PDAs no longer eat IDs if your active hand is full when you attempt to eject it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@596 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
n3ophyt3@gmail.com
2010-12-12 21:10:53 +00:00
parent 57bbda4779
commit 2a7bbec0a7
+5 -2
View File
@@ -1063,10 +1063,13 @@ Code:
if(emptyHand)
src.id.DblClick()
src.id = null
// src.id.loc = src.loc
// else if (istype(src.loc, /turf)) src.id.loc = src.loc
else src.id.loc = src.loc
src.id = null
else
src.id.loc = src.loc
src.id = null
else
var/obj/item/I = usr.equipped()
if (istype(I, /obj/item/weapon/card/id))