diff --git a/code/ATMOSPHERICS/_atmos_setup.dm b/code/ATMOSPHERICS/_atmos_setup.dm new file mode 100644 index 00000000000..c11b51dbc3d --- /dev/null +++ b/code/ATMOSPHERICS/_atmos_setup.dm @@ -0,0 +1,271 @@ +//-------------------------------------------- +// Pipe colors +// +// Add them here and to the pipe_colors list +// to automatically add them to all relevant +// atmospherics devices. +//-------------------------------------------- + +#define PIPE_COLOR_GREY "#ffffff" //yes white is grey +#define PIPE_COLOR_RED "#ff0000" +#define PIPE_COLOR_BLUE "#0000ff" +#define PIPE_COLOR_CYAN "#00ffff" +#define PIPE_COLOR_GREEN "#00ff00" +#define PIPE_COLOR_YELLOW "#ffcc00" +#define PIPE_COLOR_PURPLE "#5c1ec0" + +var/global/list/pipe_colors = list("grey" = PIPE_COLOR_GREY, "red" = PIPE_COLOR_RED, "blue" = PIPE_COLOR_BLUE, "cyan" = PIPE_COLOR_CYAN, "green" = PIPE_COLOR_GREEN, "yellow" = PIPE_COLOR_YELLOW, "purple" = PIPE_COLOR_PURPLE) + +/proc/pipe_color_lookup(var/color) + for(var/C in pipe_colors) + if(color == pipe_colors[C]) + return "[C]" + +/proc/pipe_color_check(var/color) + if(!color) + return 1 + for(var/C in pipe_colors) + if(color == pipe_colors[C]) + return 1 + return 0 + +//-------------------------------------------- +// Icon cache generation +//-------------------------------------------- + +/datum/pipe_icon_manager + var/list/pipe_icons[] + var/list/manifold_icons[] + var/list/device_icons[] + var/list/underlays[] + //var/list/underlays_down[] + //var/list/underlays_exposed[] + //var/list/underlays_intact[] + //var/list/pipe_underlays_exposed[] + //var/list/pipe_underlays_intact[] + var/list/omni_icons[] + +/datum/pipe_icon_manager/New() + check_icons() + +/datum/pipe_icon_manager/proc/get_atmos_icon(var/device, var/dir, var/color, var/state) + check_icons() + + device = "[device]" + state = "[state]" + color = "[color]" + dir = "[dir]" + + switch(device) + if("pipe") + return pipe_icons[state + color] + if("manifold") + return manifold_icons[state + color] + if("device") + return device_icons[state] + if("omni") + return omni_icons[state] + if("underlay") + return underlays[state + dir + color] + //if("underlay_intact") + // return underlays_intact[state + dir + color] + // if("underlay_exposed") + // return underlays_exposed[state + dir + color] + // if("underlay_down") + // return underlays_down[state + dir + color] + // if("pipe_underlay_exposed") + // return pipe_underlays_exposed[state + dir + color] + // if("pipe_underlay_intact") + // return pipe_underlays_intact[state + dir + color] + +/datum/pipe_icon_manager/proc/check_icons() + if(!pipe_icons) + gen_pipe_icons() + if(!manifold_icons) + gen_manifold_icons() + if(!device_icons) + gen_device_icons() + if(!omni_icons) + gen_omni_icons() + //if(!underlays_intact || !underlays_down || !underlays_exposed || !pipe_underlays_exposed || !pipe_underlays_intact) + if(!underlays) + gen_underlay_icons() + +/datum/pipe_icon_manager/proc/gen_pipe_icons() + if(!pipe_icons) + pipe_icons = new() + + var/icon/pipe = new('icons/atmos/pipes.dmi') + + for(var/state in pipe.IconStates()) + if(!state || findtext(state, "map")) + continue + + var/cache_name = state + var/image/I = image('icons/atmos/pipes.dmi', icon_state = state) + pipe_icons[cache_name] = I + + for(var/pipe_color in pipe_colors) + I = image('icons/atmos/pipes.dmi', icon_state = state) + I.color = pipe_colors[pipe_color] + pipe_icons[state + "[pipe_colors[pipe_color]]"] = I + +/datum/pipe_icon_manager/proc/gen_manifold_icons() + if(!manifold_icons) + manifold_icons = new() + + var/icon/pipe = new('icons/atmos/manifold.dmi') + + for(var/state in pipe.IconStates()) + if(findtext(state, "clamps")) + var/image/I = image('icons/atmos/manifold.dmi', icon_state = state) + manifold_icons[state] = I + continue + + if(findtext(state, "core") || findtext(state, "4way")) + var/image/I = image('icons/atmos/manifold.dmi', icon_state = state) + manifold_icons[state] = I + for(var/pipe_color in pipe_colors) + I = image('icons/atmos/manifold.dmi', icon_state = state) + I.color = pipe_colors[pipe_color] + manifold_icons[state + pipe_colors[pipe_color]] = I + +/datum/pipe_icon_manager/proc/gen_device_icons() + if(!device_icons) + device_icons = new() + + var/icon/device + + device = new('icons/atmos/vent_pump.dmi') + for(var/state in device.IconStates()) + if(!state || findtext(state, "map")) + continue + device_icons["vent" + state] = image('icons/atmos/vent_pump.dmi', icon_state = state) + + device = new('icons/atmos/vent_scrubber.dmi') + for(var/state in device.IconStates()) + if(!state || findtext(state, "map")) + continue + device_icons["scrubber" + state] = image('icons/atmos/vent_scrubber.dmi', icon_state = state) + +/datum/pipe_icon_manager/proc/gen_omni_icons() + if(!omni_icons) + omni_icons = new() + + var/icon/omni = new('icons/atmos/omni_devices.dmi') + + for(var/state in omni.IconStates()) + if(!state || findtext(state, "map")) + continue + omni_icons[state] = image('icons/atmos/omni_devices.dmi', icon_state = state) + + +/datum/pipe_icon_manager/proc/gen_underlay_icons() + + if(!underlays) + underlays = new() + + var/icon/pipe = new('icons/atmos/pipe_underlays.dmi') + + for(var/state in pipe.IconStates()) + if(state == "") + continue + + var/cache_name = state + + for(var/D in cardinal) + var/image/I = image('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D) + underlays[cache_name + "[D]"] = I + for(var/pipe_color in pipe_colors) + I = image('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D) + I.color = pipe_colors[pipe_color] + underlays[state + "[D]" + "[pipe_colors[pipe_color]]"] = I + +/* +/datum/pipe_icon_manager/proc/gen_underlay_icons() + if(!underlays_intact) + underlays_intact = new() + if(!underlays_exposed) + underlays_exposed = new() + if(!underlays_down) + underlays_down = new() + if(!pipe_underlays_exposed) + pipe_underlays_exposed = new() + if(!pipe_underlays_intact) + pipe_underlays_intact = new() + + var/icon/pipe = new('icons/atmos/pipe_underlays.dmi') + + for(var/state in pipe.IconStates()) + if(state == "") + continue + + for(var/D in cardinal) + var/image/I = image('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D) + switch(state) + if("intact") + underlays_intact["[D]"] = I + if("exposed") + underlays_exposed["[D]"] = I + if("down") + underlays_down["[D]"] = I + if("pipe_exposed") + pipe_underlays_exposed["[D]"] = I + if("pipe_intact") + pipe_underlays_intact["[D]"] = I + if("intact-supply") + underlays_intact["[D]"] = I + if("exposed-supply") + underlays_exposed["[D]"] = I + if("down-supply") + underlays_down["[D]"] = I + if("pipe_exposed-supply") + pipe_underlays_exposed["[D]"] = I + if("pipe_intact-supply") + pipe_underlays_intact["[D]"] = I + if("intact-scrubbers") + underlays_intact["[D]"] = I + if("exposed-scrubbers") + underlays_exposed["[D]"] = I + if("down-scrubbers") + underlays_down["[D]"] = I + if("pipe_exposed-scrubbers") + pipe_underlays_exposed["[D]"] = I + if("pipe_intact-scrubbers") + pipe_underlays_intact["[D]"] = I + for(var/pipe_color in pipe_colors) + I = image('icons/atmos/pipe_underlays.dmi', icon_state = state, dir = D) + I.color = pipe_colors[pipe_color] + switch(state) + if("intact") + underlays_intact["[D]" + pipe_colors[pipe_color]] = I + if("exposed") + underlays_exposed["[D]" + pipe_colors[pipe_color]] = I + if("down") + underlays_down["[D]" + pipe_colors[pipe_color]] = I + if("pipe_exposed") + pipe_underlays_exposed["[D]" + pipe_colors[pipe_color]] = I + if("pipe_intact") + pipe_underlays_intact["[D]" + pipe_colors[pipe_color]] = I + if("intact-supply") + underlays_intact["[D]" + pipe_colors[pipe_color]] = I + if("exposed-supply") + underlays_exposed["[D]" + pipe_colors[pipe_color]] = I + if("down-supply") + underlays_down["[D]" + pipe_colors[pipe_color]] = I + if("pipe_exposed-supply") + pipe_underlays_exposed["[D]" + pipe_colors[pipe_color]] = I + if("pipe_intact-supply") + pipe_underlays_intact["[D]" + pipe_colors[pipe_color]] = I + if("intact-scrubbers") + underlays_intact["[D]" + pipe_colors[pipe_color]] = I + if("exposed-scrubbers") + underlays_exposed["[D]" + pipe_colors[pipe_color]] = I + if("down-scrubbers") + underlays_down["[D]" + pipe_colors[pipe_color]] = I + if("pipe_exposed-scrubbers") + pipe_underlays_exposed["[D]" + pipe_colors[pipe_color]] = I + if("pipe_intact-scrubbers") + pipe_underlays_intact["[D]" + pipe_colors[pipe_color]] = I + +*/ \ No newline at end of file diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index 1eecab41e19..3656a2d3681 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -9,49 +9,129 @@ Pipes -> Pipelines Pipelines + Other Objects -> Pipe network */ - -obj/machinery/atmospherics +/obj/machinery/atmospherics anchored = 1 idle_power_usage = 0 active_power_usage = 0 power_channel = ENVIRON var/nodealert = 0 + + layer = 2.4 //under wires with their 2.44 + var/connect_types[] = list(1) //1=regular, 2=supply, 3=scrubber + var/connected_to = 1 //same as above, currently not used for anything + var/icon_connect_type = "" //"-supply" or "-scrubbers" + + var/initialize_directions = 0 + var/pipe_color + + var/global/datum/pipe_icon_manager/icon_manager +/obj/machinery/atmospherics/New() + if(!icon_manager) + icon_manager = new() + + if(!pipe_color) + pipe_color = color + color = null + + if(!pipe_color_check(pipe_color)) + pipe_color = null + ..() -obj/machinery/atmospherics/var/initialize_directions = 0 -obj/machinery/atmospherics/var/_color +/obj/machinery/atmospherics/attackby(atom/A, mob/user as mob) + if(istype(A, /obj/item/device/pipe_painter)) + return + ..() -obj/machinery/atmospherics/process() +/obj/machinery/atmospherics/proc/add_underlay(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) + if(node) + if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + //underlays += icon_manager.get_atmos_icon("underlay_down", direction, color_cache_name(node)) + underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type) + else + //underlays += icon_manager.get_atmos_icon("underlay_intact", direction, color_cache_name(node)) + underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type) + else + //underlays += icon_manager.get_atmos_icon("underlay_exposed", direction, pipe_color) + underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "exposed" + icon_connect_type) + +/obj/machinery/atmospherics/proc/update_underlays() + if(check_icon_cache()) + return 1 + else + return 0 + +obj/machinery/atmospherics/proc/check_connect_types(obj/machinery/atmospherics/atmos1, obj/machinery/atmospherics/atmos2) + var/i + var/list1[] = atmos1.connect_types + var/list2[] = atmos2.connect_types + for(i=1,i<=list1.len,i++) + var/j + for(j=1,j<=list2.len,j++) + if(list1[i] == list2[j]) + var/n = list1[i] + return n + return 0 + +obj/machinery/atmospherics/proc/check_connect_types_construction(obj/machinery/atmospherics/atmos1, obj/item/pipe/pipe2) + var/i + var/list1[] = atmos1.connect_types + var/list2[] = pipe2.connect_types + for(i=1,i<=list1.len,i++) + var/j + for(j=1,j<=list2.len,j++) + if(list1[i] == list2[j]) + var/n = list1[i] + return n + return 0 + +/obj/machinery/atmospherics/proc/check_icon_cache(var/safety = 0) + if(!istype(icon_manager)) + if(!safety) //to prevent infinite loops + icon_manager = new() + check_icon_cache(1) + return 0 + + return 1 + +/obj/machinery/atmospherics/proc/color_cache_name(var/obj/machinery/atmospherics/node) + //Don't use this for standard pipes + if(!istype(node)) + return null + + return node.pipe_color + +/obj/machinery/atmospherics/process() build_network() -obj/machinery/atmospherics/proc/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) +/obj/machinery/atmospherics/proc/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) // Check to see if should be added to network. Add self if so and adjust variables appropriately. // Note don't forget to have neighbors look as well! return null -obj/machinery/atmospherics/proc/build_network() +/obj/machinery/atmospherics/proc/build_network() // Called to build a network from this node return null -obj/machinery/atmospherics/proc/return_network(obj/machinery/atmospherics/reference) +/obj/machinery/atmospherics/proc/return_network(obj/machinery/atmospherics/reference) // Returns pipe_network associated with connection to reference // Notes: should create network if necessary // Should never return null return null -obj/machinery/atmospherics/proc/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) +/obj/machinery/atmospherics/proc/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) // Used when two pipe_networks are combining -obj/machinery/atmospherics/proc/return_network_air(datum/network/reference) +/obj/machinery/atmospherics/proc/return_network_air(datum/network/reference) // Return a list of gas_mixture(s) in the object // associated with reference pipe_network for use in rebuilding the networks gases list // Is permitted to return null -obj/machinery/atmospherics/proc/disconnect(obj/machinery/atmospherics/reference) +/obj/machinery/atmospherics/proc/disconnect(obj/machinery/atmospherics/reference) -obj/machinery/atmospherics/update_icon() +/obj/machinery/atmospherics/update_icon() return null \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm index bba620b8cb8..fa529041cd0 100644 --- a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm +++ b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm @@ -67,16 +67,25 @@ obj/machinery/atmospherics/binary for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect)) if(target.initialize_directions & get_dir(target,src)) - node1 = target - break + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node1 = target + break for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect)) if(target.initialize_directions & get_dir(target,src)) - node2 = target - break + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node2 = target + break update_icon() - + update_underlays() + build_network() if(!network1 && node1) network1 = new /datum/pipe_network() @@ -126,5 +135,8 @@ obj/machinery/atmospherics/binary else if(reference==node2) del(network2) node2 = null + + update_icon() + update_underlays() return null \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm index f7de10c2a9f..6a21d08245b 100644 --- a/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/dp_vent_pump.dm @@ -1,6 +1,6 @@ /obj/machinery/atmospherics/binary/dp_vent_pump - icon = 'icons/obj/atmospherics/dp_vent_pump.dmi' - icon_state = "off" + icon = 'icons/atmos/vent_pump.dmi' + icon_state = "map_dp_vent" //node2 is output port //node1 is input port @@ -10,15 +10,6 @@ level = 1 - high_volume - name = "Large Dual Port Air Vent" - - New() - ..() - - air1.volume = 1000 - air2.volume = 1000 - var/on = 0 var/pump_direction = 1 //0 = siphoning, 1 = releasing @@ -26,174 +17,199 @@ var/input_pressure_min = 0 var/output_pressure_max = 0 + var/frequency = 0 + var/id = null + var/datum/radio_frequency/radio_connection + var/pressure_checks = 1 //1: Do not pass external_pressure_bound //2: Do not pass input_pressure_min //4: Do not pass output_pressure_max +/obj/machinery/atmospherics/binary/dp_vent_pump/New() + ..() + icon = null + +/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume + name = "Large Dual Port Air Vent" + +/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume/New() + ..() + air1.volume = 1000 + air2.volume = 1000 + +/obj/machinery/atmospherics/binary/dp_vent_pump/update_icon(var/safety = 0) + if(!check_icon_cache()) + return + + overlays.Cut() + + var/vent_icon = "vent" + + var/turf/T = get_turf(src) + if(!istype(T)) + return + + if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe)) + vent_icon += "h" + + if(!powered()) + vent_icon += "off" + else + vent_icon += "[on ? "[pump_direction ? "out" : "in"]" : "off"]" + + overlays += icon_manager.get_atmos_icon("device", , , vent_icon) + +/obj/machinery/atmospherics/binary/dp_vent_pump/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + if(T.intact && node1 && node2 && node1.level == 1 && node2.level == 1 && istype(node1, /obj/machinery/atmospherics/pipe) && istype(node2, /obj/machinery/atmospherics/pipe)) + return + else + add_underlay(T, node1, turn(dir, -180)) + add_underlay(T, node2, dir) + +/obj/machinery/atmospherics/binary/dp_vent_pump/hide(var/i) update_icon() - if(on) - if(pump_direction) - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]out" - else - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" - else - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" - on = 0 + update_underlays() - return +/obj/machinery/atmospherics/binary/dp_vent_pump/process() + ..() - hide(var/i) //to make the little pipe section invisible, the icon changes. - if(on) - if(pump_direction) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]out" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" - on = 0 - return + if(!on) + return 0 - process() - ..() + var/datum/gas_mixture/environment = loc.return_air() + var/environment_pressure = environment.return_pressure() - if(!on) - return 0 + if(pump_direction) //input -> external + var/pressure_delta = 10000 - var/datum/gas_mixture/environment = loc.return_air() - var/environment_pressure = environment.return_pressure() + if(pressure_checks&1) + pressure_delta = min(pressure_delta, (external_pressure_bound - environment_pressure)) + if(pressure_checks&2) + pressure_delta = min(pressure_delta, (air1.return_pressure() - input_pressure_min)) - if(pump_direction) //input -> external - var/pressure_delta = 10000 + if(pressure_delta > 0) + if(air1.temperature > 0) + var/transfer_moles = pressure_delta*environment.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) - if(pressure_checks&1) - pressure_delta = min(pressure_delta, (external_pressure_bound - environment_pressure)) - if(pressure_checks&2) - pressure_delta = min(pressure_delta, (air1.return_pressure() - input_pressure_min)) + var/datum/gas_mixture/removed = air1.remove(transfer_moles) - if(pressure_delta > 0) - if(air1.temperature > 0) - var/transfer_moles = pressure_delta*environment.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) + loc.assume_air(removed) - var/datum/gas_mixture/removed = air1.remove(transfer_moles) + if(network1) + network1.update = 1 - loc.assume_air(removed) + else //external -> output + var/pressure_delta = 10000 - if(network1) - network1.update = 1 + if(pressure_checks&1) + pressure_delta = min(pressure_delta, (environment_pressure - external_pressure_bound)) + if(pressure_checks&4) + pressure_delta = min(pressure_delta, (output_pressure_max - air2.return_pressure())) - else //external -> output - var/pressure_delta = 10000 + if(pressure_delta > 0) + if(environment.temperature > 0) + var/transfer_moles = pressure_delta*air2.volume/(environment.temperature * R_IDEAL_GAS_EQUATION) - if(pressure_checks&1) - pressure_delta = min(pressure_delta, (environment_pressure - external_pressure_bound)) - if(pressure_checks&4) - pressure_delta = min(pressure_delta, (output_pressure_max - air2.return_pressure())) + var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) - if(pressure_delta > 0) - if(environment.temperature > 0) - var/transfer_moles = pressure_delta*air2.volume/(environment.temperature * R_IDEAL_GAS_EQUATION) + air2.merge(removed) - var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) + if(network2) + network2.update = 1 - air2.merge(removed) - - if(network2) - network2.update = 1 - - return 1 + return 1 //Radio remote control - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA) +/obj/machinery/atmospherics/binary/dp_vent_pump/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA) - broadcast_status() - if(!radio_connection) - return 0 +/obj/machinery/atmospherics/binary/dp_vent_pump/proc/broadcast_status() + if(!radio_connection) + return 0 - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src - signal.data = list( - "tag" = id, - "device" = "ADVP", - "power" = on, - "direction" = pump_direction?("release"):("siphon"), - "checks" = pressure_checks, - "input" = input_pressure_min, - "output" = output_pressure_max, - "external" = external_pressure_bound, - "sigtype" = "status" - ) - radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) + signal.data = list( + "tag" = id, + "device" = "ADVP", + "power" = on, + "direction" = pump_direction?("release"):("siphon"), + "checks" = pressure_checks, + "input" = input_pressure_min, + "output" = output_pressure_max, + "external" = external_pressure_bound, + "sigtype" = "status" + ) + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) - return 1 + return 1 - var/frequency = 0 - var/id = null - var/datum/radio_frequency/radio_connection +/obj/machinery/atmospherics/binary/dp_vent_pump/initialize() + ..() + if(frequency) + set_frequency(frequency) - initialize() - ..() - if(frequency) - set_frequency(frequency) +/obj/machinery/atmospherics/binary/dp_vent_pump/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) + return 0 + if(signal.data["power"]) + on = text2num(signal.data["power"]) - receive_signal(datum/signal/signal) + if(signal.data["power_toggle"]) + on = !on - if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) - return 0 - if("power" in signal.data) - on = text2num(signal.data["power"]) + if(signal.data["direction"]) + pump_direction = text2num(signal.data["direction"]) - if("power_toggle" in signal.data) - on = !on + if(signal.data["checks"]) + pressure_checks = text2num(signal.data["checks"]) - if("set_direction" in signal.data) - pump_direction = text2num(signal.data["set_direction"]) + if(signal.data["purge"]) + pressure_checks &= ~1 + pump_direction = 0 - if("checks" in signal.data) - pressure_checks = text2num(signal.data["checks"]) + if(signal.data["stabalize"]) + pressure_checks |= 1 + pump_direction = 1 - if("purge" in signal.data) - pressure_checks &= ~1 - pump_direction = 0 + if(signal.data["set_input_pressure"]) + input_pressure_min = between( + 0, + text2num(signal.data["set_input_pressure"]), + ONE_ATMOSPHERE*50 + ) - if("stabalize" in signal.data) - pressure_checks |= 1 - pump_direction = 1 + if(signal.data["set_output_pressure"]) + output_pressure_max = between( + 0, + text2num(signal.data["set_output_pressure"]), + ONE_ATMOSPHERE*50 + ) - if("set_input_pressure" in signal.data) - input_pressure_min = between( - 0, - text2num(signal.data["set_input_pressure"]), - ONE_ATMOSPHERE*50 - ) + if(signal.data["set_external_pressure"]) + external_pressure_bound = between( + 0, + text2num(signal.data["set_external_pressure"]), + ONE_ATMOSPHERE*50 + ) - if("set_output_pressure" in signal.data) - output_pressure_max = between( - 0, - text2num(signal.data["set_output_pressure"]), - ONE_ATMOSPHERE*50 - ) - - if("set_external_pressure" in signal.data) - external_pressure_bound = between( - 0, - text2num(signal.data["set_external_pressure"]), - ONE_ATMOSPHERE*50 - ) - - if("status" in signal.data) - spawn(2) - broadcast_status() - return //do not update_icon - //if(signal.data["tag"]) + if(signal.data["status"]) spawn(2) broadcast_status() - update_icon() \ No newline at end of file + return //do not update_icon + + spawn(2) + broadcast_status() + update_icon() \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm index 20f79d50e2c..4766883a645 100644 --- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm +++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm @@ -1,8 +1,9 @@ -obj/machinery/atmospherics/binary/passive_gate +/obj/machinery/atmospherics/binary/passive_gate //Tries to achieve target pressure at output (like a normal pump) except // Uses no power but can not transfer gases from a low pressure area to a high pressure area - icon = 'icons/obj/atmospherics/passive_gate.dmi' - icon_state = "intact_off" + icon = 'icons/atmos/passive_gate.dmi' + icon_state = "map" + level = 1 name = "Passive gate" desc = "A one-way air valve that does not require power" @@ -14,175 +15,161 @@ obj/machinery/atmospherics/binary/passive_gate var/id = null var/datum/radio_frequency/radio_connection - update_icon() - if(stat & NOPOWER) - icon_state = "intact_off" - else if(node1 && node2) - icon_state = "intact_[on?("on"):("off")]" - else - if(node1) - icon_state = "exposed_1_off" - else if(node2) - icon_state = "exposed_2_off" - else - icon_state = "exposed_3_off" - return +/obj/machinery/atmospherics/binary/passive_gate/update_icon() + icon_state = "[on ? "on" : "off"]" - process() - ..() - if(!on) - return 0 +/obj/machinery/atmospherics/binary/passive_gate/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + add_underlay(T, node1, turn(dir, 180)) + add_underlay(T, node2, dir) - var/output_starting_pressure = air2.return_pressure() - var/input_starting_pressure = air1.return_pressure() +/obj/machinery/atmospherics/binary/passive_gate/hide(var/i) + update_underlays() - if(output_starting_pressure >= min(target_pressure,input_starting_pressure-10)) - //No need to pump gas if target is already reached or input pressure is too low - //Need at least 10 KPa difference to overcome friction in the mechanism - return 1 +/obj/machinery/atmospherics/binary/passive_gate/process() + ..() + if(!on) + return 0 - //Calculate necessary moles to transfer using PV = nRT - if((air1.total_moles() > 0) && (air1.temperature>0)) - var/pressure_delta = min(target_pressure - output_starting_pressure, (input_starting_pressure - output_starting_pressure)/2) - //Can not have a pressure delta that would cause output_pressure > input_pressure + var/output_starting_pressure = air2.return_pressure() + var/input_starting_pressure = air1.return_pressure() - var/transfer_moles = pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) + if(output_starting_pressure >= min(target_pressure,input_starting_pressure-10)) + //No need to pump gas if target is already reached or input pressure is too low + //Need at least 10 KPa difference to overcome friction in the mechanism + return 1 - //Actually transfer the gas - var/datum/gas_mixture/removed = air1.remove(transfer_moles) - air2.merge(removed) + //Calculate necessary moles to transfer using PV = nRT + if((air1.total_moles() > 0) && (air1.temperature>0)) + var/pressure_delta = min(target_pressure - output_starting_pressure, (input_starting_pressure - output_starting_pressure)/2) + //Can not have a pressure delta that would cause output_pressure > input_pressure - if(network1) - network1.update = 1 + var/transfer_moles = pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) - if(network2) - network2.update = 1 + //Actually transfer the gas + var/datum/gas_mixture/removed = air1.remove(transfer_moles) + air2.merge(removed) + if(network1) + network1.update = 1 - //Radio remote control + if(network2) + network2.update = 1 - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA) +//Radio remote control - broadcast_status() - if(!radio_connection) - return 0 +/obj/machinery/atmospherics/binary/passive_gate/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA) - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src +/obj/machinery/atmospherics/binary/passive_gate/proc/broadcast_status() + if(!radio_connection) + return 0 - signal.data = list( - "tag" = id, - "device" = "AGP", - "power" = on, - "target_output" = target_pressure, - "sigtype" = "status" - ) + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src - radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) + signal.data = list( + "tag" = id, + "device" = "AGP", + "power" = on, + "target_output" = target_pressure, + "sigtype" = "status" + ) - return 1 + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) - interact(mob/user as mob) - var/dat = {"Power: [on?"On":"Off"]
- Desirable output pressure: - [round(target_pressure,0.1)]kPa | Change - "} + return 1 - user << browse("[src.name] control[dat]", "window=atmo_pump") - onclose(user, "atmo_pump") +/obj/machinery/atmospherics/binary/passive_gate/interact(mob/user as mob) + var/dat = {"Power: [on?"On":"Off"]
+ Desirable output pressure: + [round(target_pressure,0.1)]kPa | Change + "} - initialize() - ..() - if(frequency) - set_frequency(frequency) + user << browse("[src.name] control[dat]", "window=atmo_pump") + onclose(user, "atmo_pump") - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) - return 0 +/obj/machinery/atmospherics/binary/passive_gate/initialize() + ..() + if(frequency) + set_frequency(frequency) - if("power" in signal.data) - on = text2num(signal.data["power"]) +/obj/machinery/atmospherics/binary/passive_gate/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) + return 0 - if("power_toggle" in signal.data) - on = !on + if("power" in signal.data) + on = text2num(signal.data["power"]) - if("set_output_pressure" in signal.data) - target_pressure = between( - 0, - text2num(signal.data["set_output_pressure"]), - ONE_ATMOSPHERE*50 - ) + if("power_toggle" in signal.data) + on = !on - if("status" in signal.data) - spawn(2) - broadcast_status() - return //do not update_icon + if("set_output_pressure" in signal.data) + target_pressure = between( + 0, + text2num(signal.data["set_output_pressure"]), + ONE_ATMOSPHERE*50 + ) + if("status" in signal.data) spawn(2) broadcast_status() - update_icon() + return //do not update_icon + + spawn(2) + broadcast_status() + update_icon() + return + +/obj/machinery/atmospherics/binary/passive_gate/attack_hand(user as mob) + if(..()) return - - - - attack_hand(user as mob) - if(..()) - return - src.add_fingerprint(usr) - if(!src.allowed(user)) - user << "\red Access denied." - return - usr.set_machine(src) - interact(user) + src.add_fingerprint(usr) + if(!src.allowed(user)) + user << "\red Access denied." return + usr.set_machine(src) + interact(user) + return - Topic(href,href_list) - if(..()) return - if(href_list["power"]) - on = !on - if(href_list["set_press"]) - var/new_pressure = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",src.target_pressure) as num - src.target_pressure = max(0, min(4500, new_pressure)) - usr.set_machine(src) - src.update_icon() - src.updateUsrDialog() - return - - power_change() - ..() - update_icon() - - - - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (on) - user << "\red You cannot unwrench this [src], turn it off first." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) +/obj/machinery/atmospherics/binary/passive_gate/Topic(href,href_list) + if(..()) return + if(href_list["power"]) + on = !on + if(href_list["set_press"]) + var/new_pressure = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",src.target_pressure) as num + src.target_pressure = max(0, min(4500, new_pressure)) + usr.set_machine(src) + src.update_icon() + src.updateUsrDialog() + return +/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (on) + user << "\red You cannot unwrench this [src], turn it off first." + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm index b4a38c3e756..944ed53de16 100644 --- a/code/ATMOSPHERICS/components/binary_devices/pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm @@ -12,9 +12,10 @@ Thus, the two variables affect pump operation are set in New(): but overall network volume is also increased as this increases... */ -obj/machinery/atmospherics/binary/pump - icon = 'icons/obj/atmospherics/pump.dmi' - icon_state = "intact_off" +/obj/machinery/atmospherics/binary/pump + icon = 'icons/atmos/pump.dmi' + icon_state = "map_off" + level = 1 name = "Gas pump" desc = "A pump" @@ -26,180 +27,181 @@ obj/machinery/atmospherics/binary/pump var/id = null var/datum/radio_frequency/radio_connection - highcap - name = "High capacity gas pump" - desc = "A high capacity pump" +/obj/machinery/atmospherics/binary/pump/highcap + name = "High capacity gas pump" + desc = "A high capacity pump" - target_pressure = 15000000 + target_pressure = 15000000 - on - on = 1 - icon_state = "intact_on" +/obj/machinery/atmospherics/binary/pump/on + icon_state = "map_on" + on = 1 - update_icon() - if(stat & NOPOWER) - icon_state = "intact_off" - else if(node1 && node2) - icon_state = "intact_[on?("on"):("off")]" - else - if(node1) - icon_state = "exposed_1_off" - else if(node2) - icon_state = "exposed_2_off" - else - icon_state = "exposed_3_off" - return +/obj/machinery/atmospherics/binary/pump/update_icon() + if(!powered()) + icon_state = "off" + else + icon_state = "[on ? "on" : "off"]" - process() -// ..() - if(stat & (NOPOWER|BROKEN)) +/obj/machinery/atmospherics/binary/pump/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) return - if(!on) - return 0 + add_underlay(T, node1, turn(dir, -180)) + add_underlay(T, node2, dir) - var/output_starting_pressure = air2.return_pressure() +/obj/machinery/atmospherics/binary/pump/hide(var/i) + update_underlays() - if( (target_pressure - output_starting_pressure) < 0.01) - //No need to pump gas if target is already reached! - return 1 +/obj/machinery/atmospherics/binary/pump/process() +// ..() + if(stat & (NOPOWER|BROKEN)) + return + if(!on) + return 0 - //Calculate necessary moles to transfer using PV=nRT - if((air1.total_moles() > 0) && (air1.temperature>0)) - var/pressure_delta = target_pressure - output_starting_pressure - var/transfer_moles = pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) - - //Actually transfer the gas - var/datum/gas_mixture/removed = air1.remove(transfer_moles) - air2.merge(removed) - - if(network1) - network1.update = 1 - - if(network2) - network2.update = 1 + var/output_starting_pressure = air2.return_pressure() + if( (target_pressure - output_starting_pressure) < 0.01) + //No need to pump gas if target is already reached! return 1 - //Radio remote control + //Calculate necessary moles to transfer using PV=nRT + if((air1.total_moles() > 0) && (air1.temperature>0)) + var/pressure_delta = target_pressure - output_starting_pressure + var/transfer_moles = pressure_delta*air2.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA) + //Actually transfer the gas + var/datum/gas_mixture/removed = air1.remove(transfer_moles) + air2.merge(removed) - broadcast_status() - if(!radio_connection) - return 0 + if(network1) + network1.update = 1 - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src + if(network2) + network2.update = 1 - signal.data = list( - "tag" = id, - "device" = "AGP", - "power" = on, - "target_output" = target_pressure, - "sigtype" = "status" - ) + return 1 - radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) +//Radio remote control - return 1 +/obj/machinery/atmospherics/binary/pump/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA) - interact(mob/user as mob) - var/dat = {"Power: [on?"On":"Off"]
- Desirable output pressure: - [round(target_pressure,0.1)]kPa | Change - "} +/obj/machinery/atmospherics/binary/pump/proc/broadcast_status() + if(!radio_connection) + return 0 - user << browse("[src.name] control[dat]", "window=atmo_pump") - onclose(user, "atmo_pump") + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src - initialize() - ..() - if(frequency) - set_frequency(frequency) + signal.data = list( + "tag" = id, + "device" = "AGP", + "power" = on, + "target_output" = target_pressure, + "sigtype" = "status" + ) - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) - return 0 + radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) - if("power" in signal.data) - on = text2num(signal.data["power"]) + return 1 - if("power_toggle" in signal.data) - on = !on +/obj/machinery/atmospherics/binary/pump/interact(mob/user as mob) + var/dat = {"Power: [on?"On":"Off"]
+ Desirable output pressure: + [round(target_pressure,0.1)]kPa | Change + "} - if("set_output_pressure" in signal.data) - target_pressure = between( - 0, - text2num(signal.data["set_output_pressure"]), - ONE_ATMOSPHERE*50 - ) + user << browse("[src.name] control[dat]", "window=atmo_pump") + onclose(user, "atmo_pump") - if("status" in signal.data) - spawn(2) - broadcast_status() - return //do not update_icon +/obj/machinery/atmospherics/binary/pump/initialize() + ..() + if(frequency) + set_frequency(frequency) +/obj/machinery/atmospherics/binary/pump/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) + return 0 + + if(signal.data["power"]) + on = text2num(signal.data["power"]) + + if(signal.data["power_toggle"]) + on = !on + + if(signal.data["set_output_pressure"]) + target_pressure = between( + 0, + text2num(signal.data["set_output_pressure"]), + ONE_ATMOSPHERE*50 + ) + + if(signal.data["status"]) spawn(2) broadcast_status() - update_icon() + return //do not update_icon + + spawn(2) + broadcast_status() + update_icon() + return + + +/obj/machinery/atmospherics/binary/pump/attack_hand(user as mob) + if(..()) return - - - attack_hand(user as mob) - if(..()) - return - src.add_fingerprint(usr) - if(!src.allowed(user)) - user << "\red Access denied." - return - usr.set_machine(src) - interact(user) + src.add_fingerprint(usr) + if(!src.allowed(user)) + user << "\red Access denied." return + usr.set_machine(src) + interact(user) + return - Topic(href,href_list) - if(..()) return - if(href_list["power"]) - on = !on - if(href_list["set_press"]) - var/new_pressure = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",src.target_pressure) as num - src.target_pressure = max(0, min(4500, new_pressure)) - usr.set_machine(src) - src.update_icon() - src.updateUsrDialog() - return +/obj/machinery/atmospherics/binary/pump/Topic(href,href_list) + if(..()) return + if(href_list["power"]) + on = !on + if(href_list["set_press"]) + var/new_pressure = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",src.target_pressure) as num + src.target_pressure = max(0, min(4500, new_pressure)) + usr.set_machine(src) + src.update_icon() + src.updateUsrDialog() + return - power_change() - ..() +/obj/machinery/atmospherics/binary/pump/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) update_icon() - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (!(stat & NOPOWER) && on) - user << "\red You cannot unwrench this [src], turn it off first." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) +/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (!(stat & NOPOWER) && on) + user << "\red You cannot unwrench this [src], turn it off first." + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm index fe3b60876f4..65eaabe40ab 100644 --- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm @@ -12,9 +12,10 @@ Thus, the two variables affect pump operation are set in New(): but overall network volume is also increased as this increases... */ -obj/machinery/atmospherics/binary/volume_pump - icon = 'icons/obj/atmospherics/volume_pump.dmi' - icon_state = "intact_off" +/obj/machinery/atmospherics/binary/volume_pump + icon = 'icons/atmos/volume_pump.dmi' + icon_state = "map_off" + level = 1 name = "Volumetric gas pump" desc = "A volumetric pump" @@ -26,174 +27,168 @@ obj/machinery/atmospherics/binary/volume_pump var/id = null var/datum/radio_frequency/radio_connection - on - on = 1 - icon_state = "intact_on" +/obj/machinery/atmospherics/binary/volume_pump/on + on = 1 + icon_state = "map_on" - update_icon() - if(stat & NOPOWER) - icon_state = "intact_off" - else if(node1 && node2) - icon_state = "intact_[on?("on"):("off")]" - else - if(node1) - icon_state = "exposed_1_off" - else if(node2) - icon_state = "exposed_2_off" - else - icon_state = "exposed_3_off" - return +/obj/machinery/atmospherics/binary/volume_pump/update_icon() + if(!powered()) + icon_state = "off" + else + icon_state = "[on ? "on" : "off"]" - process() -// ..() - if(stat & (NOPOWER|BROKEN)) +/obj/machinery/atmospherics/binary/volume_pump/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) return - if(!on || transfer_rate < 1) - return 0 + add_underlay(T, node1, turn(dir, -180)) + add_underlay(T, node2, dir) + +/obj/machinery/atmospherics/binary/volume_pump/hide(var/i) + update_underlays() + +/obj/machinery/atmospherics/binary/volume_pump/process() +// ..() + if(stat & (NOPOWER|BROKEN)) + return + if(!on) + return 0 // Pump mechanism just won't do anything if the pressure is too high/too low - var/input_starting_pressure = air1.return_pressure() - var/output_starting_pressure = air2.return_pressure() - - if((input_starting_pressure < 0.01) || (output_starting_pressure > 9000)) - return 1 - - var/transfer_ratio = max(1, transfer_rate/air1.volume) - - var/datum/gas_mixture/removed = air1.remove_ratio(transfer_ratio) - - air2.merge(removed) - - if(network1) - network1.update = 1 - - if(network2) - network2.update = 1 + var/input_starting_pressure = air1.return_pressure() + var/output_starting_pressure = air2.return_pressure() + if((input_starting_pressure < 0.01) || (output_starting_pressure > 9000)) return 1 - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency) + var/transfer_ratio = max(1, transfer_rate/air1.volume) - broadcast_status() - if(!radio_connection) - return 0 + var/datum/gas_mixture/removed = air1.remove_ratio(transfer_ratio) - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src + air2.merge(removed) - signal.data = list( - "tag" = id, - "device" = "APV", - "power" = on, - "transfer_rate" = transfer_rate, - "sigtype" = "status" - ) - radio_connection.post_signal(src, signal) + if(network1) + network1.update = 1 - return 1 + if(network2) + network2.update = 1 - interact(mob/user as mob) - var/dat = {"Power: [on?"On":"Off"]
- Desirable output flow: - [round(transfer_rate,1)]l/s | Change - "} + return 1 - user << browse("[src.name] control[dat]", "window=atmo_pump") - onclose(user, "atmo_pump") +/obj/machinery/atmospherics/binary/volume_pump/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency) +/obj/machinery/atmospherics/binary/volume_pump/proc/broadcast_status() + if(!radio_connection) + return 0 + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src - initialize() - ..() + signal.data = list( + "tag" = id, + "device" = "APV", + "power" = on, + "transfer_rate" = transfer_rate, + "sigtype" = "status" + ) + radio_connection.post_signal(src, signal) - set_frequency(frequency) + return 1 - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) - return 0 +/obj/machinery/atmospherics/binary/volume_pump/interact(mob/user as mob) + var/dat = {"Power: [on?"On":"Off"]
+ Desirable output flow: + [round(transfer_rate,1)]l/s | Change + "} - if("power" in signal.data) - on = text2num(signal.data["power"]) + user << browse("[src.name] control[dat]", "window=atmo_pump") + onclose(user, "atmo_pump") - if("power_toggle" in signal.data) - on = !on +/obj/machinery/atmospherics/binary/volume_pump/initialize() + ..() + set_frequency(frequency) - if("set_transfer_rate" in signal.data) - transfer_rate = between( - 0, - text2num(signal.data["set_transfer_rate"]), - air1.volume - ) +/obj/machinery/atmospherics/binary/volume_pump/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) + return 0 - if("status" in signal.data) - spawn(2) - broadcast_status() - return //do not update_icon + if(signal.data["power"]) + on = text2num(signal.data["power"]) + if(signal.data["power_toggle"]) + on = !on + + if(signal.data["set_transfer_rate"]) + transfer_rate = between( + 0, + text2num(signal.data["set_transfer_rate"]), + air1.volume + ) + + if(signal.data["status"]) spawn(2) broadcast_status() + return //do not update_icon + + spawn(2) + broadcast_status() + update_icon() + +/obj/machinery/atmospherics/binary/volume_pump/attack_hand(user as mob) + if(..()) + return + src.add_fingerprint(usr) + if(!src.allowed(user)) + user << "\red Access denied." + return + usr.set_machine(src) + interact(user) + return + +/obj/machinery/atmospherics/binary/volume_pump/Topic(href,href_list) + if(..()) return + if(href_list["power"]) + on = !on + if(href_list["set_transfer_rate"]) + var/new_transfer_rate = input(usr,"Enter new output volume (0-200l/s)","Flow control",src.transfer_rate) as num + src.transfer_rate = max(0, min(200, new_transfer_rate)) + usr.set_machine(src) + src.update_icon() + src.updateUsrDialog() + return + +/obj/machinery/atmospherics/binary/volume_pump/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) update_icon() - - attack_hand(user as mob) - if(..()) - return - src.add_fingerprint(usr) - if(!src.allowed(user)) - user << "\red Access denied." - return - usr.set_machine(src) - interact(user) - return - - Topic(href,href_list) - if(..()) return - if(href_list["power"]) - on = !on - if(href_list["set_transfer_rate"]) - var/new_transfer_rate = input(usr,"Enter new output volume (0-200l/s)","Flow control",src.transfer_rate) as num - src.transfer_rate = max(0, min(200, new_transfer_rate)) - usr.set_machine(src) - src.update_icon() - src.updateUsrDialog() - return - - power_change() - ..() - update_icon() - - - - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (!(stat & NOPOWER) && on) - user << "\red You cannot unwrench this [src], turn it off first." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) - +/obj/machinery/atmospherics/binary/volume_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (!(stat & NOPOWER) && on) + user << "\red You cannot unwrench this [src], turn it off first." + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/omni_devices/_omni_extras.dm b/code/ATMOSPHERICS/components/omni_devices/_omni_extras.dm new file mode 100644 index 00000000000..b48c2f40333 --- /dev/null +++ b/code/ATMOSPHERICS/components/omni_devices/_omni_extras.dm @@ -0,0 +1,93 @@ +//-------------------------------------------- +// Omni device port types +//-------------------------------------------- +#define ATM_NONE 0 +#define ATM_INPUT 1 +#define ATM_OUTPUT 2 + +#define ATM_O2 3 +#define ATM_N2 4 +#define ATM_CO2 5 +#define ATM_P 6 //Phoron +#define ATM_N2O 7 + +//-------------------------------------------- +// Omni port datum +// +// Used by omni devices to manage connections +// to other atmospheric objects. +//-------------------------------------------- +/datum/omni_port + var/obj/machinery/atmospherics/omni/master + var/dir + var/update = 1 + var/mode = 0 + var/concentration = 0 + var/con_lock = 0 + var/transfer_moles = 0 + var/datum/gas_mixture/air + var/obj/machinery/atmospherics/node + var/datum/pipe_network/network + +/datum/omni_port/New(var/obj/machinery/atmospherics/omni/M, var/direction = NORTH) + ..() + dir = direction + if(istype(M)) + master = M + air = new + air.volume = 200 + +/datum/omni_port/proc/connect() + if(node) + return + master.initialize() + master.build_network() + if(node) + node.initialize() + node.build_network() + +/datum/omni_port/proc/disconnect() + if(node) + node.disconnect(master) + master.disconnect(node) + + +//-------------------------------------------- +// Need to find somewhere else for these +//-------------------------------------------- + +//returns a text string based on the direction flag input +// if capitalize is true, it will return the string capitalized +// otherwise it will return the direction string in lower case +/proc/dir_name(var/dir, var/capitalize = 0) + var/string = null + switch(dir) + if(NORTH) + string = "North" + if(SOUTH) + string = "South" + if(EAST) + string = "East" + if(WEST) + string = "West" + + if(!capitalize && string) + string = lowertext(string) + + return string + +//returns a direction flag based on the string passed to it +// case insensitive +/proc/dir_flag(var/dir) + dir = lowertext(dir) + switch(dir) + if("north") + return NORTH + if("south") + return SOUTH + if("east") + return EAST + if("west") + return WEST + else + return 0 \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/omni_devices/filter.dm b/code/ATMOSPHERICS/components/omni_devices/filter.dm index 1d1d335cb8a..d6c881fd4e4 100644 --- a/code/ATMOSPHERICS/components/omni_devices/filter.dm +++ b/code/ATMOSPHERICS/components/omni_devices/filter.dm @@ -87,8 +87,8 @@ filtered_out.carbon_dioxide = removed.carbon_dioxide removed.carbon_dioxide = 0 if(ATM_P) - filtered_out.phoron = removed.phoron - removed.phoron = 0 + filtered_out.toxins = removed.toxins + removed.toxins = 0 if(ATM_N2O) if(removed.trace_gases.len>0) for(var/datum/gas/sleeping_agent/trace_gas in removed.trace_gases) @@ -112,14 +112,14 @@ return -/obj/machinery/atmospherics/omni/filter/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) +/obj/machinery/atmospherics/omni/filter/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) usr.set_machine(src) var/list/data = new() data = build_uidata() - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) if (!ui) ui = new(user, src, ui_key, "omni_filter.tmpl", "Omni Filter Control", 330, 330) @@ -174,7 +174,7 @@ if(ATM_CO2) return "Carbon Dioxide" if(ATM_P) - return "Phoron" //*cough* Plasma *cough* + return "Plasma" //*cough* Plasma *cough* if(ATM_N2O) return "Nitrous Oxide" else @@ -202,7 +202,7 @@ if("switch_mode") switch_mode(dir_flag(href_list["dir"]), mode_return_switch(href_list["mode"])) if("switch_filter") - var/new_filter = input(usr,"Select filter mode:","Change filter",href_list["mode"]) in list("None", "Oxygen", "Nitrogen", "Carbon Dioxide", "Phoron", "Nitrous Oxide") + var/new_filter = input(usr,"Select filter mode:","Change filter",href_list["mode"]) in list("None", "Oxygen", "Nitrogen", "Carbon Dioxide", "Plasma", "Nitrous Oxide") switch_filter(dir_flag(href_list["dir"]), mode_return_switch(new_filter)) update_icon() @@ -217,7 +217,7 @@ return ATM_N2 if("Carbon Dioxide") return ATM_CO2 - if("Phoron") + if("Plasma") return ATM_P if("Nitrous Oxide") return ATM_N2O diff --git a/code/ATMOSPHERICS/components/omni_devices/mixer.dm b/code/ATMOSPHERICS/components/omni_devices/mixer.dm index 3b5dd1780fe..64af4057b00 100644 --- a/code/ATMOSPHERICS/components/omni_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/omni_devices/mixer.dm @@ -137,14 +137,14 @@ return 1 -/obj/machinery/atmospherics/omni/mixer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1) +/obj/machinery/atmospherics/omni/mixer/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) usr.set_machine(src) var/list/data = new() data = build_uidata() - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open) + ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) if (!ui) ui = new(user, src, ui_key, "omni_mixer.tmpl", "Omni Mixer Control", 360, 330) diff --git a/code/ATMOSPHERICS/components/omni_devices/omni_base.dm b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm new file mode 100644 index 00000000000..24c771f94da --- /dev/null +++ b/code/ATMOSPHERICS/components/omni_devices/omni_base.dm @@ -0,0 +1,291 @@ +//-------------------------------------------- +// Base omni device +//-------------------------------------------- +/obj/machinery/atmospherics/omni + name = "omni device" + icon = 'icons/atmos/omni_devices.dmi' + icon_state = "base" + use_power = 1 + initialize_directions = 0 + level = 1 + + var/on = 0 + var/configuring = 0 + var/target_pressure = ONE_ATMOSPHERE + + var/tag_north = ATM_NONE + var/tag_south = ATM_NONE + var/tag_east = ATM_NONE + var/tag_west = ATM_NONE + + var/overlays_on[5] + var/overlays_off[5] + var/overlays_error[2] + var/underlays_current[4] + + var/list/ports = new() + +/obj/machinery/atmospherics/omni/New() + ..() + icon_state = "base" + + ports = new() + for(var/d in cardinal) + var/datum/omni_port/new_port = new(src, d) + switch(d) + if(NORTH) + new_port.mode = tag_north + if(SOUTH) + new_port.mode = tag_south + if(EAST) + new_port.mode = tag_east + if(WEST) + new_port.mode = tag_west + if(new_port.mode > 0) + initialize_directions |= d + ports += new_port + + build_icons() + +/obj/machinery/atmospherics/omni/update_icon() + if(stat & NOPOWER) + overlays = overlays_off + on = 0 + else if(error_check()) + overlays = overlays_error + on = 0 + else + overlays = on ? (overlays_on) : (overlays_off) + + underlays = underlays_current + + return + +/obj/machinery/atmospherics/omni/proc/error_check() + return + +/obj/machinery/atmospherics/omni/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) + update_icon() + +/obj/machinery/atmospherics/omni/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if(!istype(W, /obj/item/weapon/wrench)) + return ..() + + var/int_pressure = 0 + for(var/datum/omni_port/P in ports) + int_pressure += P.air.return_pressure() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_pressure - env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "You cannot unwrench [src], it is too exerted due to internal pressure." + add_fingerprint(user) + return 1 + user << "\blue You begin to unfasten \the [src]..." + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + if(do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear a ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) + +/obj/machinery/atmospherics/omni/attack_hand(user as mob) + if(..()) + return + + src.add_fingerprint(usr) + ui_interact(user) + return + +/obj/machinery/atmospherics/omni/proc/build_icons() + if(!check_icon_cache()) + return + + var/core_icon = null + if(istype(src, /obj/machinery/atmospherics/omni/mixer)) + core_icon = "mixer" + else if(istype(src, /obj/machinery/atmospherics/omni/filter)) + core_icon = "filter" + else + return + + //directional icons are layers 1-4, with the core icon on layer 5 + if(core_icon) + overlays_off[5] = icon_manager.get_atmos_icon("omni", , , core_icon) + overlays_on[5] = icon_manager.get_atmos_icon("omni", , , core_icon + "_glow") + + overlays_error[1] = icon_manager.get_atmos_icon("omni", , , core_icon) + overlays_error[2] = icon_manager.get_atmos_icon("omni", , , "error") + +/obj/machinery/atmospherics/omni/proc/update_port_icons() + if(!check_icon_cache()) + return + + for(var/datum/omni_port/P in ports) + if(P.update) + var/ref_layer = 0 + switch(P.dir) + if(NORTH) + ref_layer = 1 + if(SOUTH) + ref_layer = 2 + if(EAST) + ref_layer = 3 + if(WEST) + ref_layer = 4 + + if(!ref_layer) + continue + + var/list/port_icons = select_port_icons(P) + if(port_icons) + if(P.node) + underlays_current[ref_layer] = port_icons["pipe_icon"] + else + underlays_current[ref_layer] = null + overlays_off[ref_layer] = port_icons["off_icon"] + overlays_on[ref_layer] = port_icons["on_icon"] + else + underlays_current[ref_layer] = null + overlays_off[ref_layer] = null + overlays_on[ref_layer] = null + + update_icon() + +/obj/machinery/atmospherics/omni/proc/select_port_icons(var/datum/omni_port/P) + if(!istype(P)) + return + + if(P.mode > 0) + var/ic_dir = dir_name(P.dir) + var/ic_on = ic_dir + var/ic_off = ic_dir + switch(P.mode) + if(ATM_INPUT) + ic_on += "_in_glow" + ic_off += "_in" + if(ATM_OUTPUT) + ic_on += "_out_glow" + ic_off += "_out" + if(ATM_O2 to ATM_N2O) + ic_on += "_filter" + ic_off += "_out" + + ic_on = icon_manager.get_atmos_icon("omni", , , ic_on) + ic_off = icon_manager.get_atmos_icon("omni", , , ic_off) + + var/pipe_state + var/turf/T = get_turf(src) + if(!istype(T)) + return + if(T.intact && istype(P.node, /obj/machinery/atmospherics/pipe) && P.node.level == 1 ) + pipe_state = icon_manager.get_atmos_icon("underlay_down", P.dir, color_cache_name(P.node)) + else + pipe_state = icon_manager.get_atmos_icon("underlay_intact", P.dir, color_cache_name(P.node)) + + return list("on_icon" = ic_on, "off_icon" = ic_off, "pipe_icon" = pipe_state) + +/obj/machinery/atmospherics/omni/update_underlays() + for(var/datum/omni_port/P in ports) + P.update = 1 + update_ports() + +/obj/machinery/atmospherics/omni/hide(var/i) + update_underlays() + +/obj/machinery/atmospherics/omni/proc/update_ports() + sort_ports() + update_port_icons() + for(var/datum/omni_port/P in ports) + P.update = 0 + +/obj/machinery/atmospherics/omni/proc/sort_ports() + return + + +// Housekeeping and pipe network stuff below + +/obj/machinery/atmospherics/omni/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) + for(var/datum/omni_port/P in ports) + if(reference == P.node) + P.network = new_network + break + + if(new_network.normal_members.Find(src)) + return 0 + + new_network.normal_members += src + + return null + +/obj/machinery/atmospherics/omni/Del() + loc = null + + for(var/datum/omni_port/P in ports) + if(P.node) + P.node.disconnect(src) + del(P.network) + P.node = null + + ..() + +/obj/machinery/atmospherics/omni/initialize() + for(var/datum/omni_port/P in ports) + if(P.node || P.mode == 0) + continue + for(var/obj/machinery/atmospherics/target in get_step(src, P.dir)) + if(target.initialize_directions & get_dir(target,src)) + P.node = target + break + + for(var/datum/omni_port/P in ports) + P.update = 1 + + update_ports() + +/obj/machinery/atmospherics/omni/build_network() + for(var/datum/omni_port/P in ports) + if(!P.network && P.node) + P.network = new /datum/pipe_network() + P.network.normal_members += src + P.network.build_network(P.node, src) + +/obj/machinery/atmospherics/omni/return_network(obj/machinery/atmospherics/reference) + build_network() + + for(var/datum/omni_port/P in ports) + if(reference == P.node) + return P.network + + return null + +/obj/machinery/atmospherics/omni/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) + for(var/datum/omni_port/P in ports) + if(P.network == old_network) + P.network = new_network + + return 1 + +/obj/machinery/atmospherics/omni/return_network_air(datum/pipe_network/reference) + var/list/results = list() + + for(var/datum/omni_port/P in ports) + if(P.network == reference) + results += P.air + + return results + +/obj/machinery/atmospherics/omni/disconnect(obj/machinery/atmospherics/reference) + for(var/datum/omni_port/P in ports) + if(reference == P.node) + del(P.network) + P.node = null + P.update = 1 + break + + update_ports() + + return null \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/portables_connector.dm b/code/ATMOSPHERICS/components/portables_connector.dm index 13464ab4637..09fe000ec25 100644 --- a/code/ATMOSPHERICS/components/portables_connector.dm +++ b/code/ATMOSPHERICS/components/portables_connector.dm @@ -1,6 +1,6 @@ /obj/machinery/atmospherics/portables_connector - icon = 'icons/obj/atmospherics/portables_connector.dmi' - icon_state = "intact" + icon = 'icons/atmos/connector.dmi' + icon_state = "map_connector" name = "Connector Port" desc = "For connecting portables devices related to atmospherics control." @@ -16,142 +16,143 @@ var/on = 0 use_power = 0 - level = 0 + level = 1 - New() - initialize_directions = dir - ..() +/obj/machinery/atmospherics/portables_connector/New() + initialize_directions = dir + ..() - update_icon() - if(node) - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact" - dir = get_dir(src, node) - else - icon_state = "exposed" +/obj/machinery/atmospherics/portables_connector/update_icon() + icon_state = "connector" +/obj/machinery/atmospherics/portables_connector/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + add_underlay(T, node, dir) + +/obj/machinery/atmospherics/portables_connector/hide(var/i) + update_underlays() + +/obj/machinery/atmospherics/portables_connector/process() + ..() + if(!on) return - - hide(var/i) //to make the little pipe section invisible, the icon changes. - if(node) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact" - dir = get_dir(src, node) - else - icon_state = "exposed" - - process() - ..() - if(!on) - return - if(!connected_device) - on = 0 - return - if(network) - network.update = 1 - return 1 + if(!connected_device) + on = 0 + return + if(network) + network.update = 1 + return 1 // Housekeeping and pipe network stuff below - network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) - if(reference == node) - network = new_network +/obj/machinery/atmospherics/portables_connector/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) + if(reference == node) + network = new_network - if(new_network.normal_members.Find(src)) - return 0 + if(new_network.normal_members.Find(src)) + return 0 - new_network.normal_members += src + new_network.normal_members += src - return null + return null - Destroy() - loc = null +/obj/machinery/atmospherics/portables_connector/Del() + loc = null - if(connected_device) - connected_device.disconnect() + if(connected_device) + connected_device.disconnect() - if(node) - node.disconnect(src) - del(network) + if(node) + node.disconnect(src) + del(network) - node = null + node = null - ..() + ..() - initialize() - if(node) return +/obj/machinery/atmospherics/portables_connector/initialize() + if(node) return - var/node_connect = dir + var/node_connect = dir - for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c node = target break - update_icon() + update_icon() + update_underlays() +/obj/machinery/atmospherics/portables_connector/build_network() + if(!network && node) + network = new /datum/pipe_network() + network.normal_members += src + network.build_network(node, src) + + +/obj/machinery/atmospherics/portables_connector/return_network(obj/machinery/atmospherics/reference) build_network() - if(!network && node) - network = new /datum/pipe_network() - network.normal_members += src - network.build_network(node, src) + + if(reference==node) + return network + + if(reference==connected_device) + return network + + return null + +/obj/machinery/atmospherics/portables_connector/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) + if(network == old_network) + network = new_network + + return 1 + +/obj/machinery/atmospherics/portables_connector/return_network_air(datum/pipe_network/reference) + var/list/results = list() + + if(connected_device) + results += connected_device.air_contents + + return results + +/obj/machinery/atmospherics/portables_connector/disconnect(obj/machinery/atmospherics/reference) + if(reference==node) + del(network) + node = null + + update_underlays() + + return null - return_network(obj/machinery/atmospherics/reference) - build_network() - - if(reference==node) - return network - - if(reference==connected_device) - return network - - return null - - reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) - if(network == old_network) - network = new_network - +/obj/machinery/atmospherics/portables_connector/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (connected_device) + user << "\red You cannot unwrench this [src], dettach [connected_device] first." return 1 - - return_network_air(datum/pipe_network/reference) - var/list/results = list() - - if(connected_device) - results += connected_device.air_contents - - return results - - disconnect(obj/machinery/atmospherics/reference) - if(reference==node) - del(network) - node = null - - return null - - - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (connected_device) - user << "\red You cannot unwrench this [src], dettach [connected_device] first." - return 1 - if (locate(/obj/machinery/portable_atmospherics, src.loc)) - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - qdel(src) + if (locate(/obj/machinery/portable_atmospherics, src.loc)) + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm index f9833e45dae..677e5d4de2a 100755 --- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm @@ -1,13 +1,11 @@ -obj/machinery/atmospherics/trinary/filter - icon = 'icons/obj/atmospherics/filter.dmi' - icon_state = "intact_off" +/obj/machinery/atmospherics/trinary/filter + icon = 'icons/atmos/filter.dmi' + icon_state = "map" density = 0 + level = 1 name = "Gas filter" - req_access = list(access_atmospherics) - - var/on = 0 var/temp = null // -- TLE var/target_pressure = ONE_ATMOSPHERE @@ -16,7 +14,7 @@ obj/machinery/atmospherics/trinary/filter /* Filter types: -1: Nothing - 0: Carbon Molecules: Plasma Toxin, Oxygen Agent B + 0: Toxins: Toxins, Oxygen Agent B 1: Oxygen: Oxygen ONLY 2: Nitrogen: Nitrogen ONLY 3: Carbon Dioxide: Carbon Dioxide ONLY @@ -26,141 +24,159 @@ Filter types: var/frequency = 0 var/datum/radio_frequency/radio_connection - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) +/obj/machinery/atmospherics/trinary/filter/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) - New() - if(radio_controller) - initialize() - ..() +/* I don't know why this is here, but it's ugly, so I'm disabling it +/obj/machinery/atmospherics/trinary/filter/New() + ..() + if(radio_controller) + initialize() +*/ +/obj/machinery/atmospherics/trinary/filter/update_icon() + if(istype(src, /obj/machinery/atmospherics/trinary/filter/m_filter)) + icon_state = "m" + else + icon_state = "" + + if(!powered()) + icon_state += "off" + else if(node2 && node3 && node1) + icon_state += on ? "on" : "off" + else + icon_state += "off" + on = 0 - update_icon() - if(stat & NOPOWER) - icon_state = "intact_off" - else if(node2 && node3 && node1) - icon_state = "intact_[on?("on"):("off")]" +/obj/machinery/atmospherics/trinary/filter/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + + add_underlay(T, node1, turn(dir, -180)) + + if(istype(src, /obj/machinery/atmospherics/trinary/filter/m_filter)) + add_underlay(T, node2, turn(dir, 90)) else - icon_state = "intact_off" - on = 0 + add_underlay(T, node2, turn(dir, -90)) - return + add_underlay(T, node3, dir) - power_change() - var/old_stat = stat - ..() - if(old_stat != stat) - update_icon() +/obj/machinery/atmospherics/trinary/filter/hide(var/i) + update_underlays() - process() - ..() - if(!on) - return 0 +/obj/machinery/atmospherics/trinary/filter/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) + update_icon() - var/output_starting_pressure = air3.return_pressure() +/obj/machinery/atmospherics/trinary/filter/process() + ..() + if(!on) + return 0 - if(output_starting_pressure >= target_pressure || air2.return_pressure() >= target_pressure ) - //No need to mix if target is already full! - return 1 - - //Calculate necessary moles to transfer using PV=nRT - - var/pressure_delta = target_pressure - output_starting_pressure - var/transfer_moles - - if(air1.temperature > 0) - transfer_moles = pressure_delta*air3.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) - - //Actually transfer the gas - - if(transfer_moles > 0) - var/datum/gas_mixture/removed = air1.remove(transfer_moles) - - if(!removed) - return - var/datum/gas_mixture/filtered_out = new - filtered_out.temperature = removed.temperature - - switch(filter_type) - if(0) //removing hydrocarbons - filtered_out.toxins = removed.toxins - removed.toxins = 0 - - if(removed.trace_gases.len>0) - for(var/datum/gas/trace_gas in removed.trace_gases) - if(istype(trace_gas, /datum/gas/oxygen_agent_b)) - removed.trace_gases -= trace_gas - filtered_out.trace_gases += trace_gas - - if(1) //removing O2 - filtered_out.oxygen = removed.oxygen - removed.oxygen = 0 - - if(2) //removing N2 - filtered_out.nitrogen = removed.nitrogen - removed.nitrogen = 0 - - if(3) //removing CO2 - filtered_out.carbon_dioxide = removed.carbon_dioxide - removed.carbon_dioxide = 0 - - if(4)//removing N2O - if(removed.trace_gases.len>0) - for(var/datum/gas/trace_gas in removed.trace_gases) - if(istype(trace_gas, /datum/gas/sleeping_agent)) - removed.trace_gases -= trace_gas - filtered_out.trace_gases += trace_gas - - else - filtered_out = null - - - air2.merge(filtered_out) - air3.merge(removed) - - if(network2) - network2.update = 1 - - if(network3) - network3.update = 1 - - if(network1) - network1.update = 1 + var/output_starting_pressure = air3.return_pressure() + if(output_starting_pressure >= target_pressure || air2.return_pressure() >= target_pressure ) + //No need to mix if target is already full! return 1 - initialize() - set_frequency(frequency) - ..() + //Calculate necessary moles to transfer using PV=nRT - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) + var/pressure_delta = target_pressure - output_starting_pressure + var/transfer_moles + + if(air1.temperature > 0) + transfer_moles = pressure_delta*air3.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) + + //Actually transfer the gas + + if(transfer_moles > 0) + var/datum/gas_mixture/removed = air1.remove(transfer_moles) + + if(!removed) + return + var/datum/gas_mixture/filtered_out = new + filtered_out.temperature = removed.temperature + + switch(filter_type) + if(0) //removing hydrocarbons + filtered_out.toxins = removed.toxins + removed.toxins = 0 + + if(removed.trace_gases.len>0) + for(var/datum/gas/trace_gas in removed.trace_gases) + if(istype(trace_gas, /datum/gas/oxygen_agent_b)) + removed.trace_gases -= trace_gas + filtered_out.trace_gases += trace_gas + + if(1) //removing O2 + filtered_out.oxygen = removed.oxygen + removed.oxygen = 0 + + if(2) //removing N2 + filtered_out.nitrogen = removed.nitrogen + removed.nitrogen = 0 + + if(3) //removing CO2 + filtered_out.carbon_dioxide = removed.carbon_dioxide + removed.carbon_dioxide = 0 + + if(4)//removing N2O + if(removed.trace_gases.len>0) + for(var/datum/gas/trace_gas in removed.trace_gases) + if(istype(trace_gas, /datum/gas/sleeping_agent)) + removed.trace_gases -= trace_gas + filtered_out.trace_gases += trace_gas + + else + filtered_out = null -obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE + air2.merge(filtered_out) + air3.merge(removed) + + if(network2) + network2.update = 1 + + if(network3) + network3.update = 1 + + if(network1) + network1.update = 1 + + return 1 + +/obj/machinery/atmospherics/trinary/filter/initialize() + set_frequency(frequency) + ..() + +/obj/machinery/atmospherics/trinary/filter/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) + + +/obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE if(..()) return @@ -172,7 +188,7 @@ obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE var/current_filter_type switch(filter_type) if(0) - current_filter_type = "Carbon Molecules" + current_filter_type = "Toxins" if(1) current_filter_type = "Oxygen" if(2) @@ -190,7 +206,7 @@ obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE Power: [on?"On":"Off"]
Filtering: [current_filter_type]

Set Filter Type:

- Carbon Molecules
+ Toxins
Oxygen
Nitrogen
Carbon Dioxide
@@ -213,7 +229,7 @@ obj/machinery/atmospherics/trinary/filter/attack_hand(user as mob) // -- TLE onclose(user, "atmo_filter") return -obj/machinery/atmospherics/trinary/filter/Topic(href, href_list) // -- TLE +/obj/machinery/atmospherics/trinary/filter/Topic(href, href_list) // -- TLE if(..()) return usr.set_machine(src) @@ -236,4 +252,47 @@ obj/machinery/atmospherics/trinary/filter/Topic(href, href_list) // -- TLE */ return +/obj/machinery/atmospherics/trinary/filter/m_filter + icon_state = "mmap" + dir = SOUTH + initialize_directions = SOUTH|NORTH|EAST + +obj/machinery/atmospherics/trinary/filter/m_filter/New() + ..() + switch(dir) + if(NORTH) + initialize_directions = WEST|NORTH|SOUTH + if(SOUTH) + initialize_directions = SOUTH|EAST|NORTH + if(EAST) + initialize_directions = EAST|WEST|NORTH + if(WEST) + initialize_directions = WEST|SOUTH|EAST + +/obj/machinery/atmospherics/trinary/filter/m_filter/initialize() + set_frequency(frequency) + + if(node1 && node2 && node3) return + + var/node1_connect = turn(dir, -180) + var/node2_connect = turn(dir, 90) + var/node3_connect = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect)) + if(target.initialize_directions & get_dir(target,src)) + node1 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect)) + if(target.initialize_directions & get_dir(target,src)) + node2 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,node3_connect)) + if(target.initialize_directions & get_dir(target,src)) + node3 = target + break + + update_icon() + update_underlays() \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm index 6c87d1dedaf..228be72020d 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm @@ -1,164 +1,274 @@ -obj/machinery/atmospherics/trinary/mixer - icon = 'icons/obj/atmospherics/mixer.dmi' - icon_state = "intact_off" +/obj/machinery/atmospherics/trinary/mixer + icon = 'icons/atmos/mixer.dmi' + icon_state = "map" density = 0 + level = 1 name = "Gas mixer" - req_access = list(access_atmospherics) - - var/on = 0 - var/target_pressure = ONE_ATMOSPHERE var/node1_concentration = 0.5 var/node2_concentration = 0.5 //node 3 is the outlet, nodes 1 & 2 are intakes - update_icon() - if(stat & NOPOWER) - icon_state = "intact_off" - else if(node2 && node3 && node1) - icon_state = "intact_[on?("on"):("off")]" +/obj/machinery/atmospherics/trinary/mixer/update_icon(var/safety = 0) + if(istype(src, /obj/machinery/atmospherics/trinary/mixer/m_mixer)) + icon_state = "m" + else if(istype(src, /obj/machinery/atmospherics/trinary/mixer/t_mixer)) + icon_state = "t" + else + icon_state = "" + + if(!powered()) + icon_state += "off" + else if(node2 && node3 && node1) + icon_state += on ? "on" : "off" + else + icon_state += "off" + on = 0 + +/obj/machinery/atmospherics/trinary/mixer/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + + if(istype(src, /obj/machinery/atmospherics/trinary/mixer/t_mixer)) + add_underlay(T, node1, turn(dir, -90)) else - icon_state = "intact_off" - on = 0 + add_underlay(T, node1, turn(dir, -180)) - return + if(istype(src, /obj/machinery/atmospherics/trinary/mixer/m_mixer) || istype(src, /obj/machinery/atmospherics/trinary/mixer/t_mixer)) + add_underlay(T, node2, turn(dir, 90)) + else + add_underlay(T, node2, turn(dir, -90)) - power_change() - var/old_stat = stat - ..() - if(old_stat != stat) - update_icon() + add_underlay(T, node3, dir) - New() - ..() - air3.volume = 300 +/obj/machinery/atmospherics/trinary/mixer/hide(var/i) + update_underlays() - process() - ..() - if(!on) - return 0 +/obj/machinery/atmospherics/trinary/mixer/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) + update_icon() - var/output_starting_pressure = air3.return_pressure() +/obj/machinery/atmospherics/trinary/mixer/New() + ..() + air3.volume = 300 - if(output_starting_pressure >= target_pressure) - //No need to mix if target is already full! - return 1 +/obj/machinery/atmospherics/trinary/mixer/process() + ..() + if(!on) + return 0 - //Calculate necessary moles to transfer using PV=nRT - - var/pressure_delta = target_pressure - output_starting_pressure - var/transfer_moles1 = 0 - var/transfer_moles2 = 0 - - if(air1.temperature > 0) - transfer_moles1 = (node1_concentration*pressure_delta)*air3.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) - - if(air2.temperature > 0) - transfer_moles2 = (node2_concentration*pressure_delta)*air3.volume/(air2.temperature * R_IDEAL_GAS_EQUATION) - - var/air1_moles = air1.total_moles() - var/air2_moles = air2.total_moles() - - if((air1_moles < transfer_moles1) || (air2_moles < transfer_moles2)) - if(!transfer_moles1 || !transfer_moles2) return - var/ratio = min(air1_moles/transfer_moles1, air2_moles/transfer_moles2) - - transfer_moles1 *= ratio - transfer_moles2 *= ratio - - //Actually transfer the gas - - if(transfer_moles1 > 0) - var/datum/gas_mixture/removed1 = air1.remove(transfer_moles1) - air3.merge(removed1) - - if(transfer_moles2 > 0) - var/datum/gas_mixture/removed2 = air2.remove(transfer_moles2) - air3.merge(removed2) - - if(network1 && transfer_moles1) - network1.update = 1 - - if(network2 && transfer_moles2) - network2.update = 1 - - if(network3) - network3.update = 1 + var/output_starting_pressure = air3.return_pressure() + if(output_starting_pressure >= target_pressure) + //No need to mix if target is already full! return 1 - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) + //Calculate necessary moles to transfer using PV=nRT - attack_hand(user as mob) - if(..()) - return - src.add_fingerprint(usr) - if(!src.allowed(user)) - user << "\red Access denied." - return - usr.set_machine(src) - var/dat = {"Power: [on?"On":"Off"]
- Desirable output pressure: - [target_pressure]kPa | Change -
- Node 1 Concentration: - - - - - [node1_concentration]([node1_concentration*100]%) - + - + -
- Node 2 Concentration: - - - - - [node2_concentration]([node2_concentration*100]%) - + - + - "} + var/pressure_delta = target_pressure - output_starting_pressure + var/transfer_moles1 = 0 + var/transfer_moles2 = 0 - user << browse("[src.name] control[dat]", "window=atmo_mixer") - onclose(user, "atmo_mixer") + if(air1.temperature > 0) + transfer_moles1 = (node1_concentration*pressure_delta)*air3.volume/(air1.temperature * R_IDEAL_GAS_EQUATION) + + if(air2.temperature > 0) + transfer_moles2 = (node2_concentration*pressure_delta)*air3.volume/(air2.temperature * R_IDEAL_GAS_EQUATION) + + var/air1_moles = air1.total_moles() + var/air2_moles = air2.total_moles() + + if((air1_moles < transfer_moles1) || (air2_moles < transfer_moles2)) + if(!transfer_moles1 || !transfer_moles2) return + var/ratio = min(air1_moles/transfer_moles1, air2_moles/transfer_moles2) + + transfer_moles1 *= ratio + transfer_moles2 *= ratio + + //Actually transfer the gas + + if(transfer_moles1 > 0) + var/datum/gas_mixture/removed1 = air1.remove(transfer_moles1) + air3.merge(removed1) + + if(transfer_moles2 > 0) + var/datum/gas_mixture/removed2 = air2.remove(transfer_moles2) + air3.merge(removed2) + + if(network1 && transfer_moles1) + network1.update = 1 + + if(network2 && transfer_moles2) + network2.update = 1 + + if(network3) + network3.update = 1 + + return 1 + +/obj/machinery/atmospherics/trinary/mixer/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) + +/obj/machinery/atmospherics/trinary/mixer/attack_hand(user as mob) + if(..()) return - - Topic(href,href_list) - if(..()) return - if(href_list["power"]) - on = !on - if(href_list["set_press"]) - var/new_pressure = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",src.target_pressure) as num - src.target_pressure = max(0, min(4500, new_pressure)) - if(href_list["node1_c"]) - var/value = text2num(href_list["node1_c"]) - src.node1_concentration = max(0, min(1, src.node1_concentration + value)) - src.node2_concentration = max(0, min(1, src.node2_concentration - value)) - if(href_list["node2_c"]) - var/value = text2num(href_list["node2_c"]) - src.node2_concentration = max(0, min(1, src.node2_concentration + value)) - src.node1_concentration = max(0, min(1, src.node1_concentration - value)) - src.update_icon() - src.updateUsrDialog() + src.add_fingerprint(usr) + if(!src.allowed(user)) + user << "\red Access denied." return + usr.set_machine(src) + var/dat = {"Power: [on?"On":"Off"]
+ Desirable output pressure: + [target_pressure]kPa | Change +
+ Node 1 Concentration: + - + - + [node1_concentration]([node1_concentration*100]%) + + + + +
+ Node 2 Concentration: + - + - + [node2_concentration]([node2_concentration*100]%) + + + + + "} + + user << browse("[src.name] control[dat]", "window=atmo_mixer") + onclose(user, "atmo_mixer") + return + +/obj/machinery/atmospherics/trinary/mixer/Topic(href,href_list) + if(..()) return + if(href_list["power"]) + on = !on + if(href_list["set_press"]) + var/new_pressure = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",src.target_pressure) as num + src.target_pressure = max(0, min(4500, new_pressure)) + if(href_list["node1_c"]) + var/value = text2num(href_list["node1_c"]) + src.node1_concentration = max(0, min(1, src.node1_concentration + value)) + src.node2_concentration = max(0, min(1, src.node2_concentration - value)) + if(href_list["node2_c"]) + var/value = text2num(href_list["node2_c"]) + src.node2_concentration = max(0, min(1, src.node2_concentration + value)) + src.node1_concentration = max(0, min(1, src.node1_concentration - value)) + src.update_icon() + src.updateUsrDialog() + return + +obj/machinery/atmospherics/trinary/mixer/t_mixer + icon_state = "tmap" + + dir = SOUTH + initialize_directions = SOUTH|EAST|WEST + + //node 3 is the outlet, nodes 1 & 2 are intakes + +obj/machinery/atmospherics/trinary/mixer/t_mixer/New() + ..() + switch(dir) + if(NORTH) + initialize_directions = EAST|NORTH|WEST + if(SOUTH) + initialize_directions = SOUTH|WEST|EAST + if(EAST) + initialize_directions = EAST|NORTH|SOUTH + if(WEST) + initialize_directions = WEST|NORTH|SOUTH + +obj/machinery/atmospherics/trinary/mixer/t_mixer/initialize() + if(node1 && node2 && node3) return + + var/node1_connect = turn(dir, -90) + var/node2_connect = turn(dir, 90) + var/node3_connect = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect)) + if(target.initialize_directions & get_dir(target,src)) + node1 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect)) + if(target.initialize_directions & get_dir(target,src)) + node2 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,node3_connect)) + if(target.initialize_directions & get_dir(target,src)) + node3 = target + break + + update_icon() + update_underlays() + +obj/machinery/atmospherics/trinary/mixer/m_mixer + icon_state = "mmap" + + dir = SOUTH + initialize_directions = SOUTH|NORTH|EAST + + //node 3 is the outlet, nodes 1 & 2 are intakes + +obj/machinery/atmospherics/trinary/mixer/m_mixer/New() + ..() + switch(dir) + if(NORTH) + initialize_directions = WEST|NORTH|SOUTH + if(SOUTH) + initialize_directions = SOUTH|EAST|NORTH + if(EAST) + initialize_directions = EAST|WEST|NORTH + if(WEST) + initialize_directions = WEST|SOUTH|EAST + +obj/machinery/atmospherics/trinary/mixer/m_mixer/initialize() + if(node1 && node2 && node3) return + + var/node1_connect = turn(dir, -180) + var/node2_connect = turn(dir, 90) + var/node3_connect = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,node1_connect)) + if(target.initialize_directions & get_dir(target,src)) + node1 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,node2_connect)) + if(target.initialize_directions & get_dir(target,src)) + node2 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,node3_connect)) + if(target.initialize_directions & get_dir(target,src)) + node3 = target + break + + update_icon() + update_underlays() \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm index 6bbe4152b51..655e58ea384 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm @@ -2,6 +2,8 @@ obj/machinery/atmospherics/trinary dir = SOUTH initialize_directions = SOUTH|NORTH|WEST use_power = 1 + + var/on = 0 var/datum/gas_mixture/air1 var/datum/gas_mixture/air2 @@ -52,7 +54,7 @@ obj/machinery/atmospherics/trinary return null - Destroy() + Del() loc = null if(node1) @@ -94,6 +96,7 @@ obj/machinery/atmospherics/trinary break update_icon() + update_underlays() build_network() if(!network1 && node1) @@ -160,5 +163,7 @@ obj/machinery/atmospherics/trinary else if(reference==node3) del(network3) node3 = null + + update_underlays() return null \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/tvalve.dm b/code/ATMOSPHERICS/components/tvalve.dm index 81a7577ce2e..22f9171ba74 100644 --- a/code/ATMOSPHERICS/components/tvalve.dm +++ b/code/ATMOSPHERICS/components/tvalve.dm @@ -1,10 +1,11 @@ -obj/machinery/atmospherics/tvalve - icon = 'icons/obj/atmospherics/valve.dmi' - icon_state = "tvalve0" +/obj/machinery/atmospherics/tvalve + icon = 'icons/atmos/tvalve.dmi' + icon_state = "map_tvalve0" name = "manual switching valve" desc = "A pipe valve" + level = 1 dir = SOUTH initialize_directions = SOUTH|NORTH|WEST @@ -19,417 +20,478 @@ obj/machinery/atmospherics/tvalve var/datum/pipe_network/network_node2 var/datum/pipe_network/network_node3 - update_icon(animation) - if(animation) - flick("tvalve[src.state][!src.state]",src) +/obj/machinery/atmospherics/tvalve/bypass + icon_state = "map_tvalve1" + state = 1 + +/obj/machinery/atmospherics/tvalve/update_icon(animation) + if(animation) + flick("tvalve[src.state][!src.state]",src) + else + icon_state = "tvalve[state]" + +/obj/machinery/atmospherics/tvalve/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + add_underlay(T, node1, turn(dir, -180)) + + if(istype(src, /obj/machinery/atmospherics/tvalve/mirrored)) + add_underlay(T, node2, turn(dir, 90)) else - icon_state = "tvalve[state]" + add_underlay(T, node2, turn(dir, -90)) + + add_underlay(T, node3, dir) - New() - initialize_directions() - ..() - - proc/initialize_directions() - switch(dir) - if(NORTH) - initialize_directions = SOUTH|NORTH|EAST - if(SOUTH) - initialize_directions = NORTH|SOUTH|WEST - if(EAST) - initialize_directions = WEST|EAST|SOUTH - if(WEST) - initialize_directions = EAST|WEST|NORTH - - network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) - if(reference == node1) - network_node1 = new_network - if(state) - network_node2 = new_network - else - network_node3 = new_network - else if(reference == node2) - network_node2 = new_network - if(state) - network_node1 = new_network - else if(reference == node3) - network_node3 = new_network - if(!state) - network_node1 = new_network - - if(new_network.normal_members.Find(src)) - return 0 - - new_network.normal_members += src - - if(state) - if(reference == node1) - if(node2) - return node2.network_expand(new_network, src) - else if(reference == node2) - if(node1) - return node1.network_expand(new_network, src) - else - if(reference == node1) - if(node3) - return node3.network_expand(new_network, src) - else if(reference == node3) - if(node1) - return node1.network_expand(new_network, src) - - return null - - Destroy() - loc = null - - if(node1) - node1.disconnect(src) - del(network_node1) - if(node2) - node2.disconnect(src) - del(network_node2) - if(node3) - node3.disconnect(src) - del(network_node3) - - node1 = null - node2 = null - node3 = null - - ..() - - proc/go_to_side() - - if(state) return 0 - - state = 1 - update_icon() - - if(network_node1) - del(network_node1) - if(network_node3) - del(network_node3) - build_network() - - if(network_node1&&network_node2) - network_node1.merge(network_node2) - network_node2 = network_node1 - - if(network_node1) - network_node1.update = 1 - else if(network_node2) - network_node2.update = 1 - - return 1 - - proc/go_straight() - - if(!state) - return 0 - - state = 0 - update_icon() - - if(network_node1) - del(network_node1) - if(network_node2) - del(network_node2) - build_network() - - if(network_node1&&network_node3) - network_node1.merge(network_node3) - network_node3 = network_node1 - - if(network_node1) - network_node1.update = 1 - else if(network_node3) - network_node3.update = 1 - - return 1 - - attack_ai(mob/user as mob) - return - - attack_paw(mob/user as mob) - return attack_hand(user) - - attack_hand(mob/user as mob) - src.add_fingerprint(usr) - update_icon(1) - sleep(10) - if (src.state) - src.go_straight() - else - src.go_to_side() - - process() - ..() - machines.Remove(src) - -/* if(open && (!node1 || !node2)) - close() - if(!node1) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (!node2) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 -*/ - - return - - initialize() - var/node1_dir - var/node2_dir - var/node3_dir - - node1_dir = turn(dir, 180) - node2_dir = turn(dir, -90) - node3_dir = dir - - for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) - if(target.initialize_directions & get_dir(target,src)) - node1 = target - break - for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) - if(target.initialize_directions & get_dir(target,src)) - node2 = target - break - for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir)) - if(target.initialize_directions & get_dir(target,src)) - node3 = target - break - - build_network() - if(!network_node1 && node1) - network_node1 = new /datum/pipe_network() - network_node1.normal_members += src - network_node1.build_network(node1, src) - - if(!network_node2 && node2) - network_node2 = new /datum/pipe_network() - network_node2.normal_members += src - network_node2.build_network(node2, src) - - if(!network_node3 && node3) - network_node3 = new /datum/pipe_network() - network_node3.normal_members += src - network_node3.build_network(node3, src) - - - return_network(obj/machinery/atmospherics/reference) - build_network() - - if(reference==node1) - return network_node1 - - if(reference==node2) - return network_node2 - - if(reference==node3) - return network_node3 - - return null - - reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) - if(network_node1 == old_network) - network_node1 = new_network - if(network_node2 == old_network) - network_node2 = new_network - if(network_node3 == old_network) - network_node3 = new_network - - return 1 - - return_network_air(datum/network/reference) - return null - - disconnect(obj/machinery/atmospherics/reference) - if(reference==node1) - del(network_node1) - node1 = null - - else if(reference==node2) - del(network_node2) - node2 = null - - else if(reference==node3) - del(network_node3) - node2 = null - - return null - - digital // can be controlled by AI - name = "digital switching valve" - desc = "A digitally controlled valve." - icon = 'icons/obj/atmospherics/digital_valve.dmi' - - attack_ai(mob/user as mob) - src.add_hiddenprint(user) - return src.attack_hand(user) - - attack_hand(mob/user as mob) - if(!src.allowed(user)) - user << "\red Access denied." - return - ..() - - //Radio remote control - - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) - - var/frequency = 0 - var/id = null - var/datum/radio_frequency/radio_connection - - initialize() - ..() - if(frequency) - set_frequency(frequency) - - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id)) - return 0 - - switch(signal.data["command"]) - if("valve_open") - if(!state) - go_to_side() - - if("valve_close") - if(state) - go_straight() - - if("valve_toggle") - if(state) - go_straight() - else - go_to_side() - - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (istype(src, /obj/machinery/atmospherics/tvalve/digital)) - user << "\red You cannot unwrench this [src], it's too complicated." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) - -obj/machinery/atmospherics/tvalve/mirrored - icon_state = "tvalvem0" +/obj/machinery/atmospherics/tvalve/hide(var/i) + update_underlays() +/obj/machinery/atmospherics/tvalve/New() initialize_directions() - switch(dir) - if(NORTH) - initialize_directions = SOUTH|NORTH|WEST - if(SOUTH) - initialize_directions = NORTH|SOUTH|EAST - if(EAST) - initialize_directions = WEST|EAST|NORTH - if(WEST) - initialize_directions = EAST|WEST|SOUTH + ..() - initialize() - var/node1_dir - var/node2_dir - var/node3_dir +/obj/machinery/atmospherics/tvalve/proc/initialize_directions() + switch(dir) + if(NORTH) + initialize_directions = SOUTH|NORTH|EAST + if(SOUTH) + initialize_directions = NORTH|SOUTH|WEST + if(EAST) + initialize_directions = WEST|EAST|SOUTH + if(WEST) + initialize_directions = EAST|WEST|NORTH - node1_dir = turn(dir, 180) - node2_dir = turn(dir, 90) - node3_dir = dir +/obj/machinery/atmospherics/tvalve/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) + if(reference == node1) + network_node1 = new_network + if(state) + network_node2 = new_network + else + network_node3 = new_network + else if(reference == node2) + network_node2 = new_network + if(state) + network_node1 = new_network + else if(reference == node3) + network_node3 = new_network + if(!state) + network_node1 = new_network - for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) - if(target.initialize_directions & get_dir(target,src)) + if(new_network.normal_members.Find(src)) + return 0 + + new_network.normal_members += src + + if(state) + if(reference == node1) + if(node2) + return node2.network_expand(new_network, src) + else if(reference == node2) + if(node1) + return node1.network_expand(new_network, src) + else + if(reference == node1) + if(node3) + return node3.network_expand(new_network, src) + else if(reference == node3) + if(node1) + return node1.network_expand(new_network, src) + + return null + +/obj/machinery/atmospherics/tvalve/Del() + loc = null + + if(node1) + node1.disconnect(src) + del(network_node1) + if(node2) + node2.disconnect(src) + del(network_node2) + if(node3) + node3.disconnect(src) + del(network_node3) + + node1 = null + node2 = null + node3 = null + + ..() + +/obj/machinery/atmospherics/tvalve/proc/go_to_side() + + if(state) return 0 + + state = 1 + update_icon() + + if(network_node1) + del(network_node1) + if(network_node3) + del(network_node3) + build_network() + + if(network_node1&&network_node2) + network_node1.merge(network_node2) + network_node2 = network_node1 + + if(network_node1) + network_node1.update = 1 + else if(network_node2) + network_node2.update = 1 + + return 1 + +/obj/machinery/atmospherics/tvalve/proc/go_straight() + + if(!state) + return 0 + + state = 0 + update_icon() + + if(network_node1) + del(network_node1) + if(network_node2) + del(network_node2) + build_network() + + if(network_node1&&network_node3) + network_node1.merge(network_node3) + network_node3 = network_node1 + + if(network_node1) + network_node1.update = 1 + else if(network_node3) + network_node3.update = 1 + + return 1 + +/obj/machinery/atmospherics/tvalve/attack_ai(mob/user as mob) + return + +/obj/machinery/atmospherics/tvalve/attack_paw(mob/user as mob) + return attack_hand(user) + +/obj/machinery/atmospherics/tvalve/attack_hand(mob/user as mob) + src.add_fingerprint(usr) + update_icon(1) + sleep(10) + if (src.state) + src.go_straight() + else + src.go_to_side() + +/obj/machinery/atmospherics/tvalve/process() + ..() + . = PROCESS_KILL + //machines.Remove(src) + + return + +/obj/machinery/atmospherics/tvalve/initialize() + var/node1_dir + var/node2_dir + var/node3_dir + + node1_dir = turn(dir, 180) + node2_dir = turn(dir, -90) + node3_dir = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c node1 = target break - for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c node2 = target break - for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c node3 = target break + + update_icon() + update_underlays() - update_icon(animation) - if(animation) - flick("tvalvem[src.state][!src.state]",src) - else - icon_state = "tvalvem[state]" +/obj/machinery/atmospherics/tvalve/build_network() + if(!network_node1 && node1) + network_node1 = new /datum/pipe_network() + network_node1.normal_members += src + network_node1.build_network(node1, src) - digital // can be controlled by AI - name = "digital switching valve" - desc = "A digitally controlled valve." - icon = 'icons/obj/atmospherics/digital_valve.dmi' + if(!network_node2 && node2) + network_node2 = new /datum/pipe_network() + network_node2.normal_members += src + network_node2.build_network(node2, src) - attack_ai(mob/user as mob) - src.add_hiddenprint(user) - return src.attack_hand(user) + if(!network_node3 && node3) + network_node3 = new /datum/pipe_network() + network_node3.normal_members += src + network_node3.build_network(node3, src) - attack_hand(mob/user as mob) - if(!src.allowed(user)) - user << "\red Access denied." - return - ..() - //Radio remote control -eh? +/obj/machinery/atmospherics/tvalve/return_network(obj/machinery/atmospherics/reference) + build_network() - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) + if(reference==node1) + return network_node1 - var/frequency = 0 - var/id = null - var/datum/radio_frequency/radio_connection + if(reference==node2) + return network_node2 - initialize() - ..() - if(frequency) - set_frequency(frequency) + if(reference==node3) + return network_node3 - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id)) - return 0 + return null - switch(signal.data["command"]) - if("valve_open") - if(!state) - go_to_side() +/obj/machinery/atmospherics/tvalve/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) + if(network_node1 == old_network) + network_node1 = new_network + if(network_node2 == old_network) + network_node2 = new_network + if(network_node3 == old_network) + network_node3 = new_network - if("valve_close") - if(state) - go_straight() + return 1 - if("valve_toggle") - if(state) - go_straight() - else - go_to_side() \ No newline at end of file +/obj/machinery/atmospherics/tvalve/return_network_air(datum/network/reference) + return null + +/obj/machinery/atmospherics/tvalve/disconnect(obj/machinery/atmospherics/reference) + if(reference==node1) + del(network_node1) + node1 = null + + else if(reference==node2) + del(network_node2) + node2 = null + + else if(reference==node3) + del(network_node3) + node2 = null + + update_underlays() + + return null + +/obj/machinery/atmospherics/tvalve/digital // can be controlled by AI + name = "digital switching valve" + desc = "A digitally controlled valve." + icon = 'icons/atmos/digital_tvalve.dmi' + + var/frequency = 0 + var/id = null + var/datum/radio_frequency/radio_connection + +/obj/machinery/atmospherics/tvalve/digital/bypass + icon_state = "map_tvalve1" + state = 1 + +/obj/machinery/atmospherics/tvalve/digital/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) + update_icon() + +/obj/machinery/atmospherics/tvalve/digital/update_icon() + ..() + if(!powered()) + icon_state = "tvalvenopower" + +/obj/machinery/atmospherics/tvalve/digital/attack_ai(mob/user as mob) + return src.attack_hand(user) + +/obj/machinery/atmospherics/tvalve/digital/attack_hand(mob/user as mob) + if(!powered()) + return + if(!src.allowed(user)) + user << "\red Access denied." + return + ..() + +//Radio remote control + +/obj/machinery/atmospherics/tvalve/digital/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) + + + +/obj/machinery/atmospherics/tvalve/digital/initialize() + ..() + if(frequency) + set_frequency(frequency) + +/obj/machinery/atmospherics/tvalve/digital/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id)) + return 0 + + switch(signal.data["command"]) + if("valve_open") + if(!state) + go_to_side() + + if("valve_close") + if(state) + go_straight() + + if("valve_toggle") + if(state) + go_straight() + else + go_to_side() + +/obj/machinery/atmospherics/tvalve/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (istype(src, /obj/machinery/atmospherics/tvalve/digital)) + user << "\red You cannot unwrench this [src], it's too complicated." + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) + +/obj/machinery/atmospherics/tvalve/mirrored + icon_state = "map_tvalvem0" + +/obj/machinery/atmospherics/tvalve/mirrored/bypass + icon_state = "map_tvalvem1" + state = 1 + +/obj/machinery/atmospherics/tvalve/mirrored/initialize_directions() + switch(dir) + if(NORTH) + initialize_directions = SOUTH|NORTH|WEST + if(SOUTH) + initialize_directions = NORTH|SOUTH|EAST + if(EAST) + initialize_directions = WEST|EAST|NORTH + if(WEST) + initialize_directions = EAST|WEST|SOUTH + +/obj/machinery/atmospherics/tvalve/mirrored/initialize() + var/node1_dir + var/node2_dir + var/node3_dir + + node1_dir = turn(dir, 180) + node2_dir = turn(dir, 90) + node3_dir = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) + if(target.initialize_directions & get_dir(target,src)) + node1 = target + break + for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) + if(target.initialize_directions & get_dir(target,src)) + node2 = target + break + for(var/obj/machinery/atmospherics/target in get_step(src,node3_dir)) + if(target.initialize_directions & get_dir(target,src)) + node3 = target + break + + update_icon() + update_underlays() + +/obj/machinery/atmospherics/tvalve/mirrored/update_icon(animation) + if(animation) + flick("tvalvem[src.state][!src.state]",src) + else + icon_state = "tvalvem[state]" + +/obj/machinery/atmospherics/tvalve/mirrored/digital // can be controlled by AI + name = "digital switching valve" + desc = "A digitally controlled valve." + icon = 'icons/atmos/digital_tvalve.dmi' + + var/frequency = 0 + var/id = null + var/datum/radio_frequency/radio_connection + +/obj/machinery/atmospherics/tvalve/mirrored/digital/bypass + icon_state = "map_tvalvem1" + state = 1 + +/obj/machinery/atmospherics/tvalve/mirrored/digital/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) + update_icon() + +/obj/machinery/atmospherics/tvalve/mirrored/digital/update_icon() + ..() + if(!powered()) + icon_state = "tvalvemnopower" + +/obj/machinery/atmospherics/tvalve/mirrored/digital/attack_ai(mob/user as mob) + return src.attack_hand(user) + +/obj/machinery/atmospherics/tvalve/mirrored/digital/attack_hand(mob/user as mob) + if(!powered()) + return + if(!src.allowed(user)) + user << "\red Access denied." + return + ..() + +//Radio remote control -eh? + +/obj/machinery/atmospherics/tvalve/mirrored/digital/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) + +/obj/machinery/atmospherics/tvalve/mirrored/digital/initialize() + ..() + if(frequency) + set_frequency(frequency) + +/obj/machinery/atmospherics/tvalve/mirrored/digital/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id)) + return 0 + + switch(signal.data["command"]) + if("valve_open") + if(!state) + go_to_side() + + if("valve_close") + if(state) + go_straight() + + if("valve_toggle") + if(state) + go_straight() + else + go_to_side() \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/unary/outlet_injector.dm b/code/ATMOSPHERICS/components/unary/outlet_injector.dm index f070882ba82..c821b629e04 100644 --- a/code/ATMOSPHERICS/components/unary/outlet_injector.dm +++ b/code/ATMOSPHERICS/components/unary/outlet_injector.dm @@ -1,7 +1,8 @@ /obj/machinery/atmospherics/unary/outlet_injector - icon = 'icons/obj/atmospherics/outlet_injector.dmi' - icon_state = "off" + icon = 'icons/atmos/injector.dmi' + icon_state = "map_injector" use_power = 1 + layer = 3 name = "Air Injector" desc = "Has a valve and pump attached to it" @@ -17,131 +18,122 @@ level = 1 - update_icon() - if(node) - if(on && !(stat & NOPOWER)) - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on" - else - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" - else - icon_state = "exposed" - on = 0 +/obj/machinery/atmospherics/unary/outlet_injector/update_icon() + if(!powered()) + icon_state = "off" + else + icon_state = "[on ? "on" : "off"]" - return - - power_change() - var/old_stat = stat - ..() - if(old_stat != stat) - update_icon() - - - process() - ..() - injecting = 0 - - if(!on || stat & NOPOWER) - return 0 - - if(air_contents.temperature > 0) - var/transfer_moles = (air_contents.return_pressure())*volume_rate/(air_contents.temperature * R_IDEAL_GAS_EQUATION) - - var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) - - loc.assume_air(removed) - - if(network) - network.update = 1 - - return 1 - - proc/inject() - if(on || injecting) - return 0 - - injecting = 1 - - if(air_contents.temperature > 0) - var/transfer_moles = (air_contents.return_pressure())*volume_rate/(air_contents.temperature * R_IDEAL_GAS_EQUATION) - - var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) - - loc.assume_air(removed) - - if(network) - network.update = 1 - - flick("inject", src) - - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency) - - broadcast_status() - if(!radio_connection) - return 0 - - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = list( - "tag" = id, - "device" = "AO", - "power" = on, - "volume_rate" = volume_rate, - //"timestamp" = world.time, - "sigtype" = "status" - ) - - radio_connection.post_signal(src, signal) - - return 1 - - initialize() - ..() - - set_frequency(frequency) - - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) - return 0 - - if("power" in signal.data) - on = text2num(signal.data["power"]) - - if("power_toggle" in signal.data) - on = !on - - if("inject" in signal.data) - spawn inject() +/obj/machinery/atmospherics/unary/outlet_injector/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) return + add_underlay(T, node, dir) - if("set_volume_rate" in signal.data) - var/number = text2num(signal.data["set_volume_rate"]) - volume_rate = between(0, number, air_contents.volume) - - if("status" in signal.data) - spawn(2) - broadcast_status() - return //do not update_icon - - //log_admin("DEBUG \[[world.timeofday]\]: outlet_injector/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") - //return - spawn(2) - broadcast_status() +/obj/machinery/atmospherics/unary/outlet_injector/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) update_icon() - hide(var/i) //to make the little pipe section invisible, the icon changes. - if(node) - if(on) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]exposed" - on = 0 - return \ No newline at end of file +/obj/machinery/atmospherics/unary/outlet_injector/process() + ..() + injecting = 0 + + if(!on || stat & NOPOWER) + return 0 + + if(air_contents.temperature > 0) + var/transfer_moles = (air_contents.return_pressure())*volume_rate/(air_contents.temperature * R_IDEAL_GAS_EQUATION) + + var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) + + loc.assume_air(removed) + + if(network) + network.update = 1 + + return 1 + +/obj/machinery/atmospherics/unary/outlet_injector/proc/inject() + if(on || injecting) + return 0 + + injecting = 1 + + if(air_contents.temperature > 0) + var/transfer_moles = (air_contents.return_pressure())*volume_rate/(air_contents.temperature * R_IDEAL_GAS_EQUATION) + + var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) + + loc.assume_air(removed) + + if(network) + network.update = 1 + + flick("inject", src) + +/obj/machinery/atmospherics/unary/outlet_injector/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency) + +/obj/machinery/atmospherics/unary/outlet_injector/proc/broadcast_status() + if(!radio_connection) + return 0 + + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src + + signal.data = list( + "tag" = id, + "device" = "AO", + "power" = on, + "volume_rate" = volume_rate, + "sigtype" = "status" + ) + + radio_connection.post_signal(src, signal) + + return 1 + +/obj/machinery/atmospherics/unary/outlet_injector/initialize() + ..() + + set_frequency(frequency) + +/obj/machinery/atmospherics/unary/outlet_injector/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) + return 0 + + if(signal.data["power"]) + on = text2num(signal.data["power"]) + + if(signal.data["power_toggle"]) + on = !on + + if(signal.data["inject"]) + spawn inject() + return + + if(signal.data["set_volume_rate"]) + var/number = text2num(signal.data["set_volume_rate"]) + volume_rate = between(0, number, air_contents.volume) + + if(signal.data["status"]) + spawn(2) + broadcast_status() + return //do not update_icon + + //log_admin("DEBUG \[[world.timeofday]\]: outlet_injector/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") + //return + spawn(2) + broadcast_status() + update_icon() + +/obj/machinery/atmospherics/unary/outlet_injector/hide(var/i) + update_underlays() \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/unary/unary_base.dm b/code/ATMOSPHERICS/components/unary/unary_base.dm index cd6f9247ce2..c1a01996343 100644 --- a/code/ATMOSPHERICS/components/unary/unary_base.dm +++ b/code/ATMOSPHERICS/components/unary/unary_base.dm @@ -46,10 +46,15 @@ for(var/obj/machinery/atmospherics/target in get_step(src,node_connect)) if(target.initialize_directions & get_dir(target,src)) - node = target - break + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node = target + break update_icon() + update_underlays() build_network() if(!network && node) @@ -84,5 +89,8 @@ if(reference==node) del(network) node = null + + update_icon() + update_underlays() return null \ No newline at end of file diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index 0b201446c8f..68e0c52892a 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -1,6 +1,11 @@ +#define EXTERNAL_PRESSURE_BOUND ONE_ATMOSPHERE +#define INTERNAL_PRESSURE_BOUND 0 +#define PRESSURE_CHECKS 1 +#undefine + /obj/machinery/atmospherics/unary/vent_pump - icon = 'icons/obj/atmospherics/vent_pump.dmi' - icon_state = "off" + icon = 'icons/atmos/vent_pump.dmi' + icon_state = "map_vent" name = "Air Vent" desc = "Has a valve and pump attached to it" @@ -14,329 +19,372 @@ var/on = 0 var/pump_direction = 1 //0 = siphoning, 1 = releasing - var/external_pressure_bound = ONE_ATMOSPHERE - var/internal_pressure_bound = 0 + var/external_pressure_bound = EXTERNAL_PRESSURE_BOUND + var/internal_pressure_bound = INTERNAL_PRESSURE_BOUND - var/pressure_checks = 1 + var/pressure_checks = PRESSURE_CHECKS //1: Do not pass external_pressure_bound //2: Do not pass internal_pressure_bound //3: Do not pass either + // Used when handling incoming radio signals requesting default settings + var/external_pressure_bound_default = EXTERNAL_PRESSURE_BOUND + var/internal_pressure_bound_default = INTERNAL_PRESSURE_BOUND + var/pressure_checks_default = PRESSURE_CHECKS + var/welded = 0 // Added for aliens -- TLE - var/canSpawnMice = 1 // Set to 0 to prevent spawning of mice. var/frequency = 1439 var/datum/radio_frequency/radio_connection var/radio_filter_out var/radio_filter_in + + connect_types = list(1,2) //connects to regular and supply pipes - on - on = 1 - icon_state = "out" +/obj/machinery/atmospherics/unary/vent_pump/on + on = 1 + icon_state = "map_vent_out" - siphon - pump_direction = 0 - icon_state = "off" +/obj/machinery/atmospherics/unary/vent_pump/siphon + pump_direction = 0 - on - on = 1 - icon_state = "in" +/obj/machinery/atmospherics/unary/vent_pump/siphon/on + on = 1 + icon_state = "map_vent_in" - New() - initial_loc = get_area(loc) - if (initial_loc.master) - initial_loc = initial_loc.master - area_uid = initial_loc.uid - if (!id_tag) - assign_uid() - id_tag = num2text(uid) - if(ticker && ticker.current_state == 3)//if the game is running - src.initialize() - src.broadcast_status() - ..() +/obj/machinery/atmospherics/unary/vent_pump/New() + icon = null + initial_loc = get_area(loc) + if (initial_loc.master) + initial_loc = initial_loc.master + area_uid = initial_loc.uid + if (!id_tag) + assign_uid() + id_tag = num2text(uid) + if(ticker && ticker.current_state == 3)//if the game is running + src.initialize() + src.broadcast_status() + ..() - high_volume - name = "Large Air Vent" - power_channel = EQUIP - New() - ..() - air_contents.volume = 1000 +/obj/machinery/atmospherics/unary/vent_pump/high_volume + name = "Large Air Vent" + power_channel = EQUIP - update_icon() - if(welded) - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]weld" - return - if(on && !(stat & (NOPOWER|BROKEN))) - if(pump_direction) - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]out" - else - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" - else - icon_state = "[level == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" +/obj/machinery/atmospherics/unary/vent_pump/high_volume/New() + ..() + air_contents.volume = 1000 +/obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0) + if(!check_icon_cache()) return - process() - ..() - if(stat & (NOPOWER|BROKEN)) + overlays.Cut() + + var/vent_icon = "vent" + + var/turf/T = get_turf(src) + if(!istype(T)) + return + + if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + vent_icon += "h" + + if(welded) + vent_icon += "weld" + else if(!powered()) + vent_icon += "off" + else + vent_icon += "[on ? "[pump_direction ? "out" : "in"]" : "off"]" + + overlays += icon_manager.get_atmos_icon("device", , , vent_icon) + +/obj/machinery/atmospherics/unary/vent_pump/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) return - if (!node) - on = 0 - //broadcast_status() // from now air alarm/control computer should request update purposely --rastaf0 - if(!on) - return 0 - - if(welded) - return 0 - - // New GC does this sometimes - if(!loc) return - - var/datum/gas_mixture/environment = loc.return_air() - var/environment_pressure = environment.return_pressure() - - if(pump_direction) //internal -> external - var/pressure_delta = 10000 - - if(pressure_checks&1) - pressure_delta = min(pressure_delta, (external_pressure_bound - environment_pressure)) - if(pressure_checks&2) - pressure_delta = min(pressure_delta, (air_contents.return_pressure() - internal_pressure_bound)) - - if(pressure_delta > 0.5) - if(air_contents.temperature > 0) - var/transfer_moles = pressure_delta*environment.volume/(air_contents.temperature * R_IDEAL_GAS_EQUATION) - - var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) - - loc.assume_air(removed) - - if(network) - network.update = 1 - - else //external -> internal - var/pressure_delta = 10000 - if(pressure_checks&1) - pressure_delta = min(pressure_delta, (environment_pressure - external_pressure_bound)) - if(pressure_checks&2) - pressure_delta = min(pressure_delta, (internal_pressure_bound - air_contents.return_pressure())) - - if(pressure_delta > 0.5) - if(environment.temperature > 0) - var/transfer_moles = pressure_delta*air_contents.volume/(environment.temperature * R_IDEAL_GAS_EQUATION) - - var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) - if (isnull(removed)) //in space - return - - air_contents.merge(removed) - - if(network) - network.update = 1 - - return 1 - - //Radio remote control - - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency,radio_filter_in) - - broadcast_status() - if(!radio_connection) - return 0 - - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - - signal.data = list( - "area" = src.area_uid, - "tag" = src.id_tag, - "device" = "AVP", - "power" = on, - "direction" = pump_direction?("release"):("siphon"), - "checks" = pressure_checks, - "internal" = internal_pressure_bound, - "external" = external_pressure_bound, - "timestamp" = world.time, - "sigtype" = "status" - ) - - if(!initial_loc.air_vent_names[id_tag]) - var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]" - initial_loc.air_vent_names[id_tag] = new_name - src.name = new_name - initial_loc.air_vent_info[id_tag] = signal.data - - radio_connection.post_signal(src, signal, radio_filter_out) - - return 1 - - - initialize() - ..() - - //some vents work his own spesial way - radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null - radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null - if(frequency) - set_frequency(frequency) - - receive_signal(datum/signal/signal) - if(stat & (NOPOWER|BROKEN)) + if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) return - //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") - if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) - return 0 + else + if(node) + add_underlay(T, node, dir, node.icon_connect_type) + else + add_underlay(T,, dir) - if(signal.data["purge"] != null) - pressure_checks &= ~1 - pump_direction = 0 +/obj/machinery/atmospherics/unary/vent_pump/hide() + update_icon() + update_underlays() - if(signal.data["stabalize"] != null) - pressure_checks |= 1 - pump_direction = 1 +/obj/machinery/atmospherics/unary/vent_pump/process() + ..() + if(stat & (NOPOWER|BROKEN)) + return + if (!node) + on = 0 + //broadcast_status() // from now air alarm/control computer should request update purposely --rastaf0 + if(!on) + return 0 - if(signal.data["power"] != null) - on = text2num(signal.data["power"]) + if(welded) + return 0 - if(signal.data["power_toggle"] != null) - on = !on + var/datum/gas_mixture/environment = loc.return_air() + var/environment_pressure = environment.return_pressure() - if(signal.data["checks"] != null) + if(pump_direction) //internal -> external + var/pressure_delta = 10000 + + if(pressure_checks&1) + pressure_delta = min(pressure_delta, (external_pressure_bound - environment_pressure)) + if(pressure_checks&2) + pressure_delta = min(pressure_delta, (air_contents.return_pressure() - internal_pressure_bound)) + + if(pressure_delta > 0.5) + if(air_contents.temperature > 0) + var/transfer_moles = pressure_delta*environment.volume/(air_contents.temperature * R_IDEAL_GAS_EQUATION) + + var/datum/gas_mixture/removed = air_contents.remove(transfer_moles) + + loc.assume_air(removed) + + if(network) + network.update = 1 + + else //external -> internal + var/pressure_delta = 10000 + if(pressure_checks&1) + pressure_delta = min(pressure_delta, (environment_pressure - external_pressure_bound)) + if(pressure_checks&2) + pressure_delta = min(pressure_delta, (internal_pressure_bound - air_contents.return_pressure())) + + if(pressure_delta > 0.5) + if(environment.temperature > 0) + var/transfer_moles = pressure_delta*air_contents.volume/(environment.temperature * R_IDEAL_GAS_EQUATION) + + var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) + if (isnull(removed)) //in space + return + + air_contents.merge(removed) + + if(network) + network.update = 1 + + return 1 + +//Radio remote control + +/obj/machinery/atmospherics/unary/vent_pump/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency,radio_filter_in) + +/obj/machinery/atmospherics/unary/vent_pump/proc/broadcast_status() + if(!radio_connection) + return 0 + + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src + + signal.data = list( + "area" = src.area_uid, + "tag" = src.id_tag, + "device" = "AVP", + "power" = on, + "direction" = pump_direction?("release"):("siphon"), + "checks" = pressure_checks, + "internal" = internal_pressure_bound, + "external" = external_pressure_bound, + "timestamp" = world.time, + "sigtype" = "status" + ) + + if(!initial_loc.air_vent_names[id_tag]) + var/new_name = "[initial_loc.name] Vent Pump #[initial_loc.air_vent_names.len+1]" + initial_loc.air_vent_names[id_tag] = new_name + src.name = new_name + initial_loc.air_vent_info[id_tag] = signal.data + + radio_connection.post_signal(src, signal, radio_filter_out) + + return 1 + + +/obj/machinery/atmospherics/unary/vent_pump/initialize() + ..() + + //some vents work his own spesial way + radio_filter_in = frequency==1439?(RADIO_FROM_AIRALARM):null + radio_filter_out = frequency==1439?(RADIO_TO_AIRALARM):null + if(frequency) + set_frequency(frequency) + +/obj/machinery/atmospherics/unary/vent_pump/receive_signal(datum/signal/signal) + if(stat & (NOPOWER|BROKEN)) + return + //log_admin("DEBUG \[[world.timeofday]\]: /obj/machinery/atmospherics/unary/vent_pump/receive_signal([signal.debug_print()])") + if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) + return 0 + + if(signal.data["purge"] != null) + pressure_checks &= ~1 + pump_direction = 0 + + if(signal.data["stabalize"] != null) + pressure_checks |= 1 + pump_direction = 1 + + if(signal.data["power"] != null) + on = text2num(signal.data["power"]) + + if(signal.data["power_toggle"] != null) + on = !on + + if(signal.data["checks"] != null) + if (signal.data["checks"] == "default") + pressure_checks = pressure_checks_default + else pressure_checks = text2num(signal.data["checks"]) - if(signal.data["checks_toggle"] != null) - pressure_checks = (pressure_checks?0:3) + if(signal.data["checks_toggle"] != null) + pressure_checks = (pressure_checks?0:3) - if(signal.data["direction"] != null) - pump_direction = text2num(signal.data["direction"]) + if(signal.data["direction"] != null) + pump_direction = text2num(signal.data["direction"]) - if(signal.data["set_internal_pressure"] != null) + if(signal.data["set_internal_pressure"] != null) + if (signal.data["set_internal_pressure"] == "default") + internal_pressure_bound = internal_pressure_bound_default + else internal_pressure_bound = between( 0, text2num(signal.data["set_internal_pressure"]), ONE_ATMOSPHERE*50 ) - if(signal.data["set_external_pressure"] != null) + if(signal.data["set_external_pressure"] != null) + if (signal.data["set_external_pressure"] == "default") + external_pressure_bound = external_pressure_bound_default + else external_pressure_bound = between( 0, text2num(signal.data["set_external_pressure"]), ONE_ATMOSPHERE*50 ) - if(signal.data["adjust_internal_pressure"] != null) - internal_pressure_bound = between( - 0, - internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]), - ONE_ATMOSPHERE*50 - ) + if(signal.data["adjust_internal_pressure"] != null) + internal_pressure_bound = between( + 0, + internal_pressure_bound + text2num(signal.data["adjust_internal_pressure"]), + ONE_ATMOSPHERE*50 + ) - if(signal.data["adjust_external_pressure"] != null) - external_pressure_bound = between( - 0, - external_pressure_bound + text2num(signal.data["adjust_external_pressure"]), - ONE_ATMOSPHERE*50 - ) + if(signal.data["adjust_external_pressure"] != null) - if(signal.data["init"] != null) - name = signal.data["init"] - return - if(signal.data["status"] != null) - spawn(2) - broadcast_status() - return //do not update_icon + external_pressure_bound = between( + 0, + external_pressure_bound + text2num(signal.data["adjust_external_pressure"]), + ONE_ATMOSPHERE*50 + ) - //log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") + if(signal.data["init"] != null) + name = signal.data["init"] + return + + if(signal.data["status"] != null) spawn(2) broadcast_status() - update_icon() - return + return //do not update_icon - hide(var/i) //to make the little pipe section invisible, the icon changes. - if(welded) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]weld" - return - if(on&&node) - if(pump_direction) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]out" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" - on = 0 - return + //log_admin("DEBUG \[[world.timeofday]\]: vent_pump/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") + spawn(2) + broadcast_status() + update_icon() + return - attackby(obj/item/W, mob/user) - if(istype(W, /obj/item/weapon/weldingtool)) - var/obj/item/weapon/weldingtool/WT = W - if (WT.remove_fuel(0,user)) - user << "\blue Now welding the vent." - if(do_after(user, 20)) - if(!src || !WT.isOn()) return - playsound(get_turf(src), 'sound/items/Welder2.ogg', 50, 1) - if(!welded) - user.visible_message("[user] welds the vent shut.", "You weld the vent shut.", "You hear welding.") - welded = 1 - update_icon() - else - user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.") - welded = 0 - update_icon() +/obj/machinery/atmospherics/unary/vent_pump/attackby(obj/item/W, mob/user) + if(istype(W, /obj/item/weapon/weldingtool)) + var/obj/item/weapon/weldingtool/WT = W + if (WT.remove_fuel(0,user)) + user << "\blue Now welding the vent." + if(do_after(user, 20)) + if(!src || !WT.isOn()) return + playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1) + if(!welded) + user.visible_message("[user] welds the vent shut.", "You weld the vent shut.", "You hear welding.") + welded = 1 + update_icon() else - user << "\blue The welding tool needs to be on to start this task." + user.visible_message("[user] unwelds the vent.", "You unweld the vent.", "You hear welding.") + welded = 0 + update_icon() else - user << "\blue You need more welding fuel to complete this task." - return 1 - examine() - set src in oview(1) - ..() - if(welded) - usr << "It seems welded shut." - - power_change() - if(powered(power_channel)) - stat &= ~NOPOWER + user << "\blue The welding tool needs to be on to start this task." else - stat |= NOPOWER + user << "\blue You need more welding fuel to complete this task." + return 1 + else + ..() + +/obj/machinery/atmospherics/unary/vent_pump/examine() + set src in oview(1) + ..() + if(welded) + usr << "It seems welded shut." + +/obj/machinery/atmospherics/unary/vent_pump/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) update_icon() - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (!(stat & NOPOWER) && on) - user << "\red You cannot unwrench this [src], turn it off first." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) +/obj/machinery/atmospherics/unary/vent_pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (!(stat & NOPOWER) && on) + user << "\red You cannot unwrench this [src], turn it off first." + return 1 + var/turf/T = src.loc + if (node && node.level==1 && isturf(T) && T.intact) + user << "\red You must remove the plating first." + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) -/obj/machinery/atmospherics/unary/vent_pump/Destroy() +/obj/machinery/atmospherics/unary/vent_pump/Del() if(initial_loc) initial_loc.air_vent_info -= id_tag initial_loc.air_vent_names -= id_tag ..() return + +/* + Alt-click to ventcrawl - Monkeys, aliens, slimes and mice. + This is a little buggy but somehow that just seems to plague ventcrawl. + I am sorry, I don't know why. +*/ +/obj/machinery/atmospherics/unary/vent_pump/AltClick(var/mob/living/ML) + if(istype(ML)) + var/list/ventcrawl_verbs = list(/mob/living/carbon/monkey/verb/ventcrawl, /mob/living/carbon/alien/verb/alien_ventcrawl, /mob/living/carbon/slime/verb/ventcrawl,/mob/living/simple_animal/mouse/verb/ventcrawl) + if(length(ML.verbs & ventcrawl_verbs)) // alien queens have this removed, an istype would be complicated + ML.handle_ventcrawl(src) + return + ..() diff --git a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm index 0e4a913097d..51aca738187 100644 --- a/code/ATMOSPHERICS/components/unary/vent_scrubber.dm +++ b/code/ATMOSPHERICS/components/unary/vent_scrubber.dm @@ -1,6 +1,6 @@ /obj/machinery/atmospherics/unary/vent_scrubber - icon = 'icons/obj/atmospherics/vent_scrubber.dmi' - icon_state = "off" + icon = 'icons/atmos/vent_scrubber.dmi' + icon_state = "map_scrubber" name = "Air Scrubber" desc = "Has a valve and pump attached to it" @@ -18,7 +18,6 @@ var/scrub_CO2 = 1 var/scrub_Toxins = 0 var/scrub_N2O = 0 - var/scrub_O2 = 0 var/volume_rate = 120 var/panic = 0 //is this scrubber panicked? @@ -26,272 +25,264 @@ var/area_uid var/radio_filter_out var/radio_filter_in - New() - initial_loc = get_area(loc) - if (initial_loc.master) - initial_loc = initial_loc.master - area_uid = initial_loc.uid - if (!id_tag) - assign_uid() - id_tag = num2text(uid) - if(ticker && ticker.current_state == 3)//if the game is running - src.initialize() - src.broadcast_status() - ..() - update_icon() - var/hidden="" - if(level == 1 && istype(loc, /turf/simulated)) - hidden="h" - var/suffix="" - if(scrub_O2) - suffix="1" - if(node && on && !(stat & (NOPOWER|BROKEN))) - if(scrubbing) - icon_state = "[hidden]on[suffix]" - else - icon_state = "[hidden]in" - else - icon_state = "[hidden]off" + connect_types = list(1,3) //connects to regular and scrubber pipes + + +/obj/machinery/atmospherics/unary/vent_scrubber/New() + icon = null + initial_loc = get_area(loc) + if (initial_loc.master) + initial_loc = initial_loc.master + area_uid = initial_loc.uid + if (!id_tag) + assign_uid() + id_tag = num2text(uid) + if(ticker && ticker.current_state == 3)//if the game is running + src.initialize() + src.broadcast_status() + ..() + +/obj/machinery/atmospherics/unary/vent_scrubber/update_icon(var/safety = 0) + if(!check_icon_cache()) return - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - radio_connection = radio_controller.add_object(src, frequency, radio_filter_in) + overlays.Cut() + + var/scrubber_icon = "scrubber" - broadcast_status() - if(!radio_connection) - return 0 + var/turf/T = get_turf(src) + if(!istype(T)) + return - var/datum/signal/signal = new - signal.transmission_method = 1 //radio signal - signal.source = src - signal.data = list( - "area" = area_uid, - "tag" = id_tag, - "device" = "AScr", - "timestamp" = world.time, - "power" = on, - "scrubbing" = scrubbing, - "panic" = panic, - "filter_co2" = scrub_CO2, - "filter_tox" = scrub_Toxins, - "filter_n2o" = scrub_N2O, - "filter_o2" = scrub_O2, - "sigtype" = "status" - ) - if(!initial_loc.air_scrub_names[id_tag]) - var/new_name = "[initial_loc.name] Air Scrubber #[initial_loc.air_scrub_names.len+1]" - initial_loc.air_scrub_names[id_tag] = new_name - src.name = new_name - initial_loc.air_scrub_info[id_tag] = signal.data - radio_connection.post_signal(src, signal, radio_filter_out) + if(!powered()) + scrubber_icon += "off" + else + scrubber_icon += "[on ? "[scrubbing ? "on" : "in"]" : "off"]" - return 1 + overlays += icon_manager.get_atmos_icon("device", , , scrubber_icon) - initialize() - ..() - radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null - radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null - if (frequency) - set_frequency(frequency) - - process() - ..() - if(stat & (NOPOWER|BROKEN)) +/obj/machinery/atmospherics/unary/vent_scrubber/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) return - if (!node) - on = 0 - //broadcast_status() - if(!on) - return 0 - // New GC does this sometimes - if(!loc) return + if(T.intact && node && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + return + else + if(node) + add_underlay(T, node, dir, node.icon_connect_type) + else + add_underlay(T,, dir) + +/obj/machinery/atmospherics/unary/vent_scrubber/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + radio_connection = radio_controller.add_object(src, frequency, radio_filter_in) + +/obj/machinery/atmospherics/unary/vent_scrubber/proc/broadcast_status() + if(!radio_connection) + return 0 + + var/datum/signal/signal = new + signal.transmission_method = 1 //radio signal + signal.source = src + signal.data = list( + "area" = area_uid, + "tag" = id_tag, + "device" = "AScr", + "timestamp" = world.time, + "power" = on, + "scrubbing" = scrubbing, + "panic" = panic, + "filter_co2" = scrub_CO2, + "filter_toxins" = scrub_Toxins, + "filter_n2o" = scrub_N2O, + "sigtype" = "status" + ) + if(!initial_loc.air_scrub_names[id_tag]) + var/new_name = "[initial_loc.name] Air Scrubber #[initial_loc.air_scrub_names.len+1]" + initial_loc.air_scrub_names[id_tag] = new_name + src.name = new_name + initial_loc.air_scrub_info[id_tag] = signal.data + radio_connection.post_signal(src, signal, radio_filter_out) + + return 1 + +/obj/machinery/atmospherics/unary/vent_scrubber/initialize() + ..() + radio_filter_in = frequency==initial(frequency)?(RADIO_FROM_AIRALARM):null + radio_filter_out = frequency==initial(frequency)?(RADIO_TO_AIRALARM):null + if (frequency) + set_frequency(frequency) + +/obj/machinery/atmospherics/unary/vent_scrubber/process() + ..() + if(stat & (NOPOWER|BROKEN)) + return + if (!node) + on = 0 + //broadcast_status() + if(!on) + return 0 - var/datum/gas_mixture/environment = loc.return_air() + var/datum/gas_mixture/environment = loc.return_air() - if(scrubbing) - // Are we scrubbing gasses that are present? - if(\ - (scrub_Toxins && environment.toxins > 0.001) ||\ - (scrub_CO2 && environment.carbon_dioxide > 0.001) ||\ - (scrub_N2O && environment.trace_gases.len > 0) ||\ - (scrub_O2 && environment.oxygen > 0.001)) - var/transfer_moles = min(1, volume_rate/environment.volume)*environment.total_moles() + if(scrubbing) + if((environment.toxins>0.001) || (environment.carbon_dioxide>0.001) || (environment.trace_gases.len>0)) + var/transfer_moles = min(1, volume_rate/environment.volume)*environment.total_moles() - //Take a gas sample - var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) - if (isnull(removed)) //in space - return - - //Filter it - var/datum/gas_mixture/filtered_out = new - filtered_out.temperature = removed.temperature - - if(scrub_Toxins) - filtered_out.toxins = removed.toxins - removed.toxins = 0 - - if(scrub_CO2) - filtered_out.carbon_dioxide = removed.carbon_dioxide - removed.carbon_dioxide = 0 - - if(scrub_O2) - filtered_out.oxygen = removed.oxygen - removed.oxygen = 0 - - if(removed.trace_gases.len>0) - for(var/datum/gas/trace_gas in removed.trace_gases) - if(istype(trace_gas, /datum/gas/oxygen_agent_b)) - removed.trace_gases -= trace_gas - filtered_out.trace_gases += trace_gas - else if(istype(trace_gas, /datum/gas/sleeping_agent) && scrub_N2O) - removed.trace_gases -= trace_gas - filtered_out.trace_gases += trace_gas - - - //Remix the resulting gases - air_contents.merge(filtered_out) - - loc.assume_air(removed) - - if(network) - network.update = 1 - - else //Just siphoning all air - if (air_contents.return_pressure()>=50*ONE_ATMOSPHERE) + //Take a gas sample + var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) + if (isnull(removed)) //in space return - var/transfer_moles = environment.total_moles()*(volume_rate/environment.volume) + //Filter it + var/datum/gas_mixture/filtered_out = new + filtered_out.temperature = removed.temperature + if(scrub_Toxins) + filtered_out.toxins = removed.toxins + removed.toxins = 0 + if(scrub_CO2) + filtered_out.carbon_dioxide = removed.carbon_dioxide + removed.carbon_dioxide = 0 - var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) + if(removed.trace_gases.len>0) + for(var/datum/gas/trace_gas in removed.trace_gases) + if(istype(trace_gas, /datum/gas/oxygen_agent_b)) + removed.trace_gases -= trace_gas + filtered_out.trace_gases += trace_gas + else if(istype(trace_gas, /datum/gas/sleeping_agent) && scrub_N2O) + removed.trace_gases -= trace_gas + filtered_out.trace_gases += trace_gas - air_contents.merge(removed) + + //Remix the resulting gases + air_contents.merge(filtered_out) + + loc.assume_air(removed) if(network) network.update = 1 - return 1 -/* //unused piece of code - hide(var/i) //to make the little pipe section invisible, the icon changes. - if(on&&node) - if(scrubbing) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]on" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]in" - else - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]off" - on = 0 + else //Just siphoning all air + if (air_contents.return_pressure()>=50*ONE_ATMOSPHERE) + return + + var/transfer_moles = environment.total_moles()*(volume_rate/environment.volume) + + var/datum/gas_mixture/removed = loc.remove_air(transfer_moles) + + air_contents.merge(removed) + + if(network) + network.update = 1 + + return 1 + +/obj/machinery/atmospherics/unary/vent_scrubber/hide(var/i) //to make the little pipe section invisible, the icon changes. + update_icon() + +/obj/machinery/atmospherics/unary/vent_scrubber/receive_signal(datum/signal/signal) + if(stat & (NOPOWER|BROKEN)) return -*/ + if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) + return 0 - receive_signal(datum/signal/signal) - if(stat & (NOPOWER|BROKEN)) - return - if(!signal.data["tag"] || (signal.data["tag"] != id_tag) || (signal.data["sigtype"]!="command")) - return 0 + if(signal.data["power"] != null) + on = text2num(signal.data["power"]) + if(signal.data["power_toggle"] != null) + on = !on - if(signal.data["power"] != null) - on = text2num(signal.data["power"]) - if(signal.data["power_toggle"] != null) - on = !on + if(signal.data["panic_siphon"]) //must be before if("scrubbing" thing + panic = text2num(signal.data["panic_siphon"] != null) + if(panic) + on = 1 + scrubbing = 0 + volume_rate = 2000 + else + scrubbing = 1 + volume_rate = initial(volume_rate) + if(signal.data["toggle_panic_siphon"] != null) + panic = !panic + if(panic) + on = 1 + scrubbing = 0 + volume_rate = 2000 + else + scrubbing = 1 + volume_rate = initial(volume_rate) - if(signal.data["panic_siphon"]) //must be before if("scrubbing" thing - panic = text2num(signal.data["panic_siphon"]) // We send 0 for false in the alarm. - if(panic) - on = 1 - scrubbing = 0 - volume_rate = 2000 - else - scrubbing = 1 - volume_rate = initial(volume_rate) - if(signal.data["toggle_panic_siphon"] != null) - panic = !panic - if(panic) - on = 1 - scrubbing = 0 - volume_rate = 2000 - else - scrubbing = 1 - volume_rate = initial(volume_rate) + if(signal.data["scrubbing"] != null) + scrubbing = text2num(signal.data["scrubbing"]) + if(signal.data["toggle_scrubbing"]) + scrubbing = !scrubbing - if(signal.data["scrubbing"] != null) - scrubbing = text2num(signal.data["scrubbing"]) - if(signal.data["toggle_scrubbing"]) - scrubbing = !scrubbing + if(signal.data["co2_scrub"] != null) + scrub_CO2 = text2num(signal.data["co2_scrub"]) + if(signal.data["toggle_co2_scrub"]) + scrub_CO2 = !scrub_CO2 - if(signal.data["co2_scrub"] != null) - scrub_CO2 = text2num(signal.data["co2_scrub"]) - if(signal.data["toggle_co2_scrub"]) - scrub_CO2 = !scrub_CO2 + if(signal.data["tox_scrub"] != null) + scrub_Toxins = text2num(signal.data["tox_scrub"]) + if(signal.data["toggle_tox_scrub"]) + scrub_Toxins = !scrub_Toxins - if(signal.data["tox_scrub"] != null) - scrub_Toxins = text2num(signal.data["tox_scrub"]) - if(signal.data["toggle_tox_scrub"]) - scrub_Toxins = !scrub_Toxins + if(signal.data["n2o_scrub"] != null) + scrub_N2O = text2num(signal.data["n2o_scrub"]) + if(signal.data["toggle_n2o_scrub"]) + scrub_N2O = !scrub_N2O - if(signal.data["n2o_scrub"] != null) - scrub_N2O = text2num(signal.data["n2o_scrub"]) - if(signal.data["toggle_n2o_scrub"]) - scrub_N2O = !scrub_N2O + if(signal.data["init"] != null) + name = signal.data["init"] + return - if(signal.data["o2_scrub"] != null) - scrub_O2 = text2num(signal.data["o2_scrub"]) - if(signal.data["toggle_o2_scrub"]) - scrub_O2 = !scrub_O2 - - if(signal.data["init"] != null) - name = signal.data["init"] - return - - if(signal.data["status"] != null) - spawn(2) - broadcast_status() - return //do not update_icon - -// log_admin("DEBUG \[[world.timeofday]\]: vent_scrubber/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") + if(signal.data["status"] != null) spawn(2) broadcast_status() - update_icon() - return + return //do not update_icon - power_change() - if(powered(power_channel)) - stat &= ~NOPOWER - else - stat |= NOPOWER +// log_admin("DEBUG \[[world.timeofday]\]: vent_scrubber/receive_signal: unknown command \"[signal.data["command"]]\"\n[signal.debug_print()]") + spawn(2) + broadcast_status() + update_icon() + return + +/obj/machinery/atmospherics/unary/vent_scrubber/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) update_icon() - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (!(stat & NOPOWER) && on) - user << "\red You cannot unwrench this [src], turn it off first." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) +/obj/machinery/atmospherics/unary/vent_scrubber/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (!(stat & NOPOWER) && on) + user << "\red You cannot unwrench this [src], turn it off first." + return 1 + var/turf/T = src.loc + if (node && node.level==1 && isturf(T) && T.intact) + user << "\red You must remove the plating first." + return 1 + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) -/obj/machinery/atmospherics/unary/vent_scrubber/Destroy() +/obj/machinery/atmospherics/unary/vent_scrubber/Del() if(initial_loc) initial_loc.air_scrub_info -= id_tag initial_loc.air_scrub_names -= id_tag diff --git a/code/ATMOSPHERICS/components/valve.dm b/code/ATMOSPHERICS/components/valve.dm index 8f770b75785..0120590d2d3 100644 --- a/code/ATMOSPHERICS/components/valve.dm +++ b/code/ATMOSPHERICS/components/valve.dm @@ -1,10 +1,11 @@ -obj/machinery/atmospherics/valve - icon = 'icons/obj/atmospherics/valve.dmi' - icon_state = "valve0" +/obj/machinery/atmospherics/valve + icon = 'icons/atmos/valve.dmi' + icon_state = "map_valve0" name = "manual valve" desc = "A pipe valve" + level = 1 dir = SOUTH initialize_directions = SOUTH|NORTH @@ -17,323 +18,305 @@ obj/machinery/atmospherics/valve var/datum/pipe_network/network_node1 var/datum/pipe_network/network_node2 - open - open = 1 - icon_state = "valve1" +/obj/machinery/atmospherics/valve/open + open = 1 + icon_state = "map_valve1" - update_icon(animation) - if(animation) - flick("valve[src.open][!src.open]",src) - else - icon_state = "valve[open]" +/obj/machinery/atmospherics/valve/update_icon(animation) + if(animation) + flick("valve[src.open][!src.open]",src) + else + icon_state = "valve[open]" - New() - switch(dir) - if(NORTH || SOUTH) - initialize_directions = NORTH|SOUTH - if(EAST || WEST) - initialize_directions = EAST|WEST - ..() +/obj/machinery/atmospherics/valve/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + add_underlay(T, node1, get_dir(src, node1)) + add_underlay(T, node2, get_dir(src, node2)) - network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) +/obj/machinery/atmospherics/valve/hide(var/i) + update_underlays() +/obj/machinery/atmospherics/valve/New() + switch(dir) + if(NORTH || SOUTH) + initialize_directions = NORTH|SOUTH + if(EAST || WEST) + initialize_directions = EAST|WEST + ..() - if(reference == node1) - network_node1 = new_network - if(open) - network_node2 = new_network - else if(reference == node2) - network_node2 = new_network - if(open) - network_node1 = new_network - - if(new_network.normal_members.Find(src)) - return 0 - - new_network.normal_members += src - +/obj/machinery/atmospherics/valve/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) + if(reference == node1) + network_node1 = new_network if(open) - if(reference == node1) - if(node2) - return node2.network_expand(new_network, src) - else if(reference == node2) - if(node1) - return node1.network_expand(new_network, src) + network_node2 = new_network + else if(reference == node2) + network_node2 = new_network + if(open) + network_node1 = new_network - return null + if(new_network.normal_members.Find(src)) + return 0 - Destroy() - loc = null + new_network.normal_members += src - if(node1) - node1.disconnect(src) - del(network_node1) - if(node2) - node2.disconnect(src) - del(network_node2) + if(open) + if(reference == node1) + if(node2) + return node2.network_expand(new_network, src) + else if(reference == node2) + if(node1) + return node1.network_expand(new_network, src) - node1 = null - node2 = null + return null - ..() +/obj/machinery/atmospherics/valve/Del() + loc = null - proc/open() + if(node1) + node1.disconnect(src) + del(network_node1) + if(node2) + node2.disconnect(src) + del(network_node2) - if(open) return 0 + node1 = null + node2 = null - open = 1 - update_icon() + ..() - if(network_node1&&network_node2) - network_node1.merge(network_node2) - network_node2 = network_node1 +/obj/machinery/atmospherics/valve/proc/open() + if(open) return 0 - if(network_node1) - network_node1.update = 1 - else if(network_node2) - network_node2.update = 1 + open = 1 + update_icon() - return 1 + if(network_node1&&network_node2) + network_node1.merge(network_node2) + network_node2 = network_node1 - proc/close() + if(network_node1) + network_node1.update = 1 + else if(network_node2) + network_node2.update = 1 - if(!open) - return 0 + return 1 - open = 0 - update_icon() +/obj/machinery/atmospherics/valve/proc/close() + if(!open) + return 0 - if(network_node1) - del(network_node1) - if(network_node2) - del(network_node2) + open = 0 + update_icon() - build_network() + if(network_node1) + del(network_node1) + if(network_node2) + del(network_node2) - return 1 + build_network() - proc/normalize_dir() - if(dir==3) - dir = 1 - else if(dir==12) - dir = 4 + return 1 - attack_ai(mob/user as mob) - return +/obj/machinery/atmospherics/valve/proc/normalize_dir() + if(dir==3) + dir = 1 + else if(dir==12) + dir = 4 - attack_paw(mob/user as mob) - return attack_hand(user) +/obj/machinery/atmospherics/valve/attack_ai(mob/user as mob) + return - attack_hand(mob/user as mob) - src.add_fingerprint(usr) - update_icon(1) - sleep(10) - if (src.open) - src.close() - else - src.open() +/obj/machinery/atmospherics/valve/attack_paw(mob/user as mob) + return attack_hand(user) - process() - ..() - . = PROCESS_KILL +/obj/machinery/atmospherics/valve/attack_hand(mob/user as mob) + src.add_fingerprint(usr) + update_icon(1) + sleep(10) + if (src.open) + src.close() + else + src.open() -/* if(open && (!node1 || !node2)) - close() - if(!node1) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (!node2) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 -*/ +/obj/machinery/atmospherics/valve/process() + ..() + . = PROCESS_KILL - return + return - initialize() - normalize_dir() +/obj/machinery/atmospherics/valve/initialize() + normalize_dir() - var/node1_dir - var/node2_dir + var/node1_dir + var/node2_dir - for(var/direction in cardinal) - if(direction&initialize_directions) - if (!node1_dir) - node1_dir = direction - else if (!node2_dir) - node2_dir = direction + for(var/direction in cardinal) + if(direction&initialize_directions) + if (!node1_dir) + node1_dir = direction + else if (!node2_dir) + node2_dir = direction - for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c node1 = target break - for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) - if(target.initialize_directions & get_dir(target,src)) + for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c node2 = target break - build_network() - - if(openDuringInit) - close() - open() - openDuringInit = 0 - -/* - var/connect_directions - switch(dir) - if(NORTH) - connect_directions = NORTH|SOUTH - if(SOUTH) - connect_directions = NORTH|SOUTH - if(EAST) - connect_directions = EAST|WEST - if(WEST) - connect_directions = EAST|WEST - else - connect_directions = dir - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - connect_directions &= ~direction - node1 = target - break - if(node1) - break - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - node2 = target - break - if(node1) - break -*/ build_network() - if(!network_node1 && node1) - network_node1 = new /datum/pipe_network() - network_node1.normal_members += src - network_node1.build_network(node1, src) + + update_icon() + update_underlays() - if(!network_node2 && node2) - network_node2 = new /datum/pipe_network() - network_node2.normal_members += src - network_node2.build_network(node2, src) + if(openDuringInit) + close() + open() + openDuringInit = 0 +/obj/machinery/atmospherics/valve/build_network() + if(!network_node1 && node1) + network_node1 = new /datum/pipe_network() + network_node1.normal_members += src + network_node1.build_network(node1, src) - return_network(obj/machinery/atmospherics/reference) - build_network() + if(!network_node2 && node2) + network_node2 = new /datum/pipe_network() + network_node2.normal_members += src + network_node2.build_network(node2, src) - if(reference==node1) - return network_node1 +/obj/machinery/atmospherics/valve/return_network(obj/machinery/atmospherics/reference) + build_network() - if(reference==node2) - return network_node2 + if(reference==node1) + return network_node1 - return null + if(reference==node2) + return network_node2 - reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) - if(network_node1 == old_network) - network_node1 = new_network - if(network_node2 == old_network) - network_node2 = new_network + return null +/obj/machinery/atmospherics/valve/reassign_network(datum/pipe_network/old_network, datum/pipe_network/new_network) + if(network_node1 == old_network) + network_node1 = new_network + if(network_node2 == old_network) + network_node2 = new_network + + return 1 + +/obj/machinery/atmospherics/valve/return_network_air(datum/network/reference) + return null + +/obj/machinery/atmospherics/valve/disconnect(obj/machinery/atmospherics/reference) + if(reference==node1) + del(network_node1) + node1 = null + + else if(reference==node2) + del(network_node2) + node2 = null + + update_underlays() + + return null + +/obj/machinery/atmospherics/valve/digital // can be controlled by AI + name = "digital valve" + desc = "A digitally controlled valve." + icon = 'icons/atmos/digital_valve.dmi' + + var/frequency = 0 + var/id = null + var/datum/radio_frequency/radio_connection + +/obj/machinery/atmospherics/valve/digital/attack_ai(mob/user as mob) + return src.attack_hand(user) + +/obj/machinery/atmospherics/valve/digital/attack_hand(mob/user as mob) + if(!powered()) + return + if(!src.allowed(user)) + user << "\red Access denied." + return + ..() + +/obj/machinery/atmospherics/valve/digital/open + open = 1 + icon_state = "map_valve1" + +/obj/machinery/atmospherics/valve/digital/power_change() + var/old_stat = stat + ..() + if(old_stat != stat) + update_icon() + +/obj/machinery/atmospherics/valve/digital/update_icon() + ..() + if(!powered()) + icon_state = "valve[open]nopower" + +/obj/machinery/atmospherics/valve/digital/proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + if(frequency) + radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) + +/obj/machinery/atmospherics/valve/digital/initialize() + ..() + if(frequency) + set_frequency(frequency) + +/obj/machinery/atmospherics/valve/digital/receive_signal(datum/signal/signal) + if(!signal.data["tag"] || (signal.data["tag"] != id)) + return 0 + + switch(signal.data["command"]) + if("valve_open") + if(!open) + open() + + if("valve_close") + if(open) + close() + + if("valve_toggle") + if(open) + close() + else + open() + +/obj/machinery/atmospherics/valve/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + if (!istype(W, /obj/item/weapon/wrench)) + return ..() + if (istype(src, /obj/machinery/atmospherics/valve/digital)) + user << "\red You cannot unwrench this [src], it's too complicated." return 1 - - return_network_air(datum/network/reference) - return null - - disconnect(obj/machinery/atmospherics/reference) - if(reference==node1) - del(network_node1) - node1 = null - - else if(reference==node2) - del(network_node2) - node2 = null - - return null - - digital // can be controlled by AI - name = "digital valve" - desc = "A digitally controlled valve." - icon = 'icons/obj/atmospherics/digital_valve.dmi' - - attack_ai(mob/user as mob) - src.add_hiddenprint(user) - return src.attack_hand(user) - - attack_hand(mob/user as mob) - if(!src.allowed(user)) - user << "\red Access denied." - return - ..() - - //Radio remote control - - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - if(frequency) - radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA) - - var/frequency = 0 - var/id = null - var/datum/radio_frequency/radio_connection - - initialize() - ..() - if(frequency) - set_frequency(frequency) - - receive_signal(datum/signal/signal) - if(!signal.data["tag"] || (signal.data["tag"] != id)) - return 0 - - switch(signal.data["command"]) - if("valve_open") - if(!open) - open() - - if("valve_close") - if(open) - close() - - if("valve_toggle") - if(open) - close() - else - open() - - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (!istype(W, /obj/item/weapon/wrench)) - return ..() - if (istype(src,/obj/machinery/atmospherics/valve/digital) && src:frequency) - user << "\red You cannot unwrench this [src], it's digitally connected to another device." - return 1 - var/turf/T = src.loc - if (level==1 && isturf(T) && T.intact) - user << "\red You must remove the plating first." - return 1 - var/datum/gas_mixture/int_air = return_air() - var/datum/gas_mixture/env_air = loc.return_air() - if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src]..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - del(src) + var/datum/gas_mixture/int_air = return_air() + var/datum/gas_mixture/env_air = loc.return_air() + if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) + user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) + user << "\blue You begin to unfasten \the [src]..." + if (do_after(user, 40)) + user.visible_message( \ + "[user] unfastens \the [src].", \ + "\blue You have unfastened \the [src].", \ + "You hear ratchet.") + new /obj/item/pipe(loc, make_from=src) + del(src) \ No newline at end of file diff --git a/code/ATMOSPHERICS/mapdebugging.dm b/code/ATMOSPHERICS/mapdebugging.dm deleted file mode 100644 index 2dc39497136..00000000000 --- a/code/ATMOSPHERICS/mapdebugging.dm +++ /dev/null @@ -1,16 +0,0 @@ -client/verb/discon_pipes() - set name = "Show Disconnected Pipes" - set category = "Debug" - - for(var/obj/machinery/atmospherics/pipe/simple/P in world) - if(!P.node1 || !P.node2) - usr << "[P], [P.x], [P.y], [P.z], [P.loc.loc]" - - for(var/obj/machinery/atmospherics/pipe/manifold/P in world) - if(!P.node1 || !P.node2 || !P.node3) - usr << "[P], [P.x], [P.y], [P.z], [P.loc.loc]" - - for(var/obj/machinery/atmospherics/pipe/manifold4w/P in world) - if(!P.node1 || !P.node2 || !P.node3 || !P.node4) - usr << "[P], [P.x], [P.y], [P.z], [P.loc.loc]" -//With thanks to mini. Check before use, uncheck after. Do Not Use on a live server. \ No newline at end of file diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index c9b67303a17..9ea96706e31 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -1,1228 +1,75 @@ -obj/machinery/atmospherics/pipe +/obj/machinery/atmospherics/pipe var/datum/gas_mixture/air_temporary //used when reconstructing a pipeline that broke var/datum/pipeline/parent var/volume = 0 - var/frozen = 0 //used by the pipe freezer force = 20 - layer = 2.4 //under wires with their 2.44 + //layer = 2.4 //under wires with their 2.44 use_power = 0 var/alert_pressure = 80*ONE_ATMOSPHERE //minimum pressure before check_pressure(...) should be called - proc/pipeline_expansion() - return null - - proc/check_pressure(pressure) - //Return 1 if parent should continue checking other pipes - //Return null if parent should stop checking other pipes. Recall: del(src) will by default return null - - return 1 - - return_air() - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.air - - build_network() - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.return_network() - - network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.network_expand(new_network, reference) - - return_network(obj/machinery/atmospherics/reference) - if(!parent) - parent = new /datum/pipeline() - parent.build_pipeline(src) - - return parent.return_network(reference) - - Destroy() - del(parent) - if(air_temporary) - loc.assume_air(air_temporary) - - ..() - - simple - icon = 'icons/obj/pipes.dmi' - icon_state = "intact-f" - - name = "pipe" - desc = "A one meter section of regular pipe" - - volume = 70 - - dir = SOUTH - initialize_directions = SOUTH|NORTH - - var/obj/machinery/atmospherics/node1 - var/obj/machinery/atmospherics/node2 - - var/minimum_temperature_difference = 300 - var/thermal_conductivity = 0 //WALL_HEAT_TRANSFER_COEFFICIENT No - - var/maximum_pressure = 70*ONE_ATMOSPHERE - var/fatigue_pressure = 55*ONE_ATMOSPHERE - alert_pressure = 55*ONE_ATMOSPHERE - - +/obj/machinery/atmospherics/pipe/New() + ..() + //so pipes under walls are hidden + if(!istype(get_turf(src), /turf/simulated/floor)) level = 1 - New() - ..() - switch(dir) - if(SOUTH || NORTH) - initialize_directions = SOUTH|NORTH - if(EAST || WEST) - initialize_directions = EAST|WEST - if(NORTHEAST) - initialize_directions = NORTH|EAST - if(NORTHWEST) - initialize_directions = NORTH|WEST - if(SOUTHEAST) - initialize_directions = SOUTH|EAST - if(SOUTHWEST) - initialize_directions = SOUTH|WEST +/obj/machinery/atmospherics/pipe/proc/pipeline_expansion() + return null +/obj/machinery/atmospherics/pipe/proc/check_pressure(pressure) + //Return 1 if parent should continue checking other pipes + //Return null if parent should stop checking other pipes. Recall: del(src) will by default return null - hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) - invisibility = i ? 101 : 0 - update_icon() + return 1 - process() - if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle - ..() - else - . = PROCESS_KILL +/obj/machinery/atmospherics/pipe/return_air() + if(!parent) + parent = new /datum/pipeline() + parent.build_pipeline(src) - /*if(!node1) - parent.mingle_with_turf(loc, volume) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 + return parent.air - else if(!node2) - parent.mingle_with_turf(loc, volume) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 +/obj/machinery/atmospherics/pipe/build_network() + if(!parent) + parent = new /datum/pipeline() + parent.build_pipeline(src) + return parent.return_network() - else if(parent) - var/environment_temperature = 0 +/obj/machinery/atmospherics/pipe/network_expand(datum/pipe_network/new_network, obj/machinery/atmospherics/pipe/reference) + if(!parent) + parent = new /datum/pipeline() + parent.build_pipeline(src) - if(istype(loc, /turf/simulated/)) - if(loc:blocks_air) - environment_temperature = loc:temperature - else - var/datum/gas_mixture/environment = loc.return_air() - environment_temperature = environment.temperature + return parent.network_expand(new_network, reference) - else - environment_temperature = loc:temperature +/obj/machinery/atmospherics/pipe/return_network(obj/machinery/atmospherics/reference) + if(!parent) + parent = new /datum/pipeline() + parent.build_pipeline(src) - var/datum/gas_mixture/pipe_air = return_air() + return parent.return_network(reference) - if(abs(environment_temperature-pipe_air.temperature) > minimum_temperature_difference) - parent.temperature_interact(loc, volume, thermal_conductivity) - */ //Screw you heat lag +/obj/machinery/atmospherics/pipe/Del() + del(parent) + if(air_temporary) + loc.assume_air(air_temporary) - check_pressure(pressure) - var/datum/gas_mixture/environment = loc.return_air() - - var/pressure_difference = pressure - environment.return_pressure() - - if(pressure_difference > maximum_pressure) - burst() - - else if(pressure_difference > fatigue_pressure) - //TODO: leak to turf, doing pfshhhhh - if(prob(5)) - burst() - - else return 1 - - proc/burst() - src.visible_message("\red \bold [src] bursts!"); - playsound(get_turf(src), 'sound/effects/bang.ogg', 25, 1) - var/datum/effect/effect/system/harmless_smoke_spread/smoke = new - smoke.set_up(1,0, src.loc, 0) - smoke.start() - qdel(src) - - proc/normalize_dir() - if(dir==3) - dir = 1 - else if(dir==12) - dir = 4 - - Destroy() - if(node1) - node1.disconnect(src) - if(node2) - node2.disconnect(src) - - ..() - - pipeline_expansion() - return list(node1, node2) - - update_icon() - if(node1&&node2) - var/C = "" - switch(_color) - if ("red") C = "-r" - if ("blue") C = "-b" - if ("cyan") C = "-c" - if ("green") C = "-g" - if ("yellow") C = "-y" - if ("purple") C = "-p" - icon_state = "intact[C][invisibility ? "-f" : "" ]" - - //var/node1_direction = get_dir(src, node1) - //var/node2_direction = get_dir(src, node2) - - //dir = node1_direction|node2_direction - - else - if(!node1&&!node2) - qdel(src) //TODO: silent deleting looks weird - var/have_node1 = node1?1:0 - var/have_node2 = node2?1:0 - icon_state = "exposed[have_node1][have_node2][invisibility ? "-f" : "" ]" - - - initialize() - normalize_dir() - var/node1_dir - var/node2_dir - - for(var/direction in cardinal) - if(direction&initialize_directions) - if (!node1_dir) - node1_dir = direction - else if (!node2_dir) - node2_dir = direction - - for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) - if(target.initialize_directions & get_dir(target,src)) - node1 = target - break - for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) - if(target.initialize_directions & get_dir(target,src)) - node2 = target - break - - - var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) - update_icon() - //update_icon() - - disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - del(parent) - node1 = null - - if(reference == node2) - if(istype(node2, /obj/machinery/atmospherics/pipe)) - del(parent) - node2 = null - - update_icon() - return null - - simple/scrubbers - name="Scrubbers pipe" - _color="red" - icon_state = "" - - simple/supply - name="Air supply pipe" - _color="blue" - icon_state = "" - - simple/supplymain - name="Main air supply pipe" - _color="purple" - icon_state = "" - - simple/general - name="Pipe" - _color="" - icon_state = "" - - simple/scrubbers/visible - level = 2 - icon_state = "intact-r" - - simple/scrubbers/hidden - level = 1 - icon_state = "intact-r-f" - - simple/supply/visible - level = 2 - icon_state = "intact-b" - - simple/supply/hidden - level = 1 - icon_state = "intact-b-f" - - simple/supplymain/visible - level = 2 - icon_state = "intact-p" - - simple/supplymain/hidden - level = 1 - icon_state = "intact-p-f" - - simple/general/visible - level = 2 - icon_state = "intact" - - simple/general/hidden - level = 1 - icon_state = "intact-f" - - simple/yellow - name="Pipe" - _color="yellow" - icon_state = "" - - simple/yellow/visible - level = 2 - icon_state = "intact-y" - - simple/yellow/hidden - level = 1 - icon_state = "intact-y-f" - - simple/filtering - name="Pipe" - _color="green" - icon_state = "" - - simple/filtering/visible - level = 2 - icon_state = "intact-g" - - simple/filtering/hidden - level = 1 - icon_state = "intact-g-f" - - - - simple/insulated - name = "Insulated pipe" - icon = 'icons/obj/atmospherics/red_pipe.dmi' - icon_state = "intact" - - minimum_temperature_difference = 10000 - thermal_conductivity = 0 - maximum_pressure = 1000*ONE_ATMOSPHERE - fatigue_pressure = 900*ONE_ATMOSPHERE - alert_pressure = 900*ONE_ATMOSPHERE - - level = 2 - - hidden - level=1 - icon_state="intact-f" - - - tank - icon = 'icons/obj/atmospherics/pipe_tank.dmi' - icon_state = "intact" - - name = "Pressure Tank" - desc = "A large vessel containing pressurized gas." - - volume = 2000 //in liters, 1 meters by 1 meters by 2 meters - - dir = SOUTH - initialize_directions = SOUTH - density = 1 - - var/obj/machinery/atmospherics/node1 - - New() - initialize_directions = dir - ..() - - process() - if(!parent) - ..() - else - . = PROCESS_KILL -/* if(!node1) - parent.mingle_with_turf(loc, 200) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 -*/ - carbon_dioxide - name = "Pressure Tank (Carbon Dioxide)" - - New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.carbon_dioxide = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - - ..() - - toxins - icon = 'icons/obj/atmospherics/orange_pipe_tank.dmi' - name = "Pressure Tank (Plasma)" - - New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.toxins = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - - ..() - - oxygen_agent_b - icon = 'icons/obj/atmospherics/red_orange_pipe_tank.dmi' - name = "Pressure Tank (Oxygen + Plasma)" - - New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T0C - - var/datum/gas/oxygen_agent_b/trace_gas = new - trace_gas.moles = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - - air_temporary.trace_gases += trace_gas - - ..() - - oxygen - icon = 'icons/obj/atmospherics/blue_pipe_tank.dmi' - name = "Pressure Tank (Oxygen)" - - New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.oxygen = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - - ..() - - nitrogen - icon = 'icons/obj/atmospherics/red_pipe_tank.dmi' - name = "Pressure Tank (Nitrogen)" - - New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.nitrogen = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - - ..() - - air - icon = 'icons/obj/atmospherics/red_pipe_tank.dmi' - name = "Pressure Tank (Air)" - - New() - air_temporary = new - air_temporary.volume = volume - air_temporary.temperature = T20C - - air_temporary.oxygen = (25*ONE_ATMOSPHERE*O2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - air_temporary.nitrogen = (25*ONE_ATMOSPHERE*N2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) - - ..() - - Destroy() - if(node1) - node1.disconnect(src) - - ..() - - pipeline_expansion() - return list(node1) - - update_icon() - if(node1) - icon_state = "intact" - - dir = get_dir(src, node1) - - else - icon_state = "exposed" - - initialize() - - var/connect_direction = dir - - for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction)) - if(target.initialize_directions & get_dir(target,src)) - node1 = target - break - - update_icon() - - disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - del(parent) - node1 = null - - update_icon() - - return null - - attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - if (istype(W, /obj/item/device/analyzer) && get_dist(user, src) <= 1) - for (var/mob/O in viewers(user, null)) - O << "\red [user] has used the analyzer on \icon[icon]" - - var/pressure = parent.air.return_pressure() - var/total_moles = parent.air.total_moles() - - user << "\blue Results of analysis of \icon[icon]" - if (total_moles>0) - var/o2_concentration = parent.air.oxygen/total_moles - var/n2_concentration = parent.air.nitrogen/total_moles - var/co2_concentration = parent.air.carbon_dioxide/total_moles - var/plasma_concentration = parent.air.toxins/total_moles - - var/unknown_concentration = 1-(o2_concentration+n2_concentration+co2_concentration+plasma_concentration) - - user << "\blue Pressure: [round(pressure,0.1)] kPa" - user << "\blue Nitrogen: [round(n2_concentration*100)]%" - user << "\blue Oxygen: [round(o2_concentration*100)]%" - user << "\blue CO2: [round(co2_concentration*100)]%" - user << "\blue Plasma: [round(plasma_concentration*100)]%" - if(unknown_concentration>0.01) - user << "\red Unknown: [round(unknown_concentration*100)]%" - user << "\blue Temperature: [round(parent.air.temperature-T0C)]°C" - else - user << "\blue Tank is empty!" - - vent - icon = 'icons/obj/atmospherics/pipe_vent.dmi' - icon_state = "intact" - - name = "Vent" - desc = "A large air vent" - - level = 1 - - volume = 250 - - dir = SOUTH - initialize_directions = SOUTH - var/build_killswitch = 1 - - var/obj/machinery/atmospherics/node1 - New() - initialize_directions = dir - ..() - - high_volume - name = "Larger vent" - volume = 1000 - - process() - if(!parent) - if(build_killswitch <= 0) - . = PROCESS_KILL - else - build_killswitch-- - ..() - return - else - parent.mingle_with_turf(loc, volume) -/* - if(!node1) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 -*/ - Destroy() - if(node1) - node1.disconnect(src) - - ..() - - pipeline_expansion() - return list(node1) - - update_icon() - if(node1) - icon_state = "intact" - - dir = get_dir(src, node1) - - else - icon_state = "exposed" - - initialize() - var/connect_direction = dir - - for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction)) - if(target.initialize_directions & get_dir(target,src)) - node1 = target - break - - update_icon() - - disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - del(parent) - node1 = null - - update_icon() - - return null - - hide(var/i) //to make the little pipe section invisible, the icon changes. - if(node1) - icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact" - dir = get_dir(src, node1) - else - icon_state = "exposed" - - manifold - icon = 'icons/obj/atmospherics/pipe_manifold.dmi' - icon_state = "manifold-f" - - name = "pipe manifold" - desc = "A manifold composed of regular pipes" - - volume = 105 - - dir = SOUTH - initialize_directions = EAST|NORTH|WEST - - var/obj/machinery/atmospherics/node1 - var/obj/machinery/atmospherics/node2 - var/obj/machinery/atmospherics/node3 - - level = 1 - layer = 2.4 //under wires with their 2.44 - - New() - switch(dir) - if(NORTH) - initialize_directions = EAST|SOUTH|WEST - if(SOUTH) - initialize_directions = WEST|NORTH|EAST - if(EAST) - initialize_directions = SOUTH|WEST|NORTH - if(WEST) - initialize_directions = NORTH|EAST|SOUTH - - ..() - - - - hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) - invisibility = i ? 101 : 0 - update_icon() - - pipeline_expansion() - return list(node1, node2, node3) - - process() - if(!parent) - ..() - else - . = PROCESS_KILL -/* - if(!node1) - parent.mingle_with_turf(loc, 70) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if(!node2) - parent.mingle_with_turf(loc, 70) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if(!node3) - parent.mingle_with_turf(loc, 70) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 -*/ - Destroy() - if(node1) - node1.disconnect(src) - if(node2) - node2.disconnect(src) - if(node3) - node3.disconnect(src) - - ..() - - disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - del(parent) - node1 = null - - if(reference == node2) - if(istype(node2, /obj/machinery/atmospherics/pipe)) - del(parent) - node2 = null - - if(reference == node3) - if(istype(node3, /obj/machinery/atmospherics/pipe)) - del(parent) - node3 = null - - update_icon() - - ..() - - update_icon() - if(node1&&node2&&node3) - var/C = "" - switch(_color) - if ("red") C = "-r" - if ("blue") C = "-b" - if ("cyan") C = "-c" - if ("green") C = "-g" - if ("yellow") C = "-y" - if ("purple") C = "-p" - icon_state = "manifold[C][invisibility ? "-f" : ""]" - - else - var/connected = 0 - var/unconnected = 0 - var/connect_directions = (NORTH|SOUTH|EAST|WEST)&(~dir) - - if(node1) - connected |= get_dir(src, node1) - if(node2) - connected |= get_dir(src, node2) - if(node3) - connected |= get_dir(src, node3) - - unconnected = (~connected)&(connect_directions) - - icon_state = "manifold_[connected]_[unconnected]" - - if(!connected) - qdel(src) - - return - - initialize() - var/connect_directions = (NORTH|SOUTH|EAST|WEST)&(~dir) - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - node1 = target - connect_directions &= ~direction - break - if (node1) - break - - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - node2 = target - connect_directions &= ~direction - break - if (node2) - break - - - for(var/direction in cardinal) - if(direction&connect_directions) - for(var/obj/machinery/atmospherics/target in get_step(src,direction)) - if(target.initialize_directions & get_dir(target,src)) - node3 = target - connect_directions &= ~direction - break - if (node3) - break - - var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) - //update_icon() - update_icon() - - manifold/scrubbers - name="Scrubbers pipe" - _color="red" - icon_state = "" - - manifold/supply - name="Air supply pipe" - _color="blue" - icon_state = "" - - manifold/supplymain - name="Main air supply pipe" - _color="purple" - icon_state = "" - - manifold/general - name="Air supply pipe" - _color="gray" - icon_state = "" - - manifold/yellow - name="Air supply pipe" - _color="yellow" - icon_state = "" - - manifold/filtering - name="Air filtering pipe" - _color="green" - icon_state = "" - - manifold/insulated - //thermal_conductivity = 0 - name="Insulated pipe" - icon = 'icons/obj/atmospherics/red_pipe.dmi' - icon_state = "manifold" - //minimum_temperature_difference = 10000 - //maximum_pressure = 1000*ONE_ATMOSPHERE - //fatigue_pressure = 900*ONE_ATMOSPHERE - alert_pressure = 900*ONE_ATMOSPHERE - level = 2 - - manifold/scrubbers/visible - level = 2 - icon_state = "manifold-r" - - manifold/scrubbers/hidden - level = 1 - icon_state = "manifold-r-f" - - manifold/supply/visible - level = 2 - icon_state = "manifold-b" - - manifold/supply/hidden - level = 1 - icon_state = "manifold-b-f" - - manifold/supplymain/visible - level = 2 - icon_state = "manifold-p" - - manifold/supplymain/hidden - level = 1 - icon_state = "manifold-p-f" - - manifold/general/visible - level = 2 - icon_state = "manifold" - - manifold/general/hidden - level = 1 - icon_state = "manifold-f" - - manifold/insulated/visible - level = 2 - icon_state = "manifold" - - manifold/insulated/hidden - level = 1 - icon_state = "manifold-f" - - manifold/yellow/visible - level = 2 - icon_state = "manifold-y" - - manifold/yellow/hidden - level = 1 - icon_state = "manifold-y-f" - - manifold/filtering/visible - level = 2 - icon_state = "manifold-g" - - manifold/filtering/hidden - level = 1 - icon_state = "manifold-g-f" - - - manifold4w - icon = 'icons/obj/atmospherics/pipe_manifold.dmi' - icon_state = "manifold4w-f" - - name = "4-way pipe manifold" - desc = "A manifold composed of regular pipes" - - volume = 140 - - dir = SOUTH - initialize_directions = NORTH|SOUTH|EAST|WEST - - var/obj/machinery/atmospherics/node1 - var/obj/machinery/atmospherics/node2 - var/obj/machinery/atmospherics/node3 - var/obj/machinery/atmospherics/node4 - - level = 1 - layer = 2.4 //under wires with their 2.44 - - hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) - invisibility = i ? 101 : 0 - update_icon() - - pipeline_expansion() - return list(node1, node2, node3, node4) - - process() - if(!parent) - ..() - else - . = PROCESS_KILL -/* - if(!node1) - parent.mingle_with_turf(loc, 70) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if(!node2) - parent.mingle_with_turf(loc, 70) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if(!node3) - parent.mingle_with_turf(loc, 70) - if(!nodealert) - //world << "Missing node from [src] at [src.x],[src.y],[src.z]" - nodealert = 1 - else if (nodealert) - nodealert = 0 -*/ - Destroy() - if(node1) - node1.disconnect(src) - if(node2) - node2.disconnect(src) - if(node3) - node3.disconnect(src) - if(node4) - node4.disconnect(src) - - ..() - - disconnect(obj/machinery/atmospherics/reference) - if(reference == node1) - if(istype(node1, /obj/machinery/atmospherics/pipe)) - del(parent) - node1 = null - - if(reference == node2) - if(istype(node2, /obj/machinery/atmospherics/pipe)) - del(parent) - node2 = null - - if(reference == node3) - if(istype(node3, /obj/machinery/atmospherics/pipe)) - del(parent) - node3 = null - - if(reference == node4) - if(istype(node4, /obj/machinery/atmospherics/pipe)) - del(parent) - node4 = null - - update_icon() - - ..() - - update_icon() - overlays.Cut() - if(node1&&node2&&node3&&node4) - var/C = "" - switch(_color) - if ("red") C = "-r" - if ("blue") C = "-b" - if ("cyan") C = "-c" - if ("green") C = "-g" - if ("yellow") C = "-y" - if ("purple") C = "-p" - icon_state = "manifold4w[C][invisibility ? "-f" : ""]" - - else - icon_state = "manifold4w_ex" - var/icon/con = new/icon('icons/obj/atmospherics/pipe_manifold.dmi',"manifold4w_con") //Since 4-ways are supposed to be directionless, they need an overlay instead it seems. - - if(node1) - overlays += new/image(con,dir=1) - if(node2) - overlays += new/image(con,dir=2) - if(node3) - overlays += new/image(con,dir=4) - if(node4) - overlays += new/image(con,dir=8) - - if(!node1 && !node2 && !node3 && !node4) - qdel(src) - return - - initialize() - - for(var/obj/machinery/atmospherics/target in get_step(src,1)) - if(target.initialize_directions & 2) - node1 = target - break - - for(var/obj/machinery/atmospherics/target in get_step(src,2)) - if(target.initialize_directions & 1) - node2 = target - break - - for(var/obj/machinery/atmospherics/target in get_step(src,4)) - if(target.initialize_directions & 8) - node3 = target - break - - for(var/obj/machinery/atmospherics/target in get_step(src,8)) - if(target.initialize_directions & 4) - node4 = target - break - - var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) - //update_icon() - update_icon() - - manifold4w/scrubbers - name="Scrubbers pipe" - _color="red" - icon_state = "" - - manifold4w/supply - name="Air supply pipe" - _color="blue" - icon_state = "" - - manifold4w/supplymain - name="Main air supply pipe" - _color="purple" - icon_state = "" - - manifold4w/general - name="Air supply pipe" - _color="gray" - icon_state = "" - - manifold4w/insulated - name="Insulated pipe" - _color="" - //minimum_temperature_difference = 10000 - //maximum_pressure = 1000*ONE_ATMOSPHERE - //fatigue_pressure = 900*ONE_ATMOSPHERE - alert_pressure = 900*ONE_ATMOSPHERE - level = 2 - icon_state = "manifold4w" - - manifold4w/scrubbers/visible - level = 2 - icon_state = "manifold4w-r" - - manifold4w/scrubbers/hidden - level = 1 - icon_state = "manifold4w-r-f" - - manifold4w/supply/visible - level = 2 - icon_state = "manifold4w-b" - - manifold4w/supply/hidden - level = 1 - icon_state = "manifold4w-b-f" - - manifold4w/supplymain/visible - level = 2 - icon_state = "manifold4w-p" - - manifold4w/supplymain/hidden - level = 1 - icon_state = "manifold4w-p-f" - - manifold4w/general/visible - level = 2 - icon_state = "manifold4w" - - manifold4w/general/hidden - level = 1 - icon_state = "manifold4w-f" - - manifold4w/insulated/hidden - level = 1 - icon_state = "manifold4w-f" - - cap - name = "pipe endcap" - desc = "An endcap for pipes" - icon = 'icons/obj/pipes.dmi' - icon_state = "cap" - level = 2 - layer = 2.4 //under wires with their 2.44 - - volume = 35 - - dir = SOUTH - initialize_directions = NORTH - - var/obj/machinery/atmospherics/node - - New() - ..() - switch(dir) - if(SOUTH) - initialize_directions = NORTH - if(NORTH) - initialize_directions = SOUTH - if(WEST) - initialize_directions = EAST - if(EAST) - initialize_directions = WEST - - hide(var/i) - if(level == 1 && istype(loc, /turf/simulated)) - invisibility = i ? 101 : 0 - update_icon() - - pipeline_expansion() - return list(node) - - process() - if(!parent) - ..() - else - . = PROCESS_KILL - Destroy() - if(node) - node.disconnect(src) - - ..() - - disconnect(obj/machinery/atmospherics/reference) - if(reference == node) - if(istype(node, /obj/machinery/atmospherics/pipe)) - del(parent) - node = null - - update_icon() - - ..() - - update_icon() - overlays = new() - - icon_state = "cap[invisibility ? "-f" : ""]" - return - - initialize() - for(var/obj/machinery/atmospherics/target in get_step(src, dir)) - if(target.initialize_directions & get_dir(target,src)) - node = target - break - - var/turf/T = src.loc // hide if turf is not intact - hide(T.intact) - //update_icon() - update_icon() - - visible - level = 2 - icon_state = "cap" - - hidden - level = 1 - icon_state = "cap-f" - - -obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) + ..() +/obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) if (istype(src, /obj/machinery/atmospherics/pipe/tank)) return ..() if (istype(src, /obj/machinery/atmospherics/pipe/vent)) return ..() - // ===== Handle paints ===== - if(istype(W, /obj/item/weapon/reagent_containers/glass/paint/red)) - src._color = "red" - user << "\red You paint the pipe red." - update_icon() - return 1 - if(istype(W, /obj/item/weapon/reagent_containers/glass/paint/blue)) - src._color = "blue" - user << "\red You paint the pipe blue." - update_icon() - return 1 - if(istype(W, /obj/item/weapon/reagent_containers/glass/paint/green)) - src._color = "green" - user << "\red You paint the pipe green." - update_icon() - return 1 - if(istype(W, /obj/item/weapon/reagent_containers/glass/paint/yellow)) - src._color = "yellow" - user << "\red You paint the pipe yellow." - update_icon() - return 1 - - if (istype(W, /obj/item/device/pipe_freezer)) - if(!src.frozen) // If the pipe is not already frozen - user << "\red You begin to freeze the [src]" - if (do_after(user, 60)) - user.visible_message( \ - "[user] freezes \the [src].", \ - "\blue You finished freezing \the [src].", \ - "You hear the hiss of gas.") - src.frozen = 1 - spawn (200) - src.frozen = 0 - src.visible_message( \ - "\the ice arounds the [src] melts.", \ - "\blue Your frozen [src] has thawed.", \ - "You hear dripping water.") - - add_fingerprint(user) - return 1 + if(istype(W,/obj/item/device/pipe_painter)) + return 0 if (!istype(W, /obj/item/weapon/wrench)) return ..() @@ -1230,31 +77,13 @@ obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/u if (level==1 && isturf(T) && T.intact) user << "\red You must remove the plating first." return 1 - var/datum/gas_mixture/int_air = return_air() var/datum/gas_mixture/env_air = loc.return_air() if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE) - if (!src.frozen) // If the pipe is not frozen - user << "\red You cannot unwrench this [src], it too exerted due to internal pressure." - add_fingerprint(user) - return 1 - else // If the pipe is frozen - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) - user << "\blue You begin to unfasten \the [src] between the frozen segments..." - if (do_after(user, 40)) - user.visible_message( \ - "[user] unfastens \the [src].", \ - "\blue You have unfastened \the [src].", \ - "You hear ratchet.") - new /obj/item/pipe(loc, make_from=src) - for (var/obj/machinery/meter/meter in T) - if (meter.target == src) - new /obj/item/pipe_meter(T) - del(meter) - qdel(src) - return 1 - - playsound(get_turf(src), 'sound/items/Ratchet.ogg', 50, 1) + user << "You cannot unwrench [src], it is too exerted due to internal pressure." + add_fingerprint(user) + return 1 + playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user << "\blue You begin to unfasten \the [src]..." if (do_after(user, 40)) user.visible_message( \ @@ -1266,4 +95,1264 @@ obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/u if (meter.target == src) new /obj/item/pipe_meter(T) del(meter) - qdel(src) + del(src) + +/obj/machinery/atmospherics/proc/change_color(var/new_color) + //only pass valid pipe colors please ~otherwise your pipe will turn invisible + if(!pipe_color_check(new_color)) + return + + pipe_color = new_color + update_icon() + +/* +/obj/machinery/atmospherics/pipe/add_underlay(var/obj/machinery/atmospherics/node, var/direction) + if(istype(src, /obj/machinery/atmospherics/pipe/tank)) //todo: move tanks to unary devices + return ..() + + if(node) + var/temp_dir = get_dir(src, node) + underlays += icon_manager.get_atmos_icon("pipe_underlay_intact", temp_dir, color_cache_name(node)) + return temp_dir + else if(direction) + underlays += icon_manager.get_atmos_icon("pipe_underlay_exposed", direction, pipe_color) + else + return null +*/ + +/obj/machinery/atmospherics/pipe/color_cache_name(var/obj/machinery/atmospherics/node) + if(istype(src, /obj/machinery/atmospherics/pipe/tank)) + return ..() + + if(istype(node, /obj/machinery/atmospherics/pipe/manifold) || istype(node, /obj/machinery/atmospherics/pipe/manifold4w)) + if(pipe_color == node.pipe_color) + return node.pipe_color + else + return null + else if(istype(node, /obj/machinery/atmospherics/pipe/simple)) + return node.pipe_color + else + return pipe_color + +/obj/machinery/atmospherics/pipe/simple + icon = 'icons/atmos/pipes.dmi' + icon_state = "" + name = "pipe" + desc = "A one meter section of regular pipe" + + volume = 70 + + dir = SOUTH + initialize_directions = SOUTH|NORTH + + var/obj/machinery/atmospherics/node1 + var/obj/machinery/atmospherics/node2 + + var/minimum_temperature_difference = 300 + var/thermal_conductivity = 0 //WALL_HEAT_TRANSFER_COEFFICIENT No + + var/maximum_pressure = 70*ONE_ATMOSPHERE + var/fatigue_pressure = 55*ONE_ATMOSPHERE + alert_pressure = 55*ONE_ATMOSPHERE + + level = 1 + +/obj/machinery/atmospherics/pipe/simple/New() + ..() + + // Pipe colors and icon states are handled by an image cache - so color and icon should + // be null. For mapping purposes color is defined in the object definitions. + icon = null + alpha = 255 + + switch(dir) + if(SOUTH || NORTH) + initialize_directions = SOUTH|NORTH + if(EAST || WEST) + initialize_directions = EAST|WEST + if(NORTHEAST) + initialize_directions = NORTH|EAST + if(NORTHWEST) + initialize_directions = NORTH|WEST + if(SOUTHEAST) + initialize_directions = SOUTH|EAST + if(SOUTHWEST) + initialize_directions = SOUTH|WEST + +/obj/machinery/atmospherics/pipe/simple/hide(var/i) + if(level == 1 && istype(loc, /turf/simulated)) + invisibility = i ? 101 : 0 + update_icon() + +/obj/machinery/atmospherics/pipe/simple/process() + if(!parent) //This should cut back on the overhead calling build_network thousands of times per cycle + ..() + else + . = PROCESS_KILL + +/obj/machinery/atmospherics/pipe/simple/check_pressure(pressure) + var/datum/gas_mixture/environment = loc.return_air() + + var/pressure_difference = pressure - environment.return_pressure() + + if(pressure_difference > maximum_pressure) + burst() + + else if(pressure_difference > fatigue_pressure) + //TODO: leak to turf, doing pfshhhhh + if(prob(5)) + burst() + + else return 1 + +/obj/machinery/atmospherics/pipe/simple/proc/burst() + src.visible_message("\red \bold [src] bursts!"); + playsound(src.loc, 'sound/effects/bang.ogg', 25, 1) + var/datum/effect/effect/system/harmless_smoke_spread/smoke = new + smoke.set_up(1,0, src.loc, 0) + smoke.start() + del(src) + +/obj/machinery/atmospherics/pipe/simple/proc/normalize_dir() + if(dir==3) + dir = 1 + else if(dir==12) + dir = 4 + +/obj/machinery/atmospherics/pipe/simple/Del() + if(node1) + node1.disconnect(src) + if(node2) + node2.disconnect(src) + + ..() + +/obj/machinery/atmospherics/pipe/simple/pipeline_expansion() + return list(node1, node2) + +/obj/machinery/atmospherics/pipe/simple/change_color(var/new_color) + ..() + //for updating connected atmos device pipes (i.e. vents, manifolds, etc) + if(node1) + node1.update_underlays() + if(node2) + node2.update_underlays() + +/obj/machinery/atmospherics/pipe/simple/update_icon(var/safety = 0) + if(!check_icon_cache()) + return + + alpha = 255 + + overlays.Cut() + + if(!node1 && !node2) + var/turf/T = get_turf(src) + new /obj/item/pipe(loc, make_from=src) + for (var/obj/machinery/meter/meter in T) + if (meter.target == src) + new /obj/item/pipe_meter(T) + del(meter) + del(src) + else if(node1 && node2) + overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "intact" + icon_connect_type) + else + overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "exposed[node1?1:0][node2?1:0]" + icon_connect_type) + +/obj/machinery/atmospherics/pipe/simple/update_underlays() + return + +/obj/machinery/atmospherics/pipe/simple/initialize() + normalize_dir() + var/node1_dir + var/node2_dir + + for(var/direction in cardinal) + if(direction&initialize_directions) + if (!node1_dir) + node1_dir = direction + else if (!node2_dir) + node2_dir = direction + + for(var/obj/machinery/atmospherics/target in get_step(src,node1_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node1 = target + break + for(var/obj/machinery/atmospherics/target in get_step(src,node2_dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node2 = target + break + + if(!node1 && !node2) + del(src) + return + + var/turf/T = get_turf(src) + if(istype(T)) + hide(T.intact) + update_icon() + +/obj/machinery/atmospherics/pipe/simple/disconnect(obj/machinery/atmospherics/reference) + if(reference == node1) + if(istype(node1, /obj/machinery/atmospherics/pipe)) + del(parent) + node1 = null + + if(reference == node2) + if(istype(node2, /obj/machinery/atmospherics/pipe)) + del(parent) + node2 = null + + update_icon() + + return null + +/obj/machinery/atmospherics/pipe/simple/visible + icon_state = "intact" + level = 2 + +/obj/machinery/atmospherics/pipe/simple/visible/scrubbers + name = "Scrubbers pipe" + desc = "A one meter section of scrubbers pipe" + icon_state = "intact-scrubbers" + connect_types = list(3) + layer = 2.38 + icon_connect_type = "-scrubbers" + color = PIPE_COLOR_RED + +/obj/machinery/atmospherics/pipe/simple/visible/supply + name = "Air supply pipe" + desc = "A one meter section of supply pipe" + icon_state = "intact-supply" + connect_types = list(2) + layer = 2.39 + icon_connect_type = "-supply" + color = PIPE_COLOR_BLUE + +/obj/machinery/atmospherics/pipe/simple/visible/yellow + color = PIPE_COLOR_YELLOW + +/obj/machinery/atmospherics/pipe/simple/visible/cyan + color = PIPE_COLOR_CYAN + +/obj/machinery/atmospherics/pipe/simple/visible/green + color = PIPE_COLOR_GREEN + +/obj/machinery/atmospherics/pipe/simple/visible/purple + color = PIPE_COLOR_PURPLE + +/obj/machinery/atmospherics/pipe/simple/hidden + icon_state = "intact" + level = 1 + alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game + +/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers + name = "Scrubbers pipe" + desc = "A one meter section of scrubbers pipe" + icon_state = "intact-scrubbers" + connect_types = list(3) + layer = 2.38 + icon_connect_type = "-scrubbers" + color = PIPE_COLOR_RED + +/obj/machinery/atmospherics/pipe/simple/hidden/supply + name = "Air supply pipe" + desc = "A one meter section of supply pipe" + icon_state = "intact-supply" + connect_types = list(2) + layer = 2.39 + icon_connect_type = "-supply" + color = PIPE_COLOR_BLUE + +/obj/machinery/atmospherics/pipe/simple/visible/universal + name="Universal pipe adapter" + desc = "An adapter for regular, supply and scrubbers pipes" + connect_types = list(1,2,3) + icon_state = "map_universal" + +/obj/machinery/atmospherics/pipe/simple/visible/universal/update_icon(var/safety = 0) + if(!check_icon_cache()) + return + + alpha = 255 + + overlays.Cut() + overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal") + underlays.Cut() + + if (node1) + universal_underlays(node1) + if(node2) + universal_underlays(node2) + else + var/node1_dir = get_dir(node1,src) + universal_underlays(,node1_dir) + else if (node2) + universal_underlays(node2) + else + universal_underlays(,dir) + universal_underlays(dir, -180) + +/obj/machinery/atmospherics/pipe/simple/visible/universal/update_underlays() + ..() + update_icon() + + + +/obj/machinery/atmospherics/pipe/simple/hidden/universal + name="Universal pipe adapter" + desc = "An adapter for regular, supply and scrubbers pipes" + connect_types = list(1,2,3) + icon_state = "map_universal" + +/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_icon(var/safety = 0) + if(!check_icon_cache()) + return + + alpha = 255 + + overlays.Cut() + overlays += icon_manager.get_atmos_icon("pipe", , pipe_color, "universal") + underlays.Cut() + + if (node1) + universal_underlays(node1) + if(node2) + universal_underlays(node2) + else + var/node2_dir = turn(get_dir(src,node1),-180) + universal_underlays(,node2_dir) + else if (node2) + universal_underlays(node2) + var/node1_dir = turn(get_dir(src,node2),-180) + universal_underlays(,node1_dir) + else + universal_underlays(,dir) + universal_underlays(,turn(dir, -180)) + +/obj/machinery/atmospherics/pipe/simple/hidden/universal/update_underlays() + ..() + update_icon() + +/obj/machinery/atmospherics/proc/universal_underlays(var/obj/machinery/atmospherics/node, var/direction) + var/turf/T = loc + if(node) + var/node_dir = get_dir(src,node) + if(node.icon_connect_type == "-supply") + add_underlay_adapter(T, , node_dir, "") + add_underlay_adapter(T, node, node_dir, "-supply") + add_underlay_adapter(T, , node_dir, "-scrubbers") + else if (node.icon_connect_type == "-scrubbers") + add_underlay_adapter(T, , node_dir, "") + add_underlay_adapter(T, , node_dir, "-supply") + add_underlay_adapter(T, node, node_dir, "-scrubbers") + else + add_underlay_adapter(T, node, node_dir, "") + add_underlay_adapter(T, , node_dir, "-supply") + add_underlay_adapter(T, , node_dir, "-scrubbers") + else + add_underlay_adapter(T, , direction, "-supply") + add_underlay_adapter(T, , direction, "-scrubbers") + add_underlay_adapter(T, , direction, "") + +/obj/machinery/atmospherics/proc/add_underlay_adapter(var/turf/T, var/obj/machinery/atmospherics/node, var/direction, var/icon_connect_type) //modified from add_underlay, does not make exposed underlays + if(node) + if(T.intact && node.level == 1 && istype(node, /obj/machinery/atmospherics/pipe)) + underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "down" + icon_connect_type) + else + underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "intact" + icon_connect_type) + else + underlays += icon_manager.get_atmos_icon("underlay", direction, color_cache_name(node), "retracted" + icon_connect_type) + +/obj/machinery/atmospherics/pipe/simple/hidden/yellow + color = PIPE_COLOR_YELLOW + +/obj/machinery/atmospherics/pipe/simple/hidden/cyan + color = PIPE_COLOR_CYAN + +/obj/machinery/atmospherics/pipe/simple/hidden/green + color = PIPE_COLOR_GREEN + +/obj/machinery/atmospherics/pipe/simple/hidden/purple + color = PIPE_COLOR_PURPLE + +/obj/machinery/atmospherics/pipe/simple/insulated + icon = 'icons/obj/atmospherics/red_pipe.dmi' + icon_state = "intact" + + minimum_temperature_difference = 10000 + thermal_conductivity = 0 + maximum_pressure = 1000*ONE_ATMOSPHERE + fatigue_pressure = 900*ONE_ATMOSPHERE + alert_pressure = 900*ONE_ATMOSPHERE + + level = 2 + + +/obj/machinery/atmospherics/pipe/manifold + icon = 'icons/atmos/manifold.dmi' + icon_state = "" + name = "pipe manifold" + desc = "A manifold composed of regular pipes" + + volume = 105 + + dir = SOUTH + initialize_directions = EAST|NORTH|WEST + + var/obj/machinery/atmospherics/node1 + var/obj/machinery/atmospherics/node2 + var/obj/machinery/atmospherics/node3 + + level = 1 + layer = 2.4 //under wires with their 2.44 + +/obj/machinery/atmospherics/pipe/manifold/New() + ..() + alpha = 255 + icon = null + + switch(dir) + if(NORTH) + initialize_directions = EAST|SOUTH|WEST + if(SOUTH) + initialize_directions = WEST|NORTH|EAST + if(EAST) + initialize_directions = SOUTH|WEST|NORTH + if(WEST) + initialize_directions = NORTH|EAST|SOUTH + +/obj/machinery/atmospherics/pipe/manifold/hide(var/i) + if(level == 1 && istype(loc, /turf/simulated)) + invisibility = i ? 101 : 0 + update_icon() + +/obj/machinery/atmospherics/pipe/manifold/pipeline_expansion() + return list(node1, node2, node3) + +/obj/machinery/atmospherics/pipe/manifold/process() + if(!parent) + ..() + else + . = PROCESS_KILL + +/obj/machinery/atmospherics/pipe/manifold/Del() + if(node1) + node1.disconnect(src) + if(node2) + node2.disconnect(src) + if(node3) + node3.disconnect(src) + + ..() + +/obj/machinery/atmospherics/pipe/manifold/disconnect(obj/machinery/atmospherics/reference) + if(reference == node1) + if(istype(node1, /obj/machinery/atmospherics/pipe)) + del(parent) + node1 = null + + if(reference == node2) + if(istype(node2, /obj/machinery/atmospherics/pipe)) + del(parent) + node2 = null + + if(reference == node3) + if(istype(node3, /obj/machinery/atmospherics/pipe)) + del(parent) + node3 = null + + update_icon() + + ..() + +/obj/machinery/atmospherics/pipe/manifold/change_color(var/new_color) + ..() + //for updating connected atmos device pipes (i.e. vents, manifolds, etc) + if(node1) + node1.update_underlays() + if(node2) + node2.update_underlays() + if(node3) + node3.update_underlays() + +/obj/machinery/atmospherics/pipe/manifold/update_icon(var/safety = 0) + if(!check_icon_cache()) + return + + alpha = 255 + + if(!node1 && !node2 && !node3) + var/turf/T = get_turf(src) + new /obj/item/pipe(loc, make_from=src) + for (var/obj/machinery/meter/meter in T) + if (meter.target == src) + new /obj/item/pipe_meter(T) + del(meter) + del(src) + else + overlays.Cut() + overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "core" + icon_connect_type) + overlays += icon_manager.get_atmos_icon("manifold", , , "clamps" + icon_connect_type) + underlays.Cut() + + var/turf/T = get_turf(src) + var/list/directions = list(NORTH, SOUTH, EAST, WEST) + var/node1_direction = get_dir(src, node1) + var/node2_direction = get_dir(src, node2) + var/node3_direction = get_dir(src, node3) + + directions -= dir + + directions -= add_underlay(T,node1,node1_direction,icon_connect_type) + directions -= add_underlay(T,node2,node2_direction,icon_connect_type) + directions -= add_underlay(T,node3,node3_direction,icon_connect_type) + + for(var/D in directions) + add_underlay(T,,D,icon_connect_type) + +/obj/machinery/atmospherics/pipe/manifold/update_underlays() + ..() + update_icon() + +/obj/machinery/atmospherics/pipe/manifold/initialize() + var/connect_directions = (NORTH|SOUTH|EAST|WEST)&(~dir) + + for(var/direction in cardinal) + if(direction&connect_directions) + for(var/obj/machinery/atmospherics/target in get_step(src,direction)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node1 = target + connect_directions &= ~direction + break + if (node1) + break + + + for(var/direction in cardinal) + if(direction&connect_directions) + for(var/obj/machinery/atmospherics/target in get_step(src,direction)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node2 = target + connect_directions &= ~direction + break + if (node2) + break + + + for(var/direction in cardinal) + if(direction&connect_directions) + for(var/obj/machinery/atmospherics/target in get_step(src,direction)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node3 = target + connect_directions &= ~direction + break + if (node3) + break + + var/turf/T = get_turf(src) + if(istype(T)) + hide(T.intact) + update_icon() + +/obj/machinery/atmospherics/pipe/manifold/visible + icon_state = "map" + level = 2 + +/obj/machinery/atmospherics/pipe/manifold/visible/scrubbers + name="Scrubbers pipe manifold" + desc = "A manifold composed of scrubbers pipes" + icon_state = "map-scrubbers" + connect_types = list(3) + layer = 2.38 + icon_connect_type = "-scrubbers" + color = PIPE_COLOR_RED + +/obj/machinery/atmospherics/pipe/manifold/visible/supply + name="Air supply pipe manifold" + desc = "A manifold composed of supply pipes" + icon_state = "map-supply" + connect_types = list(2) + layer = 2.39 + icon_connect_type = "-supply" + color = PIPE_COLOR_BLUE + +/obj/machinery/atmospherics/pipe/manifold/visible/yellow + color = PIPE_COLOR_YELLOW + +/obj/machinery/atmospherics/pipe/manifold/visible/cyan + color = PIPE_COLOR_CYAN + +/obj/machinery/atmospherics/pipe/manifold/visible/green + color = PIPE_COLOR_GREEN + +/obj/machinery/atmospherics/pipe/manifold/visible/purple + color = PIPE_COLOR_PURPLE + +/obj/machinery/atmospherics/pipe/manifold/hidden + icon_state = "map" + level = 1 + alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game + +/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers + name="Scrubbers pipe manifold" + desc = "A manifold composed of scrubbers pipes" + icon_state = "map-scrubbers" + connect_types = list(3) + layer = 2.38 + icon_connect_type = "-scrubbers" + color = PIPE_COLOR_RED + +/obj/machinery/atmospherics/pipe/manifold/hidden/supply + name="Air supply pipe manifold" + desc = "A manifold composed of supply pipes" + icon_state = "map-supply" + connect_types = list(2) + layer = 2.39 + icon_connect_type = "-supply" + color = PIPE_COLOR_BLUE + +/obj/machinery/atmospherics/pipe/manifold/hidden/yellow + color = PIPE_COLOR_YELLOW + +/obj/machinery/atmospherics/pipe/manifold/hidden/cyan + color = PIPE_COLOR_CYAN + +/obj/machinery/atmospherics/pipe/manifold/hidden/green + color = PIPE_COLOR_GREEN + +/obj/machinery/atmospherics/pipe/manifold/hidden/purple + color = PIPE_COLOR_PURPLE + +/obj/machinery/atmospherics/pipe/manifold4w + icon = 'icons/atmos/manifold.dmi' + icon_state = "" + name = "4-way pipe manifold" + desc = "A manifold composed of regular pipes" + + volume = 140 + + dir = SOUTH + initialize_directions = NORTH|SOUTH|EAST|WEST + + var/obj/machinery/atmospherics/node1 + var/obj/machinery/atmospherics/node2 + var/obj/machinery/atmospherics/node3 + var/obj/machinery/atmospherics/node4 + + level = 1 + layer = 2.4 //under wires with their 2.44 + +/obj/machinery/atmospherics/pipe/manifold4w/New() + ..() + alpha = 255 + icon = null + +/obj/machinery/atmospherics/pipe/manifold4w/pipeline_expansion() + return list(node1, node2, node3, node4) + +/obj/machinery/atmospherics/pipe/manifold4w/process() + if(!parent) + ..() + else + . = PROCESS_KILL + +/obj/machinery/atmospherics/pipe/manifold4w/Del() + if(node1) + node1.disconnect(src) + if(node2) + node2.disconnect(src) + if(node3) + node3.disconnect(src) + if(node4) + node4.disconnect(src) + + ..() + +/obj/machinery/atmospherics/pipe/manifold4w/disconnect(obj/machinery/atmospherics/reference) + if(reference == node1) + if(istype(node1, /obj/machinery/atmospherics/pipe)) + del(parent) + node1 = null + + if(reference == node2) + if(istype(node2, /obj/machinery/atmospherics/pipe)) + del(parent) + node2 = null + + if(reference == node3) + if(istype(node3, /obj/machinery/atmospherics/pipe)) + del(parent) + node3 = null + + if(reference == node4) + if(istype(node4, /obj/machinery/atmospherics/pipe)) + del(parent) + node4 = null + + update_icon() + + ..() + +/obj/machinery/atmospherics/pipe/manifold4w/change_color(var/new_color) + ..() + //for updating connected atmos device pipes (i.e. vents, manifolds, etc) + if(node1) + node1.update_underlays() + if(node2) + node2.update_underlays() + if(node3) + node3.update_underlays() + if(node4) + node4.update_underlays() + +/obj/machinery/atmospherics/pipe/manifold4w/update_icon(var/safety = 0) + if(!check_icon_cache()) + return + + alpha = 255 + + if(!node1 && !node2 && !node3 && !node4) + var/turf/T = get_turf(src) + new /obj/item/pipe(loc, make_from=src) + for (var/obj/machinery/meter/meter in T) + if (meter.target == src) + new /obj/item/pipe_meter(T) + del(meter) + del(src) + else + overlays.Cut() + overlays += icon_manager.get_atmos_icon("manifold", , pipe_color, "4way" + icon_connect_type) + overlays += icon_manager.get_atmos_icon("manifold", , , "clamps_4way" + icon_connect_type) + underlays.Cut() + + /* + var/list/directions = list(NORTH, SOUTH, EAST, WEST) + + directions -= add_underlay(node1) + directions -= add_underlay(node2) + directions -= add_underlay(node3) + directions -= add_underlay(node4) + + for(var/D in directions) + add_underlay(,D) + */ + + var/turf/T = get_turf(src) + var/list/directions = list(NORTH, SOUTH, EAST, WEST) + var/node1_direction = get_dir(src, node1) + var/node2_direction = get_dir(src, node2) + var/node3_direction = get_dir(src, node3) + var/node4_direction = get_dir(src, node4) + + directions -= dir + + directions -= add_underlay(T,node1,node1_direction,icon_connect_type) + directions -= add_underlay(T,node2,node2_direction,icon_connect_type) + directions -= add_underlay(T,node3,node3_direction,icon_connect_type) + directions -= add_underlay(T,node4,node4_direction,icon_connect_type) + + for(var/D in directions) + add_underlay(T,,D,icon_connect_type) + +/obj/machinery/atmospherics/pipe/manifold4w/update_underlays() + ..() + update_icon() + +/obj/machinery/atmospherics/pipe/manifold4w/hide(var/i) + if(level == 1 && istype(loc, /turf/simulated)) + invisibility = i ? 101 : 0 + update_icon() + +/obj/machinery/atmospherics/pipe/manifold4w/initialize() + + for(var/obj/machinery/atmospherics/target in get_step(src,1)) + if(target.initialize_directions & 2) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node1 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,2)) + if(target.initialize_directions & 1) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node2 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,4)) + if(target.initialize_directions & 8) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node3 = target + break + + for(var/obj/machinery/atmospherics/target in get_step(src,8)) + if(target.initialize_directions & 4) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node4 = target + break + + var/turf/T = get_turf(src) + if(istype(T)) + hide(T.intact) + update_icon() + +/obj/machinery/atmospherics/pipe/manifold4w/visible + icon_state = "map_4way" + level = 2 + +/obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers + name="4-way scrubbers pipe manifold" + desc = "A manifold composed of scrubbers pipes" + icon_state = "map_4way-scrubbers" + connect_types = list(3) + layer = 2.38 + icon_connect_type = "-scrubbers" + color = PIPE_COLOR_RED + +/obj/machinery/atmospherics/pipe/manifold4w/visible/supply + name="4-way air supply pipe manifold" + desc = "A manifold composed of supply pipes" + icon_state = "map_4way-supply" + connect_types = list(2) + layer = 2.39 + icon_connect_type = "-supply" + color = PIPE_COLOR_BLUE + +/obj/machinery/atmospherics/pipe/manifold4w/visible/yellow + color = PIPE_COLOR_YELLOW + +/obj/machinery/atmospherics/pipe/manifold4w/visible/cyan + color = PIPE_COLOR_CYAN + +/obj/machinery/atmospherics/pipe/manifold4w/visible/green + color = PIPE_COLOR_GREEN + +/obj/machinery/atmospherics/pipe/manifold4w/visible/purple + color = PIPE_COLOR_PURPLE + +/obj/machinery/atmospherics/pipe/manifold4w/hidden + icon_state = "map_4way" + level = 1 + alpha = 128 //set for the benefit of mapping - this is reset to opaque when the pipe is spawned in game + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers + name="4-way scrubbers pipe manifold" + desc = "A manifold composed of scrubbers pipes" + icon_state = "map_4way-scrubbers" + connect_types = list(3) + layer = 2.38 + icon_connect_type = "-scrubbers" + color = PIPE_COLOR_RED + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply + name="4-way air supply pipe manifold" + desc = "A manifold composed of supply pipes" + icon_state = "map_4way-supply" + connect_types = list(2) + layer = 2.39 + icon_connect_type = "-supply" + color = PIPE_COLOR_BLUE + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/yellow + color = PIPE_COLOR_YELLOW + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/cyan + color = PIPE_COLOR_CYAN + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/green + color = PIPE_COLOR_GREEN + +/obj/machinery/atmospherics/pipe/manifold4w/hidden/purple + color = PIPE_COLOR_PURPLE + +/obj/machinery/atmospherics/pipe/cap + name = "pipe endcap" + desc = "An endcap for pipes" + icon = 'icons/obj/pipes.dmi' + icon_state = "cap" + level = 2 + layer = 2.4 //under wires with their 2.44 + + volume = 35 + + dir = SOUTH + initialize_directions = NORTH + + var/obj/machinery/atmospherics/node + +/obj/machinery/atmospherics/pipe/cap/New() + ..() + switch(dir) + if(SOUTH) + initialize_directions = NORTH + if(NORTH) + initialize_directions = SOUTH + if(WEST) + initialize_directions = EAST + if(EAST) + initialize_directions = WEST + +/obj/machinery/atmospherics/pipe/cap/hide(var/i) + if(level == 1 && istype(loc, /turf/simulated)) + invisibility = i ? 101 : 0 + update_icon() + +/obj/machinery/atmospherics/pipe/cap/pipeline_expansion() + return list(node) + +/obj/machinery/atmospherics/pipe/cap/process() + if(!parent) + ..() + else + . = PROCESS_KILL +/obj/machinery/atmospherics/pipe/cap/Del() + if(node) + node.disconnect(src) + + ..() + +/obj/machinery/atmospherics/pipe/cap/disconnect(obj/machinery/atmospherics/reference) + if(reference == node) + if(istype(node, /obj/machinery/atmospherics/pipe)) + del(parent) + node = null + + update_icon() + + ..() + +/obj/machinery/atmospherics/pipe/cap/update_icon() + overlays = new() + + icon_state = "cap[invisibility ? "-f" : ""]" + return + +/obj/machinery/atmospherics/pipe/cap/initialize() + for(var/obj/machinery/atmospherics/target in get_step(src, dir)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node = target + break + + var/turf/T = src.loc // hide if turf is not intact + hide(T.intact) + update_icon() + +/obj/machinery/atmospherics/pipe/cap/visible + level = 2 + icon_state = "cap" + +/obj/machinery/atmospherics/pipe/cap/hidden + level = 1 + icon_state = "cap-f" + + +/obj/machinery/atmospherics/pipe/tank + icon = 'icons/atmos/tank.dmi' + icon_state = "air_map" + + name = "Pressure Tank" + desc = "A large vessel containing pressurized gas." + + volume = 10000 //in liters, 1 meters by 1 meters by 2 meters ~tweaked it a little to simulate a pressure tank without needing to recode them yet + + level = 1 + dir = SOUTH + initialize_directions = SOUTH + density = 1 + + var/obj/machinery/atmospherics/node1 + +/obj/machinery/atmospherics/pipe/tank/New() + icon_state = "air" + initialize_directions = dir + ..() + +/obj/machinery/atmospherics/pipe/tank/process() + if(!parent) + ..() + else + . = PROCESS_KILL + +/obj/machinery/atmospherics/pipe/tank/Del() + if(node1) + node1.disconnect(src) + + ..() + +/obj/machinery/atmospherics/pipe/tank/pipeline_expansion() + return list(node1) + +/obj/machinery/atmospherics/pipe/tank/update_underlays() + if(..()) + underlays.Cut() + var/turf/T = get_turf(src) + if(!istype(T)) + return + add_underlay(T, node1, dir) + +/obj/machinery/atmospherics/pipe/tank/hide() + update_underlays() + +/obj/machinery/atmospherics/pipe/tank/initialize() + var/connect_direction = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node1 = target + break + + update_underlays() + +/obj/machinery/atmospherics/pipe/tank/disconnect(obj/machinery/atmospherics/reference) + if(reference == node1) + if(istype(node1, /obj/machinery/atmospherics/pipe)) + del(parent) + node1 = null + + update_underlays() + + return null + +/obj/machinery/atmospherics/pipe/tank/attackby(var/obj/item/W as obj, var/mob/user as mob) + if(istype(W, /obj/item/device/pipe_painter)) + return + + if(istype(W, /obj/item/device/analyzer) && in_range(user, src)) + for (var/mob/O in viewers(user, null)) + O << "\red [user] has used the analyzer on \icon[icon]" + + var/pressure = parent.air.return_pressure() + var/total_moles = parent.air.total_moles() + + user << "\blue Results of analysis of \icon[icon]" + if (total_moles>0) + var/o2_concentration = parent.air.oxygen/total_moles + var/n2_concentration = parent.air.nitrogen/total_moles + var/co2_concentration = parent.air.carbon_dioxide/total_moles + var/toxins_concentration = parent.air.toxins/total_moles + + var/unknown_concentration = 1-(o2_concentration+n2_concentration+co2_concentration+toxins_concentration) + + user << "\blue Pressure: [round(pressure,0.1)] kPa" + user << "\blue Nitrogen: [round(n2_concentration*100)]%" + user << "\blue Oxygen: [round(o2_concentration*100)]%" + user << "\blue CO2: [round(co2_concentration*100)]%" + user << "\blue Toxins: [round(toxins_concentration*100)]%" + if(unknown_concentration>0.01) + user << "\red Unknown: [round(unknown_concentration*100)]%" + user << "\blue Temperature: [round(parent.air.temperature-T0C)]°C" + else + user << "\blue Tank is empty!" + +/obj/machinery/atmospherics/pipe/tank/air + name = "Pressure Tank (Air)" + icon_state = "air_map" + +/obj/machinery/atmospherics/pipe/tank/air/New() + air_temporary = new + air_temporary.volume = volume + air_temporary.temperature = T20C + + air_temporary.oxygen = (25*ONE_ATMOSPHERE*O2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + air_temporary.nitrogen = (25*ONE_ATMOSPHERE*N2STANDARD)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + + ..() + icon_state = "air" + +/obj/machinery/atmospherics/pipe/tank/oxygen + name = "Pressure Tank (Oxygen)" + icon_state = "o2_map" + +/obj/machinery/atmospherics/pipe/tank/oxygen/New() + air_temporary = new + air_temporary.volume = volume + air_temporary.temperature = T20C + + air_temporary.oxygen = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + + ..() + icon_state = "o2" + +/obj/machinery/atmospherics/pipe/tank/nitrogen + name = "Pressure Tank (Nitrogen)" + icon_state = "n2_map" + +/obj/machinery/atmospherics/pipe/tank/nitrogen/New() + air_temporary = new + air_temporary.volume = volume + air_temporary.temperature = T20C + + air_temporary.nitrogen = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + + ..() + icon_state = "n2" + +/obj/machinery/atmospherics/pipe/tank/carbon_dioxide + name = "Pressure Tank (Carbon Dioxide)" + icon_state = "co2_map" + +/obj/machinery/atmospherics/pipe/tank/carbon_dioxide/New() + air_temporary = new + air_temporary.volume = volume + air_temporary.temperature = T20C + + air_temporary.carbon_dioxide = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + + ..() + icon_state = "co2" + +/obj/machinery/atmospherics/pipe/tank/toxins + name = "Pressure Tank (Toxins)" + icon_state = "phoron_map" + +/obj/machinery/atmospherics/pipe/tank/toxins/New() + air_temporary = new + air_temporary.volume = volume + air_temporary.temperature = T20C + + air_temporary.toxins = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + + ..() + icon_state = "toxins" + +/obj/machinery/atmospherics/pipe/tank/nitrous_oxide + name = "Pressure Tank (Nitrous Oxide)" + icon_state = "n2o_map" + +/obj/machinery/atmospherics/pipe/tank/nitrous_oxide/New() + air_temporary = new + air_temporary.volume = volume + air_temporary.temperature = T0C + + var/datum/gas/sleeping_agent/trace_gas = new + trace_gas.moles = (25*ONE_ATMOSPHERE)*(air_temporary.volume)/(R_IDEAL_GAS_EQUATION*air_temporary.temperature) + + air_temporary.trace_gases += trace_gas + + ..() + icon_state = "n2o" + +/obj/machinery/atmospherics/pipe/vent + icon = 'icons/obj/atmospherics/pipe_vent.dmi' + icon_state = "intact" + + name = "Vent" + desc = "A large air vent" + + level = 1 + + volume = 250 + + dir = SOUTH + initialize_directions = SOUTH + + var/build_killswitch = 1 + + var/obj/machinery/atmospherics/node1 + +/obj/machinery/atmospherics/pipe/vent/New() + initialize_directions = dir + ..() + +/obj/machinery/atmospherics/pipe/vent/high_volume + name = "Larger vent" + volume = 1000 + +/obj/machinery/atmospherics/pipe/vent/process() + if(!parent) + if(build_killswitch <= 0) + . = PROCESS_KILL + else + build_killswitch-- + ..() + return + else + parent.mingle_with_turf(loc, volume) + +/obj/machinery/atmospherics/pipe/vent/Del() + if(node1) + node1.disconnect(src) + + ..() + +/obj/machinery/atmospherics/pipe/vent/pipeline_expansion() + return list(node1) + +/obj/machinery/atmospherics/pipe/vent/update_icon() + if(node1) + icon_state = "intact" + + dir = get_dir(src, node1) + + else + icon_state = "exposed" + +/obj/machinery/atmospherics/pipe/vent/initialize() + var/connect_direction = dir + + for(var/obj/machinery/atmospherics/target in get_step(src,connect_direction)) + if(target.initialize_directions & get_dir(target,src)) + var/c = check_connect_types(target,src) + if (c) + target.connected_to = c + src.connected_to = c + node1 = target + break + + update_icon() + +/obj/machinery/atmospherics/pipe/vent/disconnect(obj/machinery/atmospherics/reference) + if(reference == node1) + if(istype(node1, /obj/machinery/atmospherics/pipe)) + del(parent) + node1 = null + + update_icon() + + return null + +/obj/machinery/atmospherics/pipe/vent/hide(var/i) //to make the little pipe section invisible, the icon changes. + if(node1) + icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact" + dir = get_dir(src, node1) + else + icon_state = "exposed" diff --git a/code/game/gamemodes/borer/borer.dm b/code/game/gamemodes/borer/borer.dm index 48445426a36..7ec3801be02 100644 --- a/code/game/gamemodes/borer/borer.dm +++ b/code/game/gamemodes/borer/borer.dm @@ -39,7 +39,7 @@ return 0 // not enough candidates for borer for(var/obj/machinery/atmospherics/unary/vent_pump/v in world) - if(!v.welded && v.z == STATION_Z && v.canSpawnMice==1) // No more spawning in atmos. Assuming the mappers did their jobs, anyway. + if(!v.welded && v.z == STATION_Z) // No more spawning in atmos. Assuming the mappers did their jobs, anyway. found_vents.Add(v) // for each 2 possible borers, add one borer and one host diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index 76576754567..b799b5482b1 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -23,6 +23,25 @@ Buildable meters #define PIPE_MTVALVE 18 #define PIPE_MANIFOLD4W 19 #define PIPE_CAP 20 +///// Z-Level stuff +#define PIPE_UP 21 +#define PIPE_DOWN 22 +///// Z-Level stuff +#define PIPE_GAS_FILTER_M 23 +#define PIPE_GAS_MIXER_T 24 +#define PIPE_GAS_MIXER_M 25 +#define PIPE_OMNI_MIXER 26 +#define PIPE_OMNI_FILTER 27 +///// Supply, scrubbers and universal pipes +#define PIPE_UNIVERSAL 28 +#define PIPE_SUPPLY_STRAIGHT 29 +#define PIPE_SUPPLY_BENT 30 +#define PIPE_SCRUBBERS_STRAIGHT 31 +#define PIPE_SCRUBBERS_BENT 32 +#define PIPE_SUPPLY_MANIFOLD 33 +#define PIPE_SCRUBBERS_MANIFOLD 34 +#define PIPE_SUPPLY_MANIFOLD4W 35 +#define PIPE_SCRUBBERS_MANIFOLD4W 36 /obj/item/pipe name = "pipe" @@ -30,6 +49,7 @@ Buildable meters var/pipe_type = 0 //var/pipe_dir = 0 var/pipename + var/connect_types[] = list(1) //1=regular, 2=supply, 3=scrubber force = 7 icon = 'icons/obj/pipe-item.dmi' icon_state = "simple" @@ -43,6 +63,7 @@ Buildable meters if (make_from) src.dir = make_from.dir src.pipename = make_from.name + color = make_from.pipe_color var/is_bent if (make_from.initialize_directions in list(NORTH|SOUTH, WEST|EAST)) is_bent = 0 @@ -54,18 +75,43 @@ Buildable meters src.pipe_type = PIPE_HE_STRAIGHT + is_bent else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/insulated)) src.pipe_type = PIPE_INSULATED_STRAIGHT + is_bent + else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/visible/supply) || istype(make_from, /obj/machinery/atmospherics/pipe/simple/hidden/supply)) + src.pipe_type = PIPE_SUPPLY_STRAIGHT + is_bent + connect_types = list(2) + src.color = PIPE_COLOR_BLUE + else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/visible/scrubbers) || istype(make_from, /obj/machinery/atmospherics/pipe/simple/hidden/scrubbers)) + src.pipe_type = PIPE_SCRUBBERS_STRAIGHT + is_bent + connect_types = list(3) + src.color = PIPE_COLOR_RED + else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/visible/universal) || istype(make_from, /obj/machinery/atmospherics/pipe/simple/hidden/universal)) + src.pipe_type = PIPE_UNIVERSAL + connect_types = list(1,2,3) else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple)) src.pipe_type = PIPE_SIMPLE_STRAIGHT + is_bent else if(istype(make_from, /obj/machinery/atmospherics/portables_connector)) src.pipe_type = PIPE_CONNECTOR + else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold/visible/supply) || istype(make_from, /obj/machinery/atmospherics/pipe/manifold/hidden/supply)) + src.pipe_type = PIPE_SUPPLY_MANIFOLD + connect_types = list(2) + src.color = PIPE_COLOR_BLUE + else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold/visible/scrubbers) || istype(make_from, /obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers)) + src.pipe_type = PIPE_SCRUBBERS_MANIFOLD + connect_types = list(3) + src.color = PIPE_COLOR_RED else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold)) src.pipe_type = PIPE_MANIFOLD else if(istype(make_from, /obj/machinery/atmospherics/unary/vent_pump)) src.pipe_type = PIPE_UVENT else if(istype(make_from, /obj/machinery/atmospherics/valve)) src.pipe_type = PIPE_MVALVE - else if(istype(make_from, /obj/machinery/atmospherics/binary/pump)) + else if(istype(make_from, /obj/machinery/atmospherics/binary/volume_pump)) src.pipe_type = PIPE_PUMP + else if(istype(make_from, /obj/machinery/atmospherics/trinary/filter/m_filter)) + src.pipe_type = PIPE_GAS_FILTER_M + else if(istype(make_from, /obj/machinery/atmospherics/trinary/mixer/t_mixer)) + src.pipe_type = PIPE_GAS_MIXER_T + else if(istype(make_from, /obj/machinery/atmospherics/trinary/mixer/m_mixer)) + src.pipe_type = PIPE_GAS_MIXER_M else if(istype(make_from, /obj/machinery/atmospherics/trinary/filter)) src.pipe_type = PIPE_GAS_FILTER else if(istype(make_from, /obj/machinery/atmospherics/trinary/mixer)) @@ -80,42 +126,45 @@ Buildable meters src.pipe_type = PIPE_HEAT_EXCHANGE else if(istype(make_from, /obj/machinery/atmospherics/tvalve)) src.pipe_type = PIPE_MTVALVE + else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/visible/supply) || istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/hidden/supply)) + src.pipe_type = PIPE_SUPPLY_MANIFOLD4W + connect_types = list(2) + src.color = PIPE_COLOR_BLUE + else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/visible/scrubbers) || istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers)) + src.pipe_type = PIPE_SCRUBBERS_MANIFOLD4W + connect_types = list(3) + src.color = PIPE_COLOR_RED else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w)) src.pipe_type = PIPE_MANIFOLD4W else if(istype(make_from, /obj/machinery/atmospherics/pipe/cap)) src.pipe_type = PIPE_CAP + else if(istype(make_from, /obj/machinery/atmospherics/omni/mixer)) + src.pipe_type = PIPE_OMNI_MIXER + else if(istype(make_from, /obj/machinery/atmospherics/omni/filter)) + src.pipe_type = PIPE_OMNI_FILTER +///// Z-Level stuff + /*else if(istype(make_from, /obj/machinery/atmospherics/pipe/zpipe/up)) + src.pipe_type = PIPE_UP + else if(istype(make_from, /obj/machinery/atmospherics/pipe/zpipe/down)) + src.pipe_type = PIPE_DOWN*/ +///// Z-Level stuff else src.pipe_type = pipe_type src.dir = dir + if (pipe_type == 29 || pipe_type == 30 || pipe_type == 33 || pipe_type == 35) + connect_types = list(2) + src.color = PIPE_COLOR_BLUE + else if (pipe_type == 31 || pipe_type == 32 || pipe_type == 34 || pipe_type == 36) + connect_types = list(3) + src.color = PIPE_COLOR_RED + else if (pipe_type == 28) + connect_types = list(1,2,3) //src.pipe_dir = get_pipe_dir() update() src.pixel_x = rand(-5, 5) src.pixel_y = rand(-5, 5) //update the name and icon of the pipe item depending on the type -var/global/list/pipeID2State = list( - "simple", \ - "simple", \ - "he", \ - "he", \ - "connector", \ - "manifold", \ - "junction", \ - "uvent", \ - "mvalve", \ - "pump", \ - "scrubber", \ - "insulated", \ - "insulated", \ - "filter", \ - "mixer", \ - "passivegate", \ - "volumepump", \ - "heunary", \ - "mtvalve", \ - "manifold4w", \ - "cap", \ -) /obj/item/pipe/proc/update() var/list/nlist = list( \ @@ -140,9 +189,70 @@ var/global/list/pipeID2State = list( "t-valve", \ "4-way manifold", \ "pipe cap", \ +///// Z-Level stuff + "pipe up", \ + "pipe down", \ +///// Z-Level stuff + "gas filter m", \ + "gas mixer t", \ + "gas mixer m", \ + "omni mixer", \ + "omni filter", \ +///// Supply and scrubbers pipes + "universal pipe adapter", \ + "supply pipe", \ + "bent supply pipe", \ + "scrubbers pipe", \ + "bent scrubbers pipe", \ + "supply manifold", \ + "scrubbers manifold", \ + "supply 4-way manifold", \ + "scrubbers 4-way manifold", \ ) name = nlist[pipe_type+1] + " fitting" - icon_state = pipeID2State[pipe_type + 1] + var/list/islist = list( \ + "simple", \ + "simple", \ + "he", \ + "he", \ + "connector", \ + "manifold", \ + "junction", \ + "uvent", \ + "mvalve", \ + "pump", \ + "scrubber", \ + "insulated", \ + "insulated", \ + "filter", \ + "mixer", \ + "passivegate", \ + "volumepump", \ + "heunary", \ + "mtvalve", \ + "manifold4w", \ + "cap", \ +///// Z-Level stuff + "cap", \ + "cap", \ +///// Z-Level stuff + "m_filter", \ + "t_mixer", \ + "m_mixer", \ + "omni_mixer", \ + "omni_filter", \ +///// Supply and scrubbers pipes + "universal", \ + "simple", \ + "simple", \ + "simple", \ + "simple", \ + "manifold", \ + "manifold", \ + "manifold4w", \ + "manifold4w", \ + ) + icon_state = islist[pipe_type + 1] //called when a turf is attacked with a pipe item // place the pipe on the turf, setting pipe level to 1 (underfloor) if the turf is not intact @@ -159,22 +269,22 @@ var/global/list/pipeID2State = list( src.dir = turn(src.dir, -90) - if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) + if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_SUPPLY_STRAIGHT, PIPE_SCRUBBERS_STRAIGHT, PIPE_UNIVERSAL, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) if(dir==2) dir = 1 else if(dir==8) dir = 4 - else if (pipe_type == PIPE_MANIFOLD4W) + else if (pipe_type in list (PIPE_MANIFOLD4W, PIPE_SUPPLY_MANIFOLD4W, PIPE_SCRUBBERS_MANIFOLD4W)) dir = 2 //src.pipe_dir = get_pipe_dir() return /obj/item/pipe/Move() ..() - if ((pipe_type in list (PIPE_SIMPLE_BENT, PIPE_HE_BENT, PIPE_INSULATED_BENT)) \ + if ((pipe_type in list (PIPE_SIMPLE_BENT, PIPE_SUPPLY_BENT, PIPE_SCRUBBERS_BENT, PIPE_HE_BENT, PIPE_INSULATED_BENT)) \ && (src.dir in cardinal)) src.dir = src.dir|turn(src.dir, 90) - else if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) + else if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_SUPPLY_STRAIGHT, PIPE_SCRUBBERS_STRAIGHT, PIPE_UNIVERSAL, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) if(dir==2) dir = 1 else if(dir==8) @@ -198,21 +308,32 @@ var/global/list/pipeID2State = list( PIPE_PUMP ,\ PIPE_VOLUME_PUMP ,\ PIPE_PASSIVE_GATE ,\ - PIPE_MVALVE \ + PIPE_MVALVE ,\ + PIPE_SUPPLY_STRAIGHT, \ + PIPE_SCRUBBERS_STRAIGHT, \ + PIPE_UNIVERSAL, \ ) return dir|flip - if(PIPE_SIMPLE_BENT, PIPE_INSULATED_BENT, PIPE_HE_BENT) + if(PIPE_SIMPLE_BENT, PIPE_INSULATED_BENT, PIPE_HE_BENT, PIPE_SUPPLY_BENT, PIPE_SCRUBBERS_BENT) return dir //dir|acw if(PIPE_CONNECTOR,PIPE_UVENT,PIPE_SCRUBBER,PIPE_HEAT_EXCHANGE) return dir - if(PIPE_MANIFOLD4W) + if(PIPE_MANIFOLD4W, PIPE_SUPPLY_MANIFOLD4W, PIPE_SCRUBBERS_MANIFOLD4W, PIPE_OMNI_MIXER, PIPE_OMNI_FILTER) return dir|flip|cw|acw - if(PIPE_MANIFOLD) + if(PIPE_MANIFOLD, PIPE_SUPPLY_MANIFOLD, PIPE_SCRUBBERS_MANIFOLD) return flip|cw|acw if(PIPE_GAS_FILTER, PIPE_GAS_MIXER,PIPE_MTVALVE) return dir|flip|cw + if(PIPE_GAS_FILTER_M, PIPE_GAS_MIXER_M) + return dir|flip|acw + if(PIPE_GAS_MIXER_T) + return dir|cw|acw if(PIPE_CAP) return flip +///// Z-Level stuff + if(PIPE_UP,PIPE_DOWN) + return dir +///// Z-Level stuff return 0 /obj/item/pipe/proc/get_pdir() //endpoints for regular pipes @@ -257,26 +378,84 @@ var/global/list/pipeID2State = list( return ..() if (!isturf(src.loc)) return 1 - if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) + if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_SUPPLY_STRAIGHT, PIPE_SCRUBBERS_STRAIGHT, PIPE_HE_STRAIGHT, PIPE_INSULATED_STRAIGHT, PIPE_MVALVE)) if(dir==2) dir = 1 else if(dir==8) dir = 4 - else if (pipe_type == PIPE_MANIFOLD4W) + else if (pipe_type in list(PIPE_MANIFOLD4W, PIPE_SUPPLY_MANIFOLD4W, PIPE_SCRUBBERS_MANIFOLD4W, PIPE_OMNI_MIXER, PIPE_OMNI_FILTER)) dir = 2 var/pipe_dir = get_pipe_dir() for(var/obj/machinery/atmospherics/M in src.loc) - if(M.initialize_directions & pipe_dir) // matches at least one direction on either type of pipe - user << "\red There is already a pipe at that location." + if((M.initialize_directions & pipe_dir) && M.check_connect_types_construction(M,src)) // matches at least one direction on either type of pipe + user << "\red There is already a pipe of the same type at this location." return 1 // no conflicts found - var/pipefailtext = "\red There's nothing to connect this pipe section to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" + var/pipefailtext = "\red There's nothing to connect this pipe section to!" //(with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" switch(pipe_type) if(PIPE_SIMPLE_STRAIGHT, PIPE_SIMPLE_BENT) var/obj/machinery/atmospherics/pipe/simple/P = new( src.loc ) + P.pipe_color = color + P.dir = src.dir + P.initialize_directions = pipe_dir + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + if (!P) + usr << pipefailtext + return 1 + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + + if(PIPE_SUPPLY_STRAIGHT, PIPE_SUPPLY_BENT) + var/obj/machinery/atmospherics/pipe/simple/hidden/supply/P = new( src.loc ) + P.color = color + P.dir = src.dir + P.initialize_directions = pipe_dir + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + if (!P) + usr << pipefailtext + return 1 + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + + if(PIPE_SCRUBBERS_STRAIGHT, PIPE_SCRUBBERS_BENT) + var/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers/P = new( src.loc ) + P.color = color + P.dir = src.dir + P.initialize_directions = pipe_dir + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + if (!P) + usr << pipefailtext + return 1 + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + + if(PIPE_UNIVERSAL) + var/obj/machinery/atmospherics/pipe/simple/hidden/universal/P = new( src.loc ) + P.color = color P.dir = src.dir P.initialize_directions = pipe_dir var/turf/T = P.loc @@ -329,6 +508,53 @@ var/global/list/pipeID2State = list( if(PIPE_MANIFOLD) //manifold var/obj/machinery/atmospherics/pipe/manifold/M = new( src.loc ) + M.pipe_color = color + M.dir = dir + M.initialize_directions = pipe_dir + //M.New() + var/turf/T = M.loc + M.level = T.intact ? 2 : 1 + M.initialize() + if (!M) + usr << "There's nothing to connect this manifold to!" //(with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" + return 1 + M.build_network() + if (M.node1) + M.node1.initialize() + M.node1.build_network() + if (M.node2) + M.node2.initialize() + M.node2.build_network() + if (M.node3) + M.node3.initialize() + M.node3.build_network() + + if(PIPE_SUPPLY_MANIFOLD) //manifold + var/obj/machinery/atmospherics/pipe/manifold/hidden/supply/M = new( src.loc ) + M.color = color + M.dir = dir + M.initialize_directions = pipe_dir + //M.New() + var/turf/T = M.loc + M.level = T.intact ? 2 : 1 + M.initialize() + if (!M) + usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" + return 1 + M.build_network() + if (M.node1) + M.node1.initialize() + M.node1.build_network() + if (M.node2) + M.node2.initialize() + M.node2.build_network() + if (M.node3) + M.node3.initialize() + M.node3.build_network() + + if(PIPE_SCRUBBERS_MANIFOLD) //manifold + var/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers/M = new( src.loc ) + M.color = color M.dir = dir M.initialize_directions = pipe_dir //M.New() @@ -351,12 +577,67 @@ var/global/list/pipeID2State = list( if(PIPE_MANIFOLD4W) //4-way manifold var/obj/machinery/atmospherics/pipe/manifold4w/M = new( src.loc ) + M.pipe_color = color M.dir = dir M.initialize_directions = pipe_dir //M.New() var/turf/T = M.loc M.level = T.intact ? 2 : 1 M.initialize() + if (!M) + usr << "There's nothing to connect this manifold to!" //(with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" + return 1 + M.build_network() + if (M.node1) + M.node1.initialize() + M.node1.build_network() + if (M.node2) + M.node2.initialize() + M.node2.build_network() + if (M.node3) + M.node3.initialize() + M.node3.build_network() + if (M.node4) + M.node4.initialize() + M.node4.build_network() + + if(PIPE_SUPPLY_MANIFOLD4W) //4-way manifold + var/obj/machinery/atmospherics/pipe/manifold4w/hidden/supply/M = new( src.loc ) + M.color = color + M.dir = dir + M.initialize_directions = pipe_dir + M.connect_types = src.connect_types + //M.New() + var/turf/T = M.loc + M.level = T.intact ? 2 : 1 + M.initialize() + if (!M) + usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" + return 1 + M.build_network() + if (M.node1) + M.node1.initialize() + M.node1.build_network() + if (M.node2) + M.node2.initialize() + M.node2.build_network() + if (M.node3) + M.node3.initialize() + M.node3.build_network() + if (M.node4) + M.node4.initialize() + M.node4.build_network() + + if(PIPE_SCRUBBERS_MANIFOLD4W) //4-way manifold + var/obj/machinery/atmospherics/pipe/manifold4w/hidden/scrubbers/M = new( src.loc ) + M.color = color + M.dir = dir + M.initialize_directions = pipe_dir + M.connect_types = src.connect_types + //M.New() + var/turf/T = M.loc + M.level = T.intact ? 2 : 1 + M.initialize() if (!M) usr << "There's nothing to connect this manifold to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" return 1 @@ -383,7 +664,7 @@ var/global/list/pipeID2State = list( //P.level = T.intact ? 2 : 1 P.initialize() if (!P) - usr << "There's nothing to connect this junction to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" + usr << pipefailtext //"There's nothing to connect this pipe to! (with how the pipe code works, at least one end needs to be connected to something, otherwise the game deletes the segment)" return 1 P.build_network() if (P.node1) @@ -428,7 +709,7 @@ var/global/list/pipeID2State = list( V.node2.build_network() if(PIPE_PUMP) //gas pump - var/obj/machinery/atmospherics/binary/pump/P = new(src.loc) + var/obj/machinery/atmospherics/binary/volume_pump/P = new(src.loc) P.dir = dir P.initialize_directions = pipe_dir if (pipename) @@ -464,7 +745,7 @@ var/global/list/pipeID2State = list( P.node3.initialize() P.node3.build_network() - if(PIPE_GAS_MIXER) //gas filter + if(PIPE_GAS_MIXER) //gas mixer var/obj/machinery/atmospherics/trinary/mixer/P = new(src.loc) P.dir = dir P.initialize_directions = pipe_dir @@ -484,6 +765,66 @@ var/global/list/pipeID2State = list( P.node3.initialize() P.node3.build_network() + if(PIPE_GAS_FILTER_M) //gas filter mirrored + var/obj/machinery/atmospherics/trinary/filter/m_filter/P = new(src.loc) + P.dir = dir + P.initialize_directions = pipe_dir + if (pipename) + P.name = pipename + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + if (P.node3) + P.node3.initialize() + P.node3.build_network() + + if(PIPE_GAS_MIXER_T) //gas mixer-t + var/obj/machinery/atmospherics/trinary/mixer/t_mixer/P = new(src.loc) + P.dir = dir + P.initialize_directions = pipe_dir + if (pipename) + P.name = pipename + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + if (P.node3) + P.node3.initialize() + P.node3.build_network() + + if(PIPE_GAS_MIXER_M) //gas mixer mirrored + var/obj/machinery/atmospherics/trinary/mixer/m_mixer/P = new(src.loc) + P.dir = dir + P.initialize_directions = pipe_dir + if (pipename) + P.name = pipename + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + if (P.node3) + P.node3.initialize() + P.node3.build_network() + if(PIPE_SCRUBBER) //scrubber var/obj/machinery/atmospherics/unary/vent_scrubber/S = new(src.loc) S.dir = dir @@ -593,6 +934,52 @@ var/global/list/pipeID2State = list( if (C.node) C.node.initialize() C.node.build_network() +///// Z-Level stuff +/* if(PIPE_UP) + var/obj/machinery/atmospherics/pipe/zpipe/up/P = new(src.loc) + P.dir = dir + P.initialize_directions = pipe_dir + if (pipename) + P.name = pipename + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network() + if(PIPE_DOWN) + var/obj/machinery/atmospherics/pipe/zpipe/down/P = new(src.loc) + P.dir = dir + P.initialize_directions = pipe_dir + if (pipename) + P.name = pipename + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() + if (P.node1) + P.node1.initialize() + P.node1.build_network() + if (P.node2) + P.node2.initialize() + P.node2.build_network()*/ +///// Z-Level stuff + if(PIPE_OMNI_MIXER) + var/obj/machinery/atmospherics/omni/mixer/P = new(loc) + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() + if(PIPE_OMNI_FILTER) + var/obj/machinery/atmospherics/omni/filter/P = new(loc) + var/turf/T = P.loc + P.level = T.intact ? 2 : 1 + P.initialize() + P.build_network() playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user.visible_message( \ @@ -649,4 +1036,14 @@ var/global/list/pipeID2State = list( #undef PIPE_VOLUME_PUMP #undef PIPE_OUTLET_INJECT #undef PIPE_MTVALVE -//#undef PIPE_MANIFOLD4W \ No newline at end of file +#undef PIPE_GAS_FILTER_M +#undef PIPE_GAS_MIXER_T +#undef PIPE_GAS_MIXER_M +#undef PIPE_SUPPLY_STRAIGHT +#undef PIPE_SUPPLY_BENT +#undef PIPE_SCRUBBERS_STRAIGHT +#undef PIPE_SCRUBBERS_BENT +#undef PIPE_SUPPLY_MANIFOLD +#undef PIPE_SCRUBBERS_MANIFOLD +#undef PIPE_UNIVERSAL +//#undef PIPE_MANIFOLD4W diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm index 09e04ac804c..a5f12adfd98 100644 --- a/code/game/machinery/pipe/pipe_dispenser.dm +++ b/code/game/machinery/pipe/pipe_dispenser.dm @@ -22,7 +22,18 @@ Pipe Cap
4-Way Manifold
Manual T-Valve
+Supply pipes:
+Pipe
+Bent Pipe
+Manifold
+4-Way Manifold
+Scrubbers pipes:
+Pipe
+Bent Pipe
+Manifold
+4-Way Manifold
Devices:
+Universal Pipe Adapter
Connector
Unary Vent
Gas Pump
diff --git a/code/game/objects/items/devices/pipe_painter.dm b/code/game/objects/items/devices/pipe_painter.dm index 679e79e002f..74374297cc0 100644 --- a/code/game/objects/items/devices/pipe_painter.dm +++ b/code/game/objects/items/devices/pipe_painter.dm @@ -3,19 +3,30 @@ icon = 'icons/obj/bureaucracy.dmi' icon_state = "labeler1" item_state = "flight" - var/list/modes = list("grey","red","blue","cyan","green","yellow","purple") - var/mode = "grey" + var/list/modes + var/mode + +/obj/item/device/pipe_painter/New() + ..() + modes = new() + for(var/C in pipe_colors) + modes += "[C]" + mode = pick(modes) /obj/item/device/pipe_painter/afterattack(atom/A, mob/user as mob) - if(!istype(A,/obj/machinery/atmospherics/pipe) || istype(A,/obj/machinery/atmospherics/pipe/tank) || istype(A,/obj/machinery/atmospherics/pipe/vent) || istype(A,/obj/machinery/atmospherics/pipe/simple/heat_exchanging) || istype(A,/obj/machinery/atmospherics/pipe/simple/insulated)) + if(!istype(A,/obj/machinery/atmospherics/pipe) || istype(A,/obj/machinery/atmospherics/pipe/tank) || istype(A,/obj/machinery/atmospherics/pipe/vent) || istype(A,/obj/machinery/atmospherics/pipe/simple/heat_exchanging) || istype(A,/obj/machinery/atmospherics/pipe/simple/insulated) || !in_range(user, A)) return var/obj/machinery/atmospherics/pipe/P = A - P._color = mode - user.visible_message("[user] paints \the [P] [mode].","You paint \the [P] [mode].") - P.update_icon() + + var/turf/T = P.loc + if (P.level < 2 && T.level==1 && isturf(T) && T.intact) + user << "\red You must remove the plating first." + return + + P.change_color(pipe_colors[mode]) /obj/item/device/pipe_painter/attack_self(mob/user as mob) - mode = input("Which colour do you want to use?","Pipe painter") in modes + mode = input("Which colour do you want to use?", "Pipe painter", mode) in modes /obj/item/device/pipe_painter/examine() ..() diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index f750fa1fd98..5b77c5c8236 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -66,11 +66,13 @@ REAGENT SCANNER if(O.invisibility == 101) O.invisibility = 0 + O.alpha = 128 spawn(pulse_duration) if(O) var/turf/U = O.loc if(U.intact) O.invisibility = 101 + O.alpha = 255 for(var/mob/living/M in T.contents) var/oldalpha = M.alpha if(M.alpha < 255 && istype(M)) diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index cd139319e7e..49c2ce2744c 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -50,6 +50,7 @@ icon_state = "engine" thermal_conductivity = 0.025 heat_capacity = 325000 + intact = 0 /turf/simulated/floor/engine/attackby(obj/item/weapon/C as obj, mob/user as mob) if(!C) diff --git a/code/modules/admin/verbs/atmosdebug.dm b/code/modules/admin/verbs/atmosdebug.dm index dd5fee98f6c..f4e163394cb 100644 --- a/code/modules/admin/verbs/atmosdebug.dm +++ b/code/modules/admin/verbs/atmosdebug.dm @@ -1,11 +1,16 @@ /client/proc/atmosscan() set category = "Mapping" - set name = "Check Plumbing" + set name = "Check Piping" + set background = 1 if(!src.holder) src << "Only administrators may use this command." return feedback_add_details("admin_verb","CP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + + if(alert("WARNING: This command should not be run on a live server. Do you want to continue?", "Check Piping", "No", "Yes") == "No") + return + usr << "Checking for disconnected pipes..." //all plumbing - yes, some things might get stated twice, doesn't matter. for (var/obj/machinery/atmospherics/plumbing in world) if (plumbing.nodealert) @@ -21,6 +26,19 @@ if (!pipe.node1 || !pipe.node2) usr << "Unconnected [pipe.name] located at [pipe.x],[pipe.y],[pipe.z] ([get_area(pipe.loc)])" + usr << "Checking for overlapping pipes..." + next_turf: + for(var/turf/T in world) + for(var/dir in cardinal) + var/check = 0 + for(var/obj/machinery/atmospherics/pipe in T) + if(dir & pipe.initialize_directions) + check++ + if(check > 1) + usr << "Overlapping pipe ([pipe.name]) located at [T.x],[T.y],[T.z] ([get_area(T)])" + continue next_turf + usr << "Done" + /client/proc/powerdebug() set category = "Mapping" set name = "Check Power" diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 8471f6fccb2..13740067ff2 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -735,10 +735,10 @@ // this will be revealed if a T-scanner is used // if visible, use regular icon_state proc/updateicon() - if(invisibility) + /*if(invisibility) icon_state = "[base_icon_state]f" else - icon_state = base_icon_state + icon_state = base_icon_state*/ return diff --git a/icons/atmos/connector.dmi b/icons/atmos/connector.dmi new file mode 100644 index 00000000000..cf4ea7a3c84 Binary files /dev/null and b/icons/atmos/connector.dmi differ diff --git a/icons/atmos/digital_tvalve.dmi b/icons/atmos/digital_tvalve.dmi new file mode 100644 index 00000000000..b34d2903b5c Binary files /dev/null and b/icons/atmos/digital_tvalve.dmi differ diff --git a/icons/atmos/digital_valve.dmi b/icons/atmos/digital_valve.dmi new file mode 100644 index 00000000000..b1adc8b6519 Binary files /dev/null and b/icons/atmos/digital_valve.dmi differ diff --git a/icons/atmos/filter.dmi b/icons/atmos/filter.dmi new file mode 100644 index 00000000000..8b5cd81c707 Binary files /dev/null and b/icons/atmos/filter.dmi differ diff --git a/icons/atmos/heat.dmi b/icons/atmos/heat.dmi new file mode 100644 index 00000000000..6d1ed47e7ef Binary files /dev/null and b/icons/atmos/heat.dmi differ diff --git a/icons/atmos/injector.dmi b/icons/atmos/injector.dmi new file mode 100644 index 00000000000..03a60d2e5d1 Binary files /dev/null and b/icons/atmos/injector.dmi differ diff --git a/icons/atmos/junction.dmi b/icons/atmos/junction.dmi new file mode 100644 index 00000000000..70286bde155 Binary files /dev/null and b/icons/atmos/junction.dmi differ diff --git a/icons/atmos/manifold.dmi b/icons/atmos/manifold.dmi new file mode 100644 index 00000000000..b7c5d0a2f14 Binary files /dev/null and b/icons/atmos/manifold.dmi differ diff --git a/icons/atmos/mixer.dmi b/icons/atmos/mixer.dmi new file mode 100644 index 00000000000..0fcb92820f4 Binary files /dev/null and b/icons/atmos/mixer.dmi differ diff --git a/icons/atmos/omni_devices.dmi b/icons/atmos/omni_devices.dmi new file mode 100644 index 00000000000..494ea7e24d4 Binary files /dev/null and b/icons/atmos/omni_devices.dmi differ diff --git a/icons/atmos/passive_gate.dmi b/icons/atmos/passive_gate.dmi new file mode 100644 index 00000000000..df8c3897861 Binary files /dev/null and b/icons/atmos/passive_gate.dmi differ diff --git a/icons/atmos/pipe_underlays.dmi b/icons/atmos/pipe_underlays.dmi new file mode 100644 index 00000000000..f6f38a9a7d7 Binary files /dev/null and b/icons/atmos/pipe_underlays.dmi differ diff --git a/icons/atmos/pipes.dmi b/icons/atmos/pipes.dmi new file mode 100644 index 00000000000..6bd0b15f618 Binary files /dev/null and b/icons/atmos/pipes.dmi differ diff --git a/icons/atmos/pump.dmi b/icons/atmos/pump.dmi new file mode 100644 index 00000000000..a1e2d43ca2d Binary files /dev/null and b/icons/atmos/pump.dmi differ diff --git a/icons/atmos/tank.dmi b/icons/atmos/tank.dmi new file mode 100644 index 00000000000..322f43e8f09 Binary files /dev/null and b/icons/atmos/tank.dmi differ diff --git a/icons/atmos/tvalve.dmi b/icons/atmos/tvalve.dmi new file mode 100644 index 00000000000..197862b32a0 Binary files /dev/null and b/icons/atmos/tvalve.dmi differ diff --git a/icons/atmos/valve.dmi b/icons/atmos/valve.dmi new file mode 100644 index 00000000000..04351917b65 Binary files /dev/null and b/icons/atmos/valve.dmi differ diff --git a/icons/atmos/vent_pump.dmi b/icons/atmos/vent_pump.dmi new file mode 100644 index 00000000000..8846103633c Binary files /dev/null and b/icons/atmos/vent_pump.dmi differ diff --git a/icons/atmos/vent_scrubber.dmi b/icons/atmos/vent_scrubber.dmi new file mode 100644 index 00000000000..e8e7f916408 Binary files /dev/null and b/icons/atmos/vent_scrubber.dmi differ diff --git a/icons/atmos/volume_pump.dmi b/icons/atmos/volume_pump.dmi new file mode 100644 index 00000000000..9114b6ac31d Binary files /dev/null and b/icons/atmos/volume_pump.dmi differ diff --git a/icons/obj/atmospherics/omni_devices.dmi b/icons/obj/atmospherics/omni_devices.dmi new file mode 100644 index 00000000000..398fd5f159e Binary files /dev/null and b/icons/obj/atmospherics/omni_devices.dmi differ diff --git a/icons/obj/pipe-item.dmi b/icons/obj/pipe-item.dmi index 7aad691051a..b8e9bee2804 100644 Binary files a/icons/obj/pipe-item.dmi and b/icons/obj/pipe-item.dmi differ diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index 5cff976dfc4..d4cff992d42 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -23,85 +23,85 @@ "aaw" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/security/permabrig) "aax" = (/obj/structure/stool/bed,/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/security/permabrig) "aay" = (/turf/simulated/floor,/area/security/permabrig) -"aaz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaA" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/security/permabrig) +"aaz" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaA" = (/obj/machinery/door/airlock/glass{name = "Bedroom"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor,/area/security/permabrig) "aaB" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaC" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/security/permabrig) -"aaD" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area) -"aaF" = (/obj/structure/table,/obj/item/weapon/dice,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/permabrig) +"aaD" = (/obj/machinery/newscaster{pixel_y = -28},/obj/structure/table,/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area) +"aaF" = (/obj/structure/table,/obj/item/weapon/dice,/obj/item/device/radio/intercom{desc = "Talk... listen through this."; name = "Station Intercom (Brig Radio)"; pixel_x = -28; pixel_y = 0; wires = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/permabrig) "aaG" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaH" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaI" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area) -"aaK" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/permabrig) +"aaJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area) +"aaK" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{layer = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/security/permabrig) "aaL" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaM" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) "aaN" = (/obj/item/weapon/soap/nanotrasen,/obj/structure/sink{pixel_y = 30},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) "aaO" = (/obj/machinery/shower{dir = 8; icon_state = "shower"; pixel_x = -5; tag = "icon-shower (WEST)"},/obj/structure/curtain/open/shower,/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"aaP" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/security/permabrig) -"aaQ" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaR" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaS" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"aaU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaP" = (/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/security/permabrig) +"aaQ" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaR" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaS" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"aaU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaV" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1443; icon_state = "on"; id = "air_in"; on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaW" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaX" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "aaY" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Washroom"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) "aaZ" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"aba" = (/obj/machinery/atmospherics/pipe/simple,/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/turf/simulated/floor/plating,/area/security/permabrig) +"aba" = (/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/portable_atmospherics/scrubber/huge/stationary,/turf/simulated/floor/plating,/area/security/permabrig) "abb" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abd" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) -"abe" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"abc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"abd" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) +"abe" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "abf" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "abg" = (/obj/machinery/camera{c_tag = "Prison Recreation Room"; dir = 1; network = list("Prison","SS13"); pixel_x = 22},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "abh" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/permabrig) "abi" = (/obj/machinery/door/airlock{name = "Toilet"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"abk" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) +"abj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) +"abk" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) "abl" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area) +"abm" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area) "abn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) "abo" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/permabrig) -"abq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/flasher{id = "permaflash"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abs" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area) -"abt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall/r_wall,/area) +"abp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/permabrig) +"abq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) +"abr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/flasher{id = "permaflash"; pixel_x = 28; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) +"abs" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/wall,/area) +"abt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/wall/r_wall,/area) "abu" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{icon_state = "freezerfloor"},/area/security/permabrig) -"abv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"abw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"abx" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) -"aby" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) +"abv" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) +"abw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/security/permabrig) +"abx" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) +"aby" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/permabrig) "abz" = (/obj/structure/lattice{layer = 2.4},/turf/simulated/floor/airless{icon_state = "circuit"},/area) "abA" = (/obj/structure/grille,/turf/simulated/floor/airless{icon_state = "circuit"},/area) "abB" = (/turf/space,/area/xenos_station/northeast) "abC" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent{filled = 0.2},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/permabrig) "abD" = (/obj/machinery/atmospherics/portables_connector,/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/security/permabrig) "abE" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/security/permabrig) -"abF" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple,/turf/simulated/floor/plating,/area/security/permabrig) +"abF" = (/obj/machinery/computer/area_atmos/area,/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/floor/plating,/area/security/permabrig) "abG" = (/obj/machinery/camera{c_tag = "Prison Air Control"; dir = 6; network = list("Prison","SS13")},/obj/machinery/flasher_button{id = "permaflash"; pixel_x = 0; pixel_y = 27},/obj/machinery/hologram/holopad,/turf/simulated/floor/plating,/area/security/permabrig) -"abH" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/permabrig) -"abI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/permabrig) -"abJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area) +"abH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/permabrig) +"abI" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/permabrig) +"abJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area) "abK" = (/obj/machinery/camera{c_tag = "Prison Solitary Confinement"; dir = 6; network = list("Prison","SS13")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/security/permabrig) "abL" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/paper,/obj/machinery/light/small{dir = 1},/obj/item/weapon/pen,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/security/permabrig) "abM" = (/obj/structure/grille,/obj/structure/sign/securearea,/turf/simulated/floor/airless{icon_state = "circuit"},/area) "abN" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/machinery/light/small{dir = 8},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plating,/area/security/permabrig) -"abO" = (/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact"; level = 2},/turf/simulated/floor/plating,/area/security/permabrig) +"abO" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; level = 2},/turf/simulated/floor/plating,/area/security/permabrig) "abP" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor/plating,/area/security/permabrig) -"abQ" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plating,/area/security/permabrig) +"abQ" = (/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; level = 2},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plating,/area/security/permabrig) "abR" = (/turf/simulated/floor/plating,/area/security/permabrig) -"abS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"abT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"abS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"abT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "abU" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Solitary Confinement"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/permabrig) "abV" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/permabrig) "abW" = (/turf/space,/area/vox_station/northwest_solars) -"abX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"abY" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) -"abZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area) +"abX" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"abY" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"abZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area) "aca" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plating,/area/security/permabrig) "acb" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/security/permabrig) "acc" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Brig Secure Armory Exterior North"; dir = 4; network = list("SS13")},/turf/space,/area) @@ -109,8 +109,8 @@ "ace" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/table,/obj/item/device/radio/electropack,/obj/item/device/assembly/signaler{code = 2; frequency = 1449},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) "acf" = (/obj/machinery/light/small{dir = 1},/obj/machinery/power/apc{dir = 1; name = "Prisoner Transfer Center APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/stool/bed/chair{name = "Electric Chair"},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) "acg" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/effect/decal/cleanable/cobweb2,/obj/structure/table,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver,/obj/item/clothing/head/helmet,/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"ach" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area) -"aci" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"ach" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall,/area) +"aci" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) "acj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/hos) "ack" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/hos) "acl" = (/obj/machinery/camera{c_tag = "Prison Execution Chamber"; dir = 4; network = list("Prison","SS13")},/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = -1; pixel_y = -2},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) @@ -118,8 +118,8 @@ "acn" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) "aco" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) "acp" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Prisoner Transfer Center"; req_access = null; req_access_txt = "1"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"acq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"acr" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"acq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"acr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "acs" = (/obj/item/weapon/secbot_assembly,/turf/simulated/floor/plating,/area) "act" = (/obj/structure/grille,/obj/structure/sign/securearea{name = "\improper ARMORY"; pixel_y = 32},/turf/space,/area) "acu" = (/obj/structure/grille,/turf/space,/area) @@ -130,11 +130,11 @@ "acz" = (/obj/machinery/photocopier,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acA" = (/obj/structure/flora/kirbyplants,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acB" = (/obj/machinery/light/small,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/closet/secure_closet/injection,/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"acC" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"acD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"acE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) -"acF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area) -"acG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"acC" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) +"acD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/stool/bed,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) +"acE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/execution{name = "\improper Prisoner Transfer Center"}) +"acF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area) +"acG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) "acH" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/gun/projectile/shotgun/riot,/obj/machinery/ai_status_display{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "acI" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/window/reinforced{dir = 1},/obj/structure/rack,/obj/item/ammo_box/shotgun/beanbag,/obj/item/ammo_box/shotgun/beanbag,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "acJ" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/gun/projectile/shotgun/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) @@ -143,8 +143,8 @@ "acM" = (/obj/structure/stool/bed/chair/comfy/black,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acN" = (/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "acO" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 0},/turf/simulated/floor/airless{icon_state = "circuit"},/area) -"acP" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"acQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"acP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"acQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "acR" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/item/clothing/suit/armor/laserproof{pixel_x = 0; pixel_y = 0},/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "acS" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/effect/decal/warning_stripes/northwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "acT" = (/obj/effect/decal/warning_stripes/north,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) @@ -165,37 +165,37 @@ "adi" = (/obj/effect/decal/warning_stripes/east,/turf/simulated/floor/engine,/area/security/podbay) "adj" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) "adk" = (/obj/machinery/camera{c_tag = "Brig Interrogation Observation"; network = list("SS13")},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; desc = "Used for observing the brig's interrogation room."; network = list("Interrogation"); pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) -"adl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; desc = "Used for observing the brig's interrogation room."; network = list("Interrogation"); pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) +"adl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/computer/security/telescreen{layer = 4; name = "Observation Screen"; desc = "Used for observing the brig's interrogation room."; network = list("Interrogation"); pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) "adm" = (/obj/item/device/radio/intercom{pixel_x = 27},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) -"adn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"ado" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"adn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"ado" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "adp" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/gun/energy/laser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "adq" = (/obj/effect/decal/warning_stripes/northwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"adr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/decal/warning_stripes/northwestcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"adr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/decal/warning_stripes/northwestcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "ads" = (/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"adt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/warning_stripes/northeastcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"adt" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/warning_stripes/northeastcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "adu" = (/obj/effect/decal/warning_stripes/northeast,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "adv" = (/obj/structure/rack,/obj/item/clothing/head/helmet/riot,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/head/helmet/riot,/obj/item/clothing/head/helmet/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "adw" = (/obj/machinery/light{dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"adx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/carpet,/area/security/hos) -"ady" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) +"adx" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/carpet,/area/security/hos) +"ady" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) "adz" = (/turf/simulated/floor/carpet,/area/security/hos) "adA" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "adB" = (/obj/structure/rack,/obj/item/weapon/tank/oxygen,/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/security,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/clothing/shoes/magboots,/obj/item/weapon/tank/jetpack/oxygen,/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/security/podbay) "adC" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) -"adD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) -"adE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) +"adD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) +"adE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) "adF" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/interrogationobs) "adG" = (/obj/structure/rack,/obj/machinery/light{dir = 8},/obj/structure/window/reinforced{dir = 8},/obj/item/weapon/gun/energy/gun{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/gun,/obj/item/weapon/gun/energy/gun{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "adH" = (/obj/effect/decal/warning_stripes/west,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"adI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"adJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"adI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"adJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "adK" = (/obj/effect/decal/warning_stripes/east,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "adL" = (/obj/structure/rack,/obj/item/clothing/suit/armor/riot,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/suit/armor/riot,/obj/item/clothing/suit/armor/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "adM" = (/obj/structure/lattice,/obj/machinery/camera{c_tag = "Brig Secure Armory Exterior South"; dir = 8; network = list("SS13")},/turf/space,/area) "adN" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "Head of Security APC"; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"adO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) -"adP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) +"adO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) +"adP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) "adQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) "adR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "adS" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/device/radio,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) @@ -204,33 +204,33 @@ "adV" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) "adW" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) "adX" = (/obj/structure/closet{name = "Evidence Closet"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 1; name = "Evidence Storage APC"; pixel_x = 0; pixel_y = 25},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"adY" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/security/interrogationobs) -"adZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/interrogationobs) -"aea" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/interrogationobs) -"aeb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Brig Prison Hallway"; dir = 4; network = list("Prison","SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"adY" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/security/interrogationobs) +"adZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/interrogationobs) +"aea" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/interrogationobs) +"aeb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Brig Prison Hallway"; dir = 4; network = list("Prison","SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) "aec" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/gun/energy/advtaser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/advtaser{pixel_x = 0; pixel_y = 0},/obj/item/weapon/gun/energy/advtaser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "aed" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "aee" = (/obj/structure/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "aef" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Head of Security's Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"aeg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) +"aeg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos) "aeh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "aei" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/effect/decal/warning_stripes/blue/hollow,/obj/effect/decal/warning_stripes/east,/turf/simulated/floor,/area/security/podbay) "aej" = (/obj/structure/spacepoddoor{luminosity = 3},/obj/machinery/door/poddoor/four_tile_ver{id = "secpodbay"; layer = 3.1; req_access_txt = "71"},/turf/simulated/floor/engine,/area/security/podbay) -"aek" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"ael" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"aem" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"aen" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"aeo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/interrogationobs) -"aep" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/security/interrogationobs) -"aeq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light/small,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Interrogation Observation APC"; pixel_x = 26; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/interrogationobs) +"aek" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) +"ael" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) +"aem" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) +"aen" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) +"aeo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/interrogationobs) +"aep" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/security/interrogationobs) +"aeq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Interrogation Observation APC"; pixel_x = 26; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/interrogationobs) "aer" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Armory APC"; pixel_x = -24; pixel_y = 0},/obj/machinery/camera/motion{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -10},/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"aes" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/warning_stripes/southwestcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"aes" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/warning_stripes/southwestcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "aet" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"aeu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"aeu" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "aev" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "aew" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"aex" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) -"aey" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"aex" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"aey" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "aez" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "aeA" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/obj/machinery/camera{c_tag = "Brig Head of Security's Office"; dir = 1; network = list("SS13")},/obj/machinery/media/receiver/boombox,/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "aeB" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/unary/vent_pump,/obj/effect/decal/warning_stripes/yellow/hollow,/obj/effect/decal/warning_stripes/northeastcorner,/turf/simulated/floor,/area/security/podbay) @@ -245,86 +245,86 @@ "aeK" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) "aeL" = (/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) "aeM" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"aeN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Interrogation Observervation"; req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/interrogationobs) -"aeO" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"aeP" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"aeN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Interrogation Observervation"; req_access = null; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/interrogationobs) +"aeO" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"aeP" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Prison Gate"; name = "Prison Blast Doors"; opacity = 0},/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "aeQ" = (/obj/structure/rack,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/security,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) -"aeR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"aeR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "aeS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/warning_stripes/south,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"aeT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) +"aeT" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) "aeU" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/security,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/security,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury) "aeV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/hos) -"aeW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/hos) -"aeX" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/airlock/glass_command{name = "Head of Security"; req_access_txt = "58"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 7},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) +"aeW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/hos) +"aeX" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/airlock/glass_command{name = "Head of Security"; req_access_txt = "58"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 7},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/hos) "aeY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/hos) "aeZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/hos) -"afa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area) +"afa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall/r_wall,/area) "afb" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/security/podbay) "afc" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Pods"; req_access_txt = "71"},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"afd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Pods"; req_access_txt = "71"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"afe" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/podbay) +"afd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Pods"; req_access_txt = "71"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"afe" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/podbay) "aff" = (/turf/simulated/floor,/area/security/range) "afg" = (/obj/machinery/magnetic_module,/obj/structure/target_stake,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "afh" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "afi" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) "afj" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/camera{c_tag = "Brig Evidence Storage"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"afk" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) -"afl" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/prisonlockers) -"afm" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) -"afn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Prisoner Lockers APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/security/prisonlockers) -"afo" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/glass_security{name = "Prison Lockers"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonlockers) -"afp" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/permabrig) -"afq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/permabrig) -"afr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/permabrig) +"afk" = (/obj/structure/closet{name = "Evidence Closet"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/evidence) +"afl" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/prisonlockers) +"afm" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) +"afn" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Prisoner Lockers APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/security/prisonlockers) +"afo" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_security{name = "Prison Lockers"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonlockers) +"afp" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/permabrig) +"afq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/permabrig) +"afr" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/permabrig) "afs" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/permabrig) -"aft" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/securearmoury) +"aft" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/securearmoury) "afu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/door/window/brigdoor{dir = 2; name = "Secure Armory"; req_access_txt = "3"},/obj/machinery/door/window/brigdoor{dir = 1; name = "Secure Armory"; req_access_txt = "3"},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury) -"afv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/securearmoury) -"afw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/securehallway) -"afx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) -"afy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) +"afv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/security/securearmoury) +"afw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/securehallway) +"afx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) +"afy" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) "afz" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) "afA" = 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""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) +"afD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) +"afE" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) +"afF" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/securehallway) +"afG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/securehallway) +"afH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/wall,/area) "afI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table/reinforced,/obj/item/clothing/suit/jacket,/obj/item/clothing/head/beret/sec,/obj/machinery/light_switch{pixel_x = -25},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) "afJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"afK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"afL" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Security Podbay APC"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"afK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"afL" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Security Podbay APC"; pixel_x = 25},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) "afM" = (/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor,/area/security/range) "afN" = (/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor,/area/security/range) "afO" = (/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "afP" = (/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "afQ" = (/obj/structure/closet/secure_closet/brig,/turf/simulated/floor,/area/security/prisonlockers) -"afR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) -"afS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) +"afR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) +"afS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) "afT" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/prisonlockers) -"afU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"afU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) "afV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/security/permabrig) -"afW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/permabrig) +"afW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/permabrig) "afX" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "afY" = (/obj/machinery/deployable/barrier,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"afZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/deployable/barrier,/obj/effect/decal/warning_stripes/northeastcorner,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"afZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/deployable/barrier,/obj/effect/decal/warning_stripes/northeastcorner,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "aga" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/effect/decal/warning_stripes/north,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"agb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/vending/security,/obj/effect/decal/warning_stripes/northwestcorner,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"agb" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/vending/security,/obj/effect/decal/warning_stripes/northwestcorner,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "agc" = (/obj/structure/closet/bombcloset,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/security/armoury) "agd" = (/obj/structure/closet/l3closet/security,/turf/simulated/floor,/area/security/armoury) -"age" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/securehallway) +"age" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/securehallway) "agf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/securehallway) "agg" = (/turf/simulated/floor,/area/security/securehallway) -"agh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/securehallway) -"agi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/securehallway) +"agh" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/securehallway) +"agi" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/securehallway) "agj" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/securehallway) -"agk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/securehallway) +"agk" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/securehallway) "agl" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/securehallway) "agm" = (/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) "agn" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"ago" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Security Pod Pilot"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"ago" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Security Pod Pilot"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) "agp" = (/obj/machinery/computer/security{network = list("SS13","Research Outpost","Mining Outpost")},/obj/machinery/camera{c_tag = "Brig Pod Pilot's Office"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) "agq" = (/obj/structure/sign/nosmoking_2,/turf/simulated/wall/r_wall,/area) "agr" = (/turf/space,/area/xenos_station/northwest) @@ -333,108 +333,108 @@ "agu" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Interrogation"; req_access = null; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/interrogation) "agv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/prisonlockers) "agw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prisonlockers) -"agx" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) -"agy" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/prisonlockers) -"agz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"agA" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/permabrig) -"agB" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/permabrig) +"agx" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) +"agy" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/security/prisonlockers) +"agz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"agA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/permabrig) +"agB" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/permabrig) "agC" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Prison Wing APC"; pixel_x = 26; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "agD" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/deployable/barrier,/obj/machinery/light_switch{pixel_x = -25},/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"agE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/deployable/barrier,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"agE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/deployable/barrier,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "agF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"agG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"agG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "agH" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"agI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Armory"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "red"},/area/security/armoury) -"agJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/securehallway) -"agK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/power/apc{name = "Security Secure Hallway APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Armory"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "red"},/area/security/armoury) +"agJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/securehallway) +"agK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/machinery/power/apc{name = "Security Secure Hallway APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) "agO" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) -"agS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/securehallway) -"agT" = (/obj/structure/flora/kirbyplants,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"agU" = (/obj/structure/table/reinforced,/obj/item/device/flashlight,/obj/item/device/radio{pixel_y = 6},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"agV" = (/obj/machinery/light,/obj/structure/table/reinforced,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"agP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agQ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "red"},/area/security/securehallway) +"agS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/securehallway) +"agT" = (/obj/structure/flora/kirbyplants,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"agU" = (/obj/structure/table/reinforced,/obj/item/device/flashlight,/obj/item/device/radio{pixel_y = 6},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) +"agV" = (/obj/machinery/light,/obj/structure/table/reinforced,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) "agW" = (/obj/structure/table/reinforced,/obj/item/weapon/book/manual/security_space_law,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/podbay) -"agX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) -"agY" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) -"agZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) -"aha" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera{c_tag = "Brig Prison Lockers"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor,/area/security/prisonlockers) -"ahb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/prisonlockers) -"ahc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) +"agX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) +"agY" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) +"agZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) +"aha" = (/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/camera{c_tag = "Brig Prison Lockers"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor,/area/security/prisonlockers) +"ahb" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/prisonlockers) +"ahc" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) "ahd" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Prison Lockers"; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prisonlockers) -"ahe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) -"ahf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/permabrig) -"ahg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/permabrig) +"ahe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"ahf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/permabrig) +"ahg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/permabrig) "ahh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "ahi" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Armory APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"ahj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"ahj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "ahk" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"ahl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/armoury) +"ahl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/armoury) "ahm" = (/turf/simulated/floor,/area/security/armoury) "ahn" = (/obj/machinery/light{dir = 4},/obj/structure/rack,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/storage/box/teargas,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"aho" = (/obj/machinery/door/firedoor/multi_tile,/obj/machinery/door/airlock/multi_tile/glass{req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/securehallway) +"aho" = (/obj/machinery/door/firedoor/multi_tile,/obj/machinery/door/airlock/multi_tile/glass{req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/securehallway) "ahp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/securehallway) "ahq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/securehallway) "ahr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/securehallway) -"ahs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/securehallway) +"ahs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/securehallway) "aht" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/disposalpipe/segment,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/securehallway) -"ahu" = (/obj/machinery/door/firedoor/multi_tile,/obj/machinery/door/airlock/multi_tile/glass{req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/securehallway) +"ahu" = (/obj/machinery/door/firedoor/multi_tile,/obj/machinery/door/airlock/multi_tile/glass{req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/securehallway) "ahv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/securehallway) "ahw" = (/turf/simulated/floor,/area/shuttle/gamma/station) "ahx" = (/turf/space,/area/shuttle/syndicate_elite/station) -"ahy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) +"ahy" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) "ahz" = (/obj/structure/table/reinforced{tag = "icon-table"; icon_state = "table"},/obj/machinery/light/small/lamp,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) "ahA" = (/obj/machinery/camera{c_tag = "Brig Interrogation"; dir = 9; network = list("Interrogation","SS13")},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) "ahB" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/security/prisonlockers) -"ahC" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/security/prisonlockers) -"ahD" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/permabrig) +"ahC" = (/obj/structure/closet/secure_closet/brig,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/security/prisonlockers) +"ahD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/permabrig) "ahE" = (/turf/simulated/floor{icon_state = "red"},/area/security/permabrig) -"ahF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/permabrig) +"ahF" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"},/area/security/permabrig) "ahG" = (/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/permabrig) -"ahH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"ahI" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"ahJ" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/armoury) +"ahH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"ahI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"ahJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/armoury) "ahK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "ahL" = (/obj/structure/rack,/obj/item/weapon/storage/box/chemimp{pixel_x = 4; pixel_y = 3},/obj/item/weapon/storage/box/trackimp,/obj/effect/decal/warning_stripes/red/hollow,/obj/item/weapon/storage/lockbox/loyalty,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"ahM" = (/obj/structure/closet/wardrobe/red,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main) -"ahN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) -"ahO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"ahM" = (/obj/structure/closet/wardrobe/red,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main) +"ahN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) +"ahO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) "ahP" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/main) "ahQ" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/main) "ahR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/main) -"ahS" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/radio,/obj/item/weapon/crowbar,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) +"ahS" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/radio,/obj/item/weapon/crowbar,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) "ahT" = (/turf/simulated/floor,/area/security/main) -"ahU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) +"ahU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) "ahV" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) "ahW" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/security/main) "ahX" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) "ahY" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/security/main) "ahZ" = (/obj/machinery/camera{c_tag = "Brig Firing Range West"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) "aia" = (/obj/machinery/camera{c_tag = "Brig Firing Range East"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/range) -"aib" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) +"aib" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) "aic" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) "aid" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/security/interrogation) -"aie" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) +"aie" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig) "aif" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/permabrig) -"aig" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/permabrig) -"aih" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) +"aig" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/permabrig) +"aih" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_security{name = "Prison Wing"; req_access_txt = "63"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/permabrig) "aii" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/obj/machinery/camera{c_tag = "Brig Armory"; dir = 4; network = list("SS13")},/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"aij" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"aij" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/flasher/portable,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "aik" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/armoury) -"ail" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/storage/box/handcuffs,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) +"ail" = (/obj/structure/rack,/obj/item/weapon/storage/box/seccarts{pixel_x = 3; pixel_y = 2},/obj/item/weapon/storage/box/handcuffs,/obj/item/weapon/storage/box/flashbangs{pixel_x = -2; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/weapon/storage/box/handcuffs,/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "aim" = (/obj/structure/rack,/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas{pixel_x = 3; pixel_y = 3},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas{pixel_x = -3; pixel_y = -3},/obj/effect/decal/warning_stripes/red/hollow,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) "ain" = (/obj/structure/table,/obj/effect/decal/warning_stripes/red/hollow,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/armoury) -"aio" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"aip" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/main) -"aiq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor,/area/security/main) -"air" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) +"aio" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"aip" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/main) +"aiq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/security/main) +"air" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/main) "ais" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) "ait" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/main) -"aiu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) +"aiu" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/device/assembly/timer,/obj/item/device/megaphone,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) "aiv" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) "aiw" = (/obj/structure/table,/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/main) "aix" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor,/area/security/main) @@ -444,21 +444,21 @@ "aiB" = (/obj/structure/table/reinforced,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/turf/simulated/floor,/area/security/range) "aiC" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/laser/practice,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/weapon/paper/firingrange,/turf/simulated/floor,/area/security/range) "aiD" = (/obj/structure/table,/obj/item/weapon/folder/red{pixel_y = 3},/obj/machinery/camera{c_tag = "Brig Prisoner Processing"; dir = 2; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/processing) -"aiE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) +"aiE" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) "aiF" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) -"aiG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) +"aiG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) "aiH" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/processing) "aiI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden) -"aiJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/warden) +"aiJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/warden) "aiK" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/airlock/glass_security{name = "Armory"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"aiL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/warden) +"aiL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating,/area/security/warden) "aiM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) -"aiN" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Brig Security Equipment"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"aiN" = (/obj/machinery/recharger/wallcharger{pixel_x = -25; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Brig Security Equipment"; dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) "aiO" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor,/area/security/main) "aiP" = (/obj/structure/table,/turf/simulated/floor,/area/security/main) -"aiQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/main) +"aiQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/main) "aiR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/main) -"aiS" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) +"aiS" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) "aiT" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/security/main) "aiU" = (/obj/machinery/camera{c_tag = "Brig Briefing Room"; dir = 8; network = list("SS13")},/turf/simulated/floor,/area/security/main) "aiV" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area) @@ -472,30 +472,30 @@ "ajd" = (/obj/machinery/sleeper{dir = 8; name = "Prisoner Sleeper"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{dir = 10; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/security/medbay) "aje" = (/obj/machinery/sleep_console{dir = 8},/turf/simulated/floor{tag = "icon-whiteblue"; icon_state = "whiteblue"},/area/security/medbay) "ajf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"ajg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ajg" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "ajh" = (/obj/structure/table,/obj/item/device/camera{name = "detectives camera"; desc = "A one use - polaroid camera. 30 photos left."; pixel_x = 0; pixel_y = 0; pictures_left = 30},/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/processing) -"aji" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) +"aji" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) "ajj" = (/obj/structure/table,/obj/machinery/light/small/lamp,/turf/simulated/floor,/area/security/processing) -"ajk" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/processing) +"ajk" = (/obj/structure/stool/bed/chair,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/processing) "ajl" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/processing) "ajm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/warden) "ajn" = (/obj/machinery/photocopier,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/newscaster{pixel_x = -32; pixel_y = 32},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ajo" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Brig Warden's Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ajo" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/camera{c_tag = "Brig Warden's Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ajp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"ajq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/closet/secure_closet/warden,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ajq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/closet/secure_closet/warden,/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ajr" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/paper/armory,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ajs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/warden) "ajt" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/main) -"aju" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/main) +"aju" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/main) "ajv" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) "ajw" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access_txt = "1"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/security/main) -"ajx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/main) +"ajx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/main) "ajy" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) -"ajz" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) -"ajA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) -"ajB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/main) -"ajC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/landmark/nations{name = "Brigston"},/turf/simulated/floor,/area/security/main) -"ajD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/security/main) +"ajz" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/device/taperecorder{pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) +"ajA" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) +"ajB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/main) +"ajC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/landmark/nations{name = "Brigston"},/turf/simulated/floor,/area/security/main) +"ajD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor,/area/security/main) "ajE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/hatch/gamma{locked = 1; req_access_txt = "1"; use_power = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/main) "ajF" = (/turf/space,/area/vox_station/northeast_solars) "ajG" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/target,/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) @@ -506,90 +506,90 @@ "ajL" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) "ajM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/closet/crate,/obj/item/target/syndicate,/obj/item/target/syndicate,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) "ajN" = (/obj/structure/stool/bed/roller,/obj/machinery/atmospherics/unary/vent_pump,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "whiteblue"},/area/security/medbay) -"ajO" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"ajP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"ajQ" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"ajR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ajO" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ajP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ajQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ajR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "ajS" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "ajT" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "ajU" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/obj/item/weapon/storage/box/evidence,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/processing) -"ajV" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) +"ajV" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) "ajW" = (/obj/structure/table,/turf/simulated/floor,/area/security/processing) -"ajX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/processing) +"ajX" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/processing) "ajY" = (/obj/structure/table/reinforced{tag = "icon-table_vertical"; icon_state = "table_vertical"},/obj/machinery/door/window/brigdoor{dir = 4; name = "Warden's Desk"; req_access_txt = "3"},/obj/machinery/door/window/westright{name = "Reception Door"; req_access = null; req_access_txt = "0"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/security/warden) -"ajZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"aka" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"ajZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"aka" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "akb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"akc" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"akc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "akd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "ake" = (/obj/structure/table/reinforced{tag = "icon-table_vertical"; icon_state = "table_vertical"},/obj/machinery/door/window/brigdoor{dir = 8; name = "Warden's Desk"; req_access_txt = "3"},/obj/machinery/door/window/eastleft,/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/security/warden) -"akf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"akg" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) +"akf" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"akg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) "akh" = (/obj/structure/table,/obj/machinery/media/receiver/boombox,/turf/simulated/floor,/area/security/main) -"aki" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/main) -"akj" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) -"akk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/main) -"akl" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) +"aki" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/main) +"akj" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) +"akk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/main) +"akl" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = -30; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) "akm" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 7},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"akn" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/book/manual/security_space_law,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) +"akn" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/book/manual/security_space_law,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) "ako" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/main) "akp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/closet/secure_closet/security,/turf/simulated/floor,/area/security/main) "akq" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area) "akr" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/flashbangs,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) "aks" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/turf/simulated/floor,/area/security/range) -"akt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) -"aku" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) +"akt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) +"aku" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/range) "akv" = (/obj/machinery/power/apc{cell_type = 2500; name = "Firing Range APC"; pixel_y = -28},/obj/structure/cable,/obj/machinery/light,/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/range) "akw" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/power/apc{dir = 8; name = "Security Medbay APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"akx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/landmark/start{name = "Brig Physician"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"akx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/landmark/start{name = "Brig Physician"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "aky" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "akz" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"akA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"akB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"akA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"akB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "akC" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/processing) -"akD" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) +"akD" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) "akE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 100; on = 1; pressure_checks = 1},/turf/simulated/floor,/area/security/processing) -"akF" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/processing) +"akF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/processing) "akG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/processing) "akH" = (/obj/machinery/computer/secure_data,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"akI" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"akJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"akI" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/landmark/start{name = "Warden"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"akJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "akK" = (/obj/structure/table,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/recharger{pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"akL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"akM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) -"akN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/main) -"akO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/security/main) +"akL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) +"akM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) +"akN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/security/main) +"akO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/security/main) "akP" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/main) "akQ" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/handcuffs,/obj/item/device/flash,/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) "akR" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/main) -"akS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/main) +"akS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor,/area/security/main) "akT" = (/obj/structure/closet/secure_closet/security,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor,/area/security/main) "akU" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area) "akV" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/siberia/station) "akW" = (/obj/structure/grille,/obj/structure/shuttle/window,/turf/simulated/floor/plating,/area/shuttle/siberia/station) "akX" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/siberia/station) "akY" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "labor_dock_north_airlock"; name = "exterior access button"; pixel_x = 3; pixel_y = -25; req_access_txt = "2"},/turf/space,/area) -"akZ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access_txt = "1"},/turf/simulated/floor,/area/security/range) +"akZ" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access_txt = "1"},/turf/simulated/floor,/area/security/range) "ala" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/security/range) -"alb" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access_txt = "1"},/turf/simulated/floor,/area/security/range) +"alb" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_security{name = "Firing Range"; req_access_txt = "1"},/turf/simulated/floor,/area/security/range) "alc" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/camera{c_tag = "Brig Medical Station"; dir = 4; network = list("SS13")},/obj/structure/closet/secure_closet/security{icon_broken = "securemedbroken"; icon_closed = "securemed"; icon_locked = "securemed1"; icon_off = "securemedoff"; icon_opened = "securemedopen"; icon_state = "securemed1"; name = "Brig Physician Locker"},/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/fire,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"ald" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"ale" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ald" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"ale" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "alf" = (/obj/structure/table,/obj/item/clothing/tie/stethoscope,/obj/item/weapon/storage/belt/medical,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/security/medbay) -"alg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/reagent_containers/syringe/antitoxin,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"alg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/adv,/obj/item/weapon/reagent_containers/syringe/antitoxin,/obj/item/weapon/reagent_containers/syringe/inaprovaline,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "alh" = (/obj/structure/table,/obj/machinery/computer/med_data/laptop,/turf/simulated/floor{tag = "icon-whiteblue (EAST)"; icon_state = "whiteblue"; dir = 4},/area/security/medbay) "ali" = (/obj/structure/table,/obj/item/weapon/storage/box/masks{pixel_x = 6; pixel_y = 2},/obj/item/weapon/storage/box/gloves,/turf/simulated/floor{dir = 6; icon_state = "whiteblue"; tag = "icon-whitehall (WEST)"},/area/security/medbay) "alj" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Prisoner Processing APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/processing) -"alk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/processing) +"alk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/processing) "all" = (/turf/simulated/floor{icon_state = "red"},/area/security/processing) "alm" = (/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/processing) "aln" = (/obj/machinery/computer/security{network = list("SS13","Research Outpost","Mining Outpost")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22; pixel_y = 0; tag = "icon-alarm0 (EAST)"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"alo" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/crowbar,/obj/item/device/radio,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"alo" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/crowbar,/obj/item/device/radio,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "alp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_control{desc = "A remote control-switch to lock down the prison wing's blast doors"; id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -28; pixel_y = 7; range = 20; req_access_txt = "2"},/obj/machinery/door_control{id = "Secure Gate"; name = "Brig Lockdown"; pixel_x = -28; pixel_y = -3; range = 20; req_access_txt = "2"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"alq" = (/obj/machinery/computer/prisoner,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) +"alq" = (/obj/machinery/computer/prisoner,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "dark"},/area/security/warden) "alr" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/light_switch{pixel_x = 27; pixel_y = -8},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"als" = (/obj/machinery/vending/security,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/main) -"alt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/main) +"als" = (/obj/machinery/vending/security,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/main) +"alt" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/main) "alu" = (/turf/simulated/floor{icon_state = "red"},/area/security/main) "alv" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "red"},/area/security/main) "alw" = (/obj/structure/reagent_dispensers/peppertank{pixel_y = -30},/obj/machinery/light,/turf/simulated/floor{icon_state = "red"},/area/security/main) @@ -597,7 +597,7 @@ "aly" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/main) "alz" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/reinforced,/obj/structure/table/reinforced,/obj/item/stack/medical/bruise_pack{pixel_x = 10; pixel_y = 2},/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/ointment{pixel_y = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{name = "Security Office APC"; pixel_y = -24},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/main) "alA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 0; pixel_y = -32; req_access_txt = "0"},/turf/simulated/floor,/area/security/main) -"alB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) +"alB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) "alC" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/security/main) "alD" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor,/area/security/main) "alE" = (/obj/machinery/door/window/eastright{dir = 1; name = "Security Delivery"; req_access_txt = "1"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/security/main) @@ -612,23 +612,23 @@ "alN" = (/obj/machinery/computer/secure_data,/obj/machinery/embedded_controller/radio/docking_port_multi{child_names_txt = "Airlock One;Airlock Two"; child_tags_txt = "labor_dock_north_airlock;labor_dock_south_airlock"; id_tag = "labor_shuttle_dock"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/prisonershuttle) "alO" = (/obj/machinery/computer/prisoner{req_access = null; req_access_txt = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) "alP" = (/obj/machinery/computer/shuttle_control/labor_camp,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) -"alQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "Prisoner Processing APC"; pixel_x = 0; pixel_y = 25},/obj/machinery/camera{c_tag = "Brig Labor Camp Airlock North"; network = list("SS13")},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) -"alR" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) -"alS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"alT" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) -"alU" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"alV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/prisonershuttle) -"alW" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Brig Medical Bay"; req_access_txt = "0"; req_one_access_txt = "63"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) -"alX" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Brig Medical Bay"; req_access_txt = "0"; req_one_access_txt = "63"},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"alQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 1; name = "Prisoner Processing APC"; pixel_x = 0; pixel_y = 25},/obj/machinery/camera{c_tag = "Brig Labor Camp Airlock North"; network = list("SS13")},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) +"alR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) +"alS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"alT" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) +"alU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"alV" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/prisonershuttle) +"alW" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Brig Medical Bay"; req_access_txt = "0"; req_one_access_txt = "63"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) +"alX" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Brig Medical Bay"; req_access_txt = "0"; req_one_access_txt = "63"},/turf/simulated/floor{icon_state = "white"},/area/security/medbay) "alY" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area) -"alZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Brig"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) -"ama" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/processing) -"amb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Brig"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/processing) +"alZ" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Brig"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/processing) +"ama" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/processing) +"amb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Brig"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/processing) "amc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Warden's Office"; req_access_txt = "3"},/turf/simulated/floor{icon_state = "dark"},/area/security/warden) -"amd" = (/obj/structure/sign/securearea,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area) -"ame" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) +"amd" = (/obj/structure/sign/securearea,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area) +"ame" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access_txt = "1"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/main) "amf" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area) -"amg" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) +"amg" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/security/main) "amh" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/turf/simulated/floor,/area/security/main) "ami" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; dir = 1; freq = 1400; location = "Security"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plating,/area) "amj" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet/emcloset,/obj/machinery/camera/xray{c_tag = "Brig Escape Pod"; network = list("SS13")},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -647,40 +647,40 @@ "amw" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "labor_dock_north_inner"; locked = 1; name = "Labor Camp Airlock"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/security/prisonershuttle) "amx" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "labor_dock_north_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = 25; req_access_txt = "2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) "amy" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amC" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"amF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prisonershuttle) -"amG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/brig) -"amJ" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/brig) +"amz" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"amA" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"amB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"amC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"amD" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"amE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"amF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prisonershuttle) +"amG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amI" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor,/area/security/brig) +"amJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/brig) "amK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "amL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig) +"amM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amN" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig) "amP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/brig) +"amQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/brig) "amR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/camera{c_tag = "Brig Main Hall"; dir = 2; network = list("SS13")},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "amS" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101; on = 1; pressure_checks = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig) -"amV" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amX" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"amZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig) +"amT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amU" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig) +"amV" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amW" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amX" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"amZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor,/area/security/brig) "ana" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "anb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "anc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "and" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "ane" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "anf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 8},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"ang" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) +"ang" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) "anh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/security/brig) "ani" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/brig) "anj" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "63"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -695,36 +695,36 @@ "ans" = (/obj/machinery/door/airlock/external{name = "Labor Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/shuttle/floor{icon = 'icons/turf/floors.dmi'; icon_state = "dark"},/area/shuttle/siberia/station) "ant" = (/turf/simulated/shuttle/wall,/area/shuttle/siberia/station) "anu" = (/obj/machinery/mineral/stacking_machine/laborstacker,/turf/simulated/shuttle/floor{icon = 'icons/turf/floors.dmi'; icon_state = "dark"},/area/shuttle/siberia/station) -"anv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple{dir = 5; icon_state = "intact-f"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) -"anw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) -"anx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/manifold{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"anv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 5; icon_state = "intact"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"anw" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 4},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"anx" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) "any" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/prisonershuttle) "anz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/table,/obj/item/weapon/storage/box/prisoner,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) -"anA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"anB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) +"anA" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"anB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) "anC" = (/obj/machinery/light,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) "anD" = (/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) -"anE" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) -"anF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) -"anG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anH" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anI" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/brig) -"anJ" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) -"anK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anL" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/light,/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anN" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/brig) -"anP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) -"anQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable,/obj/machinery/power/apc{name = "Brig APC"; pixel_y = -24},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anR" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anS" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) -"anT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/security/brig) -"anU" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/brig) -"anY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/brig) +"anE" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) +"anF" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor{icon_state = "red"},/area/security/prisonershuttle) +"anG" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light,/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anH" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anI" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/brig) +"anJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) +"anK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anL" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light,/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anN" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/brig) +"anP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) +"anQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable,/obj/machinery/power/apc{name = "Brig APC"; pixel_y = -24},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/light,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/brig) +"anT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/security/brig) +"anU" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anX" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor{icon_state = "red"},/area/security/brig) +"anY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/security/brig) "anZ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/brig) "aoa" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area) "aob" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -738,25 +738,25 @@ "aoj" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk2"; icon_state = "catwalk2"},/area/solar/auxport) "aok" = (/turf/simulated/shuttle/floor,/area/shuttle/siberia/station) "aol" = (/obj/machinery/mineral/labor_claim_console{machinedir = 1; pixel_x = 30; pixel_y = 0},/obj/machinery/mineral/input,/turf/simulated/shuttle/floor,/area/shuttle/siberia/station) -"aom" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall/r_wall,/area) +"aom" = (/obj/machinery/atmospherics/pipe/simple/hidden,/turf/simulated/wall/r_wall,/area) "aon" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/prisonershuttle) -"aoo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Prisoner Processing"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"aop" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable,/turf/simulated/floor/plating,/area/security/prisonershuttle) -"aoq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigWest"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/prison/cell_block/B) -"aor" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigWest"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) -"aos" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area) -"aot" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigEast"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/security/prison/cell_block/A) +"aoo" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass_security{name = "Prisoner Processing"; req_access_txt = "1"},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"aop" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable,/turf/simulated/floor/plating,/area/security/prisonershuttle) +"aoq" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigWest"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison/cell_block/B) +"aor" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigWest"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) +"aos" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall,/area) +"aot" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigEast"; name = "Brig"; req_access_txt = "63"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor,/area/security/prison/cell_block/A) "aou" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "BrigEast"; name = "Brig"; req_access_txt = "63"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/A) -"aov" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; name = "Brig"; req_access_txt = "63"},/turf/simulated/floor,/area/security/lobby) +"aov" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; name = "Brig"; req_access_txt = "63"},/turf/simulated/floor,/area/security/lobby) "aow" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; name = "Brig"; req_access_txt = "63"},/turf/simulated/floor,/area/security/lobby) "aox" = (/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 1; icon_state = "rightsecure"; name = "Secure Door"; req_access_txt = "63"},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/lobby) "aoy" = (/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/lobby) -"aoz" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; name = "Brig"; req_access_txt = "63"},/turf/simulated/floor,/area/security/lobby) -"aoA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Temporary Detainment"; name = "Temporary Detainment"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/C) +"aoz" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/airlock/glass_security{id_tag = "BrigFoyer"; name = "Brig"; req_access_txt = "63"},/turf/simulated/floor,/area/security/lobby) +"aoA" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Temporary Detainment"; name = "Temporary Detainment"; req_access_txt = "2"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/C) "aoB" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{id_tag = "Temporary Detainment"; name = "Temporary Detainment"; req_access_txt = "2"},/turf/simulated/floor,/area/security/prison/cell_block/C) "aoC" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/detectives_office) "aoD" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/detectives_office) -"aoE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Detective"; req_access_txt = "4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/detectives_office) +"aoE" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_security{name = "Detective"; req_access_txt = "4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/detectives_office) "aoF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/detectives_office) "aoG" = (/turf/simulated/wall,/area/maintenance/fsmaint) "aoH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area) @@ -773,44 +773,44 @@ "aoS" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk3"; icon_state = "catwalk3"},/area/solar/auxport) "aoT" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/siberia/station) "aoU" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/flasher{id = "gulagshuttleflasher"; pixel_x = 25},/turf/simulated/shuttle/floor,/area/shuttle/siberia/station) -"aoV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple{dir = 6},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) -"aoW" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact-f"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"aoV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) +"aoW" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden{dir = 9; icon_state = "intact"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/prisonershuttle) "aoX" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 0; pixel_y = 24},/obj/structure/closet/emcloset,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/prisonershuttle) "aoY" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) -"aoZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"apa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) +"aoZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"apa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) "apb" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) "apc" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/prisonershuttle) "apd" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/prisonershuttle) "ape" = (/obj/structure/closet/secure_closet/brig{id = "Cell 6"; name = "Cell 6 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 6"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison/cell_block/B) "apf" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/B) -"apg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/prison/cell_block/B) -"aph" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison/cell_block/B) -"api" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) +"apg" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/prison/cell_block/B) +"aph" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/prison/cell_block/B) +"api" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) "apj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) "apk" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 3"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison/cell_block/A) "apl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/A) -"apm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/prison/cell_block/A) -"apn" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison/cell_block/A) -"apo" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/A) -"app" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/prison/cell_block/A) -"apq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; level = 2; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/A) +"apm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/prison/cell_block/A) +"apn" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor,/area/security/prison/cell_block/A) +"apo" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/A) +"app" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/security/prison/cell_block/A) +"apq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/A) "apr" = (/obj/structure/closet/secure_closet/brig{id = "Cell 1"; name = "Cell 1 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 1"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison/cell_block/A) -"aps" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/lobby) +"aps" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/lobby) "apt" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/lobby) "apu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/lobby) "apv" = (/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/lobby) "apw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/lobby) -"apx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/lobby) -"apy" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/lobby) -"apz" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor,/area/security/prison/cell_block/C) -"apA" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison/cell_block/C) -"apB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/C) +"apx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/security/lobby) +"apy" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/lobby) +"apz" = (/obj/structure/table,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor,/area/security/prison/cell_block/C) +"apA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/prison/cell_block/C) +"apB" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/C) "apC" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/security/prison/cell_block/C) -"apD" = (/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Brig Detective's Office"; dir = 2; network = list("SS13")},/obj/structure/bookcase,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apD" = (/obj/machinery/light{dir = 1},/obj/machinery/camera{c_tag = "Brig Detective's Office"; dir = 2; network = list("SS13")},/obj/structure/bookcase,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apE" = (/obj/structure/closet/secure_closet/detective,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apF" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"apG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"apG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apI" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table/woodentable,/obj/item/weapon/storage/photo_album{pixel_y = -10},/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "apJ" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -828,85 +828,85 @@ "apV" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; frequency = 1379; id_tag = "labor_dock_south_pump"},/turf/simulated/floor/plating,/area/security/prisonershuttle) "apW" = (/obj/machinery/airlock_sensor{frequency = 1379; id_tag = "labor_dock_south_sensor"; pixel_x = -8; pixel_y = -30},/obj/machinery/embedded_controller/radio/airlock/docking_port_multi{id_tag = "labor_dock_south_airlock"; master_tag = "labor_shuttle_dock"; pixel_y = -30; req_access_txt = "2"; req_one_access_txt = "0"; tag_airpump = "labor_dock_south_pump"; tag_chamber_sensor = "labor_dock_south_sensor"; tag_exterior_door = "labor_dock_south_outer"; tag_interior_door = "labor_dock_south_inner"},/turf/simulated/floor/plating,/area/security/prisonershuttle) "apX" = (/obj/machinery/door/airlock/external{frequency = 1379; icon_state = "door_locked"; id_tag = "labor_dock_south_inner"; locked = 1; name = "Labor Camp Airlock"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/security/prisonershuttle) -"apY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "labor_dock_south_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"apZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) -"aqa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"apY" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 6},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1379; master_tag = "labor_dock_south_airlock"; name = "interior access button"; pixel_x = -25; pixel_y = -25; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"apZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) +"aqa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prisonershuttle) "aqb" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prisonershuttle) "aqc" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison/cell_block/B) "aqd" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/B) "aqe" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 6"; name = "Cell 6"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) -"aqf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) -"aqg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) +"aqf" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) +"aqg" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/B) "aqh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) "aqi" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison/cell_block/A) "aqj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/A) -"aqk" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 3"; name = "Cell 3"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/prison/cell_block/A) +"aqk" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/door/window/brigdoor{dir = 8; id = "Cell 3"; name = "Cell 3"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/security/prison/cell_block/A) "aql" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/A) -"aqm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor,/area/security/prison/cell_block/A) -"aqn" = (/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = 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"1-4"; tag = ""},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) -"aqq" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) -"aqr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/lobby) -"aqs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 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8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/prison/cell_block/A) "ara" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison/cell_block/A) -"arb" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/A) -"arc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) +"arb" = (/obj/machinery/flasher{id = "Cell 3"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/security/prison/cell_block/A) +"arc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 9},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) "ard" = (/obj/item/device/radio/intercom{pixel_x = -28},/turf/simulated/floor,/area/security/prison/cell_block/A) -"are" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/device/radio/intercom{pixel_x = 28},/turf/simulated/floor,/area/security/prison/cell_block/A) -"arf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) +"are" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/device/radio/intercom{pixel_x = 28},/turf/simulated/floor,/area/security/prison/cell_block/A) +"arf" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5},/turf/simulated/floor/plating,/area/security/prison/cell_block/A) "arg" = (/obj/machinery/flasher{id = "Cell 1"; pixel_x = 0; pixel_y = -28},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/security/prison/cell_block/A) "arh" = (/obj/structure/stool/bed,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prison/cell_block/A) -"ari" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) +"ari" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) "arj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/security/lobby) "ark" = (/obj/machinery/computer/security{network = list("SS13","Research Outpost","Mining Outpost")},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/lobby) "arl" = (/obj/machinery/door_control{desc = "A remote control switch for the brig foyer."; id = "BrigFoyer"; name = "Brig Foyer Doors"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -35; range = 10},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 1-4."; id = "BrigEast"; name = "Brig Cells 1-4 Hallway Doors"; normaldoorcontrol = 1; pixel_x = 5; pixel_y = -25; range = 10},/obj/machinery/door_control{desc = "A remote control switch for the brig doors leading to cells 5 and 6."; id = "BrigWest"; name = "Brig Cells 5-6 Hallway Doors"; normaldoorcontrol = 1; pixel_x = -5; pixel_y = -25; range = 20},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; frequency = 1475; listening = 1; name = "Station Intercom (Security)"; pixel_x = 30; pixel_y = 0},/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/lobby) -"arm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C) -"arn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C) -"aro" = (/obj/machinery/door/window/brigdoor{dir = 2; name = "Secure Door"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/prison/cell_block/C) +"arm" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C) +"arn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C) +"aro" = (/obj/machinery/door/window/brigdoor{dir = 2; name = "Secure Door"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/item/device/radio/intercom{pixel_x = 28},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/prison/cell_block/C) "arp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/prison/cell_block/C) -"arq" = (/obj/item/weapon/storage/secure/safe{pixel_x = -23},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"arq" = (/obj/item/weapon/storage/secure/safe{pixel_x = -23},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "arr" = (/obj/structure/stool,/turf/simulated/floor/carpet,/area/security/detectives_office) "ars" = (/obj/structure/table/woodentable,/obj/structure/noticeboard{pixel_x = 30; pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"art" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aru" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"arv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"arw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"arx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"ary" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area) +"art" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aru" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"arv" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"arw" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"arx" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ary" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/turf/simulated/wall/r_wall,/area) "arz" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk4"; icon_state = "catwalk4"},/area/solar/auxport) "arA" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) "arB" = (/turf/simulated/floor/plating/airless,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless/catwalk{tag = "icon-catwalk12"; icon_state = "catwalk12"},/area/solar/auxport) @@ -920,11 +920,11 @@ "arJ" = (/obj/machinery/access_button{command = "cycle_exterior"; frequency = 1379; master_tag = "labor_dock_south_airlock"; name = "exterior access button"; pixel_x = 3; pixel_y = 25; req_access_txt = "2"},/turf/space,/area) "arK" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prisonershuttle) "arL" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/prisonershuttle) -"arM" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/door_timer/cell_3{dir = 8; id = "Cell 6"; name = "Cell 6"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/security/prison/cell_block/B) -"arN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/prison/cell_block/B) +"arM" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/obj/machinery/door_timer/cell_3{dir = 8; id = "Cell 6"; name = "Cell 6"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/security/prison/cell_block/B) +"arN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/prison/cell_block/B) "arO" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/door_timer/cell_3{dir = 8; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/security/prison/cell_block/A) -"arP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_timer/cell_1{dir = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/prison/cell_block/A) -"arQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable,/obj/machinery/light{dir = 8},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Security Lobby APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) +"arP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_timer/cell_1{dir = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/security/prison/cell_block/A) +"arQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable,/obj/machinery/light{dir = 8},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Security Lobby APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) "arR" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/lobby) "arS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/lobby) "arT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/lobby) @@ -932,11694 +932,11699 @@ "arV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/structure/sign/securearea,/turf/simulated/floor/plating,/area/security/lobby) "arW" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/lobby) "arX" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/security/prison/cell_block/C) -"arY" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor,/area/security/prison/cell_block/C) -"arZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/security/prison/cell_block/C) -"asa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison/cell_block/C) -"asb" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/obj/structure/table/woodentable,/obj/machinery/light/small/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"asc" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/detectives_office) +"arY" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor,/area/security/prison/cell_block/C) +"arZ" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor,/area/security/prison/cell_block/C) +"asa" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/prison/cell_block/C) +"asb" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/obj/structure/table/woodentable,/obj/machinery/light/small/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/obj/machinery/atmospherics/pipe/manifold/hidden/supply{level = 1},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"asc" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/detectives_office) "asd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) -"crh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"cri" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor{icon_state = "floorgrime"},/area) -"crj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) -"crk" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"crl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; 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icon_state = "cafeteria"; dir = 5},/area/djstation) -"eql" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; freerange = 1; listening = 0; name = "Pirate Radio Broadcast Channel"; pixel_x = 0},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/djstation) -"eqm" = (/obj/structure/table,/obj/item/weapon/paper/djstation{info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.