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Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) (#17556)
* oi you got a loicnse for that * Final touches on plasma bar sound/sprite, hot drops hot drop walls * Actually makes dropwalls good™️ * s p r i t e s and fixes * Gives vox / drask hand gun sprites * forgot cult shield, ICONS added with pain * Last minute fixes and deploy coder sprites * spacing Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * Removes comments, improves deployment and sprite handling * Removes direction_check * Uses signals, various changes * Final™️ changes * Final™️ Final™️ Changes * Final™️ Final™️ Final™️ Changes * [insert final™️ x4 joke here] * Final™️ Change. *6 Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com> Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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@@ -133,12 +133,12 @@
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/datum/design/plasmapistol
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name = "Plasma Pistol"
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desc = "A specialized firearm designed to fire lethal bolts of toxins."
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desc = "A specialized firearm designed to fire heated bolts of plasma. Can be charged up for a shield breaking shot."
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id = "ppistol"
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req_tech = list("combat" = 5, "magnets" = 5, "powerstorage" = 5)
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req_tech = list("combat" = 5, "magnets" = 5, "powerstorage" = 5, "plasmatech" = 5)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 5000, MAT_GLASS = 1000, MAT_PLASMA = 3000)
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build_path = /obj/item/gun/energy/toxgun
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build_path = /obj/item/gun/energy/plasma_pistol
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locked = 1
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category = list("Weapons")
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@@ -280,3 +280,13 @@
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build_path = /obj/item/gun/energy/bsg
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locked = TRUE
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category = list("Weapons")
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/datum/design/dropwall
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name = "Dropwall Generator"
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desc = "A prototype shield generator design that was inspired by shellguard munitions spartan division. Generates a directional shield to block projectiles and explosions."
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id = "drop_wall"
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req_tech = list("combat" = 5, "materials" = 5, "engineering" = 5, "magnets" = 5)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 8000, MAT_GLASS = 5000, MAT_SILVER = 500, MAT_TITANIUM = 500, MAT_PLASMA = 500)
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build_path = /obj/item/grenade/barrier/dropwall
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category = list("Weapons")
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