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-fixed pulse destroyer projectiles not being able to destroy girders
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@@ -186,6 +186,11 @@
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if(prob(40))
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del(src)
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bullet_act(var/obj/item/projectile/Proj)
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if(istype(Proj ,/obj/item/projectile/beam/pulse))
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src.ex_act(2)
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..()
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return 0
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ex_act(severity)
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switch(severity)
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