Singularity Refactor

This commit is contained in:
Fox-McCloud
2015-06-10 20:04:28 -04:00
parent 276c218b8e
commit 2ad1c74457
49 changed files with 553 additions and 429 deletions
+1 -1
View File
@@ -1109,7 +1109,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
spawn(30)
for(var/obj/machinery/the_singularitygen/G in world)
if(G.anchored)
var/obj/machinery/singularity/S = new /obj/machinery/singularity(get_turf(G), 50)
var/obj/singularity/S = new /obj/singularity(get_turf(G), 50)
spawn(0)
del(G)
S.energy = 1750
+1 -1
View File
@@ -2,7 +2,7 @@
set name = "Possess Obj"
set category = null
if(istype(O,/obj/machinery/singularity))
if(istype(O,/obj/singularity))
if(config.forbid_singulo_possession)
usr << "It is forbidden to possess singularities."
return