grille code updates from tg, removed attack_self() from rods they now use recipes, refactored grille (de)construction, added broken grille object for mapping, grilles can be damaged by throwing objs or mobs at them, also general code cleanup

This commit is contained in:
uraniummeltdown
2017-03-12 16:35:24 +04:00
parent 0a1157a807
commit 2af6b1de23
4 changed files with 185 additions and 164 deletions
+12 -39
View File
@@ -1,3 +1,7 @@
var/global/list/datum/stack_recipe/rod_recipes = list ( \
new/datum/stack_recipe("grille", /obj/structure/grille, 2, time = 10, one_per_turf = 1, on_floor = 1), \
)
/obj/item/stack/rods
name = "metal rod"
desc = "Some rods. Can be used for building, or something."
@@ -11,7 +15,7 @@
throw_speed = 3
throw_range = 7
materials = list(MAT_METAL=1000)
max_amount = 60
max_amount = 50
attack_verb = list("hit", "bludgeoned", "whacked")
hitsound = 'sound/weapons/grenadelaunch.ogg'
toolspeed = 1
@@ -20,9 +24,9 @@
/obj/item/stack/rods/cyborg
materials = list()
/obj/item/stack/rods/New(var/loc, var/amount=null)
/obj/item/stack/rods/New(loc, amount=null)
..()
recipes = rod_recipes
update_icon()
/obj/item/stack/rods/update_icon()
@@ -32,12 +36,12 @@
else
icon_state = "rods"
/obj/item/stack/rods/attackby(obj/item/W as obj, mob/user as mob, params)
/obj/item/stack/rods/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
if(get_amount() < 2)
to_chat(user, "<span class='warning'>You need at least two rods to do this.</span>")
to_chat(user, "<span class='warning'>You need at least two rods to do this!</span>")
return
if(WT.remove_fuel(0,user))
@@ -47,9 +51,9 @@
// stack was moved into another one on the pile
new_item = locate() in user.loc
user.visible_message("<span class='warning'>[user.name] shaped [src] into metal with the weldingtool.</span>", \
"<span class='notice'>You shaped [src] into metal with the weldingtool.</span>", \
"<span class='warning'>You hear welding.</span>")
user.visible_message("[user.name] shape [src] into metal with the welding tool.", \
"<span class='notice'>You shape [src] into metal with the welding tool.</span>", \
"<span class='italics'>You hear welding.</span>")
var/replace = user.get_inactive_hand() == src
use(2)
@@ -59,34 +63,3 @@
user.put_in_hands(new_item)
return
..()
/obj/item/stack/rods/attack_self(mob/user as mob)
src.add_fingerprint(user)
if(!istype(user.loc,/turf)) return 0
if(locate(/obj/structure/grille, usr.loc))
for(var/obj/structure/grille/G in usr.loc)
if(G.destroyed)
G.health = 10
G.density = 1
G.destroyed = 0
G.icon_state = "grille"
use(1)
else
return 1
else
if(amount < 2)
to_chat(user, "\blue You need at least two rods to do this.")
return
to_chat(usr, "\blue Assembling grille...")
if(!do_after(usr, 10, target = user))
return
var /obj/structure/grille/F = new /obj/structure/grille/ ( usr.loc )
to_chat(usr, "\blue You assemble a grille")
F.add_fingerprint(usr)
use(2)
return