diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm index 2e0b8a19343..aceed044ba5 100644 --- a/code/game/gamemodes/shadowling/shadowling.dm +++ b/code/game/gamemodes/shadowling/shadowling.dm @@ -200,6 +200,7 @@ Made by Xhuis /datum/game_mode/shadowling/check_finished() var/shadows_alive = 0 //and then shadowling was kill + var/shadow_nag_messages = list("You can barely hold yourself in this lesser form!", "The urge to become something greater is overwhelming!", "You feel a burning passion to hatch free of this shell and assume godhood!") for(var/datum/mind/shadow in shadows) //but what if shadowling was not kill? if(!istype(shadow.current,/mob/living/carbon/human) && !istype(shadow.current,/mob/living/simple_animal/ascendant_shadowling)) continue @@ -210,7 +211,7 @@ Made by Xhuis var/mob/living/carbon/human/H = shadow.current if(!istype(H.species, /datum/species/shadow)) H.take_overall_damage(1, 0) - to_chat(H, "You cannot contain your shadowling essense any longer! You must hatch, or die!") + to_chat(H, "[pick(shadow_nag_messages)]") H << 'sound/weapons/sear.ogg' shadows_alive++ if(shadows_alive)