diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm
index 2e0b8a19343..aceed044ba5 100644
--- a/code/game/gamemodes/shadowling/shadowling.dm
+++ b/code/game/gamemodes/shadowling/shadowling.dm
@@ -200,6 +200,7 @@ Made by Xhuis
/datum/game_mode/shadowling/check_finished()
var/shadows_alive = 0 //and then shadowling was kill
+ var/shadow_nag_messages = list("You can barely hold yourself in this lesser form!", "The urge to become something greater is overwhelming!", "You feel a burning passion to hatch free of this shell and assume godhood!")
for(var/datum/mind/shadow in shadows) //but what if shadowling was not kill?
if(!istype(shadow.current,/mob/living/carbon/human) && !istype(shadow.current,/mob/living/simple_animal/ascendant_shadowling))
continue
@@ -210,7 +211,7 @@ Made by Xhuis
var/mob/living/carbon/human/H = shadow.current
if(!istype(H.species, /datum/species/shadow))
H.take_overall_damage(1, 0)
- to_chat(H, "You cannot contain your shadowling essense any longer! You must hatch, or die!")
+ to_chat(H, "[pick(shadow_nag_messages)]")
H << 'sound/weapons/sear.ogg'
shadows_alive++
if(shadows_alive)