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Adds HOP beret (#22919)
* Added HOP Beret * adjusted beret object sprite * proper variable order style Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * added Vox & Drask Version * Added to loadout * checkout new hats * re-add newer hat * put actual hat path in loadout * Not used the cool merging tool made in python * apostrophes are for captains only Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> * adds sprite sheet I think it worked fine without it? Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -177,6 +177,11 @@
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path = /obj/item/clothing/head/beret/sec
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allowed_roles = list("Head of Security", "Warden", "Security Officer")
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/datum/gear/hat/beret_job/hop
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display_name = "Beret, head of personnel"
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path = /obj/item/clothing/head/hopcap/beret
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allowed_roles = list("Head of Personnel")
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/datum/gear/hat/beret_job/sci
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display_name = "Beret, science"
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path = /obj/item/clothing/head/beret/sci
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