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TG: Bugfixes for NTSL. AIs can now use script consoles. Fixes crashes.
Buffs metroid magic. More core uses! Revision: r3334 Author: vageyenaman
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@@ -759,13 +759,14 @@ datum
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if(M:eyecheck() <= 0)
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flick("e_flash", M.flash)
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for(var/i = 1, i <= created_volume, i++)
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for(var/i = 1, i <= created_volume + rand(1,2), i++)
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var/chosen = pick(borks)
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var/obj/B = new chosen
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B.loc = get_turf_loc(holder.my_atom)
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if(prob(50))
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for(var/j = 1, j <= rand(1, 3), j++)
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step(B, pick(NORTH,SOUTH,EAST,WEST))
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if(B)
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B.loc = get_turf_loc(holder.my_atom)
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if(prob(50))
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for(var/j = 1, j <= rand(1, 3), j++)
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step(B, pick(NORTH,SOUTH,EAST,WEST))
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