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TG: Now all calls for bruteloss are handled via procs now. Extensibility++ r2803
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@@ -446,7 +446,7 @@ proc/airborne_can_reach(turf/source, turf/target)
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mob.suiciding = 1
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//instead of killing them instantly, just put them at -175 health and let 'em gasp for a while
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viewers(mob) << "\red <b>[mob.name] is holding \his breath. It looks like \he's trying to commit suicide.</b>"
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mob.oxyloss = max(175 - mob.toxloss - mob.fireloss - mob.bruteloss, mob.oxyloss)
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mob.adjustOxyLoss(175 - mob.getToxLoss() - mob.getFireLoss() - mob.getBruteLoss() - mob.getOxyLoss())
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mob.updatehealth()
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spawn(200) //in case they get revived by cryo chamber or something stupid like that, let them suicide again in 20 seconds
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mob.suiciding = 0
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