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Replaces HasEntered() with Crossed() and reduces redundant checks on turf/Enter()
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@@ -111,7 +111,7 @@
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src.hit()
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return
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/obj/beam/e_beam/HasEntered(atom/movable/AM as mob|obj)
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/obj/beam/e_beam/Crossed(atom/movable/AM as mob|obj)
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if (istype(AM, /obj/beam))
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return
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spawn( 0 )
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