Constructable Phazon, constructable display case

This commit is contained in:
Markolie
2014-11-22 05:15:44 +01:00
parent 42dd08ff7d
commit 2c2c7fc517
16 changed files with 522 additions and 34 deletions
+74 -4
View File
@@ -716,6 +716,7 @@ datum/design/posibrain
//////////Mecha Module Disks///////
///////////////////////////////////
// Ripley
datum/design/ripley_main
name = "Circuit Design (APLU \"Ripley\" Central Control module)"
desc = "Allows for the construction of a \"Ripley\" Central Control module."
@@ -734,6 +735,7 @@ datum/design/ripley_peri
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/ripley/peripherals"
// Odysseus
datum/design/odysseus_main
name = "Circuit Design (\"Odysseus\" Central Control module)"
desc = "Allows for the construction of a \"Odysseus\" Central Control module."
@@ -752,6 +754,7 @@ datum/design/odysseus_peri
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/odysseus/peripherals"
// Gygax
datum/design/gygax_main
name = "Circuit Design (\"Gygax\" Central Control module)"
desc = "Allows for the construction of a \"Gygax\" Central Control module."
@@ -779,6 +782,7 @@ datum/design/gygax_targ
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/gygax/targeting"
// Durand
datum/design/durand_main
name = "Circuit Design (\"Durand\" Central Control module)"
desc = "Allows for the construction of a \"Durand\" Central Control module."
@@ -806,6 +810,35 @@ datum/design/durand_targ
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/durand/targeting"
// Phazon
datum/design/phazon_main
name = "Exosuit Design (\"Phazon\" Central Control module)"
desc = "Allows for the construction of a \"Phazon\" Central Control module."
id = "phazon_main"
req_tech = list("programming" = 5, "materials" = 7, "powerstorage" = 6)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/main
datum/design/phazon_peri
name = "Exosuit Design (\"Phazon\" Peripherals Control module)"
desc = "Allows for the construction of a \"Phazon\" Peripheral Control module."
id = "phazon_peri"
req_tech = list("programming" = 5, "bluespace" = 4)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/peripherals
datum/design/phazon_targ
name = "Exosuit Design (\"Phazon\" Weapons & Targeting Control module)"
desc = "Allows for the construction of a \"Phazon\" Weapons & Targeting Control module."
id = "phazon_targ"
req_tech = list("programming" = 5, "magnets" = 5)
build_type = IMPRINTER
materials = list("$glass" = 1000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/targeting
// H.O.N.K.
datum/design/honker_main
name = "Circuit Design (\"H.O.N.K\" Central Control module)"
desc = "Allows for the construction of a \"H.O.N.K\" Central Control module."
@@ -832,7 +865,8 @@ datum/design/honker_targ
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20)
build_path = "/obj/item/weapon/circuitboard/mecha/honker/targeting"
// Space pod
/datum/design/spacepod_main
name = "Circuit Design (Space Pod Mainboard)"
desc = "Allows for the construction of a Space Pod mainboard."
@@ -840,8 +874,8 @@ datum/design/honker_targ
req_tech = list("programming" = 4)
build_type = IMPRINTER
materials = list("$glass" = 2000, "sacid" = 20)
build_path = /obj/item/weapon/circuitboard/mecha/pod
build_path = /obj/item/weapon/circuitboard/mecha/pod
////////////////////////////////////////
/////////// Mecha Equpment /////////////
////////////////////////////////////////
@@ -1985,6 +2019,24 @@ datum/design/mesons
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/clothing/glasses/meson"
datum/design/night_vision_goggles
name = "Night Vision Goggles"
desc = "Goggles that let you see through darkness unhindered."
id = "night_visision_goggles"
req_tech = list("magnets" = 4)
build_type = PROTOLATHE
materials = list("$metal" = 100, "$glass" = 100, "$uranium" = 1000)
build_path = /obj/item/clothing/glasses/night
datum/design/magboots
name = "Magnetic Boots"
desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle."
id = "magboots"
req_tech = list("materials" = 4, "magnets" = 4, "engineering" = 5)
build_type = PROTOLATHE
materials = list("$metal" = 4500, "$silver" = 1500, "$gold" = 2500)
build_path = /obj/item/clothing/shoes/magboots
datum/design/miningblueprint1
name = "Mining Schematic Disk Version 1"
desc = "Contains the schematics for a new range of Pickaxes."
@@ -2048,7 +2100,7 @@ datum/design/bluespace_crystal
name = "Artificial Bluespace Crystal"
desc = "A small blue crystal with mystical properties."
id = "bluespace_crystal"
req_tech = list("bluespace" = 4, "materials" = 6)
req_tech = list("bluespace" = 3, "materials" = 5)
build_type = PROTOLATHE
materials = list("$gold" = 1500, "$diamond" = 3000, "$plasma" = 1500)
reliability_base = 100
@@ -2076,6 +2128,15 @@ datum/design/health_hud
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/clothing/glasses/hud/health"
datum/design/health_hud_night
name = "Night Vision Health Scanner HUD"
desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
id = "health_hud_night"
req_tech = list("biotech" = 4, "magnets" = 5)
build_type = PROTOLATHE
materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$silver" = 250)
build_path = /obj/item/clothing/glasses/hud/health/night
datum/design/security_hud
name = "Security HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status."
@@ -2085,6 +2146,15 @@ datum/design/security_hud
materials = list("$metal" = 50, "$glass" = 50)
build_path = "/obj/item/clothing/glasses/hud/security"
datum/design/security_hud_night
name = "Night Vision Security HUD"
desc = "A heads-up display which provides id data and vision in complete darkness."
id = "security_hud_night"
req_tech = list("magnets" = 5, "combat" = 4)
build_type = PROTOLATHE
materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$gold" = 350)
build_path = /obj/item/clothing/glasses/hud/security/night
/////////////////////////////////////////
//////////////////Test///////////////////
/////////////////////////////////////////