You can now load the cyberiad runtime-free

This commit is contained in:
Crazylemon64
2016-07-03 15:36:38 -07:00
parent 2a56c57bcf
commit 2c4d8e9b6a
20 changed files with 241 additions and 177 deletions
+6 -4
View File
@@ -31,11 +31,13 @@
var/resintype = null
smooth = SMOOTH_TRUE
/obj/structure/alien/resin/New(location)
..()
/obj/structure/alien/resin/initialize()
air_update_turf(1)
return
..()
/obj/structure/alien/resin/Destroy()
air_update_turf(1)
return ..()
/obj/structure/alien/resin/Move()
var/turf/T = loc
+1 -1
View File
@@ -1075,7 +1075,7 @@ steam.start() -- spawns the effect
desc = "A lightweight foamed metal wall."
var/metal = MFOAM_ALUMINUM
/obj/structure/foamedmetal/New()
/obj/structure/foamedmetal/initialize()
..()
air_update_turf(1)
@@ -5,10 +5,15 @@
var/useFull = 0
var/useGrille = 1
var/windowtospawn = /obj/structure/window/basic
anchored = 1 // No sliding out while you prime
/obj/effect/spawner/window/initialize()
spawn(0)
for(var/obj/structure/grille/G in get_turf(src)) qdel(G) //just in case mappers don't know what they are doing
var/turf/T = get_turf(src)
for(var/obj/structure/grille/G in get_turf(src))
// Complain noisily
log_debug("Extra grille on turf: ([T.x],[T.y],[T.z])")
qdel(G) //just in case mappers don't know what they are doing
if(!useFull)
for(var/cdir in cardinal)