diff --git a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
index 2090d76af53..87eb2cb8114 100644
--- a/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
+++ b/code/game/objects/structures/crates_lockers/closets/fireaxe.dm
@@ -25,10 +25,10 @@
if(istype(O, /obj/item/device/multitool))
user << "\red Resetting circuitry..."
playsound(user, 'sound/machines/lockreset.ogg', 50, 1)
- sleep(50) // Sleeping time~
- src.locked = 0
- user << "\blue You disable the locking modules."
- update_icon()
+ if(do_after(user, 20))
+ src.locked = 0
+ user << " You disable the locking modules."
+ update_icon()
return
else if(istype(O, /obj/item/weapon))
var/obj/item/weapon/W = O
@@ -87,6 +87,9 @@
src.locked = 1
user << "\blue You re-enable the locking modules."
playsound(user, 'sound/machines/lockenable.ogg', 50, 1)
+ if(do_after(user,20))
+ src.locked = 1
+ user << " You re-enable the locking modules."
return
else
localopened = !localopened