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Fixes speaking dead parrots (#19193)
* fixes speaking dead birds * Update code/modules/mob/living/simple_animal/parrot.dm Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com> * hal Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
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@@ -163,10 +163,11 @@
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switch(remove_from)
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if("ears")
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if(ears)
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if(available_channels.len)
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say("[pick(available_channels)]BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
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else
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say("BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
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if(stat != CONSCIOUS) //DEAD PARROTS SHOULD NOT SPEAK (i hate that this is done in topic)
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if(length(available_channels))
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say("[pick(available_channels)]BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
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else
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say("BAWWWWWK LEAVE THE HEADSET BAWKKKKK!")
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ears.forceMove(loc)
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ears = null
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update_speak()
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