Monkey mode now can be ended by robusting all infected monkeys (including Pun-Pun) along with leaving on the shuttle.

Admins can switch mode to one from modes game actually can run, not from hardcoded list.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1401 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
rastaf.zero@gmail.com
2011-04-06 20:39:08 +00:00
parent 50d25c216c
commit 2c901c71bb
3 changed files with 54 additions and 84 deletions
@@ -24,6 +24,7 @@
//var/tod = time2text(world.realtime,"hh:mm:ss") //weasellos time of death patch
//mind.store_memory("Time of death: [tod]", 0)
ticker.mode.check_win()
//src.icon_state = "dead"
for(var/mob/M in world)
if ((M.client && !( M.stat )))
@@ -39,4 +40,5 @@
spawn(50)
if(src.client && src.stat == 2)
src.verbs += /mob/proc/ghostize
return ..(gibbed)