diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 243d90f9ddd..a11b531b230 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -128,12 +128,13 @@ C << "\red [user] begins to cut off your antennae!" do_after(C, 150) if(p_loc == user.loc && p_loc_m == C.loc) - del(C.internal_organs_by_name["antennae"]) + var/obj/item/organ/wryn/hivenode/H = C.internal_organs_by_name["antennae"] + H.removed(user) C.remove_language("Wryn Hivemind") new /obj/item/organ/wryn/hivenode(user.loc) - user << "\blue You hear a loud crunch as you mercilessly off cut [C]'s antennae." - C << "\red You hear a loud crunch as the wirecutters rip through your antennae." - C << "\red Its so quiet..." + user << " You hear a loud crunch as you mercilessly off cut [C]'s antennae." + C << "You hear a loud crunch as the wirecutters rip through your antennae." + C << "Its so quiet..." C.h_style = "Bald" C.update_hair() else diff --git a/code/modules/mob/living/carbon/brain/MMI.dm b/code/modules/mob/living/carbon/brain/MMI.dm index aa1a9160804..8b2060cf554 100644 --- a/code/modules/mob/living/carbon/brain/MMI.dm +++ b/code/modules/mob/living/carbon/brain/MMI.dm @@ -23,7 +23,7 @@ attackby(var/obj/item/O as obj, var/mob/user as mob, params) if(istype(O, /obj/item/organ/brain/crystal )) - user << "\red This brain is too malformed to be able to use with the [src]." + user << " This brain is too malformed to be able to use with the [src]." return if(istype(O,/obj/item/organ/brain) && !brainmob) //Time to stick a brain in it --NEO if(!O:brainmob) diff --git a/code/modules/supermatter/wall.dm b/code/modules/supermatter/wall.dm index 0c8b402c6ed..60f85bc0270 100644 --- a/code/modules/supermatter/wall.dm +++ b/code/modules/supermatter/wall.dm @@ -17,7 +17,7 @@ turf_to_check.overlays += image('icons/turf/floors.dmi', "smatter_side_[direction]") -/turf/simulated/floor/plating/smatter/Del() +/turf/simulated/floor/plating/smatter/Destroy() ..() var/list/step_overlays = list("n" = NORTH, "s" = SOUTH, "e" = EAST, "w" = WEST) @@ -59,7 +59,7 @@ if(istype(turf_to_check,/turf/space) || istype(turf_to_check,/turf/simulated/floor)) turf_to_check.overlays += image('icons/turf/walls.dmi', "smatter_side_[direction]") -/turf/simulated/smatter/Del() +/turf/simulated/smatter/Destroy() ..() var/list/step_overlays = list("n" = NORTH, "s" = SOUTH, "e" = EAST, "w" = WEST)