From 2cdb2d9225e4a842a9a9d4e92274890806e221c0 Mon Sep 17 00:00:00 2001 From: "VivianFoxfoot@gmail.com" Date: Tue, 20 Mar 2012 02:57:59 +0000 Subject: [PATCH] Apparently the lsd sting was, in its inception, slight overkill. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3329 316c924e-a436-60f5-8080-3fe189b3f50e --- code/game/gamemodes/changeling/changeling_powers.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/changeling/changeling_powers.dm b/code/game/gamemodes/changeling/changeling_powers.dm index bf4ca92886a..3f3967ae194 100644 --- a/code/game/gamemodes/changeling/changeling_powers.dm +++ b/code/game/gamemodes/changeling/changeling_powers.dm @@ -952,8 +952,8 @@ spawn(timer) if(T) if(T.reagents) - T.reagents.add_reagent("LSD", 50) - T.hallucination = 250 + // T.reagents.add_reagent("LSD", 50) // Slight overkill, it seems. + T.hallucination = 400 usr.verbs -= /client/proc/changeling_lsdsting