From 2ce24412ed52b7e5a3f59179e05ae55b1045a632 Mon Sep 17 00:00:00 2001 From: Erthilo Date: Sun, 20 May 2012 00:55:38 +0100 Subject: [PATCH] Lot's of grammar and spelling fixes for APC actions. --- code/modules/power/apc.dm | 92 +++++++++++++++++++-------------------- 1 file changed, 46 insertions(+), 46 deletions(-) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 7f25de3258d..d83533c369d 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -150,23 +150,23 @@ if(usr /*&& !usr.stat*/) usr << "A control terminal for the area electrical systems." if(stat & BROKEN) - usr << "Looks broken." + usr << "It looks broken." return if(opened) if(has_electronics && terminal) usr << "The cover is [opened==2?"removed":"open"] and the power cell is [ cell ? "installed" : "missing"]." else if (!has_electronics && terminal) - usr << "There are some wires but no any electronics." + usr << "There are some wires but no electronics." else if (has_electronics && !terminal) - usr << "Electronics installed but not wired." + usr << "There are electronics installed but they're not wired." else /* if (!has_electronics && !terminal) */ - usr << "There is no electronics nor connected wires." + usr << "There are no electronics or any connected wires." else if (stat & MAINT) - usr << "The cover is closed. Something is wrong with it, it doesn't work." + usr << "The cover is closed. It looks like it 's not working." else if (malfhack) - usr << "The cover is broken. It may be hard to force it open." + usr << "The cover is broken. It looks like it'll be hard to force open." else usr << "The cover is closed." @@ -213,7 +213,7 @@ if (istype(W, /obj/item/weapon/crowbar) && opened) if (has_electronics==1) if (terminal) - user << "\red Disconnect wires first." + user << "\red You need to cut the wires first." return playsound(src.loc, 'Crowbar.ogg', 50, 1) user << "You try to remove the power control board..." @@ -222,7 +222,7 @@ if ((stat & BROKEN) || malfhack) user.visible_message(\ "\red [user.name] has broken the power control board inside [src.name]!",\ - "You broke the charred power control board and remove the remains.", + "You break the charred power control board and remove the remains.", "You hear a crack!") //ticker.mode:apcs-- //XSI said no and I agreed. -rastaf0 else @@ -238,7 +238,7 @@ user.visible_message("\red [user] starts removing the broken APC cover with \the [W]!", \ "\red You start removing the broken APC cover!") if(do_after(user, 50)) - user.visible_message("\red The broken APC cover was removed with \the [W] by [user.name]!", \ + user.visible_message("\red [user.name] removes the broken APC cover with \the [W]!", \ "\red You remove the broken APC cover with your [W.name]!") opened = 2 cover_unscrewed = 0 @@ -254,24 +254,24 @@ updateicon() else if (istype(W, /obj/item/weapon/cell) && opened) // trying to put a cell inside if(cell) - user << "There is a power cell already installed." + user << "There's a power cell installed already." return else if (stat & MAINT) - user << "\red There is no any connector for your power cell." + user << "\red There aren't any connectors for the power cell." return user.drop_item() W.loc = src cell = W user.visible_message(\ - "\red [user.name] has inserted the power cell to [src.name]!",\ + "\red [user.name] has inserted the power cell into [src.name]!",\ "You insert the power cell.") chargecount = 0 updateicon() else if (istype(W, /obj/item/weapon/screwdriver)) // haxing if(opened) if (cell) - user << "\red Remove the power cell first." //FUCK YOU, USEFUL MESSAGES ARE GOOD + user << "\red You need to remove the power cell first." //FUCK YOU, USEFUL MESSAGES ARE GOOD return else if (has_electronics==1 && terminal) @@ -285,7 +285,7 @@ playsound(src.loc, 'Screwdriver.ogg', 50, 1) user << "You unfasten the electronics." else /* has_electronics==0 */ - user << "\red There is nothing to secure." + user << "\red There's nothing to secure here." return updateicon() else if((stat & BROKEN) || malfhack) @@ -293,12 +293,12 @@ user.visible_message("\red [user] starts unscrewing the broken APC cover with \the [W]!", \ "\red You start unscrewing the broken APC cover!") if(do_after(user, 50)) - user.visible_message("\red The broken APC cover was unscrewed with \the [W] by [user.name]!", \ + user.visible_message("\red [user.name] unscrews the broken APC cover with \the [W]!", \ "\red You unscrew the broken APC cover with your [W.name]!") cover_unscrewed = 1 updateicon() else if(emagged) - user << "The interface is broken." + user << "The interface seems broken." else wiresexposed = !wiresexposed user << "The wires have been [wiresexposed ? "exposed" : "unexposed"]" @@ -306,11 +306,11 @@ else if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) // trying to unlock the interface with an ID card if(emagged) - user << "The interface is broken." + user << "The interface seems broken." else if(opened) - user << "You must close the cover to swipe an ID card." + user << "You have to close the cover to swipe an ID card." else if(wiresexposed) - user << "You must close the panel" + user << "You have to close the panel." else if(stat & (BROKEN|MAINT)) user << "Nothing happens." else @@ -328,9 +328,9 @@ else return if(opened) - user << "You must close the cover to swipe an ID card." + user << "You have to close the cover to swipe an ID card." else if(wiresexposed) - user << "You must close the panel first" + user << "You have to close the panel first" else if(stat & (BROKEN|MAINT)) user << "Nothing happens." else @@ -345,7 +345,7 @@ user << "You fail to [ locked ? "unlock" : "lock"] the APC interface." else if (istype(W, /obj/item/weapon/cable_coil) && !terminal && opened && has_electronics!=2) if (src.loc:intact) - user << "\red There is no floor with the plating revealed in front of the APC." + user << "\red You have to remove the floor plating in front of the APC first." return var/obj/item/weapon/cable_coil/C = W if(C.amount < 10) @@ -369,7 +369,7 @@ terminal.connect_to_network() else if (istype(W, /obj/item/weapon/wirecutters) && terminal && opened && has_electronics!=2) if (src.loc:intact) - user << "\red You must remove the floor plating in front of the APC first." + user << "\red You have to remove the floor plating in front of the APC first." return user << "You begin to cut cables..." playsound(src.loc, 'Deconstruct.ogg', 50, 1) @@ -381,11 +381,11 @@ return new /obj/item/weapon/cable_coil(loc,10) user.visible_message(\ - "\red [user.name] cut cables and dismantled the power terminal.",\ - "You cut cables and dismantle the power terminal.") + "\red [user.name] cuts the cables and dismantles the power terminal.",\ + "You cut the cable and dismantle the power terminal.") del(terminal) else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack)) - user << "You try to insert the power control board into the frame..." + user << "You start to insert the power control board into the frame..." playsound(src.loc, 'Deconstruct.ogg', 50, 1) if(do_after(user, 10)) has_electronics = 1 @@ -396,7 +396,7 @@ return else if (istype(W, /obj/item/weapon/weldingtool) && W:welding && opened && has_electronics==0 && !terminal) if (W:get_fuel() < 3) - user << "\blue You need more welding fuel to complete this task." + user << "\blue You need more welding fuel to do this." return user << "You start welding APC frame..." if(W:remove_fuel(0,user)) @@ -407,13 +407,13 @@ if (emagged || malfhack || (stat & BROKEN) || opened==2) new /obj/item/stack/sheet/metal(loc) user.visible_message(\ - "\red [src] has been cut apart by [user.name] with the weldingtool.",\ - "You disassembled the broken APC frame.",\ + "\red \The [src] has been cut apart by [user.name] with the welding tool.",\ + "You disassemble the broken APC frame.",\ "\red You hear welding.") else new /obj/item/apc_frame(loc) user.visible_message(\ - "\red [src] has been cut from the wall by [user.name] with the weldingtool.",\ + "\red \The [src] has been cut from the wall by [user.name] with the welding tool.",\ "You cut APC frame from the wall.",\ "\red You hear welding.") W:welding = 1 @@ -424,19 +424,19 @@ if (opened==2) opened = 1 user.visible_message(\ - "\red [user.name] has replaced the damaged APC frontal panel with a new one.",\ - "You replace the damaged APC frontal panel with a new one.") + "\red [user.name] replaces the damaged APC panel with a new one.",\ + "You replace the damaged APC panel with a new one.") del(W) updateicon() else if (istype(W, /obj/item/apc_frame) && opened && ((stat & BROKEN) || malfhack)) if (has_electronics) - user << "You cannot repair this APC until you remove the electronics still inside." + user << "You cannot repair this APC until you remove the electronics inside." return user << "You begin to replace the damaged APC frame..." if(do_after(user, 50)) user.visible_message(\ - "\red [user.name] has replaced the damaged APC frame with new one.",\ - "You replace the damaged APC frame with new one.") + "\red [user.name] has replaced the damaged APC frame with a new one.",\ + "You replace the damaged APC frame with a new one.") del(W) stat &= ~BROKEN malfai = null @@ -452,8 +452,8 @@ && W.w_class >= 3.0 \ && prob(20) ) opened = 2 - user.visible_message("\red The APC cover was knocked down with the [W.name] by [user.name]!", \ - "\red You knock down the APC cover with your [W.name]!", \ + user.visible_message("\red The APC cover has been knocked down with \the [W.name] by [user.name]!", \ + "\red You knock down the APC cover with \the [W.name]!", \ "You hear a loud bang!") updateicon() else @@ -463,9 +463,9 @@ (istype(W, /obj/item/device/multitool) || \ istype(W, /obj/item/weapon/wirecutters))) return src.attack_hand(user) - user.visible_message("\red The [src.name] has been hit with the [W.name] by [user.name]!", \ - "\red You hit the [src.name] with your [W.name]!", \ - "You hear bang") + user.visible_message("\red The [src.name] has been hit with \the [W.name] by [user.name]!", \ + "\red You hit the [src.name] with \the [W.name]!", \ + "You hear a banging sound.") // attack with hand - remove cell (if cover open) or interact with the APC @@ -769,7 +769,7 @@ (istype(robot) && (robot in malfai.connected_robots)) \ ) \ ) - user << "\red \The [src] have AI control disabled!" + user << "\red \The [src] has it's AI control disabled!" user << browse(null, "window=apc") user.machine = null return 0 @@ -782,10 +782,10 @@ if (istype(H)) if(H.getBrainLoss() >= 60) for(var/mob/M in viewers(src, null)) - M << "\red [H] stares cluelessly at [src] and drools." + M << "\red [H] stares cluelessly at \the [src] and drools." return 0 else if(prob(H.getBrainLoss())) - user << "\red You momentarily forget how to use [src]." + user << "\red You momentarily forget how to use \the [src]." return 0 return 1 @@ -873,7 +873,7 @@ if (malfai.malfhacking) malfai << "You are already hacking an APC." return - malfai << "Beginning override of APC systems. This takes some time, and you cannot perform other actions during the process." + malfai << "Beginning override of APC systems. This will take some time, and you cannot perform other actions during the process." malfai.malfhack = src malfai.malfhacking = 1 sleep(600) @@ -932,7 +932,7 @@ del(src.occupant) else - src.occupant << "\red Primary core damaged, unable to return core processes." + src.occupant << "\red Primary core damaged, unable to return to core processes." if(forced) src.occupant.loc = src.loc src.occupant.death() @@ -958,7 +958,7 @@ s.set_up(3, 1, src) s.start() for(var/mob/M in viewers(src)) - M.show_message("\red The [src.name] suddenly lets out a blast of smoke and some sparks!", 3, "\red You hear sizzling electronics.", 2) + M.show_message("\red The [src.name] suddenly lets out a blast of smoke and sparks!", 3, "\red You hear sizzling electronics.", 2) /obj/machinery/power/apc/surplus()