diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 14481772b88..299ff81fd65 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -325,7 +325,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
var/mob/M = old_list[named]
if(issilicon(M))
AI_list |= M
- else if(isobserver(M) || M.stat == 2)
+ else if(isobserver(M) || M.stat == DEAD)
Dead_list |= M
else if(M.key && M.client)
keyclient_list |= M
@@ -359,7 +359,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
namecounts[name] = 1
if(M.real_name && M.real_name != M.name)
name += " \[[M.real_name]\]"
- if(M.stat == 2)
+ if(M.stat == DEAD)
if(istype(M, /mob/dead/observer/))
name += " \[ghost\]"
else
@@ -1838,7 +1838,7 @@ var/global/list/g_fancy_list_of_types = null
namecounts[name] = 1
if (M.real_name && M.real_name != M.name)
name += " \[[M.real_name]\]"
- if (M.stat == 2)
+ if (M.stat == DEAD)
if(istype(M, /mob/dead/observer/))
name += " \[ghost\]"
else
diff --git a/code/modules/mining/lavaland/colossus_loot.dm b/code/modules/mining/lavaland/colossus_loot.dm
index d680edd4def..22b66b9f2cb 100644
--- a/code/modules/mining/lavaland/colossus_loot.dm
+++ b/code/modules/mining/lavaland/colossus_loot.dm
@@ -283,7 +283,7 @@
if(..())
for(var/i in range(1, src))
if(isturf(i))
- PoolOrNew(/obj/effect/overlay/temp/cult/sparks, i)
+ new /obj/effect/overlay/temp/cult/sparks(i)
continue
if(ishuman(i))
var/mob/living/carbon/human/H = i
@@ -366,7 +366,7 @@
var/mob/living/L = target
if(L.stat < DEAD)
L.heal_overall_damage(heal_power, heal_power)
- PoolOrNew(/obj/effect/overlay/temp/heal, list(get_turf(target), "#80F5FF"))
+ new /obj/effect/overlay/temp/heal(get_turf(target), "#80F5FF")
/mob/living/simple_animal/hostile/lightgeist/ghostize()
if(..())
@@ -387,7 +387,7 @@
if(..())
var/list/L = list()
var/turf/T = get_step(src, dir)
- PoolOrNew(/obj/effect/overlay/temp/emp/pulse,T)
+ new /obj/effect/overlay/temp/emp/pulse(T)
for(var/i in T)
if(istype(i, /obj/item) && !is_type_in_typecache(i, banned_items_typecache))
var/obj/item/W = i
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index 84636fdf4fd..a47cac51431 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -261,7 +261,7 @@
if(!istype(T))
return
if(!istype(T, turf_type))
- var/obj/effect/overlay/temp/lavastaff/L = PoolOrNew(/obj/effect/overlay/temp/lavastaff, T)
+ var/obj/effect/overlay/temp/lavastaff/L = new /obj/effect/overlay/temp/lavastaff(T)
L.alpha = 0
animate(L, alpha = 255, time = create_delay)
user.visible_message("[user] points [src] at [T]!")
@@ -468,7 +468,7 @@
timer = world.time + cooldown_time
if(isliving(target) && chaser_timer <= world.time) //living and chasers off cooldown? fire one!
chaser_timer = world.time + chaser_cooldown
- PoolOrNew(/obj/effect/overlay/temp/hierophant/chaser, list(get_turf(user), user, target, 1.5, friendly_fire_check))
+ new /obj/effect/overlay/temp/hierophant/chaser(get_turf(user), user, target, 1.5, friendly_fire_check)
add_logs(user, target, "fired a chaser at", src)
else
spawn(0)
@@ -493,7 +493,7 @@
if(do_after(user, 50, target = user))
var/turf/T = get_turf(user)
playsound(T,'sound/magic/Blind.ogg', 200, 1, -4)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/teleport, list(T, user))
+ new /obj/effect/overlay/temp/hierophant/telegraph/teleport(T, user)
var/obj/effect/hierophant/H = new/obj/effect/hierophant(T)
rune = H
user.update_action_buttons_icon()
@@ -523,8 +523,8 @@
to_chat(user, "The rune is blocked by something, preventing teleportation!")
user.update_action_buttons_icon()
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(T, user))
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(source, user))
+ new /obj/effect/overlay/temp/hierophant/telegraph(T, user)
+ new /obj/effect/overlay/temp/hierophant/telegraph(source, user)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/magic/Wand_Teleport.ogg', 200, 1)
playsound(source,'sound/magic/blink.ogg', 200, 1)
@@ -540,13 +540,13 @@
user.update_action_buttons_icon()
return
add_logs(user, rune, "teleported self from ([source.x],[source.y],[source.z]) to")
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/teleport, list(T, user))
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/teleport, list(source, user))
+ new /obj/effect/overlay/temp/hierophant/telegraph/teleport(T, user)
+ new /obj/effect/overlay/temp/hierophant/telegraph/teleport(source, user)
for(var/t in RANGE_TURFS(1, T))
- var/obj/effect/overlay/temp/hierophant/blast/B = PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(t, user, TRUE)) //blasts produced will not hurt allies
+ var/obj/effect/overlay/temp/hierophant/blast/B = new /obj/effect/overlay/temp/hierophant/blast(t, user, TRUE) //blasts produced will not hurt allies
B.damage = 30
for(var/t in RANGE_TURFS(1, source))
- var/obj/effect/overlay/temp/hierophant/blast/B = PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(t, user, TRUE)) //but absolutely will hurt enemies
+ var/obj/effect/overlay/temp/hierophant/blast/B = new /obj/effect/overlay/temp/hierophant/blast(t, user, TRUE) //but absolutely will hurt enemies
B.damage = 30
for(var/mob/living/L in range(1, source))
spawn(0)
@@ -585,11 +585,11 @@
/obj/item/weapon/hierophant_staff/proc/cardinal_blasts(turf/T, mob/living/user) //fire cardinal cross blasts with a delay
if(!T)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/cardinal, list(T, user))
+ new /obj/effect/overlay/temp/hierophant/telegraph/cardinal(T, user)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/effects/bin_close.ogg', 200, 1)
sleep(2)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(T, user, friendly_fire_check))
+ new /obj/effect/overlay/temp/hierophant/blast(T, user, friendly_fire_check)
for(var/d in cardinal)
spawn(0)
blast_wall(T, d, user)
@@ -603,16 +603,16 @@
for(var/i in 1 to range)
if(!J)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(J, user, friendly_fire_check))
+ new /obj/effect/overlay/temp/hierophant/blast(J, user, friendly_fire_check)
previousturf = J
J = get_step(previousturf, dir)
/obj/item/weapon/hierophant_staff/proc/aoe_burst(turf/T, mob/living/user) //make a 3x3 blast around a target
if(!T)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(T, user))
+ new /obj/effect/overlay/temp/hierophant/telegraph(T, user)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/effects/bin_close.ogg', 200, 1)
sleep(2)
for(var/t in RANGE_TURFS(1, T))
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(t, user, friendly_fire_check))
\ No newline at end of file
+ new /obj/effect/overlay/temp/hierophant/blast(t, user, friendly_fire_check)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index 4876aa60b7b..f9315966d27 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -83,12 +83,12 @@
message = "[src] pings at [param]."
else
message = "[src] pings."
- playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
+ playsound(loc, 'sound/machines/ping.ogg', 50, 0)
m_type = 2
if("buzz2")
message = "[src] emits an irritated buzzing sound."
- playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
+ playsound(loc, 'sound/machines/buzz-two.ogg', 50, 0)
m_type = 2
if("buzz", "buzzes")
@@ -105,7 +105,7 @@
message = "[src] buzzes at [param]."
else
message = "[src] buzzes."
- playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
+ playsound(loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
m_type = 2
if("beep", "beeps")
@@ -122,7 +122,7 @@
message = "[src] beeps at [param]."
else
message = "[src] beeps."
- playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
+ playsound(loc, 'sound/machines/twobeep.ogg', 50, 0)
m_type = 2
if("drone", "drones", "hum", "hums", "rumble", "rumbles")
@@ -139,7 +139,7 @@
message = "[src] drones at [param]."
else
message = "[src] rumbles."
- playsound(src.loc, 'sound/voice/DraskTalk.ogg', 50, 0)
+ playsound(loc, 'sound/voice/DraskTalk.ogg', 50, 0)
m_type = 2
if("squish", "squishes")
@@ -156,7 +156,7 @@
message = "[src] squishes at [param]."
else
message = "[src] squishes."
- playsound(src.loc, 'sound/effects/slime_squish.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound.
+ playsound(loc, 'sound/effects/slime_squish.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound.
m_type = 2
if("yes")
@@ -173,7 +173,7 @@
message = "[src] emits an affirmative blip at [param]."
else
message = "[src] emits an affirmative blip."
- playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
+ playsound(loc, 'sound/machines/synth_yes.ogg', 50, 0)
m_type = 2
if("no")
@@ -190,7 +190,7 @@
message = "[src] emits a negative blip at [param]."
else
message = "[src] emits a negative blip."
- playsound(src.loc, 'sound/machines/synth_no.ogg', 50, 0)
+ playsound(loc, 'sound/machines/synth_no.ogg', 50, 0)
m_type = 2
if("wag", "wags")
@@ -202,7 +202,7 @@
else if(species.bodyflags & TAIL_WAGGING)
if(!wear_suit || !(wear_suit.flags_inv & HIDETAIL) && !istype(wear_suit, /obj/item/clothing/suit/space))
message = "[src] starts wagging \his tail."
- src.start_tail_wagging(1)
+ start_tail_wagging(1)
else
return
else
@@ -212,23 +212,23 @@
if("swag", "swags")
if(species.bodyflags & TAIL_WAGGING || body_accessory)
message = "[src] stops wagging \his tail."
- src.stop_tail_wagging(1)
+ stop_tail_wagging(1)
else
return
m_type = 1
if("airguitar")
- if(!src.restrained())
+ if(!restrained())
message = "[src] is strumming the air and headbanging like a safari chimp."
m_type = 1
if("dance")
- if(!src.restrained())
+ if(!restrained())
message = "[src] dances around happily."
m_type = 1
if("jump")
- if(!src.restrained())
+ if(!restrained())
message = "[src] jumps!"
m_type = 1
@@ -241,7 +241,7 @@
m_type = 1
if("bow", "bows")
- if(!src.buckled)
+ if(!buckled)
var/M = null
if(param)
for(var/mob/A in view(null, null))
@@ -258,7 +258,7 @@
m_type = 1
if("salute", "salutes")
- if(!src.buckled)
+ if(!buckled)
var/M = null
if(param)
for(var/mob/A in view(null, null))
@@ -298,13 +298,13 @@
message = "[src] makes a peculiar noise."
m_type = 2
if("clap", "claps")
- if(!src.restrained())
+ if(!restrained())
message = "[src] claps."
m_type = 2
if(miming)
m_type = 1
if("flap", "flaps")
- if(!src.restrained())
+ if(!restrained())
message = "[src] flaps \his wings."
m_type = 2
if(miming)
@@ -312,7 +312,7 @@
if("flip", "flips")
m_type = 1
- if(!src.restrained())
+ if(!restrained())
var/M = null
if(param)
for(var/mob/A in view(1, null))
@@ -350,7 +350,7 @@
SpinAnimation(5,1)
if("aflap", "aflaps")
- if(!src.restrained())
+ if(!restrained())
message = "[src] flaps \his wings ANGRILY!"
m_type = 2
if(miming)
@@ -386,7 +386,7 @@
if("faint", "faints")
message = "[src] faints."
- if(src.sleeping)
+ if(sleeping)
return //Can't faint while asleep
AdjustSleeping(2)
m_type = 1
@@ -588,11 +588,11 @@
message = "[src] takes a drag from a cigarette and blows \"[M]\" out in smoke."
m_type = 1
else
- message = "[src] says, \"[M], please. They had a family.\" [src.name] takes a drag from a cigarette and blows their name out in smoke."
+ message = "[src] says, \"[M], please. They had a family.\" [name] takes a drag from a cigarette and blows their name out in smoke."
m_type = 2
if("point", "points")
- if(!src.restrained())
+ if(!restrained())
var/atom/M = null
if(param)
for(var/atom/A as mob|obj|turf in view())
@@ -607,7 +607,7 @@
m_type = 1
if("raise", "raises")
- if(!src.restrained())
+ if(!restrained())
message = "[src] raises a hand."
m_type = 1
@@ -620,12 +620,12 @@
m_type = 1
if("signal", "signals")
- if(!src.restrained())
+ if(!restrained())
var/t1 = round(text2num(param))
if(isnum(t1))
- if(t1 <= 5 && (!src.r_hand || !src.l_hand))
+ if(t1 <= 5 && (!r_hand || !l_hand))
message = "[src] raises [t1] finger\s."
- else if(t1 <= 10 && (!src.r_hand && !src.l_hand))
+ else if(t1 <= 10 && (!r_hand && !l_hand))
message = "[src] raises [t1] finger\s."
m_type = 1
@@ -709,7 +709,7 @@
if("hug", "hugs")
m_type = 1
- if(!src.restrained())
+ if(!restrained())
var/M = null
if(param)
for(var/mob/A in view(1, null))
@@ -726,7 +726,7 @@
if("handshake")
m_type = 1
- if(!src.restrained() && !src.r_hand)
+ if(!restrained() && !r_hand)
var/mob/M = null
if(param)
for(var/mob/A in view(1, null))
@@ -744,7 +744,7 @@
if("dap", "daps")
m_type = 1
- if(!src.restrained())
+ if(!restrained())
var/M = null
if(param)
for(var/mob/A in view(1, null))
@@ -758,7 +758,7 @@
if("slap", "slaps")
m_type = 1
- if(!src.restrained())
+ if(!restrained())
var/M = null
if(param)
for(var/mob/A in view(1, null))
@@ -767,11 +767,11 @@
break
if(M)
message = "[src] slaps [M] across the face. Ouch!"
- playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
+ playsound(loc, 'sound/effects/snap.ogg', 50, 1)
else
message = "[src] slaps \himself!"
- playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
- src.adjustFireLoss(4)
+ playsound(loc, 'sound/effects/snap.ogg', 50, 1)
+ adjustFireLoss(4)
if("scream", "screams")
if(miming)
@@ -782,9 +782,9 @@
message = "[src] [species.scream_verb]!"
m_type = 2
if(gender == FEMALE)
- playsound(src.loc, "[species.female_scream_sound]", 80, 1, 0, pitch = get_age_pitch())
+ playsound(loc, "[species.female_scream_sound]", 80, 1, 0, pitch = get_age_pitch())
else
- playsound(src.loc, "[species.male_scream_sound]", 80, 1, 0, pitch = get_age_pitch()) //default to male screams if no gender is present.
+ playsound(loc, "[species.male_scream_sound]", 80, 1, 0, pitch = get_age_pitch()) //default to male screams if no gender is present.
else
message = "[src] makes a very loud noise."
@@ -809,24 +809,24 @@
return
message = "[src] snaps \his fingers."
- playsound(src.loc, 'sound/effects/fingersnap.ogg', 50, 1, -3)
+ playsound(loc, 'sound/effects/fingersnap.ogg', 50, 1, -3)
else
message = "[src] snaps \his fingers right off!"
- playsound(src.loc, 'sound/effects/snap.ogg', 50, 1)
+ playsound(loc, 'sound/effects/snap.ogg', 50, 1)
// Needed for M_TOXIC_FART
if("fart", "farts")
if(reagents.has_reagent("simethicone"))
return
-// playsound(src.loc, 'sound/effects/fart.ogg', 50, 1, -3) //Admins still vote no to fun
+// playsound(loc, 'sound/effects/fart.ogg', 50, 1, -3) //Admins still vote no to fun
if(locate(/obj/item/weapon/storage/bible) in get_turf(src))
to_chat(viewers(src), "[src] farts on the Bible!")
to_chat(viewers(src), "A mysterious force smites [src]!")
var/datum/effect/system/spark_spread/s = new /datum/effect/system/spark_spread
s.set_up(3, 1, src)
s.start()
- src.gib()
+ gib()
else if(TOXIC_FARTS in mutations)
message = "[src] unleashes a [pick("horrible","terrible","foul","disgusting","awful")] fart."
else if(SUPER_FART in mutations)
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm
index 7f3c752659d..85a351606f6 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm
@@ -131,7 +131,7 @@ Difficulty: Hard
/mob/living/simple_animal/hostile/megafauna/bubblegum/Move()
if(charging)
- PoolOrNew(/obj/effect/overlay/temp/decoy/fading, list(loc,src))
+ new /obj/effect/overlay/temp/decoy/fading(loc, src)
DestroySurroundings()
. = ..()
if(!stat && .)
@@ -152,12 +152,12 @@ Difficulty: Hard
var/turf/T = get_turf(target)
if(!T || T == loc)
return
- PoolOrNew(/obj/effect/overlay/temp/dragon_swoop, T)
+ new /obj/effect/overlay/temp/dragon_swoop(T)
charging = 1
DestroySurroundings()
walk(src, 0)
dir = get_dir(src, T)
- var/obj/effect/overlay/temp/decoy/D = PoolOrNew(/obj/effect/overlay/temp/decoy, list(loc,src))
+ var/obj/effect/overlay/temp/decoy/D = new /obj/effect/overlay/temp/decoy(loc, src)
animate(D, alpha = 0, color = "#FF0000", transform = matrix()*2, time = 5)
sleep(5)
throw_at(T, get_dist(src, T), 1, src, 0)
@@ -242,9 +242,9 @@ Difficulty: Hard
/mob/living/simple_animal/hostile/megafauna/bubblegum/proc/bloodsmack(turf/T, handedness)
if(handedness)
- PoolOrNew(/obj/effect/overlay/temp/bubblegum_hands/rightsmack, T)
+ new /obj/effect/overlay/temp/bubblegum_hands/rightsmack(T)
else
- PoolOrNew(/obj/effect/overlay/temp/bubblegum_hands/leftsmack, T)
+ new /obj/effect/overlay/temp/bubblegum_hands/leftsmack(T)
sleep(2.5)
for(var/mob/living/L in T)
if(!faction_check(L))
@@ -256,11 +256,11 @@ Difficulty: Hard
/mob/living/simple_animal/hostile/megafauna/bubblegum/proc/bloodgrab(turf/T, handedness)
if(handedness)
- PoolOrNew(/obj/effect/overlay/temp/bubblegum_hands/rightpaw, T)
- PoolOrNew(/obj/effect/overlay/temp/bubblegum_hands/rightthumb, T)
+ new /obj/effect/overlay/temp/bubblegum_hands/rightpaw(T)
+ new /obj/effect/overlay/temp/bubblegum_hands/rightthumb(T)
else
- PoolOrNew(/obj/effect/overlay/temp/bubblegum_hands/leftpaw, T)
- PoolOrNew(/obj/effect/overlay/temp/bubblegum_hands/leftthumb, T)
+ new /obj/effect/overlay/temp/bubblegum_hands/leftpaw(T)
+ new /obj/effect/overlay/temp/bubblegum_hands/leftthumb(T)
sleep(6)
for(var/mob/living/L in T)
if(!faction_check(L))
@@ -311,7 +311,7 @@ Difficulty: Hard
if(!pools.len)
return FALSE
- var/obj/effect/overlay/temp/decoy/DA = PoolOrNew(/obj/effect/overlay/temp/decoy, list(loc,src))
+ var/obj/effect/overlay/temp/decoy/DA = new /obj/effect/overlay/temp/decoy(loc, src)
DA.color = "#FF0000"
var/oldtransform = DA.transform
DA.transform = matrix()*2
@@ -353,7 +353,7 @@ Difficulty: Hard
new /obj/effect/decal/cleanable/blood/bubblegum(J)
for(var/i in 1 to range)
J = get_step(previousturf, targetdir)
- PoolOrNew(/obj/effect/overlay/temp/dir_setting/bloodsplatter, list(previousturf, get_dir(previousturf, J)))
+ new /obj/effect/overlay/temp/dir_setting/bloodsplatter(previousturf, get_dir(previousturf, J))
playsound(previousturf,'sound/effects/splat.ogg', 100, 1, -1)
if(!J || !previousturf.CanAtmosPass(J))
break
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index b0a81e4444c..b40e64c6a31 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -115,7 +115,7 @@ Difficulty: Very Hard
/mob/living/simple_animal/hostile/megafauna/colossus/bullet_act(obj/item/projectile/P)
if(!stat)
- var/obj/effect/overlay/temp/at_shield/AT = PoolOrNew(/obj/effect/overlay/temp/at_shield, src.loc, src)
+ var/obj/effect/overlay/temp/at_shield/AT = new /obj/effect/overlay/temp/at_shield(loc, src)
var/random_x = rand(-32, 32)
AT.pixel_x += random_x
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
index 5ced32e8bfe..5afa7613c78 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
@@ -129,7 +129,7 @@ Difficulty: Medium
/obj/effect/overlay/temp/target/proc/fall()
var/turf/T = get_turf(src)
playsound(T,'sound/magic/Fireball.ogg', 200, 1)
- PoolOrNew(/obj/effect/overlay/temp/fireball,T)
+ new /obj/effect/overlay/temp/fireball(T)
sleep(12)
explosion(T, 0, 0, 1, 0, 0, 0, 1)
@@ -161,7 +161,7 @@ Difficulty: Medium
visible_message("Fire rains from the sky!")
for(var/turf/turf in range(12,get_turf(src)))
if(prob(10))
- PoolOrNew(/obj/effect/overlay/temp/target, turf)
+ new /obj/effect/overlay/temp/target(turf)
/mob/living/simple_animal/hostile/megafauna/dragon/proc/fire_walls()
playsound(get_turf(src),'sound/magic/Fireball.ogg', 200, 1)
@@ -179,7 +179,7 @@ Difficulty: Medium
if(!range || !previousturf.CanAtmosPass(J))
break
range--
- PoolOrNew(/obj/effect/hotspot,J)
+ new /obj/effect/hotspot(J)
J.hotspot_expose(700,50,1)
for(var/mob/living/L in J.contents - hit_things)
L.adjustFireLoss(20)
@@ -223,7 +223,7 @@ Difficulty: Medium
else
tturf = get_turf(src)
forceMove(tturf)
- PoolOrNew(/obj/effect/overlay/temp/dragon_swoop, tturf)
+ new /obj/effect/overlay/temp/dragon_swoop(tturf)
animate(src, pixel_x = initial(pixel_x), pixel_z = 0, time = 10)
sleep(10)
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 200, 1)
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
index f46d3c74365..dfb9948a1e3 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
@@ -242,7 +242,7 @@ Difficulty: Hard
pickedtarget = pick_n_take(targets)
if(pickedtarget.stat == DEAD)
pickedtarget = target
- var/obj/effect/overlay/temp/hierophant/chaser/C = PoolOrNew(/obj/effect/overlay/temp/hierophant/chaser, list(loc, src, pickedtarget, chaser_speed, FALSE))
+ var/obj/effect/overlay/temp/hierophant/chaser/C = new /obj/effect/overlay/temp/hierophant/chaser(loc, src, pickedtarget, chaser_speed, FALSE)
C.moving = 3
C.moving_dir = pick_n_take(cardinal_copy)
sleep(10)
@@ -277,10 +277,10 @@ Difficulty: Hard
spawn(0)
diagonal_blasts(target)
else if(chaser_cooldown < world.time) //if chasers are off cooldown, fire some!
- var/obj/effect/overlay/temp/hierophant/chaser/C = PoolOrNew(/obj/effect/overlay/temp/hierophant/chaser, list(loc, src, target, chaser_speed, FALSE))
+ var/obj/effect/overlay/temp/hierophant/chaser/C = new /obj/effect/overlay/temp/hierophant/chaser(loc, src, target, chaser_speed, FALSE)
chaser_cooldown = world.time + initial(chaser_cooldown)
if((prob(anger_modifier) || target.Adjacent(src)) && target != src)
- var/obj/effect/overlay/temp/hierophant/chaser/OC = PoolOrNew(/obj/effect/overlay/temp/hierophant/chaser, list(loc, src, target, max(1.5, 5 - anger_modifier * 0.07), FALSE))
+ var/obj/effect/overlay/temp/hierophant/chaser/OC = new /obj/effect/overlay/temp/hierophant/chaser(loc, src, target, max(1.5, 5 - anger_modifier * 0.07), FALSE)
OC.moving = 4
OC.moving_dir = pick(cardinal - C.moving_dir)
else //just release a burst of power
@@ -291,11 +291,11 @@ Difficulty: Hard
var/turf/T = get_turf(victim)
if(!T)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/diagonal, list(T, src))
+ new /obj/effect/overlay/temp/hierophant/telegraph/diagonal(T, src)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/effects/bin_close.ogg', 200, 1)
sleep(2)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(T, src, FALSE))
+ new /obj/effect/overlay/temp/hierophant/blast(T, src, FALSE)
for(var/d in diagonals)
spawn(0)
blast_wall(T, d)
@@ -304,11 +304,11 @@ Difficulty: Hard
var/turf/T = get_turf(victim)
if(!T)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/cardinal, list(T, src))
+ new /obj/effect/overlay/temp/hierophant/telegraph/cardinal(T, src)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/effects/bin_close.ogg', 200, 1)
sleep(2)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(T, src, FALSE))
+ new /obj/effect/overlay/temp/hierophant/blast(T, src, FALSE)
for(var/d in cardinal)
spawn(0)
blast_wall(T, d)
@@ -317,11 +317,11 @@ Difficulty: Hard
var/turf/T = get_turf(victim)
if(!T)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(T, src))
+ new /obj/effect/overlay/temp/hierophant/telegraph(T, src)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/effects/bin_close.ogg', 200, 1)
sleep(2)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(T, src, FALSE))
+ new /obj/effect/overlay/temp/hierophant/blast(T, src, FALSE)
for(var/d in alldirs)
spawn(0)
blast_wall(T, d)
@@ -331,7 +331,7 @@ Difficulty: Hard
var/turf/previousturf = T
var/turf/J = get_step(previousturf, dir)
for(var/i in 1 to range)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(J, src, FALSE))
+ new /obj/effect/overlay/temp/hierophant/blast(J, src, FALSE)
previousturf = J
J = get_step(previousturf, dir)
@@ -340,21 +340,21 @@ Difficulty: Hard
return
var/turf/T = get_turf(victim)
var/turf/source = get_turf(src)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(T, src))
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(source, src))
+ new /obj/effect/overlay/temp/hierophant/telegraph(T, src)
+ new /obj/effect/overlay/temp/hierophant/telegraph(source, src)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/magic/Wand_Teleport.ogg', 200, 1)
playsound(source,'sound/magic/blink.ogg', 200, 1)
//playsound(source,'sound/machines/AirlockOpen.ogg', 200, 1)
blinking = TRUE
sleep(2) //short delay before we start...
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/teleport, list(T, src))
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/teleport, list(source, src))
+ new /obj/effect/overlay/temp/hierophant/telegraph/teleport(T, src)
+ new /obj/effect/overlay/temp/hierophant/telegraph/teleport(source, src)
for(var/t in RANGE_TURFS(1, T))
- var/obj/effect/overlay/temp/hierophant/blast/B = PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(t, src, FALSE))
+ var/obj/effect/overlay/temp/hierophant/blast/B = new /obj/effect/overlay/temp/hierophant/blast(t, src, FALSE)
B.damage = 30
for(var/t in RANGE_TURFS(1, source))
- var/obj/effect/overlay/temp/hierophant/blast/B = PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(t, src, FALSE))
+ var/obj/effect/overlay/temp/hierophant/blast/B = new /obj/effect/overlay/temp/hierophant/blast(t, src, FALSE)
B.damage = 30
animate(src, alpha = 0, time = 2, easing = EASE_OUT) //fade out
sleep(1)
@@ -376,12 +376,12 @@ Difficulty: Hard
var/turf/T = get_turf(victim)
if(!T)
return
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph, list(T, src))
+ new /obj/effect/overlay/temp/hierophant/telegraph(T, src)
playsound(T,'sound/magic/blink.ogg', 200, 1)
//playsound(T,'sound/effects/bin_close.ogg', 200, 1)
sleep(2)
for(var/t in RANGE_TURFS(1, T))
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(t, src, FALSE))
+ new /obj/effect/overlay/temp/hierophant/blast(t, src, FALSE)
/mob/living/simple_animal/hostile/megafauna/hierophant/proc/burst(turf/original) //release a wave of blasts
playsound(original,'sound/magic/blink.ogg', 200, 1)
@@ -395,7 +395,7 @@ Difficulty: Hard
if(dist > last_dist)
last_dist = dist
sleep(1 + (burst_range - last_dist) * 0.5) //gets faster as it gets further out
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(T, src, FALSE))
+ new /obj/effect/overlay/temp/hierophant/blast(T, src, FALSE)
/mob/living/simple_animal/hostile/megafauna/hierophant/AltClickOn(atom/A) //player control handler(don't give this to a player holy fuck)
if(!istype(A) || get_dist(A, src) <= 2)
@@ -471,7 +471,7 @@ Difficulty: Hard
targetturf = get_turf(target)
/obj/effect/overlay/temp/hierophant/chaser/proc/make_blast()
- PoolOrNew(/obj/effect/overlay/temp/hierophant/blast, list(loc, caster, friendly_fire_check))
+ new /obj/effect/overlay/temp/hierophant/blast(loc, caster, friendly_fire_check)
/obj/effect/overlay/temp/hierophant/telegraph
icon = 'icons/effects/96x96.dmi'
@@ -570,7 +570,7 @@ Difficulty: Hard
H.timer = world.time + 51
if(do_after(user, 50, target = src))
playsound(src,'sound/magic/Blind.ogg', 200, 1, -4)
- PoolOrNew(/obj/effect/overlay/temp/hierophant/telegraph/teleport, list(get_turf(src), user))
+ new /obj/effect/overlay/temp/hierophant/telegraph/teleport(get_turf(src), user)
to_chat(user, "You touch the rune with the staff, dispelling it!")
H.rune = null
user.update_action_buttons_icon()