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- Suicide is now visible on examine. Since I am terribad at coding, I made it so it checks for the suiciding var, which is usually reset once you finish dying to allow for suiciding again if you're cloned, but now it will instead reset when you are cloned.
- Fixed a bug I made re: examining oxygen tanks. - Made chemsprayers large instead of small. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2155 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -63,6 +63,7 @@
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/obj/item/weapon/tank/oxygen/examine()
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set src in usr
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..()
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if(air_contents.oxygen < 10)
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usr << text("\red <B>The meter on the tank indicates you are almost out of air!</B>")
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playsound(usr, 'alert.ogg', 50, 1)
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@@ -74,6 +75,7 @@
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/obj/item/weapon/tank/air/examine()
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set src in usr
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..()
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if(air_contents.oxygen < 1)
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usr << text("\red <B>The meter on the tank indicates you are almost out of air!</B>")
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playsound(usr, 'alert.ogg', 50, 1)
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@@ -105,6 +107,7 @@
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/obj/item/weapon/tank/emergency_oxygen/examine()
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set src in usr
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..()
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if(air_contents.oxygen < 0.4)
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usr << text("\red <B>The meter on the tank indicates you are almost out of air!</B>")
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playsound(usr, 'alert.ogg', 50, 1)
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