mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 03:57:13 +01:00
Converts /modules/ to using WEIGHT_CLASS_x
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@@ -4,7 +4,7 @@
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icon_state = "clipboard"
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item_state = "clipboard"
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throwforce = 0
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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throw_speed = 3
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throw_range = 10
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var/obj/item/weapon/pen/haspen //The stored pen.
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@@ -3,7 +3,7 @@
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desc = "A folder."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "folder"
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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pressure_resistance = 2
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burn_state = FLAMMABLE
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@@ -121,4 +121,3 @@
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..()
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new /obj/item/documents/syndicate/blue(src)
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update_icon()
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@@ -10,7 +10,7 @@
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icon_state = "paper"
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item_state = "paper"
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throwforce = 0
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throw_range = 1
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throw_speed = 1
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layer = 4
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@@ -5,7 +5,7 @@
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icon_state = "paper"
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item_state = "paper"
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throwforce = 0
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throw_range = 2
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throw_speed = 1
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layer = 4
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@@ -241,4 +241,4 @@
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if(photo)
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desc += "\nThere is a photo attached to it."
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overlays += image('icons/obj/bureaucracy.dmi', "clip")
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return
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return
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@@ -4,7 +4,7 @@
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icon_state = "paper_bin1"
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item_state = "sheet-metal"
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throwforce = 1
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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throw_speed = 3
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throw_range = 7
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pressure_resistance = 8
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@@ -17,7 +17,7 @@
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item_state = "pen"
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slot_flags = SLOT_BELT | SLOT_EARS
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throwforce = 0
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 7
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materials = list(MAT_METAL=10)
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@@ -167,7 +167,7 @@
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force = 18
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sharp = 1
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edge = 1
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w_class = 3
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w_class = WEIGHT_CLASS_NORMAL
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name = "energy dagger"
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hitsound = 'sound/weapons/blade1.ogg'
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throwforce = 35
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@@ -200,4 +200,4 @@
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add_logs(user, P, "used poison pen on")
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to_chat(user, "<span class='warning'>You apply the poison to [P].</span>")
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else
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to_chat(user, "<span class='warning'>[src] clicks. It seems to be depleted.</span>")
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to_chat(user, "<span class='warning'>[src] clicks. It seems to be depleted.</span>")
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@@ -15,7 +15,7 @@
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desc = "A camera film cartridge. Insert it into a camera to reload it."
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icon_state = "film"
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item_state = "electropack"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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burn_state = FLAMMABLE
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@@ -27,7 +27,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "photo"
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item_state = "paper"
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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burn_state = FLAMMABLE
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burntime = 5
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var/blueprints = 0 // Does this have the blueprints?
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@@ -146,7 +146,7 @@
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desc = "A polaroid camera. 10 photos left."
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icon_state = "camera"
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item_state = "electropack"
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = SLOT_BELT
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var/list/matter = list("metal" = 2000)
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var/pictures_max = 10
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@@ -508,7 +508,7 @@ var/list/SpookyGhosts = list("ghost","shade","shade2","ghost-narsie","horror","s
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desc = "video camera that can send live feed to the entertainment network."
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icon_state = "videocam"
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item_state = "videocam"
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w_class = 2
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = SLOT_BELT
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materials = list(MAT_METAL=2000)
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var/on = 0
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@@ -5,7 +5,7 @@
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icon_state = "stamp-ok"
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item_state = "stamp"
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throwforce = 0
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 7
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materials = list(MAT_METAL=60)
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@@ -105,4 +105,4 @@
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if(chosen_stamp)
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name = chosen_stamp.name
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icon_state = chosen_stamp.icon_state
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item_color = chosen_stamp.item_color
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item_color = chosen_stamp.item_color
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