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@@ -244,8 +244,7 @@
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if(!target && replacetiles) //Finds a floor without a tile and gives it one.
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process_type = REPLACE_TILE //The target must be the floor and not a tile. The floor must not already have a floortile.
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target = scan(/turf/simulated/floor, oldtarget)
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world << target
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if(!target && fixfloors) //Repairs damaged floors and tiles.
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process_type = FIX_TILE
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target = scan(/turf/simulated/floor, oldtarget)
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