mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-29 15:08:02 +01:00
Merge branch 'master' into findnreplace
This commit is contained in:
@@ -1,14 +1,10 @@
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//moved these here from code/defines/obj/weapon.dm
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//please preference put stuff where it's easy to find - C
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/obj/item/weapon/autopsy_scanner
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name = "autopsy scanner"
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desc = "Extracts information on wounds."
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icon = 'icons/obj/autopsy_scanner.dmi'
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icon_state = ""
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flags = CONDUCT
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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origin_tech = "materials=1;biotech=1"
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var/list/datum/autopsy_data_scanner/wdata = list()
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var/list/datum/autopsy_data_scanner/chemtraces = list()
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@@ -28,28 +24,23 @@
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var/hits = 0
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var/time_inflicted = 0
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proc/copy()
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var/datum/autopsy_data/W = new()
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W.weapon = weapon
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W.pretend_weapon = pretend_weapon
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W.damage = damage
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W.hits = hits
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W.time_inflicted = time_inflicted
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return W
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/datum/autopsy_data/proc/copy()
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var/datum/autopsy_data/W = new()
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W.weapon = weapon
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W.pretend_weapon = pretend_weapon
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W.damage = damage
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W.hits = hits
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W.time_inflicted = time_inflicted
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return W
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/obj/item/weapon/autopsy_scanner/proc/add_data(var/obj/item/organ/external/O)
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if(!O.autopsy_data.len && !O.trace_chemicals.len) return
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/obj/item/weapon/autopsy_scanner/proc/add_data(obj/item/organ/external/O)
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if(!O.autopsy_data.len && !O.trace_chemicals.len)
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return
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for(var/V in O.autopsy_data)
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var/datum/autopsy_data/W = O.autopsy_data[V]
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if(!W.pretend_weapon)
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/*
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// the more hits, the more likely it is that we get the right weapon type
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if(prob(50 + W.hits * 10 + W.damage))
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*/
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// Buffing this stuff up for now!
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if(1)
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W.pretend_weapon = W.weapon
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else
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@@ -76,10 +67,11 @@
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chemtraces += V
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/obj/item/weapon/autopsy_scanner/verb/print_data()
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set src in view(usr, 1)
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set name = "Print Data"
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if(usr.stat || !(istype(usr,/mob/living/carbon/human)))
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to_chat(usr, "No.")
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set category = "Object"
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set src in oview(1)
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if(usr.incapacitated())
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return
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var/scan_data = ""
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@@ -101,8 +93,10 @@
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var/wname = W.pretend_weapon
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if(wname in weapon_chances) weapon_chances[wname] += W.damage
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else weapon_chances[wname] = max(W.damage, 1)
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if(wname in weapon_chances)
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weapon_chances[wname] += W.damage
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else
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weapon_chances[wname] = max(W.damage, 1)
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total_score+=W.damage
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@@ -126,7 +120,8 @@
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if(30 to 1000)
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damage_desc = "<font color='red'>severe</font>"
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if(!total_score) total_score = D.organs_scanned.len
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if(!total_score)
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total_score = D.organs_scanned.len
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scan_data += "<b>Weapon #[n]</b><br>"
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if(damaging_weapon)
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@@ -147,9 +142,8 @@
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for(var/chemID in chemtraces)
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scan_data += chemID
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scan_data += "<br>"
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for(var/mob/O in viewers(usr))
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O.show_message("<span class='warning'>\the [src] rattles and prints out a sheet of paper.</span>", 1)
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usr.visible_message("<span class='warning'>[src] rattles and prints out a sheet of paper.</span>")
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playsound(loc, 'sound/goonstation/machines/printer_thermal.ogg', 50, 1)
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sleep(10)
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@@ -159,24 +153,9 @@
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P.info = "<tt>[scan_data]</tt>"
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P.overlays += "paper_words"
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if(istype(usr,/mob/living/carbon))
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// place the item in the usr's hand if possible
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if(!usr.r_hand)
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P.loc = usr
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usr.r_hand = P
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P.layer = 20
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P.plane = HUD_PLANE
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else if(!usr.l_hand)
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P.loc = usr
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usr.l_hand = P
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P.layer = 20
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P.plane = HUD_PLANE
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usr.put_in_hands(P)
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if(istype(usr,/mob/living/carbon/human))
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usr:update_inv_l_hand()
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usr:update_inv_r_hand()
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/obj/item/weapon/autopsy_scanner/attack(mob/living/carbon/human/M as mob, mob/living/carbon/user as mob)
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/obj/item/weapon/autopsy_scanner/attack(mob/living/carbon/human/M, mob/living/carbon/user)
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if(!istype(M))
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return
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@@ -185,23 +164,18 @@
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if(target_name != M.name)
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target_name = M.name
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src.wdata = list()
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src.chemtraces = list()
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src.timeofdeath = null
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to_chat(user, "<span class='warning'>A new patient has been registered.. Purging data for previous patient.</span>")
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wdata.Cut()
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chemtraces.Cut()
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timeofdeath = null
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to_chat(user, "<span class='warning'>A new patient has been registered. Purging data for previous patient.</span>")
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src.timeofdeath = M.timeofdeath
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timeofdeath = M.timeofdeath
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var/obj/item/organ/external/S = M.get_organ(user.zone_sel.selecting)
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if(!S)
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to_chat(usr, "<b>You can't scan this body part.</b>")
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to_chat(user, "<span class='warning'>You can't scan this body part.</span>")
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return
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if(!S.open)
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to_chat(usr, "<b>You have to cut the limb open first!</b>")
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return
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for(var/mob/O in viewers(M))
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O.show_message("<span class='warning'>[user.name] scans the wounds on [M.name]'s [S.name] with \the [src.name]</span>", 1)
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M.visible_message("<span class='warning'>[user] scans the wounds on [M]'s [S] with [src]</span>")
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src.add_data(S)
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return 1
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add_data(S)
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return 1
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@@ -315,7 +315,7 @@ var/global/list/default_medbay_channels = list(
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actually transmit large mass. Headsets are the only radio devices capable
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of sending subspace transmissions to the Communications Satellite.
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A headset sends a signal to a subspace listener/reciever elsewhere in space,
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A headset sends a signal to a subspace listener/receiver elsewhere in space,
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the signal gets processed and logged, and an audible transmission gets sent
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to each individual headset.
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*/
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@@ -253,7 +253,7 @@ REAGENT SCANNER
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if(H.gene_stability < 40)
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user.show_message("<span class='userdanger'>Subject's genes are quickly breaking down!</span>")
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else if(H.gene_stability < 70)
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user.show_message("<span class='danger'>Subject's genes are showing signs of spontenous breakdown.</span>")
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user.show_message("<span class='danger'>Subject's genes are showing signs of spontaneous breakdown.</span>")
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else if(H.gene_stability < 85)
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user.show_message("<span class='warning'>Subject's genes are showing minor signs of instability.</span>")
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else
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@@ -279,7 +279,7 @@ REAGENT SCANNER
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else
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to_chat(user, "<span class='notice'>You install the upgrade in the [src].</span>")
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overlays += "advanced"
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playsound(src.loc, usesound, 50, 1)
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playsound(loc, W.usesound, 50, 1)
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upgraded = 1
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qdel(W)
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@@ -531,5 +531,5 @@ REAGENT SCANNER
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user.show_message("Possible mutations: [T.slime_mutation[1]], [T.slime_mutation[2]], [T.slime_mutation[3]], [T.slime_mutation[4]]", 1)
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user.show_message("Genetic destability: [T.mutation_chance]% chance of mutation on splitting", 1)
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if(T.cores > 1)
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user.show_message("Anomalious slime core amount detected", 1)
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user.show_message("Anomalous slime core amount detected", 1)
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user.show_message("Growth progress: [T.amount_grown]/10", 1)
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@@ -175,7 +175,7 @@
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heal_burn = 12
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//Splits//
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//Splints//
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/obj/item/stack/medical/splint
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@@ -203,14 +203,14 @@
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to_chat(user, "<span class='notice'>You remove the splint from [H]'s [limb].</span>")
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return
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if(M == user)
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user.visible_message("<span class='notice'>[user] starts to apply [src] to [H]'s [limb].</span>", \
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"<span class='notice'>You start to apply [src] to [H]'s [limb].</span>", \
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user.visible_message("<span class='notice'>[user] starts to apply [src] to their [limb].</span>", \
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"<span class='notice'>You start to apply [src] to your [limb].</span>", \
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"<span class='notice'>You hear something being wrapped.</span>")
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if(!do_mob(user, H, self_delay))
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return
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else
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user.visible_message("<span class='green'>[user] applies [src] to their [limb].</span>", \
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"<span class='green'>You apply [src] to your [limb].</span>", \
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user.visible_message("<span class='green'>[user] applies [src] to [H]'s [limb].</span>", \
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"<span class='green'>You apply [src] to [H]'s [limb].</span>", \
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"<span class='green'>You hear something being wrapped.</span>")
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affecting.status |= ORGAN_SPLINTED
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@@ -22,6 +22,7 @@
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origin_tech = "materials=1"
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var/created_window = /obj/structure/window/basic
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var/full_window = /obj/structure/window/full/basic
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merge_type = /obj/item/stack/sheet/glass
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/obj/item/stack/sheet/glass/fifty
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amount = 50
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@@ -155,6 +156,7 @@
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origin_tech = "materials=2"
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var/created_window = /obj/structure/window/reinforced
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var/full_window = /obj/structure/window/full/reinforced
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merge_type = /obj/item/stack/sheet/rglass
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/obj/item/stack/sheet/rglass/cyborg
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materials = list()
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@@ -22,6 +22,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list(
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new /datum/stack_recipe("barber chair", /obj/structure/stool/bed/chair/barber, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("wheelchair", /obj/structure/stool/bed/chair/wheelchair, 15, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("bed", /obj/structure/stool/bed, 2, one_per_turf = 1, on_floor = 1),
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new /datum/stack_recipe("psychiatrist bed", /obj/structure/stool/psychbed, 5, one_per_turf = 1, on_floor = 1),
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null,
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new /datum/stack_recipe_list("office chairs",list(
|
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new /datum/stack_recipe("dark office chair", /obj/structure/stool/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1),
|
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@@ -100,6 +101,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list(
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throwforce = 10.0
|
||||
flags = CONDUCT
|
||||
origin_tech = "materials=1"
|
||||
merge_type = /obj/item/stack/sheet/metal
|
||||
|
||||
/obj/item/stack/sheet/metal/cyborg
|
||||
materials = list()
|
||||
@@ -136,6 +138,7 @@ var/global/list/datum/stack_recipe/plasteel_recipes = list(
|
||||
throwforce = 10.0
|
||||
flags = CONDUCT
|
||||
origin_tech = "materials=2"
|
||||
merge_type = /obj/item/stack/sheet/plasteel
|
||||
|
||||
/obj/item/stack/sheet/plasteel/New(var/loc, var/amount=null)
|
||||
recipes = plasteel_recipes
|
||||
@@ -171,6 +174,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list(
|
||||
icon_state = "sheet-wood"
|
||||
origin_tech = "materials=1;biotech=1"
|
||||
burn_state = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/wood
|
||||
|
||||
/obj/item/stack/sheet/wood/New(var/loc, var/amount=null)
|
||||
recipes = wood_recipes
|
||||
@@ -208,6 +212,7 @@ var/global/list/datum/stack_recipe/cloth_recipes = list ( \
|
||||
burn_state = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
merge_type = /obj/item/stack/sheet/cloth
|
||||
|
||||
/obj/item/stack/sheet/cloth/New(loc, amount=null)
|
||||
recipes = cloth_recipes
|
||||
@@ -240,6 +245,7 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list (
|
||||
icon_state = "sheet-card"
|
||||
origin_tech = "materials=1"
|
||||
burn_state = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/cardboard
|
||||
|
||||
/obj/item/stack/sheet/cardboard/New(var/loc, var/amt = null)
|
||||
recipes = cardboard_recipes
|
||||
@@ -265,6 +271,7 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \
|
||||
icon_state = "sheet-runed"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
sheettype = "runed"
|
||||
merge_type = /obj/item/stack/sheet/runed_metal
|
||||
|
||||
/obj/item/stack/sheet/runed_metal/attack_self(mob/living/user)
|
||||
if(!iscultist(user))
|
||||
@@ -320,6 +327,7 @@ var/global/list/datum/stack_recipe/plastic_recipes = list ( \
|
||||
icon_state = "sheet-plastic"
|
||||
throwforce = 7
|
||||
origin_tech = "materials=1;biotech=1"
|
||||
merge_type = /obj/item/stack/sheet/plastic
|
||||
|
||||
/obj/item/stack/sheet/plastic/New()
|
||||
recipes = plastic_recipes
|
||||
|
||||
@@ -14,11 +14,14 @@
|
||||
var/singular_name
|
||||
var/amount = 1
|
||||
var/max_amount //also see stack recipes initialisation, param "max_res_amount" must be equal to this max_amount
|
||||
var/merge_type = null // This path and its children should merge with this stack, defaults to src.type
|
||||
|
||||
/obj/item/stack/New(var/loc, var/amt = null)
|
||||
..()
|
||||
if(amt != null) //Allow for stacks with the amount=0
|
||||
amount = amt
|
||||
if(!merge_type)
|
||||
merge_type = type
|
||||
|
||||
/obj/item/stack/Destroy()
|
||||
if(usr && usr.machine == src)
|
||||
@@ -232,7 +235,7 @@
|
||||
|
||||
/obj/item/stack/attackby(obj/item/W, mob/user, params)
|
||||
..()
|
||||
if(istype(W, type))
|
||||
if(istype(W, merge_type))
|
||||
var/obj/item/stack/S = W
|
||||
if(S.amount >= max_amount)
|
||||
return 1
|
||||
|
||||
@@ -136,6 +136,7 @@
|
||||
icon_state = "tile_space"
|
||||
turf_type = /turf/simulated/floor/fakespace
|
||||
burn_state = FLAMMABLE
|
||||
merge_type = /obj/item/stack/tile/fakespace
|
||||
|
||||
/obj/item/stack/tile/fakespace/loaded
|
||||
amount = 30
|
||||
@@ -148,6 +149,7 @@
|
||||
icon_state = "tile_noslip"
|
||||
turf_type = /turf/simulated/floor/noslip
|
||||
origin_tech = "materials=3"
|
||||
merge_type = /obj/item/stack/tile/noslip
|
||||
|
||||
/obj/item/stack/tile/noslip/loaded
|
||||
amount = 20
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
burn_state = FLAMMABLE
|
||||
singular_name = "credit"
|
||||
max_amount = 1000000
|
||||
merge_type = /obj/item/stack/spacecash
|
||||
|
||||
/obj/item/stack/spacecash/New(loc, amt = null)
|
||||
..()
|
||||
|
||||
@@ -22,16 +22,22 @@
|
||||
if(src.used)
|
||||
return
|
||||
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.species.flags & NO_DNA)
|
||||
to_chat(user, "<span class='warning'>You failed to inject [M], as they have no DNA to scramble, nor flesh to inject.</span>")
|
||||
return
|
||||
|
||||
if(M == user)
|
||||
user.visible_message("<span class='danger'>[user.name] injects \himself with [src]!</span>")
|
||||
user.visible_message("<span class='danger'>[user] injects \himself with [src]!</span>")
|
||||
src.injected(user,user)
|
||||
else
|
||||
user.visible_message("<span class='danger'>[user.name] is trying to inject [M.name] with [src]!</span>")
|
||||
user.visible_message("<span class='danger'>[user] is trying to inject [M] with [src]!</span>")
|
||||
if(do_mob(user,M,30))
|
||||
user.visible_message("<span class='danger'>[user.name] injects [M.name] with [src].</span>")
|
||||
user.visible_message("<span class='danger'>[user] injects [M] with [src].</span>")
|
||||
src.injected(M, user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You failed to inject [M.name].</span>")
|
||||
to_chat(user, "<span class='warning'>You failed to inject [M].</span>")
|
||||
|
||||
proc/injected(var/mob/living/carbon/target, var/mob/living/carbon/user)
|
||||
scramble(1, target, 100)
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
for(var/mob/living/M in hearers(7, flashbang_turf))
|
||||
bang(get_turf(M), M)
|
||||
|
||||
for(var/obj/effect/blob/B in hear(8,flashbang_turf)) //Blob damage here
|
||||
for(var/obj/structure/blob/B in hear(8,flashbang_turf)) //Blob damage here
|
||||
var/damage = round(30/(get_dist(B,get_turf(src))+1))
|
||||
B.health -= damage
|
||||
B.update_icon()
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
sleep(10)
|
||||
src.smoke.start()
|
||||
|
||||
for(var/obj/effect/blob/B in view(8,src))
|
||||
for(var/obj/structure/blob/B in view(8,src))
|
||||
var/damage = round(30/(get_dist(B,src)+1))
|
||||
B.health -= damage
|
||||
B.update_icon()
|
||||
|
||||
@@ -423,11 +423,15 @@
|
||||
desc = "A box for containing construction permits, used to officially declare built rooms as additions to the station."
|
||||
icon_state = "id"
|
||||
|
||||
/obj/item/weapon/storage/box/permits/New() //There's only a few, so blueprints are still useful beyond setting every room's name to PRIMARY FART STORAGE
|
||||
/obj/item/weapon/storage/box/permits/New()
|
||||
..()
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
new /obj/item/areaeditor/permit(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/box/ids
|
||||
|
||||
@@ -301,7 +301,7 @@
|
||||
if(!Adj|| !istype(target, /turf))
|
||||
return
|
||||
if(metal_synthesis_cooldown < 5)
|
||||
var/obj/effect/effect/foam/F = new /obj/effect/effect/foam(get_turf(target), 1)
|
||||
var/obj/structure/foam/F = new /obj/structure/foam(get_turf(target), 1)
|
||||
F.amount = 0
|
||||
metal_synthesis_cooldown++
|
||||
spawn(100)
|
||||
|
||||
Reference in New Issue
Block a user