diff --git a/code/game/objects/ladders.dm b/code/game/objects/ladders.dm new file mode 100644 index 00000000000..e59419caa82 --- /dev/null +++ b/code/game/objects/ladders.dm @@ -0,0 +1,69 @@ +/obj/structure/ladder + name = "ladder" + desc = "A sturdy metal ladder." + icon = 'structures.dmi' + icon_state = "ladder11" + var/id = null + var/height = 0 //the 'height' of the ladder. higher numbers are considered physically higher + var/obj/structure/ladder/down = null //the ladder below this one + var/obj/structure/ladder/up = null //the ladder above this one + +/obj/structure/ladder/New() + spawn(8) + for(var/obj/structure/ladder/L in world) + if(L.id == id) + if(L.height == (height - 1)) + down = L + continue + if(L.height == (height + 1)) + up = L + continue + + if(up && down) //if both our connections are filled + break + update_icon() + +/obj/structure/ladder/update_icon() + if(up && down) + icon_state = "ladder11" + + else if(up) + icon_state = "ladder10" + + else if(down) + icon_state = "ladder01" + + else //wtf make your ladders properly assholes + icon_state = "ladder00" + +/obj/structure/ladder/attack_hand(mob/user as mob) + if(up && down) + switch( alert("Go up or down the ladder?", "Ladder", "Up", "Down", "Cancel") ) + if("Up") + user.visible_message("[user] climbs up \the [src]!") + user.loc = get_turf(up) + up.add_fingerprint(user) + if("Down") + user.visible_message("[user] climbs down \the [src]!") + user.loc = get_turf(down) + down.add_fingerprint(user) + if("Cancel") + return + + else if(up) + user.visible_message("[user] climbs up \the [src]!") + user.loc = get_turf(up) + up.add_fingerprint(user) + + else if(down) + user.visible_message("[user] climbs down \the [src]!") + user.loc = get_turf(down) + down.add_fingerprint(user) + + add_fingerprint(user) + +/obj/structure/ladder/attack_paw(mob/user as mob) + return attack_hand(user) + +/obj/structure/ladder/attackby(obj/item/weapon/W, mob/user as mob) + return attack_hand(user) \ No newline at end of file diff --git a/icons/obj/structures.dmi b/icons/obj/structures.dmi index 60275e75a4d..fa8bac4085a 100644 Binary files a/icons/obj/structures.dmi and b/icons/obj/structures.dmi differ