Removes brig phys, adds another officer slot to compensate (#17180)

This commit is contained in:
AffectedArc07
2021-12-06 15:00:43 +01:00
committed by GitHub
parent f7a03ce8c6
commit 2d5736a61c
37 changed files with 292 additions and 1404 deletions
+9 -20
View File
@@ -1423,19 +1423,20 @@
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "backpack"), ICON_OVERLAY)
else if(backbag == 3 || backbag == 4)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
else if(job_karma_high)
switch(job_karma_high)
if(JOB_BRIGDOC)
clothes_s = new /icon(uniform_dmi, "medical_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "white"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "fr_jacket_open"), ICON_OVERLAY)
if(JOB_JUDGE)
clothes_s = new /icon(uniform_dmi, "really_black_suit_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "laceups"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "mercy_hood"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "judge"), ICON_UNDERLAY)
switch(backbag)
if(2)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "medicalpack"), ICON_OVERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "backpack"), ICON_OVERLAY)
if(3)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel-med"), ICON_OVERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel-norm"), ICON_OVERLAY)
if(4)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
else if(job_karma_high)
switch(job_karma_high)
if(JOB_NANO)
clothes_s = new /icon(uniform_dmi, "officer_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "laceups"), ICON_UNDERLAY)
@@ -1458,18 +1459,6 @@
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel-norm"), ICON_OVERLAY)
if(4)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
if(JOB_JUDGE)
clothes_s = new /icon(uniform_dmi, "really_black_suit_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "laceups"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/head.dmi', "mercy_hood"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/suit.dmi', "judge"), ICON_UNDERLAY)
switch(backbag)
if(2)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "backpack"), ICON_OVERLAY)
if(3)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel-norm"), ICON_OVERLAY)
if(4)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "satchel"), ICON_OVERLAY)
if(disabilities & DISABILITY_FLAG_NEARSIGHTED)
preview_icon.Blend(new /icon('icons/mob/clothing/eyes.dmi', "glasses"), ICON_OVERLAY)
@@ -105,7 +105,7 @@
/datum/gear/accessory/stethoscope
display_name = "Stethoscope"
path = /obj/item/clothing/accessory/stethoscope
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic", "Brig Physician")
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Paramedic")
/datum/gear/accessory/cowboyshirt
display_name = "Cowboy shirt, black"
@@ -182,7 +182,7 @@
/datum/gear/accessory/armband_job/sec
display_name = "Armband, security"
path = /obj/item/clothing/accessory/armband/sec
allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Brig Physician")
allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer")
/datum/gear/accessory/armband_job/cargo
display_name = "Armband, cargo"
@@ -192,12 +192,12 @@
/datum/gear/accessory/armband_job/medical
display_name = "Armband, medical"
path = /obj/item/clothing/accessory/armband/med
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Coroner", "Paramedic", "Brig Physician")
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Coroner", "Paramedic")
/datum/gear/accessory/armband_job/emt
display_name = "Armband, EMT"
path = /obj/item/clothing/accessory/armband/medgreen
allowed_roles = list("Paramedic", "Brig Physician")
allowed_roles = list("Paramedic")
/datum/gear/accessory/armband_job/engineering
display_name = "Armband, engineering"
@@ -203,7 +203,7 @@
/datum/gear/mug/department/sec
display_name = "Coffee mug, security"
description = "An officer's coffee mug, emblazoned in the colors of the Security department."
allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Brig Physician", "Internal Affairs Agent")
allowed_roles = list("Head of Security", "Warden", "Detective", "Security Officer", "Internal Affairs Agent")
path = /obj/item/reagent_containers/food/drinks/mug/sec
/datum/gear/mug/department/serv
@@ -166,7 +166,7 @@
/datum/gear/hat/beret_job/med
display_name = "Beret, medical"
path = /obj/item/clothing/head/beret/med
allowed_roles = list("Chief Medical Officer", "Medical Doctor" , "Virologist", "Brig Physician" , "Coroner")
allowed_roles = list("Chief Medical Officer", "Medical Doctor" , "Virologist", "Coroner")
/datum/gear/hat/beret_job/eng
display_name = "Beret, engineering"
@@ -33,7 +33,7 @@
display_name = "Lightweight veil"
description = "A common traditional nano-fiber veil worn by many Tajaran, It is rare and offensive to see it on other races. This one has an in-built medical HUD."
path = /obj/item/clothing/glasses/hud/health/tajblind
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Brig Physician" , "Coroner")
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Coroner")
cost = 2
/datum/gear/racial/taj/sci
@@ -41,7 +41,7 @@
/datum/gear/suit/coat/job/med
display_name = "Winter coat, medical"
path = /obj/item/clothing/suit/hooded/wintercoat/medical
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Brig Physician" , "Coroner")
allowed_roles = list("Chief Medical Officer", "Medical Doctor", "Chemist", "Psychiatrist", "Paramedic", "Virologist", "Coroner")
/datum/gear/suit/coat/job/sci
display_name = "Winter coat, science"
@@ -173,11 +173,6 @@
path = /obj/item/clothing/under/rank/medical/skirt
allowed_roles = list("Chief Medical Officer","Medical Doctor","Psychiatrist","Paramedic","Coroner")
/datum/gear/uniform/skirt/job/phys
display_name = "Skirt, physician"
path = /obj/item/clothing/under/rank/security/brigphys/skirt
allowed_roles = list("Brig Physician")
/datum/gear/uniform/skirt/job/sci
display_name = "Skirt, scientist"
path = /obj/item/clothing/under/rank/scientist/skirt