diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm index 91b3fcd8a3e..25be04aaffd 100644 --- a/code/game/objects/structures/displaycase.dm +++ b/code/game/objects/structures/displaycase.dm @@ -185,7 +185,7 @@ var/global/list/captain_display_cases = list() playsound(get_turf(src), "shatter", 70, 1) update_icon() spawn(0) - if (!alarm_needs_power) + if(!alarm_needs_power) burglar_alarm() else var/area/a = get_area(src)