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Blobbernaut 2
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@@ -45,7 +45,6 @@
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var/obj/structure/blob/factory/factory = null
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var/list/human_overlays = list()
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var/is_zombie = 0
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gold_core_spawnable = CHEM_MOB_SPAWN_HOSTILE
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pressure_resistance = 100 //100 kPa difference required to push
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throw_pressure_limit = 120 //120 kPa difference required to throw
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@@ -174,7 +173,6 @@
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force_threshold = 10
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mob_size = MOB_SIZE_LARGE
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environment_smash = ENVIRONMENT_SMASH_RWALLS
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gold_core_spawnable = CHEM_MOB_SPAWN_HOSTILE
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pressure_resistance = 100 //100 kPa difference required to push
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throw_pressure_limit = 120 //120 kPa difference required to throw
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