Deactivate Text2Speech due to CPU usage

This commit is contained in:
ZomgPonies
2014-02-28 15:15:36 -05:00
parent b1f8d67c34
commit 2dab3f9afb
+4 -4
View File
@@ -384,7 +384,7 @@ var/list/department_radio_keys = list(
if(M != src && is_speaking_radio)
M:show_message("<span class='notice'>[src] talks into [used_radios.len ? used_radios[1] : "radio"]</span>")
if(message_mode == null)
/* if(message_mode == null)
var/accent = "en-us"
var/voice = "m7"
var/speed = 175
@@ -399,7 +399,7 @@ var/list/department_radio_keys = list(
voice = src.client.prefs.voice
speed = src.client.prefs.talkspeed
pitch = src.client.prefs.pitch
src:texttospeech(message, speed, pitch, accent, "+[voice]", echo)
src:texttospeech(message, speed, pitch, accent, "+[voice]", echo)*/
var/rendered = null
@@ -415,11 +415,11 @@ var/list/department_radio_keys = list(
for (var/mob/M in heard_a)
//BEGIN TELEPORT CHANGES
if(message_mode == null && fexists("sound/playervoices/[src.ckey].ogg"))
/* if(message_mode == null && fexists("sound/playervoices/[src.ckey].ogg"))
if(M.client)
if(M.client.prefs)
if(M.client.prefs.sound & SOUND_VOICES)
M.playsound_local(get_turf(src), "sound/playervoices/[src.ckey].ogg", 70, 0, 5, 1)
M.playsound_local(get_turf(src), "sound/playervoices/[src.ckey].ogg", 70, 0, 5, 1)*/
if(!istype(M, /mob/new_player))
if(M && M.stat == DEAD)
if (M.client && M.client.prefs && (M.client.prefs.toggles & CHAT_GHOSTEARS) && M in onscreen)