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Made the monkey recycler consume the proper amount of monkeys, instead of 5 always.
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@@ -78,7 +78,7 @@
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if(grinded >= required_grind)
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user << "\blue The machine hisses loudly as it condenses the grinded monkey meat. After a moment, it dispenses a brand new monkey cube."
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playsound(src.loc, 'sound/machines/hiss.ogg', 50, 1)
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grinded -= 5
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grinded -= required_grind
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new /obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped(src.loc)
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user << "\blue The machine's display flashes that it has [grinded] monkeys worth of material left."
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else
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