From 2df5e97a7ed887e4e521d4ffb6c78b88b7a1a458 Mon Sep 17 00:00:00 2001 From: DZD Date: Mon, 9 Feb 2015 16:07:18 -0500 Subject: [PATCH] Flat chance for Destroy AI num_players() proc isn't particularly nice during autotraitor, flat 10% chance instead. --- code/game/gamemodes/traitor/traitor.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 227a6bb25c2..52a398f19fc 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -107,7 +107,7 @@ assign_exchange_role(exchange_blue) else var/list/active_ais = active_ais() - if(active_ais.len && prob(100/(num_players()*3))) + if(active_ais.len && prob(10)) // Leaving this at a flat chance for now, problems with the num_players() proc. var/datum/objective/destroy/destroy_objective = new destroy_objective.owner = traitor destroy_objective.find_target()