diff --git a/strings/tips.txt b/strings/tips.txt index f146ef0de1d..126f3e15345 100644 --- a/strings/tips.txt +++ b/strings/tips.txt @@ -169,7 +169,7 @@ As an Abductor Agent, the combat mode vest has much higher resistance to every k As an Abductor, the baton can cycle between four modes: stun, sleep, cuff and probe. As a Revenant, the Chaplain is your worst enemy, as they can damage you massively with the null rod and make large swaths of the station impassable with holy water. As a Revenant, your essence is also your health, so revealing yourself in front of humans to harvest the essence of the living is much safer if you've already stocked up on essences from poorly guarded corpses. -As a Revenant, your Defile ability removes holy water from tiles in a small radius, allowing you to reclaim the station from the chaplain if they've been covering the station in holy water. It can also be used to open morgue trays! +As a Revenant, your Defile ability removes holy water from tiles in a small radius, allowing you to reclaim the station from the chaplain if they've been covering the station in holy water. As a Revenant, your Overload Lights ability will only shock humans with lights if the lights are still on after a brief delay. As a Revenant, your Malfunction ability in general damages machinery and mechanical objects, possibly even emagging some objects. Experiment! As a Revenant, space is your friend. Breaking windows to space can cause massive damage and mayhem.