Disable hardsuit breaches, re-add engi shuttle

This commit is contained in:
Markolie
2015-01-19 18:18:58 +01:00
parent 75b013abc7
commit 2dfdd7243c
6 changed files with 119 additions and 94 deletions
+1 -1
View File
@@ -10,7 +10,7 @@
/obj/item/clothing/suit/space
var/can_breach = 1 // Set to 0 to disregard all breaching.
var/can_breach = 0 // Set to 0 to disregard all breaching.
var/list/breaches = list() // Breach datum container.
var/resilience = 0.2 // Multiplier that turns damage into breach class. 1 is 100% of damage to breach, 0.1 is 10%.
var/breach_threshold = 3 // Min damage before a breach is possible.
+1 -1
View File
@@ -74,7 +74,7 @@
//Breach thresholds, should ideally be inherited by most (if not all) hardsuits.
breach_threshold = 18
can_breach = 1
can_breach = 0
//Component/device holders.
var/obj/item/weapon/stock_parts/gloves = null // Basic capacitor allows insulation, upgrades allow shock gloves etc.
-4
View File
@@ -9,10 +9,6 @@
shuttle_tag = "Engineering"
req_one_access_txt = "10;24"
circuit = /obj/item/weapon/circuitboard/engineering_shuttle
/obj/machinery/computer/shuttle_control/engineering/launch()
usr << "<span class='warning'>The engineering shuttle is currently undergoing maintenance and is therefore unavailable.</span>"
return
/obj/machinery/computer/shuttle_control/research
name = "Research Shuttle Console"