diff --git a/code/modules/mob/living/carbon/human/species/station.dm b/code/modules/mob/living/carbon/human/species/station.dm
index b24a3090365..935116950a7 100644
--- a/code/modules/mob/living/carbon/human/species/station.dm
+++ b/code/modules/mob/living/carbon/human/species/station.dm
@@ -79,21 +79,36 @@
"is twisting their own neck!",
"is holding their breath!")
- species_abilities = list(
- /mob/living/carbon/human/proc/tail_lash
- )
+ var/datum/action/innate/tail_lash/lash = new()
-/mob/living/carbon/human/proc/tail_lash()
- set category = "IC"
- set name = "Tail Lash"
- set desc = "lash someone with your tail"
+/datum/species/unathi/handle_post_spawn(var/mob/living/carbon/human/H)
+
+ lash.Grant(H)
+ ..()
+
+/datum/action/innate/tail_lash
+ name = "Tail lash"
+ icon_icon = 'icons/effects/effects.dmi'
+ button_icon_state = "tail"
+
+/datum/action/innate/tail_lash/Activate()
+ var/mob/living/carbon/human/user = owner
+ if(!user.restrained() || !user.buckled)
+ to_chat(user, "You need freedom of movment to tail lash!")
+ return
for(var/mob/living/carbon/human/C in orange(1))
var/obj/item/organ/external/E = C.get_organ(pick("l_leg", "r_leg", "l_foot", "r_foot", "groin"))
if(E)
- visible_message(" [src] smacks [C] in the [E] with thier tail!", "You hit [C] with your tail!")
- adjustStaminaLoss(15)
- C.apply_damage(5, BRUTE, E)
+ if(user.getStaminaLoss() >= 50)
+ to_chat(user, "Rest before tail lashing again!")
+ else
+ user.changeNext_move(CLICK_CD_MELEE)
+ user.visible_message(" [src] smacks [C] in the [E] with thier tail!", "You hit [C] in the [E] with your tail!")
+ user.adjustStaminaLoss(15)
+ C.apply_damage(5, BRUTE, E)
+ user.spin(20,1)
+ playsound(user.loc, 'sound/weapons/slash.ogg', 50, 0)
@@ -571,11 +586,27 @@
var/list/mob/living/carbon/human/recolor_list = list()
+ var/datum/action/innate/regrow/grow = new()
+
species_abilities = list(
/mob/living/carbon/human/verb/toggle_recolor_verb,
/mob/living/carbon/human/proc/regrow_limbs
)
+/datum/species/slime/handle_post_spawn(var/mob/living/carbon/human/H)
+ grow.Grant(H)
+ ..()
+
+/datum/action/innate/regrow
+ name = "Regrow limbs"
+ icon_icon = 'icons/effects/effects.dmi'
+ button_icon_state = "greenglow"
+
+/datum/action/innate/regrow/Activate()
+ var/mob/living/carbon/human/user = owner
+ user.regrow_limbs()
+
+
/datum/species/slime/handle_life(var/mob/living/carbon/human/H)
//This is allegedly for code "style". Like a plaid sweater?
#define SLIMEPERSON_COLOR_SHIFT_TRIGGER 0.1
@@ -777,7 +808,7 @@
unarmed_type = /datum/unarmed_attack/diona
//primitive_form = "Nymph"
slowdown = 5
- hunger_drain = .6
+ hunger_drain = 0.6
remains_type = /obj/effect/decal/cleanable/ash
@@ -802,6 +833,7 @@
species_traits = list(NO_BREATHE, RADIMMUNE, IS_PLANT, NO_BLOOD, NO_PAIN)
clothing_flags = HAS_SOCKS
+ default_hair_colour = "#000000"
dietflags = 0 //Diona regenerate nutrition in light and water, no diet necessary
taste_sensitivity = TASTE_SENSITIVITY_NO_TASTE
@@ -875,8 +907,8 @@
else
H.throw_alert("nolight", /obj/screen/alert/nolight)
- if((light_amount >= 5 && H.nutrition >= NUTRITION_LEVEL_FULL ) && !H.suiciding) //if there's enough light, heal
- H.nutrition = min(H.nutrition+light_amount, NUTRITION_LEVEL_FULL)
+ if((light_amount >= 5 && H.nutrition >= NUTRITION_LEVEL_FED ) && !H.suiciding) //if there's enough light, heal
+ H.nutrition += min(H.nutrition+light_amount, NUTRITION_LEVEL_FED)
H.adjustBruteLoss(-(light_amount/2))
H.adjustFireLoss(-(light_amount/4))
if(H.nutrition < NUTRITION_LEVEL_STARVING+50)
diff --git a/code/modules/reagents/chemistry/reagents/water.dm b/code/modules/reagents/chemistry/reagents/water.dm
index 69b9f3ea39b..75b9e1b49bf 100644
--- a/code/modules/reagents/chemistry/reagents/water.dm
+++ b/code/modules/reagents/chemistry/reagents/water.dm
@@ -526,4 +526,3 @@
var/mob/living/carbon/human/H = M
if(IS_PLANT in H.species.species_traits)
H.nutrition -= volume
- H.adjustToxLoss(50)
diff --git a/icons/effects/effects.dmi b/icons/effects/effects.dmi
index 118b04af87a..7bfc249a9a7 100644
Binary files a/icons/effects/effects.dmi and b/icons/effects/effects.dmi differ