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More limb sprite fixes
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@@ -664,6 +664,7 @@ Note that amputating the affected organ does in fact remove the infection from t
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return
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if(DROPLIMB_BURN)
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new /obj/effect/decal/cleanable/ash(get_turf(victim))
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qdel(src)
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if(DROPLIMB_BLUNT)
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var/obj/effect/decal/cleanable/blood/gibs/gore = new victim.species.single_gib_type(get_turf(victim))
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if(victim.species.flesh_color)
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@@ -677,8 +678,8 @@ Note that amputating the affected organ does in fact remove the infection from t
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I.removed()
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if(istype(loc,/turf))
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I.throw_at(get_edge_target_turf(src,pick(alldirs)),rand(1,3),30)
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qdel(src)
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del(src)
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/****************************************************
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HELPERS
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