diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 1cf1a8bb942..3f36b8b6d55 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -1291,7 +1291,7 @@
if(oldspecies.default_genes.len)
oldspecies.handle_dna(src, TRUE) // Remove any genes that belong to the old species
- oldspecies.handle_pre_change(src)
+ oldspecies.on_species_loss(src)
dna.species = new new_species()
@@ -1365,7 +1365,7 @@
dna.real_name = real_name
- dna.species.handle_post_spawn(src)
+ dna.species.on_species_gain(src)
see_in_dark = dna.species.get_resultant_darksight(src)
if(see_in_dark > 2)
@@ -1447,122 +1447,6 @@
W.message = message
W.add_fingerprint(src)
-// Allows IPC's to change their monitor display
-/mob/living/carbon/human/proc/change_monitor()
- set category = "IC"
- set name = "Change Monitor/Optical Display"
- set desc = "Change the display on your monitor or the colour of your optics."
-
- if(incapacitated())
- to_chat(src, "You cannot change your monitor or optical display in your current state.")
- return
-
- var/obj/item/organ/external/head/head_organ = get_organ("head")
- if(!head_organ) //If the rock'em-sock'em robot's head came off during a fight, they shouldn't be able to change their screen/optics.
- to_chat(src, "Where's your head at? Can't change your monitor/display without one.")
- return
-
- if(dna.species.bodyflags & ALL_RPARTS) //If they can have a fully cybernetic body...
- var/datum/robolimb/robohead = all_robolimbs[head_organ.model]
- if(!head_organ)
- return
- if(!robohead.is_monitor) //If they've got a prosthetic head and it isn't a monitor, they've no screen to adjust. Instead, let them change the colour of their optics!
- var/optic_colour = input(src, "Select optic colour", m_colours["head"]) as color|null
- if(incapacitated())
- to_chat(src, "You were interrupted while changing the colour of your optics.")
- return
- if(optic_colour)
- change_markings(optic_colour, "head")
-
- else if(robohead.is_monitor) //Means that the character's head is a monitor (has a screen). Time to customize.
- var/list/hair = list()
- for(var/i in hair_styles_public_list)
- var/datum/sprite_accessory/hair/tmp_hair = hair_styles_public_list[i]
- if((head_organ.dna.species.name in tmp_hair.species_allowed) && (robohead.company in tmp_hair.models_allowed)) //Populate the list of available monitor styles only with styles that the monitor-head is allowed to use.
- hair += i
-
- var/new_style = input(src, "Select a monitor display", "Monitor Display", head_organ.h_style) as null|anything in hair
- if(incapacitated())
- to_chat(src, "You were interrupted while changing your monitor display.")
- return
- if(new_style)
- change_hair(new_style)
-
-//Putting a couple of procs here that I don't know where else to dump.
-//Mostly going to be used for Vox and Vox Armalis, but other human mobs might like them (for adminbuse).
-/mob/living/carbon/human/proc/leap()
- set category = "Abilities"
- set name = "Leap"
- set desc = "Leap at a target and grab them aggressively."
-
- if(last_special > world.time)
- return
-
- if(stat || paralysis || stunned || weakened || lying || restrained() || buckled)
- to_chat(src, "You cannot leap in your current state.")
- return
-
- var/list/choices = list()
- for(var/mob/living/M in view(6,src))
- if(!istype(M,/mob/living/silicon))
- choices += M
- choices -= src
-
- var/mob/living/T = input(src,"Who do you wish to leap at?") as null|anything in choices
-
- if(!T || !src || src.stat) return
-
- if(get_dist(get_turf(T), get_turf(src)) > 6) return
-
- if(last_special > world.time)
- return
-
- if(!canmove)
- to_chat(src, "You cannot leap in your current state.")
- return
-
- last_special = world.time + 75
- status_flags |= LEAPING
-
- src.visible_message("\The [src] leaps at [T]!")
- src.throw_at(get_step(get_turf(T),get_turf(src)), 5, 1, src)
- playsound(src.loc, 'sound/voice/shriek1.ogg', 50, 1)
-
- sleep(5)
-
- if(status_flags & LEAPING) status_flags &= ~LEAPING
-
- if(!src.Adjacent(T))
- to_chat(src, "You miss!")
- return
-
- T.Weaken(5)
-
- //Only official raider vox get the grab and no self-prone."
- if(src.mind && src.mind.special_role != "Vox Raider")
- src.Weaken(5)
- return
-
- var/use_hand = "left"
- if(l_hand)
- if(r_hand)
- to_chat(src, "You need to have one hand free to grab someone.")
- return
- else
- use_hand = "right"
-
- src.visible_message("\The [src] seizes [T] aggressively!")
-
- var/obj/item/grab/G = new(src,T)
- if(use_hand == "left")
- l_hand = G
- else
- r_hand = G
-
- G.state = GRAB_AGGRESSIVE
- G.icon_state = "grabbed1"
- G.synch()
-
/mob/living/carbon/human/proc/get_eyecon()
var/obj/item/organ/internal/eyes/eyes = get_int_organ(/obj/item/organ/internal/eyes)
var/obj/item/organ/internal/cyberimp/eyes/eye_implant = get_int_organ(/obj/item/organ/internal/cyberimp/eyes)
@@ -1598,43 +1482,6 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
return TRUE
-/mob/living/carbon/human/proc/gut()
- set category = "Abilities"
- set name = "Gut"
- set desc = "While grabbing someone aggressively, rip their guts out or tear them apart."
-
- if(last_special > world.time)
- return
-
- if(!canmove)
- to_chat(src, "You cannot do that in your current state.")
- return
-
- var/obj/item/grab/G = locate() in src
- if(!G || !istype(G))
- to_chat(src, "You are not grabbing anyone.")
- return
-
- if(G.state < GRAB_AGGRESSIVE)
- to_chat(src, "You must have an aggressive grab to gut your prey!")
- return
-
- last_special = world.time + 50
-
- visible_message("\The [src] rips viciously at \the [G.affecting]'s body with its claws!")
-
- if(istype(G.affecting,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = G.affecting
- H.apply_damage(50,BRUTE)
- if(H.stat == 2)
- H.gib()
- else
- var/mob/living/M = G.affecting
- if(!istype(M)) return //wut
- M.apply_damage(50,BRUTE)
- if(M.stat == 2)
- M.gib()
-
/mob/living/carbon/human/assess_threat(var/mob/living/simple_animal/bot/secbot/judgebot, var/lasercolor)
if(judgebot.emagged == 2)
return 10 //Everyone is a criminal!
diff --git a/code/modules/mob/living/carbon/human/species/_species.dm b/code/modules/mob/living/carbon/human/species/_species.dm
index 6ce91d80ddd..b20cdb3823f 100644
--- a/code/modules/mob/living/carbon/human/species/_species.dm
+++ b/code/modules/mob/living/carbon/human/species/_species.dm
@@ -79,8 +79,6 @@
var/bodyflags = 0
var/dietflags = 0 // Make sure you set this, otherwise it won't be able to digest a lot of foods
- var/list/abilities = list() // For species-derived or admin-given powers
-
var/blood_color = "#A10808" //Red.
var/flesh_color = "#FFC896" //Pink.
var/single_gib_type = /obj/effect/decal/cleanable/blood/gibs
@@ -151,9 +149,7 @@
"l_hand" = list("path" = /obj/item/organ/external/hand),
"r_hand" = list("path" = /obj/item/organ/external/hand/right),
"l_foot" = list("path" = /obj/item/organ/external/foot),
- "r_foot" = list("path" = /obj/item/organ/external/foot/right)
- )
- var/list/proc/species_abilities = list()
+ "r_foot" = list("path" = /obj/item/organ/external/foot/right))
/datum/species/New()
//If the species has eyes, they are the default vision organ
@@ -259,25 +255,16 @@
. -= 2
return .
-/datum/species/proc/handle_post_spawn(mob/living/carbon/C) //Handles anything not already covered by basic species assignment.
- grant_abilities(C)
+/datum/species/proc/on_species_gain(mob/living/carbon/human/H) //Handles anything not already covered by basic species assignment.
+ return
+
+/datum/species/proc/on_species_loss(mob/living/carbon/human/H)
+ if(H.butcher_results) //clear it out so we don't butcher a actual human.
+ H.butcher_results = null
/datum/species/proc/updatespeciescolor(mob/living/carbon/human/H) //Handles changing icobase for species that have multiple skin colors.
return
-/datum/species/proc/grant_abilities(mob/living/carbon/human/H)
- for(var/proc/ability in species_abilities)
- H.verbs += ability
-
-/datum/species/proc/handle_pre_change(mob/living/carbon/human/H)
- if(H.butcher_results) //clear it out so we don't butcher a actual human.
- H.butcher_results = null
- remove_abilities(H)
-
-/datum/species/proc/remove_abilities(mob/living/carbon/human/H)
- for(var/proc/ability in species_abilities)
- H.verbs -= ability
-
// Do species-specific reagent handling here
// Return 1 if it should do normal processing too
// Return the parent value if processing does not explicitly stop
@@ -297,7 +284,7 @@
H.setOxyLoss(0)
H.SetLoseBreath(0)
-/datum/species/proc/handle_dna(mob/living/carbon/C, remove) //Handles DNA mutations, as that doesn't work at init. Make sure you call genemutcheck on any blocks changed here
+/datum/species/proc/handle_dna(mob/living/carbon/human/H, remove) //Handles DNA mutations, as that doesn't work at init. Make sure you call genemutcheck on any blocks changed here
return
/datum/species/proc/handle_death(mob/living/carbon/human/H) //Handles any species-specific death events (such as dionaea nymph spawns).
diff --git a/code/modules/mob/living/carbon/human/species/abductor.dm b/code/modules/mob/living/carbon/human/species/abductor.dm
index c205cb6d033..f51870d9e00 100644
--- a/code/modules/mob/living/carbon/human/species/abductor.dm
+++ b/code/modules/mob/living/carbon/human/species/abductor.dm
@@ -32,15 +32,15 @@
/datum/species/abductor/can_understand(mob/other) //Abductors can understand everyone, but they can only speak over their mindlink to another team-member
return TRUE
-/datum/species/abductor/handle_post_spawn(mob/living/carbon/human/H)
+/datum/species/abductor/on_species_gain(mob/living/carbon/human/H)
+ ..()
H.gender = NEUTER
H.languages.Cut() //Under no condition should you be able to speak any language
H.add_language("Abductor Mindlink") //other than over the abductor's own mindlink
var/datum/atom_hud/abductor_hud = huds[DATA_HUD_ABDUCTOR]
abductor_hud.add_hud_to(H)
- return ..()
-/datum/species/abductor/remove_abilities(mob/living/carbon/human/H)
+/datum/species/abductor/on_species_loss(mob/living/carbon/human/H)
..()
var/datum/atom_hud/abductor_hud = huds[DATA_HUD_ABDUCTOR]
abductor_hud.remove_hud_from(H)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/diona.dm b/code/modules/mob/living/carbon/human/species/diona.dm
index 7d7b2acd713..6f53be4d3c8 100644
--- a/code/modules/mob/living/carbon/human/species/diona.dm
+++ b/code/modules/mob/living/carbon/human/species/diona.dm
@@ -76,17 +76,16 @@
"pulls out a secret stash of herbicide and takes a hearty swig!",
"is pulling themselves apart!")
-/datum/species/diona/can_understand(var/mob/other)
+/datum/species/diona/can_understand(mob/other)
if(istype(other, /mob/living/simple_animal/diona))
return 1
return 0
-/datum/species/diona/handle_post_spawn(var/mob/living/carbon/human/H)
+/datum/species/diona/on_species_gain(mob/living/carbon/human/H)
+ ..()
H.gender = NEUTER
- return ..()
-
-/datum/species/diona/handle_life(var/mob/living/carbon/human/H)
+/datum/species/diona/handle_life(mob/living/carbon/human/H)
H.radiation = Clamp(H.radiation, 0, 100) //We have to clamp this first, then decrease it, or there's a few edge cases of massive heals if we clamp and decrease at the same time.
var/rads = H.radiation / 25
H.radiation = max(H.radiation-rads, 0)
diff --git a/code/modules/mob/living/carbon/human/species/golem.dm b/code/modules/mob/living/carbon/human/species/golem.dm
index 772a5ca5ba6..c3fa38611b5 100644
--- a/code/modules/mob/living/carbon/human/species/golem.dm
+++ b/code/modules/mob/living/carbon/human/species/golem.dm
@@ -42,7 +42,8 @@
"is crumbling into dust!",
"is smashing their body apart!")
-/datum/species/golem/handle_post_spawn(var/mob/living/carbon/human/H)
+/datum/species/golem/on_species_gain(mob/living/carbon/human/H)
+ ..()
if(H.mind)
H.mind.assigned_role = "Golem"
H.mind.special_role = SPECIAL_ROLE_GOLEM
@@ -53,7 +54,6 @@
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/golem(H), slot_shoes)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/golem(H), slot_wear_mask)
H.equip_to_slot_or_del(new /obj/item/clothing/gloves/golem(H), slot_gloves)
- ..()
////////Adamantine Golem stuff I dunno where else to put it
diff --git a/code/modules/mob/living/carbon/human/species/grey.dm b/code/modules/mob/living/carbon/human/species/grey.dm
index ad4239c0d05..e8cb6b13083 100644
--- a/code/modules/mob/living/carbon/human/species/grey.dm
+++ b/code/modules/mob/living/carbon/human/species/grey.dm
@@ -29,19 +29,15 @@
reagent_tag = PROCESS_ORG
blood_color = "#A200FF"
-/datum/species/grey/handle_dna(var/mob/living/carbon/C, var/remove)
- if(!remove)
- C.dna.SetSEState(REMOTETALKBLOCK,1,1)
- genemutcheck(C,REMOTETALKBLOCK,null,MUTCHK_FORCED)
- else
- C.dna.SetSEState(REMOTETALKBLOCK,0,1)
- genemutcheck(C,REMOTETALKBLOCK,null,MUTCHK_FORCED)
+/datum/species/grey/handle_dna(mob/living/carbon/human/H, remove)
..()
+ H.dna.SetSEState(REMOTETALKBLOCK, !remove, 1)
+ genemutcheck(H, REMOTETALKBLOCK, null, MUTCHK_FORCED)
-/datum/species/grey/water_act(var/mob/living/carbon/C, volume, temperature, source)
+/datum/species/grey/water_act(mob/living/carbon/human/H, volume, temperature, source)
..()
- C.take_organ_damage(5,min(volume,20))
- C.emote("scream")
+ H.take_organ_damage(5, min(volume, 20))
+ H.emote("scream")
/datum/species/grey/after_equip_job(datum/job/J, mob/living/carbon/human/H)
var/speech_pref = H.client.prefs.speciesprefs
diff --git a/code/modules/mob/living/carbon/human/species/machine.dm b/code/modules/mob/living/carbon/human/species/machine.dm
index 066677f3104..fa3e4e321a9 100644
--- a/code/modules/mob/living/carbon/human/species/machine.dm
+++ b/code/modules/mob/living/carbon/human/species/machine.dm
@@ -72,17 +72,64 @@
"is frying their own circuits!",
"is blocking their ventilation port!")
- species_abilities = list(
- /mob/living/carbon/human/proc/change_monitor
- )
+ var/datum/action/innate/change_monitor/monitor
-/datum/species/machine/handle_death(var/mob/living/carbon/human/H)
+/datum/species/machine/on_species_gain(mob/living/carbon/human/H)
+ ..()
+ monitor = new()
+ monitor.Grant(H)
+
+/datum/species/machine/on_species_loss(mob/living/carbon/human/H)
+ ..()
+ if(monitor)
+ monitor.Remove(H)
+
+/datum/species/machine/handle_death(mob/living/carbon/human/H)
var/obj/item/organ/external/head/head_organ = H.get_organ("head")
if(!head_organ)
return
head_organ.h_style = "Bald"
head_organ.f_style = "Shaved"
spawn(100)
- if(H)
+ if(H && head_organ)
H.update_hair()
- H.update_fhair()
\ No newline at end of file
+ H.update_fhair()
+
+// Allows IPC's to change their monitor display
+/datum/action/innate/change_monitor
+ name = "Change Monitor"
+ check_flags = AB_CHECK_CONSCIOUS
+ button_icon_state = "scan_mode"
+
+/datum/action/innate/change_monitor/Activate()
+ var/mob/living/carbon/human/H = owner
+ var/obj/item/organ/external/head/head_organ = H.get_organ("head")
+
+ if(!head_organ) //If the rock'em-sock'em robot's head came off during a fight, they shouldn't be able to change their screen/optics.
+ to_chat(H, "Where's your head at? Can't change your monitor/display without one.")
+ return
+
+ var/datum/robolimb/robohead = all_robolimbs[head_organ.model]
+ if(!head_organ)
+ return
+ if(!robohead.is_monitor) //If they've got a prosthetic head and it isn't a monitor, they've no screen to adjust. Instead, let them change the colour of their optics!
+ var/optic_colour = input(H, "Select optic colour", H.m_colours["head"]) as color|null
+ if(H.incapacitated())
+ to_chat(H, "You were interrupted while changing the colour of your optics.")
+ return
+ if(optic_colour)
+ H.change_markings(optic_colour, "head")
+
+ else if(robohead.is_monitor) //Means that the character's head is a monitor (has a screen). Time to customize.
+ var/list/hair = list()
+ for(var/i in hair_styles_public_list)
+ var/datum/sprite_accessory/hair/tmp_hair = hair_styles_public_list[i]
+ if((head_organ.dna.species.name in tmp_hair.species_allowed) && (robohead.company in tmp_hair.models_allowed)) //Populate the list of available monitor styles only with styles that the monitor-head is allowed to use.
+ hair += i
+
+ var/new_style = input(H, "Select a monitor display", "Monitor Display", head_organ.h_style) as null|anything in hair
+ if(H.incapacitated())
+ to_chat(src, "You were interrupted while changing your monitor display.")
+ return
+ if(new_style)
+ H.change_hair(new_style)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/monkey.dm b/code/modules/mob/living/carbon/human/species/monkey.dm
index 4128024a8c9..5e926a23870 100644
--- a/code/modules/mob/living/carbon/human/species/monkey.dm
+++ b/code/modules/mob/living/carbon/human/species/monkey.dm
@@ -35,7 +35,7 @@
brute_mod = 1.5
burn_mod = 1.5
-/datum/species/monkey/handle_npc(var/mob/living/carbon/human/H)
+/datum/species/monkey/handle_npc(mob/living/carbon/human/H)
if(H.stat != CONSCIOUS)
return
if(prob(33) && H.canmove && isturf(H.loc) && !H.pulledby) //won't move if being pulled
@@ -46,16 +46,17 @@
/datum/species/monkey/get_random_name()
return "[lowertext(name)] ([rand(100,999)])"
-/datum/species/monkey/handle_post_spawn(var/mob/living/carbon/human/H)
+/datum/species/monkey/on_species_gain(mob/living/carbon/human/H)
+ ..()
H.real_name = "[lowertext(name)] ([rand(100,999)])"
H.name = H.real_name
H.butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/monkey = 5)
+/datum/species/monkey/handle_dna(mob/living/carbon/human/H, remove)
..()
-
-/datum/species/monkey/handle_dna(var/mob/living/carbon/human/H)
- H.dna.SetSEState(MONKEYBLOCK,1)
- genemutcheck(H,MONKEYBLOCK,null,MUTCHK_FORCED)
+ if(!remove)
+ H.dna.SetSEState(MONKEYBLOCK, TRUE)
+ genemutcheck(H, MONKEYBLOCK, null, MUTCHK_FORCED)
/datum/species/monkey/handle_can_equip(obj/item/I, slot, disable_warning = 0, mob/living/carbon/human/user)
switch(slot)
diff --git a/code/modules/mob/living/carbon/human/species/nucleation.dm b/code/modules/mob/living/carbon/human/species/nucleation.dm
index 4fcfae74282..faf81ea875b 100644
--- a/code/modules/mob/living/carbon/human/species/nucleation.dm
+++ b/code/modules/mob/living/carbon/human/species/nucleation.dm
@@ -28,14 +28,13 @@
)
vision_organ = /obj/item/organ/internal/eyes/luminescent_crystal
-/datum/species/nucleation/handle_post_spawn(var/mob/living/carbon/human/H)
+/datum/species/nucleation/on_species_gain(mob/living/carbon/human/H)
+ ..()
H.light_color = "#1C1C00"
H.set_light(2)
- return ..()
-/datum/species/nucleation/handle_death(var/mob/living/carbon/human/H)
+/datum/species/nucleation/handle_death(mob/living/carbon/human/H)
var/turf/T = get_turf(H)
H.visible_message("[H]'s body explodes, leaving behind a pile of microscopic crystals!")
explosion(T, 0, 0, 2, 2) // Create a small explosion burst upon death
-// new /obj/item/shard/supermatter( T )
qdel(H)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/plasmaman.dm b/code/modules/mob/living/carbon/human/species/plasmaman.dm
index 46270219735..dcbdc7d17be 100644
--- a/code/modules/mob/living/carbon/human/species/plasmaman.dm
+++ b/code/modules/mob/living/carbon/human/species/plasmaman.dm
@@ -162,7 +162,7 @@
H.internal = H.get_item_by_slot(tank_slot)
H.update_action_buttons_icon()
-/datum/species/plasmaman/handle_life(var/mob/living/carbon/human/H)
+/datum/species/plasmaman/handle_life(mob/living/carbon/human/H)
if(!istype(H.wear_suit, /obj/item/clothing/suit/space/eva/plasmaman) || !istype(H.head, /obj/item/clothing/head/helmet/space/eva/plasmaman))
var/datum/gas_mixture/environment = H.loc.return_air()
if(environment && environment.oxygen && environment.oxygen >= OXYCONCEN_PLASMEN_IGNITION) //Plasmamen so long as there's enough oxygen (0.5 moles, same as it takes to burn gaseous plasma).
@@ -178,7 +178,7 @@
H.update_fire()
..()
-/datum/species/plasmaman/handle_reagents(var/mob/living/carbon/human/H, var/datum/reagent/R)
+/datum/species/plasmaman/handle_reagents(mob/living/carbon/human/H, datum/reagent/R)
if(R.id == "plasma")
H.adjustBruteLoss(-0.5*REAGENTS_EFFECT_MULTIPLIER)
H.adjustFireLoss(-0.5*REAGENTS_EFFECT_MULTIPLIER)
diff --git a/code/modules/mob/living/carbon/human/species/shadow.dm b/code/modules/mob/living/carbon/human/species/shadow.dm
index 0e8bd2e91e2..03956f81cb0 100644
--- a/code/modules/mob/living/carbon/human/species/shadow.dm
+++ b/code/modules/mob/living/carbon/human/species/shadow.dm
@@ -28,7 +28,7 @@
"is twisting their own neck!",
"is staring into the closest light source!")
- var/grant_vision_toggle = 1
+ var/grant_vision_toggle = TRUE
var/datum/action/innate/shadow/darkvision/vision_toggle
/datum/action/innate/shadow/darkvision //Darkvision toggle so shadowpeople can actually see where darkness is
@@ -46,19 +46,19 @@
H.vision_type = null
to_chat(H, "You adjust your vision to recognize the shadows.")
-/datum/species/shadow/grant_abilities(var/mob/living/carbon/human/H)
- . = ..()
+/datum/species/shadow/on_species_gain(mob/living/carbon/human/H)
+ ..()
if(grant_vision_toggle)
vision_toggle = new
vision_toggle.Grant(H)
-/datum/species/shadow/remove_abilities(var/mob/living/carbon/human/H)
- . = ..()
+/datum/species/shadow/on_species_loss(mob/living/carbon/human/H)
+ ..()
if(grant_vision_toggle && vision_toggle)
H.vision_type = null
vision_toggle.Remove(H)
-/datum/species/shadow/handle_life(var/mob/living/carbon/human/H)
+/datum/species/shadow/handle_life(mob/living/carbon/human/H)
var/light_amount = 0
if(isturf(H.loc))
var/turf/T = H.loc
diff --git a/code/modules/mob/living/carbon/human/species/shadowling.dm b/code/modules/mob/living/carbon/human/species/shadowling.dm
index e7d7982a765..b87d7565d23 100644
--- a/code/modules/mob/living/carbon/human/species/shadowling.dm
+++ b/code/modules/mob/living/carbon/human/species/shadowling.dm
@@ -20,7 +20,7 @@
"brain" = /obj/item/organ/internal/brain,
"eyes" = /obj/item/organ/internal/eyes)
-/datum/species/shadow/ling/handle_life(var/mob/living/carbon/human/H)
+/datum/species/shadow/ling/handle_life(mob/living/carbon/human/H)
if(!H.weakeyes)
H.weakeyes = 1 //Makes them more vulnerable to flashes and flashbangs
var/light_amount = 0
@@ -65,7 +65,7 @@
oxy_mod = 0
heatmod = 1.1
-/datum/species/shadow/ling/lesser/handle_life(var/mob/living/carbon/human/H)
+/datum/species/shadow/ling/lesser/handle_life(mob/living/carbon/human/H)
if(!H.weakeyes)
H.weakeyes = 1 //Makes them more vulnerable to flashes and flashbangs
var/light_amount = 0
diff --git a/code/modules/mob/living/carbon/human/species/skeleton.dm b/code/modules/mob/living/carbon/human/species/skeleton.dm
index 8afc35f743a..6a2b74fb671 100644
--- a/code/modules/mob/living/carbon/human/species/skeleton.dm
+++ b/code/modules/mob/living/carbon/human/species/skeleton.dm
@@ -39,7 +39,7 @@
"brain" = /obj/item/organ/internal/brain/golem,
) //Has default darksight of 2.
-/datum/species/skeleton/handle_reagents(var/mob/living/carbon/human/H, var/datum/reagent/R)
+/datum/species/skeleton/handle_reagents(mob/living/carbon/human/H, datum/reagent/R)
// Crazylemon is still silly
if(R.id == "milk")
H.heal_overall_damage(4,4)
diff --git a/code/modules/mob/living/carbon/human/species/slime.dm b/code/modules/mob/living/carbon/human/species/slime.dm
index 77fa54491e0..583835b7358 100644
--- a/code/modules/mob/living/carbon/human/species/slime.dm
+++ b/code/modules/mob/living/carbon/human/species/slime.dm
@@ -1,3 +1,11 @@
+#define SLIMEPERSON_COLOR_SHIFT_TRIGGER 0.1
+#define SLIMEPERSON_ICON_UPDATE_PERIOD 200 // 20 seconds
+#define SLIMEPERSON_BLOOD_SCALING_FACTOR 5 // Used to adjust how much of an effect the blood has on the rate of color change. Higher is slower.
+
+#define SLIMEPERSON_HUNGERCOST 50
+#define SLIMEPERSON_MINHUNGER 250
+#define SLIMEPERSON_REGROWTHDELAY 450 // 45 seconds
+
/datum/species/slime
name = "Slime People"
name_plural = "Slime People"
@@ -41,33 +49,24 @@
"is turning a dull, brown color and melting into a puddle!")
var/reagent_skin_coloring = FALSE
+ var/datum/action/innate/regrow/grow
+ var/datum/action/innate/slimecolor/recolor
- var/datum/action/innate/regrow/grow = new()
-
- species_abilities = list(
- /mob/living/carbon/human/verb/toggle_recolor_verb,
- /mob/living/carbon/human/proc/regrow_limbs
- )
-
-/datum/species/slime/handle_post_spawn(var/mob/living/carbon/human/H)
- grow.Grant(H)
+/datum/species/slime/on_species_gain(mob/living/carbon/human/H)
..()
+ grow = new()
+ grow.Grant(H)
+ recolor = new()
+ recolor.Grant(H)
-/datum/action/innate/regrow
- name = "Regrow limbs"
- icon_icon = 'icons/effects/effects.dmi'
- button_icon_state = "greenglow"
+/datum/species/slime/on_species_loss(mob/living/carbon/human/H)
+ ..()
+ if(grow)
+ grow.Remove(H)
+ if(recolor)
+ recolor.Remove(H)
-/datum/action/innate/regrow/Activate()
- var/mob/living/carbon/human/user = owner
- user.regrow_limbs()
-
-
-/datum/species/slime/handle_life(var/mob/living/carbon/human/H)
-//This is allegedly for code "style". Like a plaid sweater?
-#define SLIMEPERSON_COLOR_SHIFT_TRIGGER 0.1
-#define SLIMEPERSON_ICON_UPDATE_PERIOD 200 // 20 seconds
-#define SLIMEPERSON_BLOOD_SCALING_FACTOR 5 // Used to adjust how much of an effect the blood has on the rate of color change. Higher is slower.
+/datum/species/slime/handle_life(mob/living/carbon/human/H)
// Slowly shifting to the color of the reagents
if(reagent_skin_coloring && H.reagents.total_volume > SLIMEPERSON_COLOR_SHIFT_TRIGGER)
var/blood_amount = H.blood_volume
@@ -83,118 +82,99 @@
H.update_body()
..()
-#undef SLIMEPERSON_COLOR_SHIFT_TRIGGER
-#undef SLIMEPERSON_ICON_UPDATE_PERIOD
-#undef SLIMEPERSON_BLOOD_SCALING_FACTOR
+/datum/action/innate/slimecolor
+ name = "Toggle Recolor"
+ check_flags = AB_CHECK_CONSCIOUS
+ icon_icon = 'icons/effects/effects.dmi'
+ button_icon_state = "greenglow"
-/mob/living/carbon/human/proc/toggle_recolor(silent = FALSE)
- if(!isslimeperson(src))
- if(!silent)
- to_chat(src, "You're not a slime person!")
- return
-
- var/datum/species/slime/S = dna.species
+/datum/action/innate/slimecolor/Activate()
+ var/mob/living/carbon/human/H = owner
+ var/datum/species/slime/S = H.dna.species
if(S.reagent_skin_coloring)
- S.reagent_skin_coloring = TRUE
- if(!silent)
- to_chat(src, "You adjust your internal chemistry to filter out pigments from things you consume.")
+ S.reagent_skin_coloring = FALSE
+ to_chat(H, "You adjust your internal chemistry to filter out pigments from things you consume.")
else
S.reagent_skin_coloring = TRUE
- if(!silent)
- to_chat(src, "You adjust your internal chemistry to permit pigments in chemicals you consume to tint you.")
+ to_chat(H, "You adjust your internal chemistry to permit pigments in chemicals you consume to tint you.")
-/mob/living/carbon/human/verb/toggle_recolor_verb()
- set category = "IC"
- set name = "Toggle Reagent Recoloring"
- set desc = "While active, you'll slowly adjust your body's color to that of the reagents inside of you, moderated by how much blood you have."
+/datum/action/innate/regrow
+ name = "Regrow limbs"
+ check_flags = AB_CHECK_CONSCIOUS
+ icon_icon = 'icons/effects/effects.dmi'
+ button_icon_state = "greenglow"
- toggle_recolor()
-
-
-/mob/living/carbon/human/proc/regrow_limbs()
- set category = "IC"
- set name = "Regrow Limbs"
- set desc = "Regrow one of your missing limbs at the cost of a large amount of hunger"
-
-#define SLIMEPERSON_HUNGERCOST 50
-#define SLIMEPERSON_MINHUNGER 250
-#define SLIMEPERSON_REGROWTHDELAY 450 // 45 seconds
-
- if(stat || paralysis || stunned)
- to_chat(src, "You cannot regenerate missing limbs in your current state.")
- return
-
- if(nutrition < SLIMEPERSON_MINHUNGER)
- to_chat(src, "You're too hungry to regenerate a limb!")
+/datum/action/innate/regrow/Activate()
+ var/mob/living/carbon/human/H = owner
+ if(H.nutrition < SLIMEPERSON_MINHUNGER)
+ to_chat(H, "You're too hungry to regenerate a limb!")
return
var/list/missing_limbs = list()
- for(var/l in bodyparts_by_name)
- var/obj/item/organ/external/E = bodyparts_by_name[l]
+ for(var/l in H.bodyparts_by_name)
+ var/obj/item/organ/external/E = H.bodyparts_by_name[l]
if(!istype(E))
- var/list/limblist = dna.species.has_limbs[l]
+ var/list/limblist = H.dna.species.has_limbs[l]
var/obj/item/organ/external/limb = limblist["path"]
var/parent_organ = initial(limb.parent_organ)
- var/obj/item/organ/external/parentLimb = bodyparts_by_name[parent_organ]
+ var/obj/item/organ/external/parentLimb = H.bodyparts_by_name[parent_organ]
if(!istype(parentLimb))
continue
missing_limbs[initial(limb.name)] = l
if(!missing_limbs.len)
- to_chat(src, "You're not missing any limbs!")
+ to_chat(H, "You're not missing any limbs!")
return
- var/limb_select = input(src, "Choose a limb to regrow", "Limb Regrowth") as null|anything in missing_limbs
+ var/limb_select = input(H, "Choose a limb to regrow", "Limb Regrowth") as null|anything in missing_limbs
var/chosen_limb = missing_limbs[limb_select]
- visible_message("[src] begins to hold still and concentrate on [p_their()] missing [limb_select]...", "You begin to focus on regrowing your missing [limb_select]... (This will take [round(SLIMEPERSON_REGROWTHDELAY/10)] seconds, and you must hold still.)")
- if(do_after(src, SLIMEPERSON_REGROWTHDELAY, needhand=0, target = src))
- if(stat || paralysis || stunned)
- to_chat(src, "You cannot regenerate missing limbs in your current state.")
+ H.visible_message("[H] begins to hold still and concentrate on [H.p_their()] missing [limb_select]...", "You begin to focus on regrowing your missing [limb_select]... (This will take [round(SLIMEPERSON_REGROWTHDELAY/10)] seconds, and you must hold still.)")
+ if(do_after(H, SLIMEPERSON_REGROWTHDELAY, needhand = 0, target = H))
+ if(H.incapacitated())
+ to_chat(H, "You cannot regenerate missing limbs in your current state.")
return
- if(nutrition < SLIMEPERSON_MINHUNGER)
- to_chat(src, "You're too hungry to regenerate a limb!")
+ if(H.nutrition < SLIMEPERSON_MINHUNGER)
+ to_chat(H, "You're too hungry to regenerate a limb!")
return
- var/obj/item/organ/external/O = bodyparts_by_name[chosen_limb]
+ var/obj/item/organ/external/O = H.bodyparts_by_name[chosen_limb]
var/stored_brute = 0
var/stored_burn = 0
if(istype(O))
- to_chat(src, "You distribute the damaged tissue around your body, out of the way of your new pseudopod!")
+ to_chat(H, "You distribute the damaged tissue around your body, out of the way of your new pseudopod!")
var/obj/item/organ/external/doomedStump = O
stored_brute = doomedStump.brute_dam
stored_burn = doomedStump.burn_dam
qdel(O)
- var/limb_list = dna.species.has_limbs[chosen_limb]
+ var/limb_list = H.dna.species.has_limbs[chosen_limb]
var/obj/item/organ/external/limb_path = limb_list["path"]
// Parent check
- var/obj/item/organ/external/potential_parent = bodyparts_by_name[initial(limb_path.parent_organ)]
+ var/obj/item/organ/external/potential_parent = H.bodyparts_by_name[initial(limb_path.parent_organ)]
if(!istype(potential_parent))
- to_chat(src, "You've lost the organ that you've been growing your new part on!")
+ to_chat(H, "You've lost the organ that you've been growing your new part on!")
return // No rayman for you
// Grah this line will leave a "not used" warning, in spite of the fact that the new() proc WILL do the thing.
// Bothersome.
- var/obj/item/organ/external/new_limb = new limb_path(src)
+ var/obj/item/organ/external/new_limb = new limb_path(H)
new_limb.open = 0 // This is just so that the compiler won't think that new_limb is unused, because the compiler is horribly stupid.
- adjustBruteLoss(stored_brute)
- adjustFireLoss(stored_burn)
- update_body()
- updatehealth()
- UpdateDamageIcon()
- nutrition -= SLIMEPERSON_HUNGERCOST
- visible_message("[src] finishes regrowing [p_their()] missing [new_limb]!", "You finish regrowing your [limb_select]")
+ H.adjustBruteLoss(stored_brute)
+ H.adjustFireLoss(stored_burn)
+ H.update_body()
+ H.updatehealth()
+ H.UpdateDamageIcon()
+ H.nutrition -= SLIMEPERSON_HUNGERCOST
+ H.visible_message("[H] finishes regrowing [H.p_their()] missing [new_limb]!", "You finish regrowing your [limb_select]")
else
- to_chat(src, "You need to hold still in order to regrow a limb!")
- return
+ to_chat(H, "You need to hold still in order to regrow a limb!")
+
+#undef SLIMEPERSON_COLOR_SHIFT_TRIGGER
+#undef SLIMEPERSON_ICON_UPDATE_PERIOD
+#undef SLIMEPERSON_BLOOD_SCALING_FACTOR
#undef SLIMEPERSON_HUNGERCOST
#undef SLIMEPERSON_MINHUNGER
-#undef SLIMEPERSON_REGROWTHDELAY
-
-/datum/species/slime/handle_pre_change(mob/living/carbon/human/H)
- ..()
- if(reagent_skin_coloring)
- H.toggle_recolor(silent = 1)
\ No newline at end of file
+#undef SLIMEPERSON_REGROWTHDELAY
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/tajaran.dm b/code/modules/mob/living/carbon/human/species/tajaran.dm
index 0eaede54dbf..d4cdaf95944 100644
--- a/code/modules/mob/living/carbon/human/species/tajaran.dm
+++ b/code/modules/mob/living/carbon/human/species/tajaran.dm
@@ -54,5 +54,5 @@
"is twisting their own neck!",
"is holding their breath!")
-/datum/species/tajaran/handle_death(var/mob/living/carbon/human/H)
+/datum/species/tajaran/handle_death(mob/living/carbon/human/H)
H.stop_tail_wagging(1)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/unathi.dm b/code/modules/mob/living/carbon/human/species/unathi.dm
index 243baa0ebfd..5acf2341f9f 100644
--- a/code/modules/mob/living/carbon/human/species/unathi.dm
+++ b/code/modules/mob/living/carbon/human/species/unathi.dm
@@ -56,12 +56,18 @@
"is twisting their own neck!",
"is holding their breath!")
- var/datum/action/innate/tail_lash/lash = new()
+ var/datum/action/innate/tail_lash/lash
-/datum/species/unathi/handle_post_spawn(var/mob/living/carbon/human/H)
- lash.Grant(H)
+/datum/species/unathi/on_species_gain(mob/living/carbon/human/H)
..()
+ lash = new
+ lash.Grant(H)
+
+/datum/species/unathi/on_species_loss(mob/living/carbon/human/H)
+ ..()
+ if(lash)
+ lash.Remove(H)
/datum/action/innate/tail_lash
name = "Tail lash"
@@ -88,5 +94,5 @@
-/datum/species/unathi/handle_death(var/mob/living/carbon/human/H)
+/datum/species/unathi/handle_death(mob/living/carbon/human/H)
H.stop_tail_wagging(1)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/vox.dm b/code/modules/mob/living/carbon/human/species/vox.dm
index e86185a4d9b..799c71af735 100644
--- a/code/modules/mob/living/carbon/human/species/vox.dm
+++ b/code/modules/mob/living/carbon/human/species/vox.dm
@@ -77,7 +77,7 @@
"is holding their breath!",
"is deeply inhaling oxygen!")
-/datum/species/vox/handle_death(var/mob/living/carbon/human/H)
+/datum/species/vox/handle_death(mob/living/carbon/human/H)
H.stop_tail_wagging(1)
/datum/species/vox/after_equip_job(datum/job/J, mob/living/carbon/human/H)
@@ -95,13 +95,12 @@
H.internal = H.l_hand
H.update_action_buttons_icon()
-/datum/species/vox/handle_post_spawn(var/mob/living/carbon/human/H)
+/datum/species/vox/on_species_gain(mob/living/carbon/human/H)
+ ..()
updatespeciescolor(H)
H.update_icons()
- //H.verbs += /mob/living/carbon/human/proc/leap
- ..()
-/datum/species/vox/updatespeciescolor(var/mob/living/carbon/human/H, var/owner_sensitive = 1) //Handling species-specific skin-tones for the Vox race.
+/datum/species/vox/updatespeciescolor(mob/living/carbon/human/H, owner_sensitive = 1) //Handling species-specific skin-tones for the Vox race.
if(H.dna.species.bodyflags & HAS_ICON_SKIN_TONE) //Making sure we don't break Armalis.
var/new_icobase = 'icons/mob/human_races/vox/r_vox.dmi' //Default Green Vox.
var/new_deform = 'icons/mob/human_races/vox/r_def_vox.dmi' //Default Green Vox.
@@ -132,19 +131,14 @@
H.change_icobase(new_icobase, new_deform, owner_sensitive) //Update the icobase/deform of all our organs, but make sure we don't mess with frankenstein limbs in doing so.
H.update_dna()
-/datum/species/vox/handle_reagents(var/mob/living/carbon/human/H, var/datum/reagent/R)
+/datum/species/vox/handle_reagents(mob/living/carbon/human/H, datum/reagent/R)
if(R.id == "oxygen") //Armalis are above such petty things.
H.adjustToxLoss(1*REAGENTS_EFFECT_MULTIPLIER) //Same as plasma.
H.reagents.remove_reagent(R.id, REAGENTS_METABOLISM)
- return 0 //Handling reagent removal on our own.
+ return FALSE //Handling reagent removal on our own.
return ..()
-/datum/species/vox/armalis/handle_post_spawn(var/mob/living/carbon/human/H)
- H.verbs += /mob/living/carbon/human/proc/leap
- H.verbs += /mob/living/carbon/human/proc/gut
- ..()
-
/datum/species/vox/armalis
name = "Vox Armalis"
name_plural = "Vox Armalis"
@@ -198,4 +192,4 @@
"is huffing oxygen!")
/datum/species/vox/armalis/handle_reagents() //Skip the Vox oxygen reagent toxicity. Armalis are above such things.
- return 1
\ No newline at end of file
+ return TRUE
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/vulpkanin.dm b/code/modules/mob/living/carbon/human/species/vulpkanin.dm
index 5746fe125c9..3e6ebc1d41d 100644
--- a/code/modules/mob/living/carbon/human/species/vulpkanin.dm
+++ b/code/modules/mob/living/carbon/human/species/vulpkanin.dm
@@ -48,5 +48,5 @@
"is twisting their own neck!",
"is holding their breath!")
-/datum/species/vulpkanin/handle_death(var/mob/living/carbon/human/H)
+/datum/species/vulpkanin/handle_death(mob/living/carbon/human/H)
H.stop_tail_wagging(1)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/species/wryn.dm b/code/modules/mob/living/carbon/human/species/wryn.dm
index 5606cd81e9b..04060071ae8 100644
--- a/code/modules/mob/living/carbon/human/species/wryn.dm
+++ b/code/modules/mob/living/carbon/human/species/wryn.dm
@@ -7,7 +7,6 @@
tail = "wryntail"
punchdamagelow = 0
punchdamagehigh = 1
- //primitive = /mob/living/carbon/monkey/wryn
slowdown = 1
warning_low_pressure = -300
hazard_low_pressure = 1
@@ -49,11 +48,11 @@
default_hair = "Antennae"
-/datum/species/wryn/handle_death(var/mob/living/carbon/human/H)
+/datum/species/wryn/handle_death(mob/living/carbon/human/H)
for(var/mob/living/carbon/C in living_mob_list)
if(C.get_int_organ(/obj/item/organ/internal/wryn/hivenode))
to_chat(C, "Your antennae tingle as you are overcome with pain...")
- to_chat(C, "It feels like part of you has died.")
+ to_chat(C, "It feels like part of you has died.") // This is bullshit
/datum/species/wryn/harm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
if(target.handcuffed && target.get_int_organ(/obj/item/organ/internal/wryn/hivenode))
diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm
index 2d024ec786e..a5883fe93f2 100644
--- a/code/modules/mob/login.dm
+++ b/code/modules/mob/login.dm
@@ -56,11 +56,7 @@
if(abilities)
client.verbs |= abilities
- if(istype(src,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = src
- if(H.dna.species && H.dna.species.abilities)
- client.verbs |= H.dna.species.abilities
-
+ if(ishuman(src))
client.screen += client.void
//HUD updates (antag hud, etc)