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Various TG Chat message sorting fixes (#25229)
* Fixes unsorted emotes, announcements, votes, surgery, prayers, ahelp responses * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -90,7 +90,8 @@
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user.visible_message(
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"[user] starts patching the damaged vein in [target]'s [affected.name] with \the [tool].",
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"You start patching the damaged vein in [target]'s [affected.name] with \the [tool]."
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"You start patching the damaged vein in [target]'s [affected.name] with \the [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("The pain in your [affected.name] is unbearable!")
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return ..()
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@@ -100,7 +101,8 @@
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='notice'> [user] has patched the damaged vein in [target]'s [affected.name] with \the [tool].</span>",
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"<span class='notice'> You have patched the damaged vein in [target]'s [affected.name] with \the [tool].</span>"
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"<span class='notice'> You have patched the damaged vein in [target]'s [affected.name] with \the [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.fix_internal_bleeding()
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@@ -114,7 +116,8 @@
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>",
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"<span class='warning'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>"
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"<span class='warning'>Your hand slips, smearing [tool] in the incision in [target]'s [affected.name]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(5, 0)
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@@ -139,7 +142,8 @@
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user.visible_message(
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"[user] starts to treat the scorched tissue in [target]'s [affected.name] with [tool].",
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"You start to treat the scorched tissue in [target]'s [affected.name] with [tool]."
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"You start to treat the scorched tissue in [target]'s [affected.name] with [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("Your [affected.name] flares with agony as its burn is touched!")
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@@ -156,7 +160,8 @@
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user.visible_message(
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"<span class='notice'>[user] finishes treating affected tissue in [target]'s [affected.name].</span>",
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"<span class='notice'>You finish treating affected tissue in [target]'s [affected.name] with [tool].</span>"
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"<span class='notice'>You finish treating affected tissue in [target]'s [affected.name] with [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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return SURGERY_STEP_CONTINUE
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@@ -169,7 +174,8 @@
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, applying [tool] in the wrong place on [target]'s [affected.name]!</span>",
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"<span class='warning'>Your hand slips, applying [tool] in the wrong place on [target]'s [affected.name]!</span>"
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"<span class='warning'>Your hand slips, applying [tool] in the wrong place on [target]'s [affected.name]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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return SURGERY_STEP_RETRY
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@@ -191,7 +197,8 @@
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"[user] starts cutting away necrotic tissue in [target]'s [affected.name] with \the [tool].",
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"You start cutting away necrotic tissue in [target]'s [affected.name] with \the [tool]."
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"You start cutting away necrotic tissue in [target]'s [affected.name] with \the [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("The pain in [affected.name] is unbearable!")
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return ..()
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@@ -200,7 +207,8 @@
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='notice'> [user] has cut away necrotic tissue in [target]'s [affected.name] with \the [tool].</span>",
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"<span class='notice'> You have cut away necrotic tissue in [target]'s [affected.name] with \the [tool].</span>"
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"<span class='notice'> You have cut away necrotic tissue in [target]'s [affected.name] with \the [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.open = ORGAN_ORGANIC_OPEN
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@@ -210,7 +218,8 @@
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, slicing an artery inside [target]'s [affected.name] with [tool]!</span>",
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"<span class='warning'>Your hand slips, slicing an artery inside [target]'s [affected.name] with [tool]!</span>"
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"<span class='warning'>Your hand slips, slicing an artery inside [target]'s [affected.name] with [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.receive_damage(20)
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@@ -240,7 +249,9 @@
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if(!container.reagents.has_reagent("mitocholide"))
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user.visible_message(
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"[user] looks at \the [tool] and ponders.",
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"You are not sure if \the [tool] contains the mitocholide necessary to treat the necrosis.")
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"You are not sure if \the [tool] contains the mitocholide necessary to treat the necrosis.",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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return FALSE
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/datum/surgery_step/treat_necrosis/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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@@ -253,7 +264,8 @@
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user.visible_message(
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"[user] starts applying medication to the affected tissue in [target]'s [affected.name] with \the [tool].",
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"You start applying medication to the affected tissue in [target]'s [affected.name] with \the [tool]."
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"You start applying medication to the affected tissue in [target]'s [affected.name] with \the [tool].",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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affected.custom_pain("Something in your [affected.name] is causing you a lot of pain!")
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return ..()
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@@ -279,7 +291,8 @@
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user.visible_message(
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"<span class='notice'> [user] applies [trans] units of the solution to affected tissue in [target]'s [affected.name]</span>",
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"<span class='notice'> You apply [trans] units of the solution to affected tissue in [target]'s [affected.name] with \the [tool].</span>"
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"<span class='notice'> You apply [trans] units of the solution to affected tissue in [target]'s [affected.name] with \the [tool].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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return SURGERY_STEP_CONTINUE
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@@ -297,7 +310,8 @@
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user.visible_message(
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"<span class='warning'>[user]'s hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!</span>",
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"<span class='warning'>Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!</span>"
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"<span class='warning'>Your hand slips, applying [trans] units of the solution to the wrong place in [target]'s [affected.name] with the [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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//no damage or anything, just wastes medicine
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