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Various TG Chat message sorting fixes (#25229)
* Fixes unsorted emotes, announcements, votes, surgery, prayers, ahelp responses * Apply suggestions from code review Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> --------- Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -16,7 +16,11 @@
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time = 6.4 SECONDS
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/datum/surgery_step/reshape_face/begin_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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user.visible_message("[user] begins to alter [target]'s appearance.", "<span class='notice'>You begin to alter [target]'s appearance...</span>")
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user.visible_message(
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"[user] begins to alter [target]'s appearance.",
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"<span class='notice'>You begin to alter [target]'s appearance...</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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return ..()
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/datum/surgery_step/reshape_face/end_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery)
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@@ -24,7 +28,11 @@
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var/species_names = target.dna.species.name
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if(head.status & ORGAN_DISFIGURED)
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head.status &= ~ORGAN_DISFIGURED
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user.visible_message("[user] successfully restores [target]'s appearance!", "<span class='notice'>You successfully restore [target]'s appearance.</span>")
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user.visible_message(
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"[user] successfully restores [target]'s appearance!",
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"<span class='notice'>You successfully restore [target]'s appearance.</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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else
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var/list/names = list()
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var/list_size = 10
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@@ -74,7 +82,11 @@
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var/oldname = target.real_name
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target.real_name = chosen_name
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var/newname = target.real_name //something about how the code handles names required that I use this instead of target.real_name
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user.visible_message("[user] alters [oldname]'s appearance completely, [target.p_they()] [target.p_are()] now [newname]!", "<span class='notice'>You alter [oldname]'s appearance completely, [target.p_they()] [target.p_are()] now [newname].</span>")
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user.visible_message(
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"[user] alters [oldname]'s appearance completely, [target.p_they()] [target.p_are()] now [newname]!",
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"<span class='notice'>You alter [oldname]'s appearance completely, [target.p_they()] [target.p_are()] now [newname].</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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target.sec_hud_set_ID()
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return SURGERY_STEP_CONTINUE
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@@ -83,7 +95,8 @@
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var/obj/item/organ/external/head/head = target.get_organ(target_zone)
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user.visible_message(
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"<span class='warning'> [user]'s hand slips, tearing skin on [target]'s face with [tool]!</span>",
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"<span class='warning'> Your hand slips, tearing skin on [target]'s face with [tool]!</span>"
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"<span class='warning'> Your hand slips, tearing skin on [target]'s face with [tool]!</span>",
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chat_message_type = MESSAGE_TYPE_COMBAT
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)
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target.apply_damage(10, BRUTE, head, sharp = TRUE)
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return SURGERY_STEP_RETRY
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