Adds reactive teleport armor construction, ports repulsive armor from TG (#15343)

* Adds reactive teleport armor construction, ports stuff from tg to do it

* Adds description to what disabled does in code

* Fixes ashwalker tendril anomaly

* SaberML code suggestions

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* True or false

* Keeps reactive armors from triggering from kisses

* removes stun check

* oops

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2021-03-30 06:55:31 -04:00
committed by GitHub
parent 504aba7ce0
commit 2e4e0d2e91
5 changed files with 142 additions and 23 deletions
@@ -255,7 +255,7 @@
loot = list(
// Robotics
/obj/item/mmi/robotic_brain = 50, // Low-value, but we want to encourage getting more players back in the round.
/obj/item/assembly/signaler/anomaly = 50, // anomaly core
/obj/item/assembly/signaler/anomaly/random = 50, // anomaly core
/obj/item/mecha_parts/mecha_equipment/weapon/energy/xray = 25, // mecha x-ray laser
/obj/item/mecha_parts/mecha_equipment/teleporter/precise = 25, // upgraded mecha teleporter
/obj/item/autosurgeon = 50,