Lay groundwork for megafauna, and add Ashdragon.

Includes a refactor for gun turrets (merged into portable turrets), hostile simple_animal behaviour, spells (sounds have been added) and poi_list items.
This commit is contained in:
Markolie
2016-10-23 23:15:57 +02:00
parent f110b9e6a5
commit 2e711d1337
122 changed files with 1650 additions and 776 deletions
@@ -102,19 +102,41 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
icon_state = "sheet-leather"
origin_tech = "materials=2"
/obj/item/stack/sheet/sinew
name = "watcher sinew"
icon = 'icons/obj/mining.dmi'
desc = "Long stringy filaments which presumably came from a watcher's wings."
singular_name = "watcher sinew"
icon_state = "sinew"
origin_tech = "biotech=4"
/obj/item/stack/sheet/animalhide/goliath_hide
name = "goliath hide plates"
desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
icon = 'icons/obj/mining.dmi'
icon_state = "goliath_hide"
singular_name = "hide plate"
flags = NOBLUDGEON
w_class = 3
layer = MOB_LAYER
/obj/item/stack/sheet/animalhide/ashdrake
name = "ash drake hide"
desc = "The strong, scaled hide of an ash drake."
icon = 'icons/obj/mining.dmi'
icon_state = "dragon_hide"
singular_name = "drake plate"
flags = NOBLUDGEON
w_class = 3
layer = MOB_LAYER
//Step one - dehairing.
/obj/item/stack/sheet/animalhide/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
if( istype(W, /obj/item/weapon/kitchen/knife) || \
istype(W, /obj/item/weapon/twohanded/fireaxe) || \
istype(W, /obj/item/weapon/hatchet) )
//visible message on mobs is defined as visible_message(var/message, var/self_message, var/blind_message)
usr.visible_message("\blue \the [usr] starts cutting hair off \the [src]", "\blue You start cutting the hair off \the [src]", "You hear the sound of a knife rubbing against flesh")
if(W.sharp)
user.visible_message("[user] starts cutting hair off \the [src].", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='italics'>You hear the sound of a knife rubbing against flesh.</span>")
if(do_after(user,50, target = src))
to_chat(usr, "\blue You cut the hair from this [src.singular_name]")
user << "<span class='notice'>You cut the hair from this [src.singular_name].</span>"
//Try locating an exisitng stack on the tile and add to there if possible
for(var/obj/item/stack/sheet/hairlesshide/HS in usr.loc)
if(HS.amount < 50)
@@ -128,7 +150,6 @@ var/global/list/datum/stack_recipe/human_recipes = list( \
else
..()
//Step two - washing..... it's actually in washing machine code.
//Step three - drying
@@ -201,3 +201,19 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list (
/obj/item/stack/sheet/cardboard/New(var/loc, var/amt = null)
recipes = cardboard_recipes
return ..()
/*
* Bones
*/
/obj/item/stack/sheet/bone
name = "bones"
icon = 'icons/obj/mining.dmi'
icon_state = "bone"
singular_name = "bone"
desc = "Someone's been drinking their milk."
force = 7
throwforce = 5
w_class = 3
throw_speed = 1
throw_range = 3
origin_tech = "materials=2;biotech=2"