Lay groundwork for megafauna, and add Ashdragon.

Includes a refactor for gun turrets (merged into portable turrets), hostile simple_animal behaviour, spells (sounds have been added) and poi_list items.
This commit is contained in:
Markolie
2016-10-23 23:15:57 +02:00
parent f110b9e6a5
commit 2e711d1337
122 changed files with 1650 additions and 776 deletions
+1 -1
View File
@@ -30,7 +30,7 @@
var/area/A = get_area(src)
if(A)
var/image/alert_overlay = image('icons/effects/effects.dmi', "ghostalertsie")
notify_ghosts("Nar-Sie has risen in \the [A.name]. Reach out to the Geometer to be given a new shell for your soul.", source = src, alert_overlay = alert_overlay, attack_not_jump = 1)
notify_ghosts("Nar-Sie has risen in \the [A.name]. Reach out to the Geometer to be given a new shell for your soul.", source = src, alert_overlay = alert_overlay, action=NOTIFY_ATTACK)
narsie_spawn_animation()
@@ -37,6 +37,7 @@
src.energy = starting_energy
..()
processing_objects.Add(src)
poi_list |= src
for(var/obj/machinery/power/singularity_beacon/singubeacon in world)
if(singubeacon.active)
target = singubeacon
@@ -45,6 +46,7 @@
/obj/singularity/Destroy()
processing_objects.Remove(src)
poi_list.Remove(src)
singularities -= src
target = null
return ..()