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Remove all instance of bombers. Replace "bomber list" in secrets with "bombs" in investigate. Remove useless clear bomb function.
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@@ -45,13 +45,13 @@
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if((istype(W, /obj/item/weldingtool) && W:welding))
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if(!status)
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status = 1
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bombers += "[key_name(user)] welded a single tank bomb. Temperature: [bombtank.air_contents.temperature-T0C]"
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investigate_log("[key_name(user)] welded a single tank bomb. Temperature: [bombtank.air_contents.temperature-T0C]","bombs")
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msg_admin_attack("[key_name_admin(user)] welded a single tank bomb. Temperature: [bombtank.air_contents.temperature-T0C]")
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log_game("[key_name(user)] welded a single tank bomb. Temperature: [bombtank.air_contents.temperature - T0C]")
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to_chat(user, "<span class='notice'>A pressure hole has been bored to [bombtank] valve. \The [bombtank] can now be ignited.</span>")
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else
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status = 0
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bombers += "[key_name(user)] unwelded a single tank bomb. Temperature: [bombtank.air_contents.temperature-T0C]"
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investigate_log("[key_name(user)] unwelded a single tank bomb. Temperature: [bombtank.air_contents.temperature-T0C]","bombs")
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to_chat(user, "<span class='notice'>The hole has been closed.</span>")
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add_fingerprint(user)
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..()
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@@ -114,7 +114,7 @@
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timing = !timing
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if(timing && istype(holder, /obj/item/transfer_valve))
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message_admins("[key_name_admin(usr)] activated [src] attachment on [holder].")
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bombers += "[key_name(usr)] activated [src] attachment for [loc]"
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investigate_log("[key_name(usr)] activated [src] attachment for [loc]", "bomb")
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log_game("[key_name(usr)] activated [src] attachment for [loc]")
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update_icon()
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if(href_list["reset"])
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