From 2efe73f5289228d5f1cd47fea8965a93b3ad19a2 Mon Sep 17 00:00:00 2001 From: joep van der velden Date: Tue, 25 Aug 2020 17:17:49 +0200 Subject: [PATCH] Gives the recycler higher damage deflection --- code/game/machinery/recycler.dm | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm index 55b0dcf668d..56019d22f7c 100644 --- a/code/game/machinery/recycler.dm +++ b/code/game/machinery/recycler.dm @@ -8,7 +8,7 @@ layer = MOB_LAYER+1 // Overhead anchored = 1 density = 1 - damage_deflection = 10 + damage_deflection = 15 var/safety_mode = 0 // Temporarily stops machine if it detects a mob var/icon_name = "grinder-o" var/blood = 0 @@ -92,13 +92,6 @@ if(AM) Bumped(AM) -/obj/machinery/recycler/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum) - // Makes the recycler temporarily indestructible so it doesn't take damage but all the other effects do happen - var/prev_flags = resistance_flags - resistance_flags |= INDESTRUCTIBLE - ..() - resistance_flags = prev_flags - /obj/machinery/recycler/Bumped(atom/movable/AM) if(stat & (BROKEN|NOPOWER))