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Fixes #7630
🆑 Kyep fix: Prioritized jobs now lose their priority status once all their slots are filled. In the event someone with a formerly prioritized job cryos, the HoP may want to re-prioritize the job. / 🆑 Fixes #7630 Prevents prioritized jobs, even after being filled, from being listed in green on the new_player screen for the rest of the round.
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@@ -302,7 +302,9 @@
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AnnounceArrival(character, rank, join_message)
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callHook("latespawn", list(character))
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var/datum/job/thisjob = job_master.GetJob(rank)
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if(!thisjob.is_position_available() && thisjob in job_master.prioritized_jobs)
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job_master.prioritized_jobs -= thisjob
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qdel(src)
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