TG: -Medical borg overhaul. Instead of a dozen random one-use pills and syringes,

they get an advanced hypospray that can switch between auto-replenishing
tricordrazine, inprovaline, and spaceacillin.
-Janitorborgs get a mop again, because without it they had no way of hitting
anything.
Revision: r3644
Author: 	 d_h2...@yahoo.com
This commit is contained in:
Erthilo
2012-05-23 18:10:28 +01:00
parent e7e6442c9e
commit 2f120fc7e4
2 changed files with 100 additions and 32 deletions
+93 -1
View File
@@ -1338,6 +1338,97 @@
user << "\blue [trans] units injected. [reagents.total_volume] units remaining in the hypospray."
return
/obj/item/weapon/reagent_containers/borghypo
name = "Cyborg Hypospray"
desc = "An advanced chemical synthesizer and injection system, designed for heavy-duty medical equipment."
icon = 'syringe.dmi'
item_state = "hypo"
icon_state = "borghypo"
amount_per_transfer_from_this = 5
volume = 30
possible_transfer_amounts = null
flags = FPRINT
var/mode = 1
var/charge_cost = 100
var/charge_tick = 0
var/recharge_time = 10 //Time it takes for shots to recharge (in seconds)
New()
..()
processing_objects.Add(src)
Del()
processing_objects.Remove(src)
..()
process() //Every [recharge_time] seconds, recharge some reagents for the cyborg
charge_tick++
if(charge_tick < recharge_time) return 0
charge_tick = 0
if(isrobot(src.loc))
var/mob/living/silicon/robot/R = src.loc
if(R && R.cell)
if(mode == 1 && reagents.total_volume < 30) //Don't recharge reagents and drain power if the storage is full.
R.cell.use(charge_cost) //Take power from borg...
reagents.add_reagent("tricordrazine",10) //And fill hypo with reagent.
if(mode == 2 && reagents.total_volume < 30)
R.cell.use(charge_cost)
reagents.add_reagent("inaprovaline", 10)
if(mode == 3 && reagents.total_volume < 30)
R.cell.use(charge_cost)
reagents.add_reagent("spaceacillin", 10)
//update_icon()
return 1
/obj/item/weapon/reagent_containers/borghypo/attack(mob/M as mob, mob/user as mob)
if(!reagents.total_volume)
user << "\red The injector is empty."
return
if (!( istype(M, /mob) ))
return
if (reagents.total_volume)
user << "\blue You inject [M] with the injector."
M << "\red You feel a tiny prick!"
src.reagents.reaction(M, INGEST)
if(M.reagents)
var/trans = reagents.trans_to(M, amount_per_transfer_from_this)
user << "\blue [trans] units injected. [reagents.total_volume] units remaining."
return
/obj/item/weapon/reagent_containers/borghypo/attack_self(mob/user as mob)
playsound(src.loc, 'pop.ogg', 50, 0) //Change the mode
if(mode == 1)
mode = 2
reagents.clear_reagents() //Flushes whatever was in the storage previously, so you don't get chems all mixed up.
user << "\blue Synthesizer is now producing 'Inaprovaline'."
return
if(mode == 2)
mode = 3
reagents.clear_reagents()
user << "\blue Synthesizer is now producing 'Spaceacillin'."
return
if(mode == 3)
mode = 1
reagents.clear_reagents()
user << "\blue Synthesizer is now producing 'Tricordrazine'."
return
/obj/item/weapon/reagent_containers/borghypo/examine()
set src in view()
..()
if (!(usr in view(2)) && usr!=src.loc) return
if(reagents && reagents.reagent_list.len)
for(var/datum/reagent/R in reagents.reagent_list)
usr << "\blue It currently has [R.volume] units of [R.name] stored."
else
usr << "\blue It is currently empty. Allow some time for the internal syntheszier to produce more."
/obj/item/weapon/reagent_containers/hypospray/ert
name = "emergency hypospray"
desc = "The DeForest Medical Corporation hypospray is a sterile, air-needle autoinjector for rapid administration of drugs to patients."
@@ -1592,7 +1683,8 @@
istype(W, /obj/item/weapon/circular_saw) || \
istype(W, /obj/item/weapon/melee/energy/sword) && W:active || \
istype(W, /obj/item/weapon/melee/energy/blade) || \
istype(W, /obj/item/weapon/shovel) \
istype(W, /obj/item/weapon/shovel) || \
istype(W, /obj/item/weapon/hatchet) \
)
inaccurate = 1
/*else if(W.w_class <= 2 && istype(src,/obj/item/weapon/reagent_containers/food/snacks/sliceable))
@@ -59,37 +59,12 @@
..()
src.modules += new /obj/item/borg/sight/hud/med(src)
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe/robot/antitoxin(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe/robot/inaprovaline(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe/robot/mixed(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/bottle/robot/inaprovaline(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/bottle/robot/antitoxin(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/beaker(src)
src.modules += new /obj/item/weapon/reagent_containers/borghypo
src.modules += new /obj/item/weapon/reagent_containers/glass/large(src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
src.emag = new /obj/item/weapon/reagent_containers/pill/cyanide(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/dexalin(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/antitox(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/kelotane(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/bicaridine(src)
return
respawn_consumable(var/mob/living/silicon/robot/R)
var/list/what = list (
/obj/item/weapon/reagent_containers/pill/dexalin,
/obj/item/weapon/reagent_containers/pill/antitox,
/obj/item/weapon/reagent_containers/pill/kelotane,
/obj/item/weapon/reagent_containers/pill/bicaridine
)
for (var/T in what)
if (!(locate(T) in src.modules))
src.modules -= null
var/O = new T(src)
src.modules += O
if (R.emagged && !src.emag) //thanks to cyborg-900 for uncovering this
src.emag = new /obj/item/weapon/reagent_containers/pill/cyanide(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe
src.modules += new /obj/item/weapon/extinguisher/mini
src.emag = new /obj/item/weapon/circular_saw
return
@@ -167,7 +142,8 @@
New()
..()
src.modules += new /obj/item/weapon/soap/nanotrasen(src)
src.modules += new /obj/item/weapon/trashbag(src)
src.modules += new /obj/item/weapon/trashbag
src.modules += new/obj/item/weapon/mop
src.emag = new /obj/item/weapon/cleaner(src)
var/datum/reagents/R = new/datum/reagents(1000)