From 2f3ce156a44f379fa6a6ad3d91573de5ea8e27a0 Mon Sep 17 00:00:00 2001 From: dearmochi Date: Thu, 10 Dec 2020 09:57:23 +0100 Subject: [PATCH] [Speedmerge] Fixes Contractors runtime on round end (#15079) --- code/game/gamemodes/traitor/traitor.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index c81758f62c8..a3552298a20 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -131,7 +131,7 @@ special_role_text = "antagonist" var/datum/antagonist/traitor/contractor/contractor = traitor.has_antag_datum(/datum/antagonist/traitor/contractor) - if(contractor?.contractor_uplink) + if(istype(contractor) && contractor.contractor_uplink) var/count = 1 var/earned_tc = contractor.contractor_uplink.hub.reward_tc_paid_out for(var/c in contractor.contractor_uplink.hub.contracts)