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Note: This will be the last mundane plant for a LONG time. Next shall be various mutations, fantasy, sci-fi and custom plants.
Hydro can now grow cocoa trees and harvest cocoa pods. The chef can process the cocoa pods into cocoa and process that into chocolate bars. He can also put the chocolate bars into the blender to get crushed chocolate, which the barman can use. Lemon, watermelon, poison berry juice and crushed chocolate is added to the reagents list. Barman can now also serve a chocolate drink. He can also now serve Lemon, Watermelon and Poison berry juice as drinks. Poison Berry was made a mutation of berries. Nurse uniform was now also fully fixed. PS. Poison berry was added to the juicer machine as well. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1833 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1456,6 +1456,12 @@ datum
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description = "A power ground from peppercorns. *AAAACHOOO*"
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reagent_state = SOLID
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crushedchocolate
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name = "Crushed Chocolate"
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id = "crushedchocolate"
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description = "Crushed goodness"
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reagent_state = SOLID
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amatoxin
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name = "Amatoxin"
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id = "amatoxin"
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@@ -1582,6 +1588,56 @@ datum
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..()
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return
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watermelonjuice
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name = "Watermelon Juice"
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id = "watermelonjuice"
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description = "Delicious juice made from watermelon."
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reagent_state = LIQUID
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nutriment_factor = 1 * REAGENTS_METABOLISM
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M:nutrition += nutriment_factor
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..()
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return
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limejuice
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name = "Lime Juice"
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id = "limejuice"
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description = "Some very sour juice, enough to make your face twitch."
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reagent_state = LIQUID
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nutriment_factor = 1 * REAGENTS_METABOLISM
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M:nutrition += nutriment_factor
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..()
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return
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lemonjuice
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name = "Lemon Juice"
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id = "lemonjuice"
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description = "This juice is VERY sour."
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reagent_state = LIQUID
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nutriment_factor = 1 * REAGENTS_METABOLISM
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M:nutrition += nutriment_factor
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..()
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return
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poisonberryjuice
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name = "Poison Berry Juice"
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id = "poisonberryjuice"
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description = "A tasty juice blended from various kinds of very deadly and toxic berries."
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reagent_state = LIQUID
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nutriment_factor = 1 * REAGENTS_METABOLISM
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on_mob_life(var/mob/living/M as mob)
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if(!M) M = holder.my_atom
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M:nutrition += nutriment_factor
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if(!M) M = holder.my_atom
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M:toxloss += 2.5
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..()
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return
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banana
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name = "Banana Juice"
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id = "banana"
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@@ -2480,6 +2480,14 @@
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icon_state = "glass_white"
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name = "Glass of cream"
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desc = "Ewwww..."
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if("chocolate")
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icon_state = "chocolateglass"
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name = "Glass of chocolate"
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desc = "Tasty"
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if("lemon")
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icon_state = "lemonglass"
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name = "Glass of lemon"
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desc = "Sour..."
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if("cola")
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icon_state = "glass_brown"
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name = "Glass of Space Cola"
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@@ -2708,6 +2716,10 @@
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icon_state = "berryjuice"
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name = "Glass of berry juice"
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desc = "Berry juice. Or maybe its jam. Who cares?"
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if("poisonberryjuice")
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icon_state = "poisonberryjuice"
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name = "Glass of poison berry juice"
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desc = "A glass of deadly juice."
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if("carrotjuice")
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icon_state = "carrotjuice"
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name = "Glass of carrot juice"
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