TG: - (Added for Rolan) Medscanners now have a toggleable option to check for injury

on each limb, and the help intent now shows what kind of damage someone has on
each limb.
Revision: r2972
Author: 	 LastBatt...@hotmail.com
This commit is contained in:
Ren Erthilo
2012-04-16 21:07:09 +01:00
parent 3c5f848d5b
commit 301838688f
5 changed files with 106 additions and 25 deletions
+3 -3
View File
@@ -3003,13 +3003,13 @@
..()
reagents.add_reagent("dexalin", 15)
/obj/item/weapon/reagent_containers/pill/bicardine
name = "Bicardine pill"
/obj/item/weapon/reagent_containers/pill/bicaridine
name = "Bicaridine pill"
desc = "Used to treat physical injuries."
icon_state = "pill18"
New()
..()
reagents.add_reagent("bicardine", 15)
reagents.add_reagent("bicaridine", 15)
//Dispensers
/obj/structure/reagent_dispensers/watertank
+56 -19
View File
@@ -181,25 +181,62 @@
/mob/living/carbon/proc/help_shake_act(mob/living/carbon/M)
if (src.health > 0)
var/t_him = "it"
if (src.gender == MALE)
t_him = "him"
else if (src.gender == FEMALE)
t_him = "her"
if (istype(src,/mob/living/carbon/human) && src:w_uniform)
var/mob/living/carbon/human/H = src
H.w_uniform.add_fingerprint(M)
if(!src.sleeping_willingly)
src.sleeping = 0
src.resting = 0
AdjustParalysis(-3)
AdjustStunned(-3)
AdjustWeakened(-3)
playsound(src.loc, 'thudswoosh.ogg', 50, 1, -1)
M.visible_message( \
"\blue [M] shakes [src] trying to wake [t_him] up!", \
"\blue You shake [src] trying to wake [t_him] up!", \
)
if(src == M && istype(src, /mob/living/carbon/human))
var/mob/living/carbon/human/H = M
var/list/damaged = H.get_damaged_organs(1,1)
src.visible_message( \
text("\blue [src] examines [].",src.gender==MALE?"himself":"herself"), \
"\blue You check yourself for injuries." \
)
for(var/datum/organ/external/org in damaged)
var/status = ""
var/brutedamage = org.brute_dam
var/burndamage = org.burn_dam
if(halloss > 0)
if(prob(30))
brutedamage += halloss
if(prob(30))
burndamage += halloss
if(brutedamage > 0)
status = "bruised"
if(brutedamage > 20)
status = "bleeding"
if(brutedamage > 40)
status = "mangled"
if(brutedamage > 0 && burndamage > 0)
status += " and "
if(burndamage > 40)
status += "peeling away"
else if(burndamage > 10)
status += "blistered"
else if(burndamage > 0)
status += "numb"
if(status == "")
status = "OK"
src.show_message(text("\t []My [] is [].",status=="OK"?"\blue ":"\red ",org.getDisplayName(),status),1)
src.show_message(text("\blue You finish checking yourself"),1)
else
var/t_him = "it"
if (src.gender == MALE)
t_him = "him"
else if (src.gender == FEMALE)
t_him = "her"
if (istype(src,/mob/living/carbon/human) && src:w_uniform)
var/mob/living/carbon/human/H = src
H.w_uniform.add_fingerprint(M)
src.sleeping = max(0,src.sleeping-5)
if(!src.sleeping_willingly)
src.sleeping = 0
src.resting = 0
AdjustParalysis(-3)
AdjustStunned(-3)
AdjustWeakened(-3)
playsound(src.loc, 'thudswoosh.ogg', 50, 1, -1)
M.visible_message( \
"\blue [M] shakes [src] trying to wake [t_him] up!", \
"\blue You shake [src] trying to wake [t_him] up!", \
)
/mob/living/carbon/proc/eyecheck()
return 0
@@ -69,7 +69,7 @@
src.modules += new /obj/item/weapon/reagent_containers/pill/dexalin(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/antitox(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/kelotane(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/bicardine(src)
src.modules += new /obj/item/weapon/reagent_containers/pill/bicaridine(src)
return
@@ -78,7 +78,7 @@
/obj/item/weapon/reagent_containers/pill/dexalin,
/obj/item/weapon/reagent_containers/pill/antitox,
/obj/item/weapon/reagent_containers/pill/kelotane,
/obj/item/weapon/reagent_containers/pill/bicardine
/obj/item/weapon/reagent_containers/pill/bicaridine
)
for (var/T in what)
if (!(locate(T) in src.modules))
+23
View File
@@ -440,6 +440,27 @@
else
droplimb(1)
proc/getDisplayName()
switch(src.name)
if("l_leg")
return "left leg"
if("r_leg")
return "right leg"
if("l_arm")
return "left arm"
if("r_arm")
return "right arm"
if("l_foot")
return "left foot"
if("r_foot")
return "right foot"
if("l_hand")
return "left hand"
if("r_hand")
return "right hand"
else
return src.name
/datum/organ/wound
name = "wound"
var/wound_type = 0 //0 = cut, 1 = bruise, 2 = burn
@@ -564,6 +585,8 @@
parent.owner.updatehealth()
/****************************************************
INTERNAL ORGANS
****************************************************/