diff --git a/code/game/gamemodes/miniantags/borer/borer.dm b/code/game/gamemodes/miniantags/borer/borer.dm index 5ef30808cf2..83d6cf04063 100644 --- a/code/game/gamemodes/miniantags/borer/borer.dm +++ b/code/game/gamemodes/miniantags/borer/borer.dm @@ -62,7 +62,8 @@ var/talk_inside_host = 0 // So that borers don't accidentally give themselves away on a botched message var/used_dominate - var/chemicals = 10 // Chemicals used for reproduction and spitting neurotoxin. + var/chemicals = 10 // Chemicals used for reproduction and chemical injection. + var/max_chems = 250 // How many chemicals that can be stored in total var/mob/living/carbon/human/host // Human host for the brain worm. var/truename // Name used for brainworm-speak. var/mob/living/captive_brain/host_brain // Used for swapping control of the body back and forth. @@ -169,11 +170,8 @@ src << "\blue You shake off your lethargy as the sugar leaves your host's blood." docile = 0 - if(chemicals < 250) - if(docile) - chemicals += 3 - else - chemicals++ + if(chemicals < max_chems) + chemicals++ if(controlling) if(docile)