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Adds some Vox Helmet Sprites and Other Small Tweaks
Slightly tweaks Vox knight armour sprites (templar untouched). Adds toggling of face-shield on gladiator helmet. Adds the following helmet sprites for Vox: - Justice 1 & 2 - NVG Helmet - Sci-goggle Helmet - Materials-goggle Helmet - Meson-goggle Helmet - Syndicate Helmet - Thermal-goggle Helmet - Riot Helmet - Thunderdome Helmet - Roman Helmets (regular & legionnaire) - Gladiator Helmet - Red/Blue Lasertag Helmets - Blob Hat - Knight Helmets (Templar, Grey & RGBY)
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@@ -24,6 +24,7 @@
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var/toggle_message = null
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var/alt_toggle_message = null
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var/active_sound = null
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var/toggle_sound = null
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var/toggle_cooldown = null
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var/cooldown = 0
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var/species_disguise = null
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@@ -566,7 +567,7 @@ BLIND // can't see anything
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permeability_coefficient = 0.90
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slot_flags = SLOT_ICLOTHING
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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species_fit = list("Vox")
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species_fit = list("Vox", "Drask")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/uniform.dmi',
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"Drask" = 'icons/mob/species/drask/uniform.dmi'
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@@ -12,7 +12,7 @@
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max_heat_protection_temperature = HELMET_MAX_TEMP_PROTECT
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strip_delay = 60
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burn_state = FIRE_PROOF
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species_fit = list("Vox")
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species_fit = list("Vox", "Drask")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/helmet.dmi',
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"Drask" = 'icons/mob/species/drask/helmet.dmi'
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@@ -34,6 +34,8 @@
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while(up)
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playsound(src.loc, "[active_sound]", 100, 0, 4)
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sleep(15)
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if(toggle_sound)
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playsound(src.loc, "[toggle_sound]", 100, 0, 4)
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/obj/item/clothing/head/helmet/visor
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@@ -71,11 +73,6 @@
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icon_state = "swat"
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item_state = "swat-alt"
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armor = list(melee = 15, bullet = 40, laser = 10, energy = 10, bomb = 40, bio = 0, rad = 0)
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/helmet.dmi',
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"Drask" = 'icons/mob/species/drask/helmet.dmi'
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)
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/obj/item/clothing/head/helmet/riot
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name = "riot helmet"
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@@ -127,11 +124,6 @@
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heat_protection = HEAD
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max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT
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strip_delay = 80
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/head.dmi',
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"Drask" = 'icons/mob/species/drask/helmet.dmi'
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)
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/obj/item/clothing/head/helmet/swat/syndicate
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name = "blood-red helmet"
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@@ -174,6 +166,12 @@
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flags = HEADCOVERSEYES | BLOCKHAIR
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item_state = "gladiator"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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toggle_message = "You attach the face shield to the"
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alt_toggle_message = "You remove the face shield from the"
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actions_types = list(/datum/action/item_action/toggle_helmet_mode)
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can_toggle = 1
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toggle_cooldown = 20
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toggle_sound = 'sound/items/ZippoClose.ogg'
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obj/item/clothing/head/helmet/redtaghelm
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name = "red laser tag helmet"
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@@ -202,6 +200,10 @@ obj/item/clothing/head/blob
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item_state = "blobhat"
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flags = HEADCOVERSEYES|HEADCOVERSMOUTH
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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species_fit = list("Vox")
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sprite_sheets = list(
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"Vox" = 'icons/mob/species/vox/helmet.dmi'
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)
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/obj/item/clothing/head/helmet/riot/knight/blue
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icon_state = "knight_blue"
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